sq1######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 4.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Rep\LLE_BVG 0 [CTCTexture] Wagenkasten VDL_BVG_Grundlack_Neu.dds [CTCTexture] Matrix_Farbe BVG_Lawo_LED_Matrix_text.bmp [CTCTexture] Stangen interior_bars_bvg.png [CTCTexture] Sitze 05.png [CTCTexture] Stopknoepfe stop_bvg.png [CTCTexture] Wagenkasten_Details 03.png ################### Text-Texturen: ################### Nummer: 0 [texttexture] number Kennz_DtAlt 64 64 0 0 0 0 1 [texttexture] ident JMS_Kennz_Berlin 1456 64 1 0 0 0 Kennzeichen hinten Innenanzeige [texttexture_enh] Enhanced version of [texttexture] with orientation and grid {stringvar} {fontname} {width} {height} {fullcolor} Monochrome with usercolor (see below, 0) or fullcolor (1) {R} {G} {B} {orientation} 0 = centered, 1 = left, 2 = right, 3 = best centered over spacing, 4 = centered over spacing, case of doubt left, 5 = centered over spacing, case of doubt right {grid} Everytime aligned to grid with pixels {grid}. Else use "1" or "0". -- LAWO --- 2 [texttexture_enh] IBIS_lcd_dest BVG_TFT_Fett_Arial 800 35 0 0 0 0 1 0 3 [texttexture_enh] Matrix_Nr BVG_TFT_Fett_Arial 75 30 0 0 0 0 0 0 4 [texttexture_enh] IBIS_lcd_nextstop BVG_TFT_Fett_Arial 700 35 0 0 0 0 1 0 5 [texttexture_enh] IBIS_lcd_stop1 BVG_TFT_Normal_Arial 800 35 0 0 0 0 1 0 6 [texttexture_enh] IBIS_lcd_stop2 BVG_TFT_Normal_Arial 800 35 0 0 0 0 1 0 7 [texttexture_enh] IBIS_lcd_time BVG_TFT_Fett_Arial 75 30 0 0 0 0 0 0 Atron Afr4 8 [texttexture_enh] nächste_Hs_oben AtronBVG 900 160 0 0 0 0 0 1 9 [texttexture_enh] nächste_Hs_oben AtronBVG 900 160 0 255 255 255 0 1 10 [texttexture_enh] Time AtronBVG 900 65 0 0 0 0 0 1 11 [texttexture_enh] Time AtronBVG 900 65 0 255 255 255 0 1 12 [texttexture_enh] Haltestellen AtronBVG 800 300 0 0 0 0 1 1 13 [texttexture_enh] Haltestellen AtronBVG 800 300 0 255 255 255 1 1 14 [texttexture_enh] Haltestellen_Zeit AtronBVG 800 300 0 0 0 0 1 1 15 [texttexture_enh] Haltestellen_Zeit AtronBVG 800 300 0 255 255 255 1 1 16 [texttexture_enh] Verkauf AtronBVG 900 400 0 0 0 0 0 1 17 [texttexture_enh] Verkauf AtronBVG 900 400 0 255 255 255 0 1 18 [texttexture_enh] Haltestellen_Routenverlauf AtronBVG 1500 500 0 0 0 0 1 1 19 [texttexture_enh] Haltestellen_Routenverlauf AtronBVG 1500 500 0 255 255 255 1 1 20 [texttexture_enh] Haltestellen_Zeit_Routenverlauf AtronBVG 1500 500 0 0 0 0 1 1 21 [texttexture_enh] Haltestellen_Zeit_Routenverlauf AtronBVG 1500 500 0 255 255 255 1 1 22 [texttexture_enh] IBIS_Cockpit_Display_anmeldung AtronBVG 900 400 0 0 0 0 0 1 23 [texttexture_enh] IBIS_Cockpit_Display_anmeldung AtronBVG 900 400 0 255 255 255 0 1 Thermometer 24 [texttexture] Temp_Anzeige Display-helvetica 150 75 0 255 0 0 0 1 25 [texttexture] obereAnzeige AtronBVG 255 47 0 255 255 255 0 1 26 [texttexture] Cam_Anzeige AtronBVG 550 110 0 255 255 255 0 1 27 [texttexture] ident JMS_Kennz_b_Nied 1456 64 1 0 0 0 ################### Script-Texturen: ################### 0: Kruger++ Canvas [scripttexture] 256 64 1: Kruger++ LED Alpha White [scripttexture] 1024 256 2: Kruger++ LED Alpha Orange [scripttexture] 1024 256 3: Kruger++ LED Alpha Green [scripttexture] 1024 256 4: Kruger++ LED Alpha Azure [scripttexture] 1024 256 5: Kruger++ LED Alpha Magenta [scripttexture] 1024 256 6: Kruger++ LED Colour Palette [scripttexture] 256 256 7: AFR4 Uhrzeit Switch-1 [scripttexture] 128 64 8: AFR4 Uhrzeit Switch-2 [scripttexture] 128 64 9: AFR4 Main Screen [scripttexture] 1024 512 10: AFR4 Main Screen [scripttexture] 1024 512 ######################################## [LOD] 0.1 ######################################## [mesh] 12m\Fahrerkabine.o3d [illumination_interior] 0 1 2 3 ************************************** BVG Reapint System ************************************** [mesh] BVG_LLE_Repaintwechsel\Rahmen.o3d [illumination_interior] 0 1 2 3 [mesh] BVG_LLE_Repaintwechsel\Repaint_1.o3d [mouseevent] Repaint_1 [illumination_interior] 0 1 2 3 [mesh] BVG_LLE_Repaintwechsel\Repaint_2.o3d [matl] VDL_BVG_Grundlack_Neu.dds 0 [mesh] BVG_LLE_Repaintwechsel\Repaint_3.o3d [mouseevent] Repaint_3 [illumination_interior] 0 1 2 3 ************************************** Pedalen ************************************** [mesh] 12m\Pedalen.o3d [illumination_interior] 0 1 2 3 [mesh] 12m\Fahrerkabine_details.o3d [illumination_interior] 0 1 2 3 [mesh] 12m\Fahrerkabine_Monitor_1.o3d [visible] Monitor_Anzeige 0 [illumination_interior] 0 1 2 3 [mesh] 12m\Fahrerkabine_Monitor_2.o3d [visible] Monitor_Anzeige 1 [illumination_interior] 0 1 2 3 [mesh] 12m\Fahrerkabine_Monitor_3.o3d [visible] Monitor_Anzeige 3 [illumination_interior] 0 1 2 3 [mesh] 12m\Fahrerkabine_Monitor_Text.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [matl] pult_monitor_text.png 0 [matl_lightmap] atron_lm.png elec_busbar_main [useTextTexture] 26 [matl_alpha] 2 ************************************** Heizung und Klima ************************************** [mesh] Klima\Klima.o3d [illumination_interior] 0 1 2 3 [matl_change] Thermoking_Steuerung.jpg 0 Temp_auto [matl_item] [matl_nightmap] Thermoking_Steuerung_Auto.jpg [mesh] Klima\Power.o3d [illumination_interior] 0 1 2 3 [mouseevent] Temp_Power [mesh] Klima\Temp_hoch.o3d [illumination_interior] 0 1 2 3 [mouseevent] Temp_hoch [mesh] Klima\Temp_runter.o3d [illumination_interior] 0 1 2 3 [mouseevent] Temp_runter [mesh] Klima\Temp_auto.o3d [illumination_interior] 0 1 2 3 [mouseevent] Temp_auto [mesh] Klima\Anzeige.o3d [matl] D_kennzeichen.bmp 0 [matl_lightmap] atron_lm.png lights_stand [matl_alpha] 2 [useTextTexture] 24 [mesh] Klima\kond_1.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -1.16162 5.10011 1.2579 origin_rot_x 90 origin_rot_y 0 origin_rot_z 90 anim_rot cp_klimator_sw 240 [mesh] Klima\kond_2.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -1.16162 5.20169 1.2379 origin_rot_x 90 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_heizregler_temp 240 maxspeed 200 ************************************** Rollo ************************************** [mesh] 12m\rollo_1_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo_pos 1.8 [mesh] 12m\rollo_2_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo_pos 1.2 [mesh] 12m\rollo_3_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo_pos 0.6 [mesh] 12m\rollo_4_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 ############## Scheibenwischer ############## [mesh] 12m\Wischerarm_R.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans 0.81365 6.10131 1.27766 origin_rot_z 8 origin_rot_z 90 anim_rot wiperpos_right 90 [mesh] 12m\Wischerarm_L.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.79481 6.09335 1.27814 origin_rot_z -8 origin_rot_z 90 anim_rot wiperpos_right -90 ************************************** Atron AFR4 ************************************** [mesh] generic\Drucker_Halter.o3d [newanim] origin_rot_x -90 anim_trans Daueranimation 0.00 [newanim] origin_rot_z -90 anim_trans Daueranimation 0.16 [newanim] origin_rot_y -90 anim_trans Daueranimation 0.05 [illumination_interior] 0 1 2 3 #################### [mesh] generic\AFR4\Zettel_0.o3d [mouseevent] AFR4_Zettel_0 [visible] AFR4_Zettel_0 0 [mesh] generic\AFR4\Zettel_1.o3d [animparent] afr_1 [mouseevent] AFR4_Zettel_1 [visible] AFR4_Zettel_1 1 [mesh] generic\AFR4\LC_Kartenscanner_klickbox.o3d [mouseevent] AFR4_Karte_2 [matl] Buttons.tga 0 [matl_alpha] 1 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 #TODO: AFR4_Karte_1.o3d & Kartenablage_klickbox.o3d missing [mesh] generic\AFR4\LC_Karte_klickbox.o3d [mouseevent] AFR4_Karte_0 [matl] Buttons.tga 0 [matl_alpha] 1 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_AFR4_Karte_0.o3d [visible] AFR4_Karte_0 1 [viewpoint] 3 [mesh] generic\AFR4\LC_AFR4_Karte_1.o3d [visible] AFR4_Karte_1 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Kartenablage_klickbox.o3d [mouseevent] AFR4_Karte_1 [matl] Buttons.tga 0 [matl_alpha] 1 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_AFR4_Karte_2.o3d [visible] AFR4_Karte_2 1 [viewpoint] 3 [mesh] generic\AFR4\LC_AFR4.o3d [mesh_ident] afr_1 [newanim] origin_rot_x -90 anim_trans Daueranimation -0.01 [newanim] origin_rot_z -90 anim_trans Daueranimation 0.16 [newanim] origin_rot_y -90 anim_trans Daueranimation 0.05 [mesh] generic\AFR4\LC_AFR4_Aufsatz.o3d [animparent] afr_1 [mouseevent] AFR4_Aufsatz [newanim] origin_from_mesh origin_rot_z 90 anim_rot AFR4_Aufsatz_pos 80 [mesh] generic\AFR4\LC_AFR4_Ticketrolle.o3d [animparent] afr_1 Display-Hintergrund [mesh] generic\AFR4\LC_Display_1.o3d [animparent] afr_1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] nlc_black.dds AFR4_Display_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Display_2.o3d [animparent] afr_1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] nlc_black.dds AFR4_Display_2_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Display_3.o3d [animparent] afr_1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] nlc_black.dds AFR4_Display_3_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Display_Uhrzeit_ST_1.o3d [animparent] afr_1 [visible] AFR4_Display_Uhrzeit_ST_1 1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] nlc_black.dds AFR4_Uhrzeit_ST_texture [matl_transmap] \S:7 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Display_Uhrzeit_ST_2.o3d [animparent] afr_1 [visible] AFR4_Display_Uhrzeit_ST_2 1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 0.5 [matl_freetex] nlc_black.dds AFR4_Uhrzeit_ST_texture [matl_transmap] \S:8 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Display_ST_0.o3d [animparent] afr_1 [visible] AFR4_Display_ST_0 1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 0.5 [matl_freetex] nlc_black.dds AFR4_ST_texture [matl_transmap] \S:9 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Display_ST_1.o3d [animparent] afr_1 [visible] AFR4_Display_ST_1 1 [matl] nlc_black.dds 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 0.5 [matl_freetex] nlc_black.dds AFR4_ST_texture [matl_transmap] \S:10 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Display_P.o3d [animparent] afr_1 [visible] AFR4_VS_Display_P 1 [matl] nlc_black.dds 0 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] nlc_black.dds AFR4_Pop_Up_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Aktive_Haltestelle.o3d [animparent] afr_1 [visible] AFR4_VS_Aktive_Haltestelle 1 [mouseevent] AFR4_BT_Aktive_Haltestelle [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Aktive_Haltestelle 180 [mesh] generic\AFR4\LC_Selected_Haltestelle_0.o3d [animparent] afr_1 [visible] AFR4_VS_Selected_Haltestelle_0 1 [mouseevent] AFR4_BT_Selected_Haltestelle_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_0 180 [mesh] generic\AFR4\LC_Selected_Haltestelle_1.o3d [animparent] afr_1 [visible] AFR4_VS_Selected_Haltestelle_1 1 [mouseevent] AFR4_BT_Selected_Haltestelle_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_1 180 [mesh] generic\AFR4\LC_Selected_Haltestelle_2.o3d [animparent] afr_1 [visible] AFR4_VS_Selected_Haltestelle_2 1 [mouseevent] AFR4_BT_Selected_Haltestelle_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_2 180 [mesh] generic\AFR4\LC_Selected_Haltestelle_3.o3d [animparent] afr_1 [visible] AFR4_VS_Selected_Haltestelle_3 1 [mouseevent] AFR4_BT_Selected_Haltestelle_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_3 180 [mesh] generic\AFR4\LC_Betrieb_ohne_Verkauf.o3d [animparent] afr_1 [visible] AFR4_VS_Betrieb_ohne_Verkauf 1 [mouseevent] AFR4_BT_Betrieb_ohne_Verkauf [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Betrieb_ohne_Verkauf 180 [mesh] generic\AFR4\LC_Ziel_zuruecksetzen.o3d [animparent] afr_1 [visible] AFR4_VS_Ziel_zuruecksetzen 1 [mouseevent] AFR4_BT_Ziel_zuruecksetzen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ziel_zuruecksetzen 180 [mesh] generic\AFR4\LC_eticket_green.o3d [animparent] afr_1 [visible] AFR4_eTicket 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_WLAN_green.o3d [animparent] afr_1 [visible] AFR4_WLAN 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_WLAN_klein_green.o3d [animparent] afr_1 [visible] AFR4_WLAN_klein 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_gprs_green.o3d [animparent] afr_1 [visible] AFR4_GPRS 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_GPS_green.o3d [animparent] afr_1 [visible] AFR4_GPS 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_eticket_red.o3d [animparent] afr_1 [visible] AFR4_eTicket_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_WLAN_red.o3d [animparent] afr_1 [visible] AFR4_WLAN_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_WLAN_klein_red.o3d [animparent] afr_1 [visible] AFR4_WLAN_klein_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_AFT_red.o3d [animparent] afr_1 [visible] AFR4_AFT_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_gprs_red.o3d [animparent] afr_1 [visible] AFR4_GPRS_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_GPS_red.o3d [animparent] afr_1 [visible] AFR4_GPS_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Start.o3d [animparent] afr_1 [visible] AFR4_VS_Start 1 [mouseevent] AFR4_BT_Start [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Start 180 [mesh] generic\AFR4\LC_Weiter.o3d [animparent] afr_1 [visible] AFR4_VS_Weiter 1 [mouseevent] AFR4_BT_Weiter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Weiter 180 [mesh] generic\AFR4\LC_Select_1.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_1 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_1_T.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Select_1 [matl] Buttons.tga 0 [matl_alpha] 2 [visible] AFR4_VS_Select_1 1 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Select_1_TEXT.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_1_TEXT 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_1_TEXT_Fehler.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_1_TEXT_Fehler 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_2.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_2 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_2_T.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Select_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Select_2 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_2_TEXT.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_2_TEXT 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_2_TEXT_Fehler.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_2_TEXT_Fehler 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_3.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_3 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_3_T.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Select_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Select_3 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_3_TEXT.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_3_TEXT 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_3_TEXT_Fehler.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_3_TEXT_Fehler 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_4.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_4 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_4_T.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Select_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Select_4 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_4_TEXT.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_4_TEXT 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Select_4_TEXT_Fehler.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_4_TEXT_Fehler 1 [viewpoint] 3 [mesh] generic\AFR4\LC_0_BT.o3d [animparent] afr_1 [visible] AFR4_VS_0 1 [mouseevent] AFR4_BT_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_0 180 [mesh] generic\AFR4\LC_1_BT.o3d [animparent] afr_1 [visible] AFR4_VS_1 1 [mouseevent] AFR4_BT_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_1 180 [mesh] generic\AFR4\LC_2_BT.o3d [animparent] afr_1 [visible] AFR4_VS_2 1 [mouseevent] AFR4_BT_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_2 180 [mesh] generic\AFR4\LC_3_BT.o3d [animparent] afr_1 [visible] AFR4_VS_3 1 [mouseevent] AFR4_BT_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_3 180 [mesh] generic\AFR4\LC_4_BT.o3d [animparent] afr_1 [visible] AFR4_VS_4 1 [mouseevent] AFR4_BT_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_4 180 [mesh] generic\AFR4\LC_5_BT.o3d [animparent] afr_1 [visible] AFR4_VS_5 1 [mouseevent] AFR4_BT_5 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_5 180 [mesh] generic\AFR4\LC_6_BT.o3d [animparent] afr_1 [visible] AFR4_VS_6 1 [mouseevent] AFR4_BT_6 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_6 180 [mesh] generic\AFR4\LC_7_BT.o3d [animparent] afr_1 [visible] AFR4_VS_7 1 [mouseevent] AFR4_BT_7 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_7 180 [mesh] generic\AFR4\LC_8_BT.o3d [animparent] afr_1 [visible] AFR4_VS_8 1 [mouseevent] AFR4_BT_8 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_8 180 [mesh] generic\AFR4\LC_9_BT.o3d [animparent] afr_1 [visible] AFR4_VS_9 1 [mouseevent] AFR4_BT_9 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_9 180 [mesh] generic\AFR4\LC_Loeschen.o3d [animparent] afr_1 [visible] AFR4_VS_Loeschen 1 [mouseevent] AFR4_BT_Loeschen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Loeschen 180 [mesh] generic\AFR4\LC_Reiter_zurueck.o3d [animparent] afr_1 [visible] AFR4_VS_Reiter_zurueck 1 [mouseevent] AFR4_BT_Reiter_zurueck [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Reiter_zurueck 180 [mesh] generic\AFR4\LC_Bestaetigen.o3d [animparent] afr_1 [visible] AFR4_VS_Bestaetigen 1 [mouseevent] AFR4_BT_Bestaetigen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Bestaetigen 180 [mesh] generic\AFR4\LC_Bild_hoch.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Bild_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Bild_hoch 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Bild_runter.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Bild_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Bild_runter 1 [viewpoint] 3 [mesh] generic\AFR4\LC_hoch.o3d [animparent] afr_1 [mouseevent] AFR4_BT_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_hoch 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Haltestelle_hoch.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Haltestelle_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Haltestelle_hoch 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Haltestelle_runter.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Haltestelle_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Haltestelle_runter 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Ansage_hoch.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ansage_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Ansage_hoch 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Ansage_runter.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ansage_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Ansage_runter 1 [viewpoint] 3 [mesh] generic\AFR4\LC_runter.o3d [animparent] afr_1 [mouseevent] AFR4_BT_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_runter 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Umlauf_Bild_hoch.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_Bild_hoch 1 [mouseevent] AFR4_BT_Umlauf_Bild_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_Bild_hoch 180 [mesh] generic\AFR4\LC_Umlauf_hoch.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_hoch 1 [mouseevent] AFR4_BT_Umlauf_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_hoch 180 [mesh] generic\AFR4\LC_Umlauf_Bild_runter.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_Bild_runter 1 [mouseevent] AFR4_BT_Umlauf_Bild_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_Bild_runter 180 [mesh] generic\AFR4\LC_Umlauf_runter.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_runter 1 [mouseevent] AFR4_BT_Umlauf_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_runter 180 [mesh] generic\AFR4\LC_Umlauf_0.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_0 1 [mouseevent] AFR4_BT_Umlauf_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Umlauf_1.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_1 1 [mouseevent] AFR4_BT_Umlauf_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Umlauf_2.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_2 1 [mouseevent] AFR4_BT_Umlauf_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Umlauf_3.o3d [animparent] afr_1 [visible] AFR4_VS_Umlauf_3 1 [mouseevent] AFR4_BT_Umlauf_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_OK.o3d [animparent] afr_1 [visible] AFR4_VS_Uebernehmen 1 [mouseevent] AFR4_BT_Uebernehmen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Uebernehmen 180 [mesh] generic\AFR4\LC_Erreicht.o3d [animparent] afr_1 [visible] AFR4_VS_Erreicht 1 [mouseevent] AFR4_BT_Erreicht [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Erreicht 180 [mesh] generic\AFR4\LC_Pop_Up.o3d [animparent] afr_1 [visible] AFR4_VS_Pop_Up 1 [mouseevent] AFR4_BT_Pop_Up [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Haltestelle_Liste.o3d [animparent] afr_1 [visible] AFR4_VS_Haltestelle_hoch 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Haltestelle_Liste_2.o3d [animparent] afr_1 [visible] AFR4_VS_Haltestelle_Liste 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Ticket_0.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_0 1 [mouseevent] AFR4_BT_Ticket_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_0 180 [mesh] generic\AFR4\LC_Ticket_1.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_1 1 [mouseevent] AFR4_BT_Ticket_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_1 180 [mesh] generic\AFR4\LC_Ticket_2.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_2 1 [mouseevent] AFR4_BT_Ticket_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_2 180 [mesh] generic\AFR4\LC_Ticket_3.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_3 1 [mouseevent] AFR4_BT_Ticket_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_3 180 [mesh] generic\AFR4\LC_Ticket_4.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_4 1 [mouseevent] AFR4_BT_Ticket_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_4 180 [mesh] generic\AFR4\LC_Regeltarif_plus.o3d [animparent] afr_1 [visible] AFR4_VS_Regeltarif_plus 1 [mouseevent] AFR4_BT_Regeltarif_plus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Regeltarif_plus 180 [mesh] generic\AFR4\LC_Regeltarif_minus.o3d [animparent] afr_1 [visible] AFR4_VS_Regeltarif_minus 1 [mouseevent] AFR4_BT_Regeltarif_minus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Regeltarif_minus 180 [mesh] generic\AFR4\LC_Ermaessigt_plus.o3d [animparent] afr_1 [visible] AFR4_VS_Ermaessigt_plus 1 [mouseevent] AFR4_BT_Ermaessigt_plus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ermaessigt_plus 180 [mesh] generic\AFR4\LC_Ermaessigt_minus.o3d [animparent] afr_1 [visible] AFR4_VS_Ermaessigt_minus 1 [mouseevent] AFR4_BT_Ermaessigt_minus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ermaessigt_minus 180 [mesh] generic\AFR4\LC_OK_klein.o3d [animparent] afr_1 [visible] AFR4_VS_OK_klein 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_OK_klein_klick.o3d [animparent] afr_1 [visible] AFR4_VS_OK_klein 1 [mouseevent] AFR4_BT_OK_klein [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_OK_klein 180 [mesh] generic\AFR4\LC_Service.o3d [animparent] afr_1 [visible] AFR4_VS_Service 1 [mouseevent] AFR4_BT_Service [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Service 180 [mesh] generic\AFR4\LC_STOP.o3d [animparent] afr_1 [visible] AFR4_VS_STOP 1 [mouseevent] AFR4_BT_STOP [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Zurueck.o3d [animparent] afr_1 [visible] AFR4_VS_Zurueck 1 [mouseevent] AFR4_BT_Zurueck [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Verkauf.o3d [animparent] afr_1 [visible] AFR4_VS_Verkauf 1 [mouseevent] AFR4_BT_Verkauf [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Verkauf 180 [mesh] generic\AFR4\LC_Schicht.o3d [animparent] afr_1 [visible] AFR4_VS_Schicht 1 [mouseevent] AFR4_BT_Schicht [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Schicht 180 [mesh] generic\AFR4\LC_Bedienung.o3d [animparent] afr_1 [visible] AFR4_VS_Bedienung 1 [mouseevent] AFR4_BT_Bedienung [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Bedienung 180 [mesh] generic\AFR4\LC_Einstellungen.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellungen 1 [mouseevent] AFR4_BT_Einstellungen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellungen 180 [mesh] generic\AFR4\LC_Einstellung_0.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_0 1 [mouseevent] AFR4_BT_Einstellung_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_0 180 [mesh] generic\AFR4\LC_Einstellung_1.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_1 1 [mouseevent] AFR4_BT_Einstellung_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_1 180 [mesh] generic\AFR4\LC_Einstellung_2.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_2 1 [mouseevent] AFR4_BT_Einstellung_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_2 180 [mesh] generic\AFR4\LC_Einstellung_3.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_3 1 [mouseevent] AFR4_BT_Einstellung_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_3 180 [mesh] generic\AFR4\LC_Einstellung_4.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_4 1 [mouseevent] AFR4_BT_Einstellung_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_4 180 [mesh] generic\AFR4\LC_Einstellung_5.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_5 1 [mouseevent] AFR4_BT_Einstellung_5 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_5 180 [mesh] generic\AFR4\LC_Einstellung_6.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_6 1 [mouseevent] AFR4_BT_Einstellung_6 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_6 180 [mesh] generic\AFR4\LC_Einstellung_7.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_7 1 [mouseevent] AFR4_BT_Einstellung_7 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_7 180 [mesh] generic\AFR4\LC_Tastenpiep.o3d [animparent] afr_1 [visible] AFR4_VS_Tastenpiep 1 [mouseevent] AFR4_BT_Tastenpiep [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Tastenpiep_klick.o3d [animparent] afr_1 [visible] AFR4_VS_Tastenpiep_klick 1 [mouseevent] AFR4_BT_Tastenpiep_klick [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Einstellung_Razzia.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_Razzia 1 [mouseevent] AFR4_BT_Einstellung_Razzia [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Einstellung_Razzia_klick.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_Razzia_klick 1 [mouseevent] AFR4_BT_Einstellung_Razzia_klick [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Einstellung_8.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_8 1 [mouseevent] AFR4_BT_Einstellung_8 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_8 180 [mesh] generic\AFR4\LC_Einstellung_9.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_9 1 [mouseevent] AFR4_BT_Einstellung_9 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_9 180 [mesh] generic\AFR4\LC_Einstellung_10.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_10 1 [mouseevent] AFR4_BT_Einstellung_10 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_10 180 [mesh] generic\AFR4\LC_Einstellung_11.o3d [animparent] afr_1 [visible] AFR4_VS_Einstellung_11 1 [mouseevent] AFR4_BT_Einstellung_11 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_11 180 [mesh] generic\AFR4\LC_Fahrplanversion_1.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_1 1 [mouseevent] AFR4_BT_Fahrplanversion_1 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_2.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_2 1 [mouseevent] AFR4_BT_Fahrplanversion_2 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_3.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_3 1 [mouseevent] AFR4_BT_Fahrplanversion_3 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_4.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_4 1 [mouseevent] AFR4_BT_Fahrplanversion_4 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_5.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_5 1 [mouseevent] AFR4_BT_Fahrplanversion_5 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_6.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_6 1 [mouseevent] AFR4_BT_Fahrplanversion_6 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_7.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_7 1 [mouseevent] AFR4_BT_Fahrplanversion_7 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion_8.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion_8 1 [mouseevent] AFR4_BT_Fahrplanversion_8 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Ziel.o3d [animparent] afr_1 [visible] AFR4_VS_Ziel 1 [mouseevent] AFR4_BT_Ziel [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Ziel_changed.o3d [animparent] afr_1 [visible] AFR4_Ziel_changed 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Helligkeit_Display_hoch.o3d [animparent] afr_1 [visible] AFR4_VS_Helligkeit_Display_hoch 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Helligkeit_Display_hoch_klick.o3d [animparent] afr_1 [visible] AFR4_VS_Helligkeit_Display_hoch 1 [mouseevent] AFR4_BT_Helligkeit_Display_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Helligkeit_Display_hoch 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Helligkeit_Display_runter.o3d [animparent] afr_1 [visible] AFR4_VS_Helligkeit_Display_runter 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Helligkeit_Display_runter_klick.o3d [animparent] afr_1 [visible] AFR4_VS_Helligkeit_Display_runter 1 [mouseevent] AFR4_BT_Helligkeit_Display_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Helligkeit_Display_runter 180 [viewpoint] 3 [mesh] generic\AFR4\LC_AFR4_Ticket_Hider.o3d [animparent] afr_1 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_AFR4_Ticket.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ticket [viewpoint] 3 [newanim] origin_rot_y -90 anim_trans AFR4_Ticket_pos -0.05 [mesh] generic\AFR4\LC_Ticket_zusaetzlich.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ticket_zusaetzlich [visible] AFR4_VS_Ticket_zusaetzlich 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Ticket_loeschen.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_loeschen 1 [mouseevent] AFR4_BT_Ticket_loeschen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_loeschen 180 [mesh] generic\AFR4\LC_Warenkorb_Ticket_0.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ticket_Warenkorb_0 [visible] AFR4_VS_Ticket_Warenkorb_0 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_0_select.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_Warenkorb_0_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_1.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ticket_Warenkorb_1 [visible] AFR4_VS_Ticket_Warenkorb_1 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_1_select.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_Warenkorb_1_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_2.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ticket_Warenkorb_2 [visible] AFR4_VS_Ticket_Warenkorb_2 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_2_select.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_Warenkorb_2_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_3.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Ticket_Warenkorb_3 [visible] AFR4_VS_Ticket_Warenkorb_3 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Warenkorb_Ticket_3_select.o3d [animparent] afr_1 [visible] AFR4_VS_Ticket_Warenkorb_3_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Nacht_Modus.o3d [animparent] afr_1 [visible] AFR4_VS_Nacht_Modus 1 [mouseevent] AFR4_BT_LM [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Schichtende.o3d [animparent] afr_1 [visible] AFR4_VS_Schichtende 1 [mouseevent] AFR4_BT_Schichtende [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Schichtende 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrerwechsel.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrerwechsel 1 [mouseevent] AFR4_BT_Fahrerwechsel [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Fahrerwechsel 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Nachricht_senden.o3d [animparent] afr_1 [visible] AFR4_VS_Nachricht_senden 1 [mouseevent] AFR4_BT_Nachricht_senden [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Nachricht_senden 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Nachrichten_lesen.o3d [animparent] afr_1 [visible] AFR4_VS_Nachrichten_lesen 1 [mouseevent] AFR4_BT_Nachrichten_lesen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Nachrichten_lesen 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrtauswahl.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrtauswahl 1 [mouseevent] AFR4_BT_Fahrtauswahl [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Fahrtauswahl 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Routenauswahl.o3d [animparent] afr_1 [visible] AFR4_VS_Routenauswahl 1 [mouseevent] AFR4_BT_Routenauswahl [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Routenauswahl 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Direktruf.o3d [animparent] afr_1 [visible] AFR4_VS_Direktruf 1 [mouseevent] AFR4_BT_Direktruf [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Direktruf 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Drucker.o3d [animparent] afr_1 [visible] AFR4_VS_Drucker 1 [mouseevent] AFR4_BT_Drucker [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Drucker 180 [viewpoint] 3 [mesh] generic\AFR4\LC_L_K.o3d [animparent] afr_1 [visible] AFR4_VS_L_K 1 [mouseevent] AFR4_BT_L_K [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_L_K 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Nachlauf_beenden.o3d [animparent] afr_1 [visible] AFR4_VS_Nachlauf_beenden 1 [mouseevent] AFR4_BT_Nachlauf_beenden [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Nachlauf_beenden 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Ziel_Nr.o3d [animparent] afr_1 [visible] AFR4_VS_Ziel_Nr 1 [mouseevent] AFR4_BT_Ziel_Nr [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ziel_Nr 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Fahrplanversion.o3d [animparent] afr_1 [visible] AFR4_VS_Fahrplanversion 1 [mouseevent] AFR4_BT_Fahrplanversion [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Fahrplanversion 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Pause.o3d [animparent] afr_1 [visible] AFR4_VS_Pause 1 [mouseevent] AFR4_BT_Pause [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Pause 180 [viewpoint] 3 [mesh] generic\AFR4\LC_Razzia.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Razzia [visible] AFR4_VS_Razzia 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] generic\AFR4\LC_Razzia_klick.o3d [animparent] afr_1 [mouseevent] AFR4_BT_Razzia_klick [visible] AFR4_VS_Razzia_klick 1 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] generic\AFR4\LC_Nacht_Modus_Task.o3d [animparent] afr_1 [visible] AFR4_VS_Nacht_Modus_Task 1 [mouseevent] AFR4_BT_LM [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] generic\AFR4\LC_Tag_Nacht_Modus.o3d [animparent] afr_1 [visible] AFR4_VS_Tag_Nacht_Modus 1 [mouseevent] AFR4_BT_LM [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 ############## Fahrertuer ############## [mesh] 12m\Fahrertuer.o3d [illumination_interior] 0 1 2 3 ********** [matl] Fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.4 [matl_noZcheck] [matl_noZwrite] ********** [mesh_ident] fahrertuer [mouseevent] cp_Fahrertuer [newanim] origin_trans -0.37301 4.63659 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -65 ################### Zahltisch ################## [mesh] Zahltisch_VDL\Zahltisch.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh_ident] zahltisch [animparent] fahrertuer [mesh] Zahltisch_VDL\5.o3d [viewpoint] 2 [mouseevent] cashdesk_changer_0_05 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 -30 maxspeed 400 [mesh] Zahltisch_VDL\10.o3d [viewpoint] 2 [mouseevent] cashdesk_changer_0_10 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 -30 maxspeed 400 [mesh] Zahltisch_VDL\20.o3d [mouseevent] cashdesk_changer_0_20 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_20 -30 maxspeed 400 [mesh] Zahltisch_VDL\50.o3d [mouseevent] cashdesk_changer_0_50 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 -30 maxspeed 400 [mesh] Zahltisch_VDL\1.o3d [mouseevent] cashdesk_changer_1_00 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 -30 maxspeed 400 Obere Reihe [mesh] Zahltisch_VDL\15.o3d [mouseevent] cashdesk_changer_0_15 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 -45 maxspeed 700 [mesh] Zahltisch_VDL\30.o3d [mouseevent] cashdesk_changer_0_30 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 -45 maxspeed 700 [mesh] Zahltisch_VDL\40.o3d [mouseevent] cashdesk_changer_0_40 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_40 -45 maxspeed 700 [mesh] Zahltisch_VDL\150.o3d [visible] vis_printer_Version_int 2 [mouseevent] cashdesk_changer_1_50 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 -45 maxspeed 700 [mesh] Zahltisch_VDL\4.o3d [mouseevent] cashdesk_changer_4_00 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 -45 maxspeed 700 [mesh] Zahltisch_VDL\2.o3d [mouseevent] cashdesk_changer_2_00 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 -45 maxspeed 700 [mesh] Zahltisch_VDL\8.o3d [mouseevent] cashdesk_changer_8_00 [animparent] zahltisch [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 -45 maxspeed 700 ######################## Ende ######################## [mesh] 12m\Fahrerkabine_Licht.o3d [illumination_interior] 0 1 2 3 [matl_change] Decke_1.png 0 lights_fahrerlicht [matl_item] [matl_nightmap] Decke_1_N.png [matl_change] Scheinwerfer.jpg 0 lights_fahrerlicht [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [mesh] 12m\BVG_Boden_1.o3d [illumination_interior] 0 1 2 3 [mesh] 12m\BVG_Boden_2.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Innenraum.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Innenraum_Teil2.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Heizung.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Sticker.o3d [illumination_interior] 0 1 2 3 [mesh] 12m\Sticker_aussen.o3d [visible] BVG_Pictos_deaktivieren 0 [illumination_interior] 0 1 2 3 [mesh] 12m\Treppen_Lampen.o3d [matl_change] TreppenLampen.png 0 lights_stand [matl_item] [matl_nightmap] TreppenLampen_N.png [light_enh_2] 0 -1.6741 0.68406 0 1 0 0 0 1 0 0 74 147 43 0.15 90 180 lights_stand 0.5 0.1 1 1 0.1 TreppenLampen.bmp [light_enh_2] 0.2 -1.6741 0.68406 0 1 0 0 0 1 0 0 74 147 43 0.15 90 180 lights_stand 0.5 0.1 1 2 0.1 TreppenLampen.bmp [light_enh_2] -0.2 -1.6741 0.68406 0 1 0 0 0 1 0 0 74 147 43 0.15 90 180 lights_stand 0.5 0.1 1 2 0.1 TreppenLampen.bmp [light_enh_2] 0 -1.46734 0.51307 0 1 0 0 0 1 0 0 74 147 43 0.15 90 180 lights_stand 0.5 0.1 1 2 0.1 TreppenLampen.bmp [light_enh_2] 0.2 -1.46734 0.51307 0 1 0 0 0 1 0 0 74 147 43 0.15 90 180 lights_stand 0.5 0.1 1 2 0.1 TreppenLampen.bmp [light_enh_2] -0.2 -1.46734 0.51307 0 1 0 0 0 1 0 0 74 147 43 0.15 90 180 lights_stand 0.5 0.1 1 2 0.1 TreppenLampen.bmp ###################### Fahrersitz ###################### [mesh] 12m\Fahrersitz.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 ###################### Cockpit Haltewunschanzeige ###################### [mesh] 12m\Haltewunschanzeige.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] 12m\Haltewunschanzeige_Leuchten.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl_change] VDL_Dash_Mitte.png 0 haltewunschlampe [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png ################################ Dashboard VDV2 ################################ [mesh] 12m\VDV2\Funk.o3d [mesh] 12m\VDV2\VDV2.o3d [mesh_ident] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [mesh] 12m\VDV2\Produl.o3d [animparent] cockpit [mouseevent] cp_lenkrad_toggle [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] 12m\VDV2\Produl_unten.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] 12m\VDV2\Standfuss.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] 12m\VDV2\Lenkrad.o3d [mouseevent] vdv_rot [animparent] cockpit [visible] cp_lenkrad_visible 1 [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot Axle_Steering_0_L 1680 [mesh] 12m\VDV2\Tuer1.o3d [animparent] cockpit [viewpoint] 3 [illumination_interior] 0 1 2 3 [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cockpit_tuertaster1 0.005 [matl_change] VDL_Dash_Mitte.png 0 door_light_1 [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [mesh] 12m\VDV2\Tuer2.o3d [animparent] cockpit [viewpoint] 3 [illumination_interior] 0 1 2 3 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cockpit_tuertaster2 0.005 [matl_change] VDL_Dash_Mitte.png 0 door_light_2 [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png *************** ZF EcoLife Gearbox Buttons *************** [mesh] 12m\VDV2\ecolife_N.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [mouseevent] automatic_N [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cockpit_gangN 0.005 [matl_change] VDL_Dash_Mitte.png 0 automatic_N_light [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [mesh] 12m\VDV2\ecolife_R.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [mouseevent] automatic_R [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cockpit_gangR 0.005 [matl_change] VDL_Dash_Mitte.png 0 automatic_R_light [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [mesh] 12m\VDV2\ecolife_D.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [mouseevent] automatic_D [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cockpit_gang3 0.005 [matl_change] VDL_Dash_Mitte.png 0 automatic_D_light [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [mesh] 12m\VDV2\20h.o3d [animparent] cockpit [mouseevent] bus_20h-switch [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_trans -0.44873 5.66832 1.48674 origin_rot_x 90 origin_rot_y -20 origin_rot_z 0 anim_rot bremse_halte_sw -20 delay 10 maxspeed 300 [mesh] 12m\VDV2\Lichtdrehschalter.o3d [animparent] cockpit [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [mouseevent] cp_schluessel_mov [viewpoint] 2 [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot VDV_lightswitch_anim 90 [newanim] origin_from_mesh anim_trans cp_light_pull -0.005 origin_rot_z 0 [mesh] 12m\VDV2\Schluessel.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [visible] cp_key_pull 1 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_key_rot -180 maxspeed 300 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_key_pull -0.01 delay 10 maxspeed 300 [mesh] 12m\VDV2\kn_povorot1.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.77753 5.53232 1.40172 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.77753 5.53232 1.40172 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mesh] 12m\VDV2\kn_povorot2.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh anim_rot cockpit_wischer_drehschalter -70 [newanim] origin_trans -0.77753 5.53232 1.40172 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.77753 5.53232 1.40172 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 ************* [mesh] 12m\VDV2\kn_povorot3.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.77753 5.53232 1.40172 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.77753 5.53232 1.40172 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mouseevent] Horn [newanim] origin_from_mesh anim_trans cockpit_hupe 0.005 ########################## Taster_Rechts_Unten ########################## [mesh] 12m\VDV2\taster_anheben.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_1 [newanim] origin_from_mesh anim_rot VDL_DUMMY_1 8 [mesh] 12m\VDV2\taster_RU_2.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] kneele [newanim] origin_from_mesh anim_rot kneele -8 ################### Oben ################### [mesh] 12m\VDV2\taster_RO_1.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_2 [newanim] origin_from_mesh anim_rot VDL_DUMMY_2 -8 [mesh] 12m\VDV2\taster_RO_2.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_3 [newanim] origin_from_mesh anim_rot VDL_DUMMY_3 -8 [mesh] 12m\VDV2\taster_RO_3.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] comp_button_down [newanim] origin_from_mesh anim_rot comp_button_down_mode 8 [newanim] origin_from_mesh anim_rot comp_button_up_mode -8 [mesh] 12m\VDV2\taster_RO_3_u.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] comp_button_up [newanim] origin_from_mesh anim_rot comp_button_down_mode 8 [newanim] origin_from_mesh anim_rot comp_button_up_mode -8 ############################## Unten Links ############################## [mesh] 12m\VDV2\taster_LU_1_d.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [mouseevent] cp_licht_oberdeck_toggle [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_licht_oberdeck_sw 8 [newanim] origin_from_mesh anim_rot cp_licht_unterdeck_sw -8 [mesh] 12m\VDV2\taster_LU_1_u.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [mouseevent] cp_licht_unterdeck_toggle [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_licht_unterdeck_sw -8 [newanim] origin_from_mesh anim_rot cp_licht_oberdeck_sw 8 [mesh] 12m\VDV2\taster_LU_2.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -8 [mesh] 12m\VDV2\taster_LU_3.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] Dash_Verstellen [newanim] origin_from_mesh anim_rot Dash_Verstellen_erlaubt -8 ##################### Links Unten Oben ##################### [mesh] 12m\VDV2\taster_LU_4.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot cp_taster_warnblinker -8 [mesh] 12m\VDV2\taster_LU_5.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_9 [newanim] origin_from_mesh anim_rot VDL_DUMMY_9 -8 [mesh] 12m\VDV2\taster_LU_6.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_10 [newanim] origin_from_mesh anim_rot VDL_DUMMY_10 -8 [mesh] 12m\VDV2\taster_LU_7.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -8 [mesh] 12m\VDV2\taster_LU_8.o3d [animparent] cockpit [matl_change] VDV2_VDL_Dashboard.png 0 lights_stand [matl_item] [matl_nightmap] VDV2_VDL_Dashboard_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot cp_retarder_sw -8 ######################## Seitenkonsole Taster ######################## [mesh] 12m\VDV2\taster_SK_1.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_13 [newanim] origin_from_mesh anim_rot VDL_DUMMY_13 -8 [mesh] 12m\VDV2\taster_SK_2.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_14 [newanim] origin_from_mesh anim_rot VDL_DUMMY_14 -8 [mesh] 12m\VDV2\taster_SK_3.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_15 [newanim] origin_from_mesh anim_rot VDL_DUMMY_15 -8 [mesh] 12m\VDV2\taster_SK_4.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_16 [newanim] origin_from_mesh anim_rot VDL_DUMMY_16 -8 [mesh] 12m\VDV2\taster_SK_5.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_17 [newanim] origin_from_mesh anim_rot VDL_DUMMY_17 -8 [mesh] 12m\VDV2\taster_SK_6.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_18 [newanim] origin_from_mesh anim_rot VDL_DUMMY_18 -8 ######################## Oben ######################## [mesh] 12m\VDV2\taster_O_1.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_19 [newanim] origin_from_mesh anim_rot VDL_DUMMY_19 -8 [mesh] 12m\VDV2\taster_O_2.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_20 [newanim] origin_from_mesh anim_rot VDL_DUMMY_20 -8 [mesh] 12m\VDV2\taster_O_3.o3d [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] VDL_DUMMY_21 [newanim] origin_from_mesh anim_rot VDL_DUMMY_21 -8 ################# Ende ################# [mesh] 12m\VDV2\Feststellbremse.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw -90 delay 10 maxspeed 360 ################ Mitte ################ [mesh] 12m\VDV2\Tachonadel.o3d [animparent] cockpit [viewpoint] 2 [illumination_interior] 0 1 2 3 [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [newanim] origin_from_mesh anim_rot cockpit_tachowinkel -1 delay 10 maxspeed 360 [mesh] 12m\VDV2\Drehzahlmesser.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [matl_change] VDL_Dash_Mitte.png 0 lights_stand [matl_item] [matl_nightmap] VDL_Dash_Mitte_N.png [newanim] origin_from_mesh anim_rot cockpit_drehzahlwinkel -1 delay 10 maxspeed 360 ############################## Leuchtmelder/ Indikatoren ############################## [mesh] 12m\VDV2\Leuchtmelder.o3d [animparent] cockpit [viewpoint] 3 [matl] Leuchtmelder_alpha.dds 0 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 0 lights_blinker_r [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 1 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 1 lights_blinker_l [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 2 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 2 indic_7 [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 3 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 3 indic_feststell [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 4 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 4 indic_5 [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 5 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 5 indic_4 [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 6 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 6 indic_8 [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 7 [matl_alpha] 2 [matl_change] Leuchtmelder_alpha.dds 7 indic_6 [matl_item] [matl_nightmap] Leuchtmelder_n.dds [matl] Leuchtmelder_alpha.dds 8 [matl_alpha] 2 ############################## VDV Continental Driver's Info Display ############################## +++++++++++++++++++++++++++ Hintergrund +++++++++++++++++++++++++++ [mesh] 12m\VDV2\Display\Display.o3d [viewpoint] 2 [matl] VDV_Generic_Bildschirm.png 0 [matl_freetex] VDV_Generic_Bildschirm.png vdv_background [matl_lightmap] display_lightmap.png elec_busbar_main [matl_noZwrite] [animparent] cockpit [mesh] 12m\VDV2\Display\Obere_Anzeige.o3d [animparent] cockpit [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [matl] pult_monitor_text.png 0 [matl_lightmap] atron_lm.png elec_busbar_main [useTextTexture] 25 [matl_alpha] 2 [visible] vdv_obere_Zeile 1 ################################# VDV2 Schutzscheibe ################################# [mesh] 12m\VDV2\VDV2_Fenster.o3d [animparent] cockpit [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] Fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 1 ################################# Fahrgastinformation ################################# [mesh] Fahrgastinformation\Monitor.o3d [illumination_interior] 0 1 2 3 [mesh] Fahrgastinformation\Bildschirm.o3d [viewpoint] 3 [matl] 0_Lawo_Bildschirm.bmp 0 [matl_freetex] 0_Lawo_Bildschirm.bmp Lawo_Bilds_Vorne [matl_lightmap] 0_Lawo_Bildschirm.bmp [illumination_interior] -1 -1 -1 -1 ** [mesh] Fahrgastinformation\Umstieg.o3d [visible] elec_busbar_main 1 [illumination_interior] -1 -1 -1 -1 [matl] Umstiegsmoeglichkeiten.png 0 [matl_alpha] 2 [matl_freetex] Umstiegsmoeglichkeiten.png IBIS_lcd_Umstieg_nH [matl_lightmap] pult_monitor_text_lightmap.png elec_busbar_main [mesh] Fahrgastinformation\Text.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [illumination_interior] -1 -1 -1 -1 [matl] LCD-Innenanzeige.tga 0 [useTextTexture] 2 [matl_alpha] 2 [matl_lightmap] pult_monitor_text_lightmap.png elec_busbar_main [matl] LCD-Innenanzeige.tga 1 [useTextTexture] 7 [matl_alpha] 2 [matl_lightmap] pult_monitor_text_lightmap.png elec_busbar_main [matl] LCD-Innenanzeige.tga 2 [useTextTexture] 4 [matl_alpha] 2 [matl_lightmap] pult_monitor_text_lightmap.png elec_busbar_main [matl] LCD-Innenanzeige.tga 3 [useTextTexture] 5 [matl_alpha] 2 [matl_lightmap] pult_monitor_text_lightmap.png elec_busbar_main [matl] LCD-Innenanzeige.tga 4 [useTextTexture] 6 [matl_alpha] 2 [matl_lightmap] pult_monitor_text_lightmap.png elec_busbar_main [mesh] Fahrgastinformation\Haltewunsch.o3d [illumination_interior] -1 -1 -1 -1 [visible] haltewunschlampe 1 [matl] Fahrgastinformation.png 0 [matl_alpha] 2 [matl_lightmap] Fahrgastinformation.png [matl_noZwrite] [mesh] Fahrgastinformation\Monitor_Glas.o3d [illumination_interior] -1 -1 -1 -1 [matl] Fenster_Monitor.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.4 [matl_noZcheck] [matl_noZwrite] ** ###################### Innenanzeige Ende ###################### [mesh] 12m\Lampe_v.o3d [illumination_interior] 0 1 2 3 [matl_change] Scheinwerfer.jpg 0 door_spotlight_1 [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [mesh] 12m\Lampe_h.o3d [illumination_interior] 1 2 3 4 [matl_change] Scheinwerfer.jpg 0 door_spotlight_2 [matl_item] [matl_nightmap] Scheinwerfer_N.jpg ** [mesh] 12m\Lampe_h_rot.o3d [illumination_interior] 1 2 3 4 [matl_change] Scheinwerfer_2.jpg 0 Rote_Lampe_leuchtet [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg [mesh] 12m\Rampe.o3d [illumination_interior] 1 2 3 4 [mouseevent] Pandus [newanim] origin_from_mesh origin_rot_y 90 anim_rot pandus_pos 200 [mesh] 12m\Stangen_A.o3d [matl] interior_bars_bvg.png 0 [matl_envmap] Refl.jpg 0.1 [illumination_interior] 0 1 2 3 [mesh] 12m\Stangen_B.o3d [matl] interior_bars_bvg.png 0 [matl_envmap] Refl.jpg 0.1 [illumination_interior] 1 2 3 4 [mesh] 12m\Stangen_A_Sonstiges.o3d [illumination_interior] 0 1 2 3 [matl] interior_bars_bvg.png 0 [matl_envmap] Refl.jpg 0.1 [mesh] 12m\Stangen_B_Sonstiges.o3d [illumination_interior] 1 2 3 4 [matl] interior_bars_bvg.png 0 [matl_envmap] Refl.jpg 0.1 [mesh] 12m\Halteschlaufen.o3d [mesh] 12m\Stangen_B.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Haltewunschtaster_A.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] door_haltewunsch [mesh] 12m\Haltewunschtaster_B.o3d [illumination_interior] 1 2 3 4 [viewpoint] 3 [mouseevent] door_haltewunsch [mesh] 12m\Haltewunschtaster_Kiwa.o3d [matl_change] Scheinwerfer_2.jpg 0 bremse_halte [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg [illumination_interior] 1 2 3 4 [viewpoint] 3 [mouseevent] door_haltewunsch [mesh] 12m\Sitze_A.o3d [illumination_interior] 0 1 2 3 [mesh] 12m\Sitze_B.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Spiegel.o3d [matl] ext_mirror_housing.png 0 [matl_envmap] envmap.bmp 0.05 [matl_noZcheck] [mesh] 12m\Wagenkasten.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 [matl] VDL_BVG_Grundlack_Neu.dds 3 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 [matl] VDL_BVG_Grundlack_Neu.dds 1 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 [matl] VDL_BVG_Grundlack_Neu.dds 2 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 [mesh] 12m\Wagenkasten_Details.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] 12m\VDL_Logo_back.o3d [illumination_interior] -1 -1 -1 -1 [visible] Logo_Heck_disabled 0 [mesh] 12m\Dachluken.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] 12m\Matrixkasten_Innen.o3d [viewpoint] 0 [illumination_interior] 1 2 3 4 [mesh] 12m\Matrixkasten_Aussen.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ################## Matrix ################## [mesh] TheFMrr\K++.o3d [illumination_interior] -1 -1 -1 -1 -------------- [matl] vmatrix_voll_led_h030s1.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h120s1.dds 0 [matl_transmap] \S:2 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h210s1.dds 0 [matl_transmap] \S:3 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h300s1.dds 0 [matl_transmap] \S:4 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h000s0.dds 0 [matl_transmap] \S:5 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main #################################### Tuer #################################### [mesh] 12m\tuer_Leiste.o3d [illumination_interior] -1 -1 -1 -1 ###################### Tuer Vorne ###################### [mesh] 12m\tuer_vorne.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] anim_trans door0_positionx 0.08 [newanim] anim_trans door0_positiony 0.8 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 [mesh] 12m\Tuerbuegel_vorne.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] origin_trans 1.14 4.54814 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door0_positionx -60 ################################## Tuer hinten ################################## [mesh] 12m\tuer_hinten_Stangen.o3d [illumination_interior] 1 2 3 4 [mesh] 12m\Tuerbuegel_HH.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] origin_trans 1.14 -1.46559 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door2_positionx -60 [mesh] 12m\Tuerbuegel_HV.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] origin_trans 1.13991 -0.03572 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door2_positionx 60 [mesh] 12m\tuer_hintenV.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] anim_trans door2_positionx 0.08 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 [mesh] 12m\tuer_hintenV_Kinderwagen.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [newanim] anim_trans door2_positionx 0.08 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [matl_change] Scheinwerfer.jpg 0 bremse_halte [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [mouseevent] door_haltewunsch [mesh] 12m\tuer_hintenH.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] anim_trans door3_positionx 0.08 [newanim] anim_trans door3_positiony 0.6 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_envmap] Refl.jpg 0.1 ####################### Tueren Ende ##################### Räder: [mesh] 12m\Rad_VR.o3d [illumination_interior] -1 -1 -1 -1 [matl] Reifen_1.png 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] wheels_envmask.tga [newanim] origin_trans 1.13875 3.73286 0.42845 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.13875 3.73286 0.42845 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] 12m\Rad_VL.o3d [illumination_interior] -1 -1 -1 -1 [matl] Reifen_1.png 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] wheels_envmask.tga [newanim] origin_trans -1.12731 3.73286 0.42845 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1.12731 3.73286 0.42845 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] 12m\Rad_HL.o3d [illumination_interior] -1 -1 -1 -1 [matl] Reifen_2.png 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] wheels_envmask.tga [newanim] origin_trans -0.9829 -2.55281 0.42845 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [mesh] 12m\Rad_HR.o3d [illumination_interior] -1 -1 -1 -1 [matl] Reifen_2.png 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] wheels_envmask.tga [newanim] origin_trans 0.98962 -2.55282 0.42845 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 ************************************** Decke ÑÀËÎÍ ÑÏÅÐÅÄÈ/ÑÇÀÄÈ ************************************** [mesh] 12m\Decke1.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl_change] Decke_1.png 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] Decke_1_N.png [mesh] 12m\Decke1a.o3d [viewpoint] 0 [illumination_interior] 1 2 3 4 [matl_change] Decke_1.png 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] Decke_1_N.png [mesh] 12m\Decke2.o3d [viewpoint] 0 [matl_change] Decke_1.png 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] Decke_1_N.png [illumination_interior] 0 1 2 3 [mesh] 12m\Decke2b.o3d [viewpoint] 0 [matl_change] Decke_1.png 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] Decke_1_N.png [illumination_interior] 1 2 3 4 ************************************** ÒÅÍÜ ************************************** [mesh] 12m\Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ************************************** ÂÛÕËÎÏÛ ************************************** Rauchsystem [smoke] -0.992 -5.478 0.43 -1 -0.7 0 auspuff_vel 0.2 auspuff_freq 1 0.95 -0.6 0.5 4 auspuff_alpha 1 0.2 0.2 0.2 ************************************** Regeneffekte an den Raedern: ************************************** [smoke] 1.05 3.275 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 3.275 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] 1.05 -2.615 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 -2.615 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 ************************************** ÎÑÂÅÙÅÍÈÅ ************************************** [interiorlight] lights_fahrerlicht 1.5 255 255 220 0 4.99321 2 [interiorlight] lights_beleuchtung_unterdeck 1.8 255 255 220 0 3.25 2 [interiorlight] lights_beleuchtung_oberdeck 1.8 255 255 220 0 1.01784 2 [interiorlight] lights_beleuchtung_unterdeck 1.8 255 255 220 0 -1.78739 2 [interiorlight] lights_beleuchtung_oberdeck 1.8 255 255 220 0 -4.8 2 ************************************** Scheinwerfer ************************************** Fernlicht: [spotlight] 0 7.25 0.763 0 1 -0.3 255 255 200 450 30 80 Abblendlicht [spotlight] 0 7.25 0.763 0 1 -0.3 255 255 233 200 30 80 Nebelscheinwerfer [spotlight] 0 7.25 0.763 0 1 -0.3 255 255 255 450 30 80 ################## Standlicht ################## ************************************** Standlicht ************************************** [mesh] 12m\lights\stan.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_stand [matl_item] [matl_nightmap] Scheinwerfer_N.jpg ############################ Licht vorne ############################ ************************************** Abblendlicht ************************************** [mesh] 12m\lights\Abbl.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_abbl [matl_item] [matl_nightmap] Scheinwerfer_N.jpg ' Abblendlicht [light_enh_2] 0.95026 6.04147 0.83631 0 1 0 0 0 1 0 0 255 255 220 0.2 90 180 lights_abbl_bulb_1 1.5 0.1 0 1 0.1 abblendlicht.bmp [light_enh_2] -0.93775 6.04147 0.83631 0 1 0 0 0 1 0 0 255 255 220 0.2 90 180 lights_abbl_bulb_2 1.5 0.1 0 1 0.1 abblendlicht.bmp ' Spotlights oben [light_enh_2] 0.92917 5.72589 2.9039 0.5 1 0 0 0 1 0 0 255 255 230 0.3 10 10 lights_edge_front_bulb_r 1.0 0.1 2 1 0.03 scheinwerfer1.bmp [light_enh_2] -0.92326 5.72589 2.9039 -0.5 1 0 0 0 1 0 0 255 255 230 0.3 10 10 lights_edge_front_bulb_l 1.0 0.1 2 1 0.03 scheinwerfer1.bmp ************************************** Fernlicht ************************************** [mesh] 12m\lights\Fernlicht.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_fern [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [light_enh_2] 0.82558 6.05142 0.80189 0 1 0 0 0 1 0 0 255 255 200 0.15 90 180 lights_fern 1 0.1 1 1 0.1 scheinwerfer1.bmp [light_enh_2] -0.81307 6.05142 0.80189 0 1 0 0 0 1 0 0 255 255 200 0.15 90 180 lights_fern 1 0.1 1 1 0.1 scheinwerfer1.bmp ************************************** Blinker rechts ************************************** [mesh] 12m\lights\Blre_vorne.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_blinker_r [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [matl_change] Scheinwerfer_2.jpg 0 lights_blinker_r [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg [light_enh_2] 1.07505 6.03614 0.8694 0 1 0 0 0 1 0 0 255 106 0 0.25 90 180 lights_blinker_r_bulb_1 4 0.1 2 0 0.01 blinker.bmp [light_enh_2] 1.27055 4.42723 0.9353 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_r 1.0 0.1 0 0 0.03 tuman.bmp *****Tagfahrlicht [light_enh_2] 1.07505 6.03614 0.8694 0 1 0 0 0 1 0 0 220 255 255 0.25 90 180 tagfahrlicht_r_voll 4 0.1 2 0 0 tagfahrlicht_voll.bmp [matl_nightmap] Scheinwerfer_N.jpg [light_enh_2] -1.06254 6.03614 0.8694 0 1 0 0 0 1 0 0 220 255 255 0.25 90 180 tagfahrlicht_l_voll 4 0.1 2 0 0 tagfahrlicht_voll.bmp [light_enh_2] 1.07505 6.03614 0.8694 0 1 0 0 0 1 0 0 220 255 255 0.25 90 180 tagfahrlicht_r_niedrig 4 0.1 2 0 0 tagfahrlicht_niedrig.bmp [matl_nightmap] Scheinwerfer_N.jpg [light_enh_2] -1.06254 6.03614 0.8694 0 1 0 0 0 1 0 0 220 255 255 0.25 90 180 tagfahrlicht_l_niedrig 4 0.1 2 0 0 tagfahrlicht_niedrig.bmp ************************************** Blinker links ************************************** [mesh] 12m\lights\Blli_vorne.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_blinker_l [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [matl_change] Scheinwerfer_2.jpg 0 lights_blinker_l [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg [light_enh_2] -1.06254 6.03614 0.8694 0 1 0 0 0 1 0 0 255 106 0 0.25 90 180 lights_blinker_l_bulb_1 4 0.1 2 0 0.01 blinker.bmp [light_enh_2] -1.26277 4.43332 0.91003 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_l 1.0 0.1 0 0 0.03 tuman.bmp ************************************** Nebelschluss ************************************** [mesh] 12m\lights\Nbls_vorne.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_nebelfront_light [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [light_enh_2] 0.947 6.404 0.645 0 1 0 0 0 1 0 0 255 255 255 0.13 90 180 lights_nebelfront_light 1 0.15 1 1 0.1 scheinwerfer2.bmp [light_enh_2] -0.947 6.404 0.645 0 1 0 0 0 1 0 0 255 255 255 0.13 90 180 lights_nebelfront_light 1 0.15 1 1 0.1 scheinwerfer2.bmp ############################# Licht hinten ############################# ************************************** Abblendlicht ************************************** [mesh] 12m\lights\abbl1.o3d [visible] lights_brems 0 [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer_2.jpg 0 lights_abbl [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg ************************************** Blinker rechts ************************************** [mesh] 12m\lights\Blre_hinten.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer_2.jpg 0 lights_blinker_r [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg ************************************** Blinker links ************************************** [mesh] 12m\lights\Blli_hinten.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer_2.jpg 0 lights_blinker_l [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg ************************************** Nebelschluss ************************************** [mesh] 12m\lights\Nbls_hinten.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_nebelback_light [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [light_enh_2] 1.153 -3.88 0.92 0 -1 0 0 0 1 1 0 250 20 0 0.3 50 100 lights_nebelback_light 1.0 0.1 0 0 0.03 scheinwerfer1.bmp [light_enh_2] -1.153 -3.88 0.92 0 -1 0 0 0 1 1 0 250 20 0 0.3 50 100 lights_nebelback_light 1.0 0.1 0 0 0.03 scheinwerfer1.bmp ************************************** Stop ************************************** [mesh] 12m\lights\stop.o3d [illumination_interior] -1 -1 -1 -1 [visible] lights_brems 1 [matl_change] Scheinwerfer_2.jpg 0 lights_brems [matl_item] [matl_nightmap] Scheinwerfer_2_N.jpg ************************************** Rueckfahrt ************************************** [mesh] 12m\lights\rueck.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Scheinwerfer.jpg 0 lights_rueckfahr [matl_item] [matl_nightmap] Scheinwerfer_N.jpg [light_enh_2] 1.09832 -5.89324 1.18122 0 -1 0 0 0 1 1 0 250 250 250 0.3 50 100 lights_rueckfahr 1.0 0.1 0 0 0.03 scheinwerfer1.bmp [light_enh_2] -1.08582 -5.89324 1.18122 0 -1 0 0 0 1 1 0 250 250 250 0.3 50 100 lights_rueckfahr 1.0 0.1 0 0 0.03 scheinwerfer1.bmp ################### Decko Lichter ################### [mesh] 12m\lights\Decko.o3d [illumination_interior] -1 -1 -1 -1 [mesh] 12m\lights\Lichter_Kennzeichen.o3d [matl_change] Scheinwerfer.jpg 0 lights_stand [matl_item] [matl_nightmap] Scheinwerfer_N.jpg ************************************** ÍÎÌÅÐÀ ÍÀ ÊÓÇÎÂÅ ************************************** [mesh] 12m\Kennzeichen.o3d [matl_change] Kennzeichen.jpg 0 lights_stand [matl_item] [matl_nightmap] Kennzeichen_N.jpg [mesh] 12m\ident.o3d [matl] D_wagennummer.bmp 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] 12m\Kennzeichen_Text.o3d [illumination_interior] -1 -1 -1 -1 [matl] D_kennzeichen.bmp 0 [useTextTexture] 1 [matl_alpha] 2 [matl_texadress_clamp] [matl] D_kennzeichen.bmp 1 [useTextTexture] 27 [matl_alpha] 2 [matl_texadress_clamp] ################# Fenster Wagenkasten ################# [mesh] 12m\Fenster_int.o3d [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- ************************************** Klappfenster ************************************** [mesh] 12m\Klappfenster_L2_int.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UL2 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UL2 -30 [mesh] 12m\Klappfenster_L1_int.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UL1 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UL1 -30 [mesh] 12m\Klappfenster_R2_int.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UR2 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UR2 30 [mesh] 12m\Klappfenster_R1_int.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UR1 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UR1 30 [mesh] 12m\tuer_vorne_fenster_int.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] anim_trans door0_positionx 0.08 [newanim] anim_trans door0_positiony 0.8 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mesh] 12m\tuer_hinten_fensterV_int.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] anim_trans door2_positionx 0.08 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mesh] 12m\tuer_hinten_fensterH_int.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] anim_trans door3_positionx 0.08 [newanim] anim_trans door3_positiony 0.6 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mesh] 12m\Fenster_int_Front.o3d ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZwrite] [mesh] 12m\Fenster_A.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [matl] Fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl] Fenster_dark_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [mesh] 12m\Matrix_Frontfenster.o3d [matl] Fenster_Monitor.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.8 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mesh] 12m\Fenster_ext.o3d [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- ************************************** Klappfenster ************************************** [mesh] 12m\Klappfenster_L2_ext.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] VDL_BVG_Grundlack_Neu.dds 1 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UL2 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UL2 -30 [mesh] 12m\Klappfenster_L1_ext.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] VDL_BVG_Grundlack_Neu.dds 1 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UL1 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UL1 -30 [mesh] 12m\Klappfenster_R2_ext.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] VDL_BVG_Grundlack_Neu.dds 1 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UR2 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UR2 30 [mesh] 12m\Klappfenster_R1_ext.o3d [illumination_interior] 0 1 2 3 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] VDL_BVG_Grundlack_Neu.dds 1 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UR1 [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_klappfenster_UR1 30 [mesh] 12m\Fenster_ext_Front.o3d ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZwrite] [mesh] 12m\Fenster_Front_scheibenwischer.o3d [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [mesh] 12m\Fahrerfenster1.o3d ********** [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mouseevent] cp_fahrerfenster_opn1 [newanim] origin_from_mesh anim_trans cp_fahrerfenster_pos1 -0.2 [mesh] 12m\Fahrerfenster2.o3d ********** ********** [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mouseevent] cp_fahrerfenster_opn2 [newanim] origin_from_mesh anim_trans cp_fahrerfenster_pos2 0.2 [mesh] 12m\tuer_vorne_fenster.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] anim_trans door0_positionx 0.08 [newanim] anim_trans door0_positiony 0.8 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mesh] 12m\tuer_hinten_fensterV.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] anim_trans door2_positionx 0.08 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mesh] 12m\tuer_hinten_fensterH.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] anim_trans door3_positionx 0.08 [newanim] anim_trans door3_positiony 0.6 origin_rot_z 90 [matl] VDL_BVG_Grundlack_Neu.dds 0 [matl_freetex] VDL_BVG_Grundlack_Neu.dds Werbung [matl_alpha] 2 [matl_envmap] Refl.jpg 0.1 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ************************************** ÐÀÑÏÈÑÀÍÈÅ ************************************** [mesh] 12m\Schedule.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [mesh] 12m\Plakette_Biltz.o3d [illumination_interior] 0 1 2 3 [matl] Umweltplakette.png 0 [matl_alpha] 2