######################################## Lions City Gelenk BSAG '2017 Christian Rolle ######################################## Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme texture\Werbung_NG313 0 [CTCTexture] farbschema_Wagenkasten_V Haupttextur_NG_V.dds [CTCTexture] farbschema_trans_V Haupttextur_NG_V_trans.dds [CTCTexture] farbschema_haltestangen Haltestangen.dds [CTCTexture] farbschema_raeder wheels.png [CTCTexture] farbschema_sitze seats.dds ################### Text-Texturen: ################### 0 [texttexture] ident_2 HB76_kennz 512 256 1 0 0 0 IBIS: 1 [texttexture_enh] String_Innenanzeige_TFT_2 HB76_EVENDPC2_Arial 384 192 0 7 32 116 1 0 2 [texttexture_enh] Kurs HB76_FFMeta_WagenNr 768 256 0 0 0 0 0 0 3 [texttexture_enh] String_Innenanzeige_TFT_1 HB76_EVENDPC2_Arial 384 96 0 255 255 255 1 0 4 [texttexture_enh] String_Innenanzeige_TFT_2 HB76_EVENDPC2_Arial 384 192 0 7 32 116 1 0 IBIS-Fahrplanlage Zehntelminuten 5 [texttexture_enh] String_Innenanzeige_TFT_2 HB76_EVENDPC2_Arial 384 192 0 7 32 116 1 0 VDV Display 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150 34 0 255 255 255 40 [texttexture] ivu_textfeld_3 IVU_28Px 150 34 0 255 255 255 41 [texttexture_enh] ivu_textfeld_4 IVU_28Px 275 68 0 255 255 255 1 0 42 [texttexture] ivu_textfeld_5 IVU_28Px 150 34 0 255 255 255 43 [texttexture] ivu_textfeld_6 IVU_28Px 150 34 0 255 255 255 44 [texttexture] ivu_textfeld_7 IVU_28Px 150 34 0 255 255 255 45 [texttexture_enh] ivu_textfeld_8 IVU_28Px 275 68 0 255 255 255 1 0 46 [texttexture] ivu_textfeld_9 IVU_28Px 150 34 0 255 255 255 47 [texttexture] ivu_textfeld_10 IVU_28Px 150 34 0 255 255 255 48 [texttexture] ivu_textfeld_11 IVU_28Px 150 34 0 255 255 255 49 [texttexture_enh] ivu_textfeld_12 IVU_28Px 275 68 0 255 255 255 1 0 50 [texttexture] ivu_textfeld_13 IVU_28Px 150 34 0 255 255 255 51 [texttexture] ivu_textfeld_14 IVU_28Px 150 34 0 255 255 255 52 [texttexture] ivu_textfeld_15 IVU_28Px 150 34 0 255 255 255 53 [texttexture_enh] ivu_textfeld_16 IVU_28Px 275 68 0 255 255 255 1 0 54 [texttexture] ivu_textfeld_17 IVU_28Px 150 34 0 255 255 255 55 [texttexture] ivu_textfeld_18 IVU_18Px_Bold 43 22 0 255 255 255 56 [texttexture] ivu_textfeld_19 IVU_18Px_Bold 190 25 0 255 255 255 57 [texttexture] ivu_textfeld_20 IVU_18Px_Bold 226 22 0 255 255 255 58 [texttexture] ivu_textfeld_21 IVU_18Px_Bold 300 30 0 255 255 255 59 [texttexture] ivu_textfeld_22 IVU_18Px_Bold 300 30 0 255 255 255 60 [texttexture] ivu_textfeld_23 IVU_18Px_Bold 300 30 0 255 255 255 61 [texttexture] ivu_textfeld_24 IVU_18Px_Bold 300 30 0 255 255 255 62 [texttexture] ivu_textfeld_25 IVU_18Px_Bold 300 30 0 166 166 166 63 [texttexture_enh] ivu_textfeld_26 IVU_18Px_Bold 150 66 0 255 255 255 2 0 64 [texttexture] ivu_textfeld_27 IVU_18Px_Bold 120 22 0 255 255 255 65 [texttexture] ivu_textfeld_28 IVU_18Px_Bold 200 22 0 255 255 255 66 [texttexture_enh] ivu_textfeld_29 IVU_18Px_Bold 310 88 0 255 255 255 2 0 67 [texttexture] ivu_textfeld_30 IVU_18Px_Bold 100 88 0 255 255 255 68 [texttexture] ivu_textfeld_31 IVU_18Px_Bold 100 88 0 255 255 255 69 [texttexture] ivu_textfeld_32 IVU_18Px_Bold 100 88 0 255 255 255 70 [texttexture] ivu_textfeld_33 IVU_18Px_Bold 100 88 0 255 255 255 71 [texttexture] ivu_textfeld_34 IVU_18Px_Bold 100 88 0 255 255 255 72 [texttexture] ivu_textfeld_35 IVU_18Px_Bold 40 22 0 255 255 255 73 [texttexture] ivu_textfeld_36 IVU_18Px 163 22 0 0 40 91 74 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 255 255 255 75 [texttexture] ivu_textfeld_38 IVU_18Px_Bold 100 88 0 255 255 255 76 [texttexture] ivu_textfeld_39 IVU_18Px_Bold 100 88 0 255 255 255 77 [texttexture] ivu_textfeld_40 IVU_18Px_Bold 100 88 0 255 255 255 78 [texttexture] ivu_textfeld_41 IVU_18Px_Bold 100 88 0 255 255 255 79 [texttexture] ivu_textfeld_42 IVU_18Px_Bold 100 88 0 255 255 255 80 [texttexture] ivu_textfeld_43 IVU_18Px_Bold 75 25 0 255 255 255 81 [texttexture_enh] ivu_textfeld_44 IVU_18Px_Bold 75 25 0 255 255 255 1 0 82 [texttexture] ivu_textfeld_45 IVU_18Px_Bold 135 22 0 255 255 255 83 [texttexture] ivu_textfeld_46 IVU_18Px_Bold 135 22 0 255 255 255 84 [texttexture] ivu_textfeld_47 IVU_18Px_Bold 135 22 0 255 255 255 85 [texttexture] ivu_textfeld_48 IVU_18Px_Bold 135 22 0 255 255 255 86 [texttexture_enh] ivu_textfeld_49 IVU_18Px_Bold 85 22 0 255 255 255 2 0 87 [texttexture_enh] ivu_textfeld_50 IVU_18Px_Bold 85 22 0 255 255 255 2 0 88 [texttexture_enh] ivu_textfeld_51 IVU_18Px_Bold 85 22 0 255 255 255 2 0 89 [texttexture_enh] ivu_textfeld_52 IVU_18Px_Bold 85 22 0 255 255 255 2 0 90 [texttexture_enh] ivu_textfeld_53 IVU_18Px_Bold 85 22 0 255 255 255 2 0 91 [texttexture] ivu_textfeld_54 IVU_28Px_Stern 270 34 0 255 255 255 92 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 0 40 91 93 [texttexture_enh] ivu_textfeld_55 IVU_18Px_Bold 226 22 0 255 255 255 1 0 94 [texttexture_enh] ivu_textfeld_56 IVU_18Px_Bold 226 22 0 255 255 255 1 0 95 [texttexture_enh] ivu_textfeld_57 IVU_18Px_Bold 226 22 0 255 255 255 1 0 96 [texttexture_enh] ivu_textfeld_58 IVU_18Px_Bold 226 22 0 255 255 255 1 0 97 [texttexture_enh] ivu_textfeld_59 IVU_18Px_Bold 226 22 0 255 255 255 1 0 98 [texttexture_enh] ivu_textfeld_60 IVU_18Px_Bold 226 22 0 255 255 255 1 0 99 [texttexture_enh] ivu_textfeld_61 IVU_18Px_Bold 226 22 0 255 255 255 1 0 100 [texttexture] ivu_textfeld_62 IVU_18Px_Bold 232 66 0 0 0 0 ################### Script-Texturen: ################### 0: Krüger-Speicher [scripttexture] 256 128 1: Krüger-Flipdot-Alphakanal [scripttexture] 1024 512 ############################################### Dummies fuer die Animation [mesh] Generic\Bremen_LC_Dummy_A.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot articulation_0_beta 0.25 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 0.25 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset -0.001545 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset -0.0003 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset -0.00153 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset 0.00035 [newanim] origin_from_mesh origin_rot_z 90 anim_trans wackeln_anim 0.05 [mesh] Generic\Bremen_LC_Dummy_B.o3d [viewpoint] 0 [mesh_ident] Gelenkdummy_B [newanim] origin_from_mesh anim_rot articulation_0_beta 0.50 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 0.50 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset -0.00309 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset -0.0006 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset -0.0031 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset 0.0006 [newanim] origin_from_mesh origin_rot_z 180 anim_rot wackeln_anim 2.5 [mesh] Generic\Bremen_LC_Dummy_C.o3d [viewpoint] 0 [newanim] origin_from_mesh anim_rot articulation_0_beta 0.75 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 0.75 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset -0.001725 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset 0.00075 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset -0.001725 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset -0.00075 [newanim] origin_from_mesh origin_rot_z 90 anim_trans wackeln_anim 0.05 [mesh] Generic\Bremen_LC_Dummy_D.o3d [viewpoint] 0 [newanim] origin_from_mesh anim_rot articulation_0_beta 1.00 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 1.00 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset 0.0 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset 0 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset 0.0 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset 0 ################################################ Raeder ################################################ [mesh] Generic\Bremen_LC_Rad_VR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Generic\Bremen_LC_Rad_VL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] NG313\Bremen_LC_Rad_MR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] NG313\Bremen_LC_Rad_ML.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [mesh] NL263\Bremen_LC_Bremen_Dach.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] NG313\Bremen_LC_Klima_NG_V.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Generic\Bremen_LC_MANLOGO.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] MAN.png 0 [matl_envmap] envmap.bmp 1 [matl_bumpmap] bump.bmp 0.01 [matl_transmap] ######################################### Wagenkasten aussen ######################################### [mesh] Generic\Bremen_LC_Fahne.o3d [visible] wimpel_visibility 1 [mesh] NG313\Bremen_LC_Wagenkasten_NG_V.o3d [matl] Haupttextur_NG_V.dds 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] bump.bmp 0.05 [matl_transmap] [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ===================================================== Regeneffekte an den Raedern: ===================================================== [smoke] 1.10635 -2.32881 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] -1.10635 -2.32881 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] 1.10635 3.59766 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.5 3 1 10 0.9 0.9 0.9 [smoke] -1.10635 3.59766 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.5 3 1 10 0.9 0.9 0.9 ################################################ Scheinwerfer und Lichtquellen Erzeugt Scheinwerfer. Es koennen mehrere erstellt werden, jedoch kann stets nur einer zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt. Ist diese negativ, wird kein Scheinwerfer aktiviert. Angaben: pos_x, pos_y, pos_z, dir_x, dir_y, dir_z, R, G, B, Range, InnerCone (Spot) [°], OuterCone (Falloff) [°] Abblendlicht: [spotlight] 0 2.0 0.763 0 1 -0.3 255 255 233 300 30 70 Fernlicht: [spotlight] 0 2.0 0.763 0 1 -0.3 233 233 255 700 30 70 Nebelscheinwerfer: [spotlight] 0 2.0 0.763 0 1 -0.3 233 233 255 900 30 70 [light_enh_2] pos_x pos_y pos_z position dir_x dir_y dir_z direction up_x up_y up_z vector pointing up (if rotating = 2) or rotation axis (if rotating = 1) omni 0 = directional light, 1 = omnidirectional light rotating 0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis), 2 = light will rotate to user (around all axis) r color g color b color size meters conesize_inner_angle degree, angle of inner cone (full brightness) conesize_outer_angle degree, angle of outer cone (beginning of visibility) fading_variable 0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used factor factor multiplied z-offset offset of spot from position to user (if the light would be inside of a solid object, you can make it visible with this parameter; just set it e.g. two times of the radius of the solid object. parameters 0 = none + 1 = star + 2 = no fog effect + 4 = only effects cone light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light) timeconst time constant. It controls how much time the light will need to reach 63% of the illumination intensity (or 27% in case of switch off) bitmap effect texture (if "" then standard texture will be used) enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros) Fernlicht: [light_enh_2] 0.9264 6.51217 0.79767 0 1 0 0 0 1 0 0 200 200 255 0.3 50 150 lights_fern 3.0 0.15 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -0.9264 6.51217 0.79767 0 1 0 0 0 1 0 0 200 200 255 0.3 50 150 lights_fern 3.0 0.15 3 0 0.1 Scheinwerfer_posi.bmp Abblendlicht: [light_enh_2] 1.0954 6.47817 0.79767 0 1 0 0 0 1 0 0 255 255 200 0.3 50 190 lights_abbl 1.5 0.15 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -1.0954 6.47817 0.79767 0 1 0 0 0 1 0 0 255 255 200 0.3 50 190 lights_abbl 1.5 0.15 3 0 0.1 Scheinwerfer_posi.bmp Positionslichter vorn [light_enh_2] 1.12258 6.31964 2.75786 0 1 0 0 0 1 0 0 255 230 140 0.1 150 190 lights_abbl 1.0 0.15 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.12258 6.31964 2.75786 0 1 0 0 0 1 0 0 255 230 140 0.1 150 190 lights_abbl 1.0 0.15 3 0 0.03 Scheinwerfer_posi.bmp Blinker [light_enh_2] 1.13699 6.43728 0.61831 0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.13699 6.43728 0.61831 -0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 1.33853 4.4946 0.90933 1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -0.19367 5.60266 2.94 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 lights_fahrerlicht 1.0 0.1 3 0 0.03 [light_enh_2] 1.19382 5.42065 2.549 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 door_spotlight_1 1.0 0.1 3 0 0.03 [light_enh_2] 1.19382 -0.47485 2.549 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 door_spotlight_2 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 4.37236 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_Vorn_Lichtpunkt 1.0 0.1 3 0 0.03 [light_enh_2] 0.51472 4.37236 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_Vorn_Lichtpunkt 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 2.85325 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.51306 2.85325 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 1.77829 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.51306 1.77829 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.12951 1.28731 2.947 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.12951 1.28731 2.947 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.12951 0.21757 2.947 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.12951 0.21757 2.947 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 -0.27335 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.51306 -0.27335 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 -1.22477 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.51306 -1.22477 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 -1.45864 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.51306 -1.45864 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] -0.51306 -2.82627 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 [light_enh_2] 0.51306 -2.82627 2.93 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 Licht_Innenraum_1 1.0 0.1 3 0 0.03 ######################################### LAMPEN UND LEUCHTEN ######################################### ********************** Interiorlights: Licht 1 [interiorlight] Licht_Innenraum_Vorn_Lichtpunkt 2.0 205 200 175 0 2.90474 2.8 Licht_Mitte [interiorlight] licht_innenraum_1 2.0 205 200 175 0 0.967041 2.8 Licht Hinten [interiorlight] licht_innenraum_1 2.0 205 200 175 0 -0.970658 2.8 Kasse [interiorlight] lights_fahrerlicht 2.0 205 200 175 -0.19367 5.518 2.8 [interiorlight] door_spotlight_1 2.0 205 200 175 1.21566 5.42065 2.549 Licht Tuer 2 [interiorlight] door_spotlight_2 2.0 205 200 175 1.21566 -0.7241 2.549 Licht Tuer 1 [mesh] NG313\Bremen_LC_Kennzeichen_norm_NG_V.o3d [viewpoint] 5 [visible] kennzeichengroesse 0 [illumination_interior] -1 -1 -1 -1 [matl] KZ.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] NG313\Bremen_LC_Wagenkasten_NG_V_dreck.o3d [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [mesh] NG313\Bremen_LC_Kennzeichen_gross_NG_V.o3d [viewpoint] 5 [visible] kennzeichengroesse 1 [illumination_interior] -1 -1 -1 -1 [matl] KZ.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Generic\Bremen_LC_Gelenk_ext.o3d [illumination_interior] -1 -1 -1 -1 [smoothskin] [setbone] Armature_Bone_001 0 [setbone] Armature_Bone_002 1 [setbone] Armature_Bone_003 2 [setbone] Armature_Bone_004 3 [mesh] NG313\Bremen_LC_Gelenk_int.o3d [illumination_interior] 0 1 2 4 [viewpoint] 0 [smoothskin] [setbone] Armature_001_Bone_001 0 [setbone] Armature_001_Bone_002 1 [setbone] Armature_001_Bone_003 2 [setbone] Armature_001_Bone_004 3 [mesh] NG313\Bremen_LC_Haltestangen_NG_V_Gelenk.o3d [animparent] Gelenkdummy_B ############################################### Gelenk (innen) ############################################### Mittelsteg: [mesh] NG313\Bremen_LC_articul_main.o3d [mesh_ident] Gelenk [newanim] origin_from_mesh anim_rot articulation_0_beta 0.5 [newanim] origin_from_mesh origin_rot_y 90 anim_rot articulation_0_alpha -0.5 [mesh] NG313\Bremen_LC_articul_front.o3d [viewpoint] 0 [animparent] Gelenk [newanim] origin_from_mesh anim_rot articulation_0_beta -0.5 Hinteres Fluegelblech: [mesh] NG313\Bremen_LC_articul_back.o3d [animparent] Gelenk [newanim] origin_from_mesh anim_rot articulation_0_beta 0.5 [newanim] origin_from_mesh anim_rot articulation_0_beta 0.5 ######################################## Licht ######################################## [mesh] NG313\Bremen_LC_lamps_NG_V.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_blinker_r [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 1 lights_blinker_l [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 2 lights_nebelschw [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 3 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds Scheinwerfer ############# [mesh] NL263\Bremen_LC_Lights_99_Stand.o3d [visible] lights_stand 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] NL263\Bremen_LC_Lights_99_abblend.o3d [visible] lights_abbl 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_abbl [matl_item] [matl_nightmap] lamps_lm.dds [mesh] NL263\Bremen_LC_Lights_99_fern.o3d [visible] lights_fern 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_fern [matl_item] [matl_nightmap] lamps_lm.dds Lampe Glas ############# [mesh] Generic\Bremen_LC_Fenster_ext_Scheinwerfer.o3d [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 1   [matl_alpha] 2 [matl_noZwrite] ######################################## Fahrerfenster ######################################## [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] Generic\Bremen_LC_Fahrerfenster.o3d [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 ######################################## Innenraum ######################################## [mesh] Generic\Bremen_LC_micro.o3d ################################### Drucker ################################### ################################### IVU.ticket.box ################################### [mesh] BHD\BHD_Drucker Halterung.o3d [mesh] IVU.ticket.box\Geraet.o3d [mesh_ident] IVU_ticketbox [newanim] origin_rot_z 90 anim_trans IVU_Daueranimation -0.45 [newanim] origin_rot_y 90 anim_trans IVU_Daueranimation 0.155 [newanim] origin_rot_x 90 anim_trans IVU_Daueranimation -0.14 [newanim] origin_trans -0.09595 5.45076 1.69110 origin_rot_y 90 anim_rot IVU_Daueranimation -25.5 [mesh] IVU.ticket.box\eTicket_Icon.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [mesh] IVU.ticket.box\LCD_Display.o3d [animparent] IVU_ticketbox [matl] IVU_Ticketbox_1.png 0 [matl_change] IVU_Ticketbox_1.png 0 IVU_TB_Geraet_Zustand [matl_item] [matl_nightmap] IVU_Ticketbox_1_Nightmap.png [matl_freetex] IVU_Ticketbox_1_Nightmap.png IVU_eTicket_Lampe_Status [mesh] IVU.ticket.box\eTicket.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [visible] IVU_eTicket 1 [mesh] IVU.ticket.box\Display.o3d [animparent] IVU_ticketbox [matl] IVU_Display.png 0 [matl_freetex] IVU_Display.png IVU_Display [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Ladebalken.o3d [visible] IVU_ladebalken_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Ladebalken.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [texcoordtransX] IVU_ladebalken_position [mesh] IVU.ticket.box\Fehlermeldung_oben.o3d [visible] IVU_fehler_oben_aktiv 1 [mouseevent] IVU_fehlermeldung [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fehlermeldung_unten.o3d [visible] IVU_fehler_unten_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt_2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fahrplanlage_Hintergrund.o3d [visible] IVU_fahrplanlage_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fahrplanzeit_Hintergrund.png 0 [matl_freetex] IVU_Fahrplanzeit_Hintergrund.png IVU_Fahrplanzeit_Hintergrund [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Kippschalter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_kippschalter_on_off_switch [newanim] origin_from_mesh origin_rot_x -90 anim_rot ivu_kippschalter_sw_pos 20 maxspeed 400 [mesh] IVU.ticket.box\Glasscheibe_Scanner.o3d [animparent] IVU_ticketbox [matl] glas_dunkel.tga 0 [matl_alpha] 2 [matl_envmap] envmap_unscharf.dds 0.5 [mesh] IVU.ticket.box\Fahrschein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ticket_nehmen [newanim] origin_from_mesh origin_rot_z -90 anim_rot ivu_fahrschein_pos 45 ################################### Schaltflaechen ################################### [mesh] IVU.ticket.box\Schaltflaechen\SF_ITCS.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_ITCS [visible] SF_ITCS_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing [visible] SF_Ticketing_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Service_Menue.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Service_Menue [visible] SF_Service_Menue_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Unfallruf.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Unfallruf [visible] SF_Unfallruf_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Durchsage.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Durchsage [visible] SF_Durchsage_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_up [visible] SF_Durchsage_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_down [visible] SF_Durchsage_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_1 [visible] SF_Durchsage_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_2 [visible] SF_Durchsage_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_3 [visible] SF_Durchsage_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_4 [visible] SF_Durchsage_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_5 [visible] SF_Durchsage_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_6 [visible] SF_Durchsage_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_0.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== KLEINES ZAHLENPAD FUER ZIELE [mesh] IVU.ticket.box\Schaltflaechen\SF_0_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_up [visible] SF_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_down [visible] SF_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_umlauf_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Umlauf_waehlen [visible] SF_umlauf_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_ziel_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ziel_waehlen [visible] SF_ziel_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_1 [visible] SF_ticket_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 67 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_2 [visible] SF_ticket_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 68 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_3 [visible] SF_ticket_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 69 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_4 [visible] SF_ticket_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 70 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_5 [visible] SF_ticket_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 71 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_6 [visible] SF_ticket_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 75 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_7 [visible] SF_ticket_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 76 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_8 [visible] SF_ticket_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 77 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_9 [visible] SF_ticket_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 78 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_10.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_10 [visible] SF_ticket_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 79 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_weiter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_weiter [visible] SF_ticket_weiter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_back [visible] SF_ticket_back_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] IVU_Fahrplanzeit_Hintergrund.png IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_zuletzt.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_zuletzt [visible] SF_ticket_last_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_drucken.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_drucken [visible] SF_ticket_drucken_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_3_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Funktion.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Funktion [visible] SF_tick_funkt_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Zwischensummen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Zwischensummen [visible] SF_tick_zwischens_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_schicht_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden [visible] SF_schicht_beenden_vis 1 [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_Schicht_beenden [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_abmelden_itcs.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_abmelden_itcs [visible] SF_abmelden_itcs_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_1.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_1 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_1 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_2.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_2 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_3.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_3 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_3 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_4.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_4 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_4 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_5.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_5 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_5 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_6.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_6 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_6 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_Daten_show [visible] SF_Kopf_7 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_7 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_8.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_8 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_8 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_9.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_9 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_9 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_10.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_10 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_10 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start [visible] SF_pause_start_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start_klein [visible] SF_pause_start_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Dienst_beenden_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden_klein [visible] SF_dienst_beenden_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_ende [visible] SF_pause_ende_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_vis 1 [mouseevent] IVU_Schaltflaeche_wegfuehren [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_wegfuehren [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren_Infofeld.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_infofeld_vis 1 [matl] IVU_Wegefuehrung_Infofeld.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Razzia.o3d [animparent] IVU_ticketbox [visible] SF_razzia_vis 1 [mouseevent] IVU_Schaltflaeche_razzia [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_razzia [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Leitstelle.o3d [animparent] IVU_ticketbox [visible] SF_leitstelle_vis 1 [mouseevent] IVU_Schaltflaeche_leitstelle [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Busruf.o3d [animparent] IVU_ticketbox [visible] SF_busruf_vis 1 [mouseevent] IVU_Schaltflaeche_busruf [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_PasInfo.o3d [animparent] IVU_ticketbox [visible] SF_pasinfo_vis 1 [mouseevent] IVU_Schaltflaeche_pasinfo [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_pasinfo [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_2_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_2_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 ################################### Textfelder ################################### [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_50_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 91 [mesh] IVU.ticket.box\Textfelder\TF_2.o3d [animparent] IVU_ticketbox [visible] TF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 39 [mesh] IVU.ticket.box\Textfelder\TF_3.o3d [animparent] IVU_ticketbox [visible] TF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 40 [mesh] IVU.ticket.box\Textfelder\TF_4.o3d [animparent] IVU_ticketbox [visible] TF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 41 [mesh] IVU.ticket.box\Textfelder\TF_5.o3d [animparent] IVU_ticketbox [visible] TF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 42 [mesh] IVU.ticket.box\Textfelder\TF_6.o3d [animparent] IVU_ticketbox [visible] TF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 43 [mesh] IVU.ticket.box\Textfelder\TF_7.o3d [animparent] IVU_ticketbox [visible] TF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 44 [mesh] IVU.ticket.box\Textfelder\TF_8.o3d [animparent] IVU_ticketbox [visible] TF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 45 [mesh] IVU.ticket.box\Textfelder\TF_9.o3d [animparent] IVU_ticketbox [visible] TF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 46 [mesh] IVU.ticket.box\Textfelder\TF_10.o3d [animparent] IVU_ticketbox [visible] TF_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 47 [mesh] IVU.ticket.box\Textfelder\TF_11.o3d [animparent] IVU_ticketbox [visible] TF_11_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 48 [mesh] IVU.ticket.box\Textfelder\TF_12.o3d [animparent] IVU_ticketbox [visible] TF_12_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 49 [mesh] IVU.ticket.box\Textfelder\TF_13.o3d [animparent] IVU_ticketbox [visible] TF_13_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 50 [mesh] IVU.ticket.box\Textfelder\TF_14.o3d [animparent] IVU_ticketbox [visible] TF_14_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 51 [mesh] IVU.ticket.box\Textfelder\TF_15.o3d [animparent] IVU_ticketbox [visible] TF_15_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 52 [mesh] IVU.ticket.box\Textfelder\TF_16.o3d [animparent] IVU_ticketbox [visible] TF_16_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 53 [mesh] IVU.ticket.box\Textfelder\TF_17.o3d [animparent] IVU_ticketbox [visible] TF_17_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 54 [mesh] IVU.ticket.box\Textfelder\TF_18.o3d [animparent] IVU_ticketbox [visible] TF_18_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 55 [mesh] IVU.ticket.box\Textfelder\TF_19.o3d [animparent] IVU_ticketbox [visible] TF_19_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 56 [mesh] IVU.ticket.box\Textfelder\TF_20.o3d [animparent] IVU_ticketbox [visible] TF_20_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 57 [mesh] IVU.ticket.box\Textfelder\TF_21.o3d [animparent] IVU_ticketbox [visible] TF_21_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 58 [mesh] IVU.ticket.box\Textfelder\TF_22.o3d [animparent] IVU_ticketbox [visible] TF_22_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 59 [mesh] IVU.ticket.box\Textfelder\TF_23.o3d [animparent] IVU_ticketbox [visible] TF_23_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 60 [mesh] IVU.ticket.box\Textfelder\TF_24.o3d [animparent] IVU_ticketbox [visible] TF_24_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 61 [mesh] IVU.ticket.box\Textfelder\TF_25.o3d [animparent] IVU_ticketbox [visible] TF_25_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 62 [mesh] IVU.ticket.box\Textfelder\TF_26.o3d [animparent] IVU_ticketbox [visible] TF_26_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 63 [mesh] IVU.ticket.box\Textfelder\TF_27.o3d [animparent] IVU_ticketbox [visible] TF_27_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 64 [mesh] IVU.ticket.box\Textfelder\TF_28.o3d [animparent] IVU_ticketbox [visible] TF_28_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 65 [mesh] IVU.ticket.box\Textfelder\TF_29.o3d [animparent] IVU_ticketbox [visible] TF_29_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 66 ============================================================= || Die Textfelder 30 bis 34 sind die Ticketschaltflaechen! || ============================================================= [mesh] IVU.ticket.box\Textfelder\TF_35.o3d [animparent] IVU_ticketbox [visible] TF_35_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 72 [mesh] IVU.ticket.box\Textfelder\TF_36.o3d [mouseevent] IVU_ticket_drucken [animparent] IVU_ticketbox [visible] TF_36_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 73 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_37_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 74 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_52_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 92 [mesh] IVU.ticket.box\Textfelder\TF_38.o3d [animparent] IVU_ticketbox [mouseevent] IVU_fahrtnummer_umlaufnummer [visible] TF_38_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 80 [mesh] IVU.ticket.box\Textfelder\TF_39.o3d [animparent] IVU_ticketbox [visible] TF_39_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 81 [mesh] IVU.ticket.box\Textfelder\TF_40.o3d [animparent] IVU_ticketbox [visible] TF_40_vis 1 [matl] IVU_Haltestellen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Haltestellen_4.png IVU_Haltestellenanzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_41.o3d [animparent] IVU_ticketbox [visible] TF_41_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 82 [mesh] IVU.ticket.box\Textfelder\TF_42.o3d [animparent] IVU_ticketbox [visible] TF_42_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 83 [mesh] IVU.ticket.box\Textfelder\TF_43.o3d [animparent] IVU_ticketbox [visible] TF_43_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 84 [mesh] IVU.ticket.box\Textfelder\TF_44.o3d [animparent] IVU_ticketbox [visible] TF_44_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 85 [mesh] IVU.ticket.box\Textfelder\TF_45.o3d [animparent] IVU_ticketbox [visible] TF_45_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 86 [mesh] IVU.ticket.box\Textfelder\TF_46.o3d [animparent] IVU_ticketbox [visible] TF_46_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 87 [mesh] IVU.ticket.box\Textfelder\TF_47.o3d [animparent] IVU_ticketbox [visible] TF_47_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 88 [mesh] IVU.ticket.box\Textfelder\TF_48.o3d [animparent] IVU_ticketbox [visible] TF_48_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 89 [mesh] IVU.ticket.box\Textfelder\TF_49.o3d [animparent] IVU_ticketbox [visible] TF_49_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 90 [mesh] IVU.ticket.box\Textfelder\TF_50.o3d [animparent] IVU_ticketbox [visible] TF_51_vis 1 [matl] IVU_Informationen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Informationen_4.png IVU_Information_Anzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_51.o3d [animparent] IVU_ticketbox [visible] TF_53_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 93 [mesh] IVU.ticket.box\Textfelder\TF_52.o3d [animparent] IVU_ticketbox [visible] TF_54_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 94 [mesh] IVU.ticket.box\Textfelder\TF_53.o3d [animparent] IVU_ticketbox [visible] TF_55_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 95 [mesh] IVU.ticket.box\Textfelder\TF_54.o3d [animparent] IVU_ticketbox [visible] TF_56_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 96 [mesh] IVU.ticket.box\Textfelder\TF_55.o3d [animparent] IVU_ticketbox [visible] TF_57_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 97 [mesh] IVU.ticket.box\Textfelder\TF_56.o3d [animparent] IVU_ticketbox [visible] TF_58_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 98 [mesh] IVU.ticket.box\Textfelder\TF_57.o3d [animparent] IVU_ticketbox [visible] TF_59_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 99 [mesh] IVU.ticket.box\Textfelder\TF_58.o3d [animparent] IVU_ticketbox [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 100 [mesh] IVU.ticket.box\Textfelder\TF_59.o3d [animparent] IVU_ticketbox [visible] TF_60_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 ======================================================================== || Die folgenden Schaltflaechen muessen unter den Textfeldern stehen, || || damit diese anklickbar sein können. || ======================================================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_0.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_0 [visible] sf_hst_0 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_1 [visible] sf_hst_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_2 [visible] sf_hst_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_3 [visible] sf_hst_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_4 [visible] sf_hst_4 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_5.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_5 [visible] sf_hst_5 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_1 [visible] sf_route_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_2 [visible] sf_route_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_3 [visible] sf_route_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_4 [visible] sf_route_4 1 [matl] transparent.dds 0 [matl_alpha] 2 ######################################## Innenraum ######################################## [mesh] BHD\BHD_LC_Fahrertuer.o3d [viewpoint] 0 [illumination_interior] 0 1 2 5 [mesh_ident] Fahrertuer [mouseevent] cp_Fahrertuer [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_fahrertuer_pos 70 Untere Reihe [mesh] BHD\cp\Wechsler_005.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_05 -20 maxspeed 400 [mesh] BHD\cp\Wechsler_010.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_10 -20 maxspeed 400 [mesh] BHD\cp\Wechsler_020.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_20 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_20 -20 maxspeed 400 [mesh] BHD\cp\Wechsler_050.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_50 -20 maxspeed 400 [mesh] BHD\cp\Wechsler_100.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_1_00 -20 maxspeed 400 [mesh] BHD\cp\Wechsler_200.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_2_00 -20 maxspeed 400 Obere Reihe [mesh] BHD\cp\Wechsler_015.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_15 -30 maxspeed 600 [mesh] BHD\cp\Wechsler_030.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_30 -30 maxspeed 600 [mesh] BHD\cp\Wechsler_060.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_0_40 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_0_40 -30 maxspeed 600 [mesh] BHD\cp\Wechsler_150.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_1_50 -30 maxspeed 600 [mesh] BHD\cp\Wechsler_400.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_4_00 -30 maxspeed 600 [mesh] BHD\cp\Wechsler_800.o3d [animparent] Fahrertuer [viewpoint] 2 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh origin_rot_z 65 anim_rot cashdesk_changer_sw_8_00 -30 maxspeed 600 [mesh] NG313\Bremen_LC_innenraum_NG_V.o3d [visible] LC_Rampe_visible 1 [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl] kamera.dds 0 [matl_envmap] envmap_reflex.bmp 0.3 [mesh] NG313\Bremen_LC_innenraum_NG_V_noramp.o3d [visible] LC_Rampe_visible 0 [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl] kamera.dds 0 [matl_envmap] envmap_reflex.bmp 0.3 [mesh] NG313\Bremen_LC_werbung_NG_V.o3d [visible] CoD_BremenGim 1 [mesh] Generic\Bremen_LC_Kursschild.o3d [visible] CoD_BremenGim 1 [matl] txt.dds 0 [useTextTexture] 2 [matl_alpha] 2 [mesh] NL263\Bremen_LC_Rampe_warn_innen.o3d [viewpoint] 3 [illumination_interior] 0 1 2 4 [matl_change] Rampe_warn.dds 0 lift_warning_on_bulb [matl_item] [matl_nightmap] Rampe_warn_lm.dds [mesh] Generic\Bremen_LC_Innenanzeige_TFT.o3d [visible] vis_Innenanzeige_int 1 [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] Generic\Bremen_LC_Innenanzeige_Bildschirm.o3d [visible] vis_Innenanzeige_int 1 [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [matl] Base.dds 0 [matl_freetex] Base.dds Innenanzeige_TFT [mesh] Generic\Bremen_LC_Innenanzeige_Bildschirm_txt.o3d [visible] vis_Innenanzeige_int 1 [matl] txt.dds 0 [useTextTexture] 3 [matl_alpha] 2 [matl] txt.dds 1 [useTextTexture] 4 [matl_alpha] 2 [mesh] Generic\Bremen_LC_Innenanzeige_TFT_Glas.o3d [visible] vis_Innenanzeige_int 1 [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Bremen_LC_info_lamps.o3d [visible] vis_Innenanzeige_int 0 [mesh] NL263\Bremen_LC_info_lamps_txt.o3d [visible] vis_Innenanzeige_int 0 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 28 [matl_alpha] 2 [matl] IBIS2-Textfeld.tga 1 [useTextTexture] 29 [matl_alpha] 2 [mesh] NL263\Bremen_LC_info_lamps_stop_innenanzeige.o3d [visible] haltewunschlampe_innenanzeige 1 [matl] innenanzeige_LED_stop.dds 0 [matl_alpha] 2 [mesh] NG313\Bremen_LC_info_lamps_stop_NG_V.o3d [visible] haltewunschlampe_all 1 [matl] innenanzeige_OLD_stop.dds 0 [matl_alpha] 2 [mesh] NL263\Bremen_LC_info_lamps_glas.o3d [visible] vis_Innenanzeige_int 0 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Bremen_LC_innenraum_klima_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 Beleuchtung ########## [mesh] NG313\Bremen_LC_lamps_innenraum_v.o3d [matl_change] lamps.dds 0 lights_fahrerlicht [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 1 door_spotlight_1 [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 2 door_spotlight_2 [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 3 Licht_Innenraum_1 [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 4 Licht_Innenraum_Vorn_Lichtpunkt [alphascale] lights_alphascale [matl_alpha] 2 [matl_item] [matl_nightmap] lamps_lm.dds ######################################### Klappfenster ######################################### [mesh] NG313\Bremen_LC_Klappfenster_tuerseite_NG_V.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_1 [mouseevent] cp_klappfenster_1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_1 -23 maxspeed 250 [mesh] NG313\Bremen_LC_Klappfenster_fahrerseite_NG_V.o3d [mesh_ident] klappfenster_2 [mouseevent] cp_klappfenster_2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_2 23 maxspeed 250 Nothahn ########## [mesh] NL263\Bremen_LC_Nothahn_v.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mouseevent] cp_doorEntriegelung_01 [mesh] NL263\Bremen_LC_Nothahn_h.o3d [mouseevent] cp_doorEntriegelung_23 Haltestangen ############ [mesh] NG313\Bremen_LC_Entwerter_NG_V.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] NG313\Bremen_LC_Haltestangen_NG_V_innensch.o3d [visible] vis_doortype_m_int 0 [mesh] NG313\Bremen_LC_Haltestangen_NG_V.o3d [visible] vis_doortype_m_int 1 [mesh] NG313\Bremen_LC_Haltestangen_NG_V.o3d [visible] vis_doortype_m_int 2 [mesh] NG313\Bremen_LC_Haltestangen_NG_V_Bob.o3d [visible] vis_Bob_int 0 [mesh] NG313\Bremen_LC_Haltestangen_NG_V_NoBob.o3d [visible] vis_Bob_int 1 [mesh] NG313\Bremen_LC_Haltestangen_tuer_NG_mh.o3d [visible] vis_doortype_m_int 1 [mesh] NG313\Bremen_LC_Haltestangen_tuer_NG_mh.o3d [visible] vis_doortype_m_int 2 [mesh] NG313\Bremen_LC_Haltestangen_Tuer_ng_v.o3d [visible] vis_doortype_v_int 1 [mesh] NG313\Bremen_LC_Haltestangen_Tuer_ng_v.o3d [visible] vis_doortype_v_int 2 [mesh] Generic\Bremen_LC_fahrgastpendel.o3d [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_Fahrgastpendel_Pos 87 [mouseevent] cp_Fahrgastpendel Bob ############ [mesh] NL263\Bremen_LC_Bobautomat.o3d [visible] vis_Bob_int 0 [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Bob_1.dds 0 [matl_freetex] Bob_1.dds BOB_Display Haltewunschtaster ############ [mesh] NG313\Bremen_LC_Haltewunschtaster_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] NG313\Bremen_LC_Haltewunschtaster_NG_V_t.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch Halteschlaufen ############ [mesh] NG313\Bremen_LC_Halteschlaufe_1_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot schlaufen_anim 20 [viewpoint] 3 [visible] vis_haltefaden 1 [mesh] NG313\Bremen_LC_Halteschlaufe_2_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot schlaufen_anim 17 [viewpoint] 3 [visible] vis_haltefaden 1 [mesh] NG313\Bremen_LC_Halteschlaufe_3_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot schlaufen_anim 17 [viewpoint] 3 [visible] vis_haltefaden 1 Sitze ############# [mesh] NG313\Bremen_LC_Sitze_NG_V_01.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] NG313\Bremen_LC_Sitze_NG_V_02.o3d Klappsitze ############# [mesh] NG313\Bremen_LC_Klappsitz_NG_V_1.o3d [viewpoint] 0 [illumination_interior] 0 1 2 5 [newanim] origin_from_mesh anim_rot klappsitz_1 -90 [mesh] NG313\Bremen_LC_Klappsitz_NG_V_1_armlehne.o3d [newanim] origin_from_mesh anim_rot klappsitz_1 -90 [mesh] NG313\Bremen_LC_Klappsitz_NG_V_2.o3d [newanim] origin_from_mesh origin_rot_z -90 anim_rot klappsitz_2 90 [mesh] NG313\Bremen_LC_Klappsitz_NG_V_3.o3d [newanim] origin_from_mesh origin_rot_z -90 anim_rot klappsitz_3 90 ######################################## Fahrerkabine ######################################## [mesh] Generic\Bremen_LC_Gaspedal.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [newanim] origin_from_mesh anim_rot throttle 22 [mesh] Generic\Bremen_LC_Bremspedal.o3d [newanim] origin_from_mesh anim_rot brake 22 [mesh] Generic\Bremen_LC_Rampe_Motor.o3d [visible] LC_Rampe_visible 1 Instrumententräger: ######################################## [mesh] VDV\Bremen_LC_Dashboard.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [mesh_ident] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_trans vdv_move_y 0.1 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_move_x 0.1 [mouseevent] VDV_position_mov [mesh] Generic\Bremen_LC_Fahrplanhalter.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [mouseevent] VDV_position_mov [animparent] Dashboard_trans [mesh] Generic\Bremen_LC_Fahrplan.o3d [mouseevent] VDV_position_mov [animparent] Dashboard_trans [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [visible] schedule_active 1 ######################################## Dashboard ######################################## [mesh] VDV\Bremen_LC_Lenksauele.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [mouseevent] cp_lenkrad_toggle [mesh] VDV\Bremen_LC_Schluessel.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [mesh] VDV\Bremen_LC_Lenkrad.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [visible] cp_lenkrad_visible 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1680 Leuchtmelder: ######################################## [mesh] VDV\Bremen_LC_Dashboard_lm.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [matl_change] vdv_leuchtmelder.png 0 Leuchtmelder_0 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 1 Leuchtmelder_1 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 2 Leuchtmelder_2 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 3 Leuchtmelder_3 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png NL2x3_misc_lm.tga ********************** [matl_change] vdv_leuchtmelder.png 4 Leuchtmelder_4 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 5 Leuchtmelder_5 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 6 Leuchtmelder_6 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 7 Leuchtmelder_7 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 8 Leuchtmelder_8 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png ********************** [matl_change] vdv_leuchtmelder.png 9 Leuchtmelder_9 [matl_item] [matl_nightmap] vdv_leuchtmelder_lm.png Diagnosedisplay: ######################################## [mesh] VDV\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [viewpoint] 0 [illumination_interior] 0 1 3 4 Background: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [visible] VDV_power_avail 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_basetexture Retarder: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] retarder_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_retarder [matl_alpha] 2 Tuerfluegel vorn: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] door0_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door0a [matl_alpha] 2 Tuerfluegel hinten: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] door1_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door0b [matl_alpha] 2 Tuer 1: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] door23_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door1 [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] door01_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door2 [matl_alpha] 2 Feststellbremse: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] bremse_feststell_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_misctexture0 [matl_alpha] 2 Temperatur: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] VDV_state 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_misctexture1 [matl_alpha] 2 Gearselector: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] vdv_gear_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_geartexture [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] vdv_kneeling_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_kneeling [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] ramp_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_ramp [matl_alpha] 2 Haltewunsch Textfeld: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] haltew_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_haltew [matl_alpha] 2 Freigabe Textfeld: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display.o3d [animparent] Dashboard_trans [visible] freigabe_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_freigabe [matl_alpha] 2 Temperatur Textfeld: ################## [mesh] VDV\Display\Bremen_LC_VDV_Temp_txt.o3d [animparent] Dashboard_trans [visible] VDV_state 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 6 [matl_alpha] 2 DIAG Textfeld: ################## [mesh] VDV\Display\Bremen_LC_DIAG_txt_01.o3d [animparent] Dashboard_trans [visible] DIAG_balken_1 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 7 [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_DIAG_txt_02.o3d [animparent] Dashboard_trans [visible] DIAG_balken_2 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 8 [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_DIAG_txt_03.o3d [animparent] Dashboard_trans [visible] DIAG_balken_3 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 9 [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_DIAG_txt_04.o3d [animparent] Dashboard_trans [visible] DIAG_balken_4 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 10 [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_DIAG_txt_05.o3d [animparent] Dashboard_trans [visible] DIAG_balken_5 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 11 [matl_alpha] 2 [mesh] VDV\Display\Bremen_LC_DIAG_txt_06.o3d [animparent] Dashboard_trans [visible] DIAG_balken_6 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 12 [matl_alpha] 2 Dimmung: ################## [mesh] VDV\Display\Bremen_LC_VDV_Display_Dimm.o3d [animparent] Dashboard_trans [matl] VDV_tauschtextur.tga 0 [alphascale] Display_overlay_alphascale [matl_freetex] VDV_tauschtextur.tga vdv_display_blendtexture [matl_alpha] 2 ######################################## Tacho ######################################## [mesh] VDV\Bremen_LC_VDV_Tacho.o3d [animparent] Dashboard_trans [viewpoint] 0 [illumination_interior] 0 1 3 4 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 13 [matl_noZwrite] [mesh] VDV\Bremen_LC_VDV_Tacho_Nadel.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_rot dashboard_tachoanim 1 delay 10 maxspeed 360 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] Generic\Bremen_LC_buttons_base.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds ######################################## Schalter ######################################## [mesh] VDV\Schalter\Bremen_LC_Schalter_Feststell.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw -40 delay 10 maxspeed 360 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_01_up.o3d [mouseevent] cp_schalter_knick_ovrd_toggle [newanim] origin_from_mesh anim_rot cp_knick_ovrd_sw -10 [matl_change] buttons.dds 0 cp_knick_ovrd_sw [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_01_down.o3d [mouseevent] cp_schalter_knick_ovrd_toggle [newanim] origin_from_mesh anim_rot cp_knick_ovrd_sw -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_02_up.o3d [mouseevent] VDV_position [newanim] origin_from_mesh anim_rot VDV_position_enabled -10 [matl_change] buttons.dds 0 VDV_position_enabled [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_02_down.o3d [mouseevent] VDV_position [newanim] origin_from_mesh anim_rot VDV_position_enabled -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_03_up.o3d [mouseevent] cp_dummy_sw02_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw02 -10 [matl_change] buttons.dds 0 cp_dummy_sw02 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_03_down.o3d [mouseevent] cp_dummy_sw02_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw02 -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_04_up.o3d [mouseevent] cp_schalter_hub_not_toggle [newanim] origin_from_mesh anim_rot Lift_Notheben -10 [matl_change] buttons.dds 0 Lift_Notheben [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_04_down.o3d [mouseevent] cp_schalter_hub_not_toggle [newanim] origin_from_mesh anim_rot Lift_Notheben -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_05_up.o3d [mouseevent] cp_schalter_heiz_up_toggle [newanim] origin_from_mesh anim_rot cp_heiz_sw 10 [matl_change] buttons.dds 0 heiz_lm [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_05_down.o3d [mouseevent] cp_schalter_heiz_down_toggle [newanim] origin_from_mesh anim_rot cp_heiz_sw 10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_06_up.o3d [mouseevent] cp_dummy_sw03_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw03 -10 [matl_change] buttons.dds 0 cp_dummy_sw03 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_06_down.o3d [mouseevent] cp_dummy_sw03_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw03 -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_07_up.o3d [mouseevent] cp_dummy_sw05_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw05 -10 [matl_change] buttons.dds 0 cp_dummy_sw05 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_07_down.o3d [mouseevent] cp_dummy_sw05_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw05 -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_08_up.o3d [mouseevent] cp_dummy_sw08_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw08 -10 [matl_change] buttons.dds 0 cp_dummy_sw08 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_08_down.o3d [mouseevent] cp_dummy_sw08_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw08 -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_09_up.o3d [mouseevent] cp_dummy_sw06_toggle [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_dummy_sw06 -10 [matl_change] buttons.dds 0 cp_dummy_sw06 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_S_09_down.o3d [mouseevent] cp_dummy_sw06_toggle [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_dummy_sw06 -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds ###################################################### Heizungssteuerung ###################################################### [mesh] VDV\heizung\Bremen_LC_Luftverteiler_Fahrer.o3d [mouseevent] cp_heizregler_verteilung [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_verteilung 240 maxspeed 300 [mesh] VDV\heizung\Bremen_LC_Temperatur_Fahrer.o3d [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_temp 240 maxspeed 300 [mesh] VDV\heizung\Bremen_LC_geblaese_fahrer.o3d [mouseevent] cp_heizregler_geblaese [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_geblaese 240 maxspeed 300 [mesh] VDV\heizung\Bremen_LC_Klima_Fahrer.o3d [matl_change] buttons.dds 0 cp_taster_fahrerklima_led [matl_item] [matl_nightmap] buttons_lm.dds [viewpoint] 2 [mouseevent] taster_fahrerklima [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_fahrerklima_anim -0.0002 [mesh] VDV\heizung\Bremen_LC_Frischluft_umluft.o3d [matl_change] buttons.dds 0 cp_taster_frischumluft_led [matl_item] [matl_nightmap] buttons_lm.dds [viewpoint] 2 [mouseevent] taster_frischumluft [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_frischumluft_anim -0.0002 [mesh] VDV\heizung\Bremen_LC_Heizung_Klima_Fahrgast.o3d [matl_change] buttons.dds 0 cp_taster_klima_led [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] taster_klima [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_klima_anim -0.0002 [mesh] VDV\heizung\Bremen_LC_Zusatzheizung.o3d [matl_change] buttons.dds 0 cp_taster_Zusatzheizung_led [matl_item] [matl_nightmap] buttons_lm.dds [viewpoint] 2 [mouseevent] taster_zusatzheizung [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_zusatzheizung_anim -0.0002 [mesh] VDV\heizung\Bremen_LC_Reheat.o3d [matl_change] buttons.dds 0 cp_taster_heat_or_frost_led [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] taster_heat_or_frost [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_heat_or_frost_anim -0.0002 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_00_up.o3d [animparent] Dashboard_trans [mouseevent] VDV_DIAG_Button_up [newanim] origin_from_mesh anim_rot VDV_DIAG_switch_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_00_down.o3d [animparent] Dashboard_trans [mouseevent] VDV_DIAG_Button_down [newanim] origin_from_mesh anim_rot VDV_DIAG_switch_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_01_up.o3d [animparent] Dashboard_trans [mouseevent] VDV_display_dimming_button_up [newanim] origin_from_mesh anim_rot Dimming 10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_01_down.o3d [animparent] Dashboard_trans [mouseevent] VDV_display_dimming_button_down [newanim] origin_from_mesh anim_rot Dimming 10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_02_up.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_02_down.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_03_up.o3d [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_03_down.o3d [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_05_up.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_sw_warnblinker [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot lights_sw_warnblinker -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_05_down.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot lights_sw_warnblinker -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_06_up.o3d [animparent] Dashboard_trans [mouseevent] cp_kneeling_toggle [newanim] origin_from_mesh anim_rot kneeling_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_06_down.o3d [animparent] Dashboard_trans [mouseevent] cp_kneeling_toggle [newanim] origin_from_mesh anim_rot kneeling_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_06_light.o3d [animparent] Dashboard_trans [mouseevent] cp_kneeling_toggle [newanim] origin_from_mesh anim_rot kneeling_anim -10 [matl_change] buttons.dds 0 kneeling_armed [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_07_up.o3d [animparent] Dashboard_trans [mouseevent] cp_notheben [newanim] origin_from_mesh anim_rot cp_notheben_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_07_down.o3d [animparent] Dashboard_trans [mouseevent] cp_notheben [newanim] origin_from_mesh anim_rot cp_notheben_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_08_up.o3d [visible] LC_Rampe_visible 1 [animparent] Dashboard_trans [mouseevent] cp_schalter_hub_mstr_toggle [newanim] origin_from_mesh anim_rot cp_hub_mstr_sw -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_08_down.o3d [visible] LC_Rampe_visible 1 [animparent] Dashboard_trans [mouseevent] cp_schalter_hub_mstr_toggle [newanim] origin_from_mesh anim_rot cp_hub_mstr_sw -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_09_up.o3d [visible] LC_Rampe_visible 1 [animparent] Dashboard_trans [mouseevent] cp_schalter_hub_up_toggle [newanim] origin_from_mesh anim_rot cp_hub_up_sw 10 [newanim] origin_from_mesh anim_rot cp_hub_dn_sw -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_09_down.o3d [visible] LC_Rampe_visible 1 [animparent] Dashboard_trans [mouseevent] cp_schalter_hub_dn_toggle [newanim] origin_from_mesh anim_rot cp_hub_dn_sw -10 [newanim] origin_from_mesh anim_rot cp_hub_up_sw 10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_10_up.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_10_down.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_11_up.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] cp_Fahrschulschalter [newanim] origin_from_mesh origin_rot_z -90 anim_rot lights_sw_fahrschulblinker -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_11_light.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_sw_fahrschulblinker [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] cp_Fahrschulschalter [newanim] origin_from_mesh origin_rot_z -90 anim_rot lights_sw_fahrschulblinker -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_11_down.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] cp_Fahrschulschalter [newanim] origin_from_mesh origin_rot_z -90 anim_rot lights_sw_fahrschulblinker -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_12_up.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] bus_dooraft [newanim] origin_from_mesh origin_rot_z -90 anim_rot bremse_halte_sw -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_12_down.o3d [animparent] Dashboard_trans [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mouseevent] bus_dooraft [newanim] origin_from_mesh origin_rot_z -90 anim_rot bremse_halte_sw -10 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_13_up.o3d [animparent] Dashboard_trans [mouseevent] cp_licht_oberdeck_toggle [newanim] origin_from_mesh anim_rot lichtmode_toggle_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_13_down.o3d [animparent] Dashboard_trans [mouseevent] cp_licht_untenrechts_toggle [newanim] origin_from_mesh anim_rot lichtmode_toggle_anim -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_13_light.o3d [animparent] Dashboard_trans [mouseevent] cp_licht_untenrechts_toggle [newanim] origin_from_mesh anim_rot lichtmode_toggle_anim -10 [matl_change] buttons.dds 0 licht_innenraum_lm [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_14_up.o3d [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_14_light.o3d [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 [matl_change] buttons.dds 0 fahrerlicht_lm [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_14_down.o3d [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_Schalter_D.o3d [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang4 0.002 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_Schalter_N.o3d [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.002 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_Schalter_R.o3d [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.002 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_Door0.o3d [animparent] Dashboard_trans [viewpoint] 3 [mouseevent] bus_20h-switch [newanim] origin_from_mesh origin_rot_y 90 anim_trans 20h_switch_anim -0.001 [matl] buttons.dds 0 [matl_change] buttons.dds 0 bremse_halte [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_Door1.o3d [animparent] Dashboard_trans [viewpoint] 3 [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_y 90 anim_trans cockpit_tuertaster1 -0.001 [matl] buttons.dds 0 [matl_change] buttons.dds 0 door_light_1 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_Door2.o3d [animparent] Dashboard_trans [viewpoint] 3 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans cockpit_tuertaster2 -0.001 [matl] buttons.dds 0 [matl_change] buttons.dds 0 door_light_2 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Bremen_LC_Lenkstockschalter_basis.o3d [animparent] Dashboard_trans [mesh_ident] kombihebel [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z -10 anim_rot cockpit_blinkerhebel -15 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 180 anim_rot lichthupe 5 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 45 anim_rot fernlicht 18 [mesh] VDV\Bremen_LC_Lenkstockschalter_dreh.o3d [animparent] kombihebel [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh origin_rot_z -90 anim_rot cockpit_wischer_drehschalter -120 [mesh] VDV\Bremen_LC_Lenkstockschalter_Hupe.o3d [animparent] kombihebel [mouseevent] horn [newanim] origin_from_mesh origin_rot_z -90 anim_trans cockpit_hupe -0.0015 [mesh] VDV\Schalter\Bremen_LC_VDV_Schalter_licht.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [animparent] Dashboard_trans [mouseevent] kw_scheinwerfer_dreh_toggle [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot VDV_lightswitch_anim 180 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans cp_light_pull 0.0015 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds ######################################## IBIS ######################################## ######################################## Kabine ######################################## [mesh] Generic\Bremen_LC_Fahrersitz_Sockel.o3d [viewpoint] 3 [illumination_interior] 0 1 3 4 [mesh] Generic\Bremen_LC_Fahrersitz.o3d [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 ################################################ Hublift [mesh] generic\Bremen_LC_Rampe_Main.o3d [visible] LC_Rampe_visible 1 [viewpoint] 3 [mesh_ident] hublift_2 [newanim] origin_rot_y -90 anim_trans lift_pos_z 1 [newanim] origin_from_mesh anim_trans lift_pos_x 0.75 ......................................... [mesh] generic\Bremen_LC_Rampe_Klappe_unten.o3d [visible] LC_Rampe_visible 1 [viewpoint] 3 [animparent] hublift_2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot lift_pos_deckel 1 ......................................... [mesh] generic\Bremen_LC_Rampe_klappe_oben.o3d [visible] LC_Rampe_visible 1 [viewpoint] 3 [animparent] hublift_2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot lift_pos_barrier 1 maxspeed 100 ......................................... [mesh] generic\Bremen_LC_Rampe_Kartusche.o3d [visible] LC_Rampe_visible 1 [mesh_ident] hublift_main [newanim] origin_rot_y -90 anim_trans lift_pos_z 1 [mesh] generic\Bremen_LC_Rampe_Klappe.o3d [visible] LC_Rampe_visible 1 [animparent] hublift_main [newanim] origin_from_mesh origin_rot_z -90 anim_rot lift_pos_x_klappe 79 ######################################## Scheibenwischer ######################################## [mesh] Generic\Bremen_LC_wischer_r.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh_ident] Wischer_R [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos_1 90 [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_1 5 [mesh] Generic\Bremen_LC_wischer_r_arm.o3d [animparent] Wischer_R [mesh_ident] Wischer_R_arm [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_1 5 [mesh] Generic\Bremen_LC_wischer_r_blatt.o3d [animparent] Wischer_R_arm [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_1 2 [mesh] Generic\Bremen_LC_wischer_l.o3d [mesh_ident] Wischer_L [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos_2 -90 [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_2 -5 [mesh] Generic\Bremen_LC_wischer_l_arm.o3d [animparent] Wischer_L [mesh_ident] Wischer_L_arm [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_2 -6 [mesh] Generic\Bremen_LC_wischer_l_blatt.o3d [animparent] Wischer_L_arm [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_2 -2 ######################################## Türen Vorn ######################################## [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_arm1.o3d [mesh_ident] buegel_as_vv [visible] vis_doortype_v_int 2 [viewpoint] 0 [illumination_interior] 0 1 3 4 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 -130 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_0_hub 0.015 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv.o3d [visible] vis_doortype_v_int 2 [animparent] buegel_as_vv [mesh_ident] tuer_as_vv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_0_trapez -10 [mouseevent] door0 [matl_change] Rampe_warn.dds 0 lift_warning_on_bulb [matl_item] [matl_nightmap] Rampe_warn_lm.dds [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_arm2.o3d [visible] vis_doortype_v_int 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 -115 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_0_hub 0.015 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_arm1.o3d [visible] vis_doortype_v_int 2 [mesh_ident] buegel_as_vh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1 -130 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_1_hub 0.015 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh.o3d [visible] vis_doortype_v_int 2 [animparent] buegel_as_vh [mesh_ident] tuer_as_vh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1_trapez 10 [mouseevent] door1 [matl_change] Rampe_warn.dds 0 lift_warning_on_bulb [matl_item] [matl_nightmap] Rampe_warn_lm.dds [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_arm2.o3d [visible] vis_doortype_v_int 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_1 115 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_1_hub 0.015 ######################################## Türen Hinten ######################################## [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_arm1.o3d [visible] vis_doortype_m_int 2 [viewpoint] 0 [illumination_interior] 0 1 2 5 [mesh_ident] buegel_as_hv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 -130 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv.o3d [visible] vis_doortype_m_int 2 [animparent] buegel_as_hv [mesh_ident] tuer_as_hv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_2_trapez -10 [mouseevent] door2 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_arm2.o3d [visible] vis_doortype_m_int 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 -115 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_arm1.o3d [visible] vis_doortype_m_int 2 [mesh_ident] buegel_as_hh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3 -130 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh.o3d [visible] vis_doortype_m_int 2 [animparent] buegel_as_hh [mesh_ident] tuer_as_hh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3_trapez 10 [mouseevent] door3 [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_arm2.o3d [visible] vis_doortype_m_int 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_3 115 ######################################## Tueren innenschwenk vorn ######################################## [mesh] NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_vv_innenschwenk_001.o3d [visible] vis_doortype_v_int 0 [mesh_ident] buegel_vv [viewpoint] 0 [illumination_interior] 0 1 2 4 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 75 [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_VV_innenschwenk_001.o3d [visible] vis_doortype_v_int 0 [animparent] buegel_vv [mesh_ident] tuer_vv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 -163 [mouseevent] door0 [mesh] NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_vh_innenschwenk_001.o3d [visible] vis_doortype_v_int 0 [mesh_ident] buegel_vh [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_1 -75 [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_Vh_innenschwenk_001.o3d [visible] vis_doortype_v_int 0 [animparent] buegel_vh [mesh_ident] tuer_vh [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_1 163 [mouseevent] door1 ######################################## Tueren innenschwenk mitte ######################################## [mesh] NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_mv_innenschwenk_001.o3d [visible] vis_doortype_m_int 0 [mesh_ident] buegel_mv [viewpoint] 0 [illumination_interior] 0 1 2 4 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 78 [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mV_innenschwenk_001.o3d [visible] vis_doortype_m_int 0 [animparent] buegel_mv [mesh_ident] tuer_mv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 -168 [mouseevent] door2 [mesh] NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_mh_innenschwenk_001.o3d [visible] vis_doortype_m_int 0 [mesh_ident] buegel_mh [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_3 -78 [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mh_innenschwenk_001.o3d [visible] vis_doortype_m_int 0 [animparent] buegel_mh [mesh_ident] tuer_mh [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_3 168 [mouseevent] door3 ######################################## Tueren aussenschiebe vorn ######################################## [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_vv_schieb.o3d [visible] vis_doortype_v_int 1 [mesh_ident] buegel_vv_schiebe [viewpoint] 0 [illumination_interior] 0 1 2 4 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0_stange -25 [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_vh_schieb.o3d [visible] vis_doortype_v_int 1 [mesh_ident] buegel_vh_schiebe [viewpoint] 0 [illumination_interior] 0 1 2 4 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1_stange -25 [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vv_schieb.o3d [visible] vis_doortype_v_int 1 [animparent] buegel_vv_schiebe [mesh_ident] tuer_vv_schiebe [newanim] origin_from_mesh origin_rot_z 90 anim_trans door_0_schiebe -0.5 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_0_stange -25 [mouseevent] door0 [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vh_schieb.o3d [visible] vis_doortype_v_int 1 [animparent] buegel_vh_schiebe [mesh_ident] tuer_vh_schiebe [newanim] origin_from_mesh origin_rot_z 90 anim_trans door_1_schiebe 0.5 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1_stange 25 [mouseevent] door1 ######################################## Tueren aussenschiebe mitte ######################################## [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_mv_schieb.o3d [visible] vis_doortype_m_int 1 [mesh_ident] buegel_mv_schiebe [viewpoint] 0 [illumination_interior] 0 1 2 4 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2_stange -25 [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_mh_schieb.o3d [visible] vis_doortype_m_int 1 [mesh_ident] buegel_mh_schiebe [viewpoint] 0 [illumination_interior] 0 1 2 4 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3_stange -25 [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mv_schieb.o3d [visible] vis_doortype_m_int 1 [animparent] buegel_mv_schiebe [mesh_ident] tuer_mv_schiebe [newanim] origin_from_mesh origin_rot_z 90 anim_trans door_2_schiebe -0.5 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_2_stange -25 [mouseevent] door2 [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mh_schieb.o3d [visible] vis_doortype_m_int 1 [animparent] buegel_mh_schiebe [mesh_ident] tuer_mh_schiebe [newanim] origin_from_mesh origin_rot_z 90 anim_trans door_3_schiebe 0.5 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3_stange 25 [mouseevent] door3 ######################################## Spiegel ######################################## [mesh] BHD\Innenspiegel.o3d [mesh] BHD\Aussenspiegel.o3d [mesh] Spiegel\Bremen_LC_Innenspiegel_Zusatz.o3d [visible] vis_Zusatzspiegel_int 0 [viewpoint] 3 [illumination_interior] 0 1 3 4 ######################################### Türen vorn scheibe Innen ######################################### [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_int.o3d [visible] vis_doortype_v_int 2 [mouseevent] door0 [animparent] tuer_as_vv [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_bubbles.o3d [visible] vis_doortype_v_int 2 [animparent] tuer_as_vv [matl] bubbles.dds 0   [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_int.o3d [visible] vis_doortype_v_int 2 [mouseevent] door1 [animparent] tuer_as_vh [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_bubbles.o3d [visible] vis_doortype_v_int 2 [animparent] tuer_as_vh [matl] bubbles.dds 0   [matl_alpha] 2 [matl_noZwrite] ######################################### Türen hinten scheibe Innen ######################################### [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_int.o3d [visible] vis_doortype_m_int 2 [viewpoint] 0 [illumination_interior] 0 1 2 5 [mouseevent] door2 [animparent] tuer_as_hv [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_bubbles.o3d [visible] vis_doortype_m_int 2 [animparent] tuer_as_hv [matl] bubbles.dds 0   [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_int.o3d [visible] vis_doortype_m_int 2 [mouseevent] door3 [animparent] tuer_as_hh [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_bubbles.o3d [visible] vis_doortype_m_int 2 [animparent] tuer_as_hh [matl] bubbles.dds 0   [matl_alpha] 2 [matl_noZwrite] ######################################### Türen vorn scheibe Innen ######################################### [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_vv_innenschwenk_int_001.o3d [visible] vis_doortype_v_int 0 [mouseevent] door0 [animparent] tuer_vv [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_vh_innenschwenk_int_001.o3d [visible] vis_doortype_v_int 0 [mouseevent] door1 [animparent] tuer_vh [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################### Türen hinten scheibe Innen ######################################### [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mv_innenschwenk_int_001.o3d [visible] vis_doortype_m_int 0 [viewpoint] 0 [illumination_interior] 0 1 2 5 [mouseevent] door2 [animparent] tuer_mv [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mh_innenschwenk_int_001.o3d [visible] vis_doortype_m_int 0 [mouseevent] door3 [animparent] tuer_mh [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################### Türen vorn scheibe Innen schiebe ######################################### [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vv_schieb_int.o3d [visible] vis_doortype_v_int 1 [viewpoint] 0 [illumination_interior] 0 1 2 5 [mouseevent] door0 [animparent] tuer_vv_schiebe [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vh_schieb_int.o3d [visible] vis_doortype_v_int 1 [mouseevent] door1 [animparent] tuer_vh_schiebe [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################### Türen hinten scheibe Innen schiebe ######################################### [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mv_schieb_int.o3d [visible] vis_doortype_m_int 1 [viewpoint] 0 [illumination_interior] 1 2 3 4 [mouseevent] door2 [animparent] tuer_mv_schiebe [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mh_schieb_int.o3d [visible] vis_doortype_m_int 1 [mouseevent] door3 [animparent] tuer_mh_schiebe [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Folie ######################################## [mesh] NG313\Bremen_LC_scheibenfolie_NG_V.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl] bubbles.dds 0   [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster intern ######################################## [mesh] NG313\Bremen_LC_Klappfenster_tuerseite_NG_V_int.o3d [animparent] klappfenster_1 [viewpoint] 0 [mouseevent] cp_klappfenster_1 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Bremen_LC_Klappfenster_fahrerseite_NG_V_int.o3d [animparent] klappfenster_2 [viewpoint] 0 [mouseevent] cp_klappfenster_2 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fahrerfenster Intern ######################################## [mesh] Generic\Bremen_LC_Fahrerfenster_int.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [viewpoint] 0 [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Intern ######################################## [mesh] NG313\Bremen_LC_Fenster_NG_V_int.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Generic\Bremen_LC_Fahrerfenster_bubbles.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 [matl] bubbles.dds 0   [matl_alpha] 2 [matl_noZwrite] ##################### Rollo ##################### [mesh] Generic\Bremen_LC_rollo_vorn.o3d [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.5 [mouseevent] cp_rollo ##################### Rollo ##################### [mesh] Generic\Bremen_LC_rollo_seite.o3d [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo2_pos 0.5 [mouseevent] cp_rollo2 ######################################## Türverglasung innen ######################################## [mesh] NG313\Bremen_LC_door_glas_NG_V.o3d [viewpoint] 0 [illumination_interior] 0 1 3 4 [matl] doorglas.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Bremen_LC_door_glas_NG_V_innenschwenk.o3d [visible] vis_doortype_m_int 0 [viewpoint] 0 [illumination_interior] 0 1 3 4 [matl] doorglas.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Bremen_LC_Glas_innenraum.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_int.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Generic\Bremen_LC_Werbung_Fahrer.o3d [visible] CoD_BremenGim 1 [matl] Werbung_Fahrerkabine.dds 0 [matl_freetex] Werbung_Fahrerkabine.dds Werbung ######################################## Matrix ######################################## [mesh] CoD_Matrix\18m\CoD_Matrix_Abdeck.o3d [mesh] CoD_Matrix\18m\CoD_Flip_112_Gorba.o3d [visible] vis_matrix_type 0 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_Flip_120_LAWO.o3d [visible] vis_matrix_type 1 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_Flip_126_Gorba.o3d [visible] vis_matrix_type 2 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_Flip_128_LAWO.o3d [visible] vis_matrix_type 3 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LCD_180_Gorba.o3d [visible] vis_matrix_type 4 [matl] CoD_LCD_leer_Gorba.dds 0 [matl_freetex] CoD_LCD_leer_Gorba.dds CoD_Anzeige_aus [matl_lightmap] CoD_Matrix_LM_LCD_Gorba.dds elec_busbar_main [matl] CoD_LCD_voll_Gorba.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM_Gorba.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LCD_180_LAWO.o3d [visible] vis_matrix_type 5 [matl] CoD_LCD_leer.dds 0 [matl_freetex] CoD_LCD_leer.dds CoD_Anzeige_aus1 [matl_lightmap] CoD_Matrix_LM_LCD.dds elec_busbar_main [matl] CoD_LCD_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LCD_216_Gorba.o3d [visible] vis_matrix_type 6 [matl] CoD_LCD_leer_Gorba.dds 0 [matl_freetex] CoD_LCD_leer_Gorba.dds CoD_Anzeige_aus [matl_lightmap] CoD_Matrix_LM_LCD_Gorba.dds elec_busbar_main [matl] CoD_LCD_voll_Gorba.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM_Gorba.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LCD_216_LAWO.o3d [visible] vis_matrix_type 7 [matl] CoD_LCD_leer.dds 0 [matl_freetex] CoD_LCD_leer_Gorba.dds CoD_Anzeige_aus1 [matl_lightmap] CoD_Matrix_LM_LCD.dds elec_busbar_main [matl] CoD_LCD_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_120_LAWO.o3d [visible] vis_matrix_type 8 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_120_LAWO_S.o3d [visible] vis_matrix_type 9 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_128_Gorba.o3d [visible] vis_matrix_type 10 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_128_b_Gorba.o3d [visible] vis_matrix_type 11 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_128_LAWO.o3d [visible] vis_matrix_type 12 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_144x24_LAWO.o3d [visible] vis_matrix_type 13 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_216_LAWO.o3d [visible] vis_matrix_type 14 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_216x26_LAWO.o3d [visible] vis_matrix_type 15 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_Mobi_200X24_LED.o3d [visible] vis_matrix_type 16 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_192_LAWO.o3d [visible] vis_matrix_type 17 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_Mobi_216X26_LED.o3d [visible] vis_matrix_type 18 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\18m\CoD_LED_240x32_LAWO.o3d [visible] vis_matrix_type 19 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll_w.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main ######################################## Fahrerfenster Extern ######################################## [mesh] Generic\Bremen_LC_Fahrerfenster_ext.o3d [viewpoint] 0 [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster Extern ######################################## [mesh] NG313\Bremen_LC_Klappfenster_tuerseite_NG_V_ext.o3d [animparent] klappfenster_1 [viewpoint] 0 [mouseevent] cp_klappfenster_1 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Bremen_LC_Klappfenster_fahrerseite_NG_V_ext.o3d [animparent] klappfenster_2 [viewpoint] 0 [mouseevent] cp_klappfenster_2 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Extern ######################################## [mesh] NG313\Bremen_LC_Fenster_NG_V_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.6   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster vorn außen ######################################## [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_ext.o3d [visible] vis_doortype_v_int 2 [mouseevent] door0 [animparent] tuer_as_vv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_ext.o3d [visible] vis_doortype_v_int 2 [mouseevent] door1 [animparent] tuer_as_vh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster Hinten außen ######################################## [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_ext.o3d [visible] vis_doortype_m_int 2 [mouseevent] door2 [animparent] tuer_as_hv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_ext.o3d [visible] vis_doortype_m_int 2 [mouseevent] door3 [animparent] tuer_as_hh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster vorn außen innenschwenk ######################################## [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_VV_innenschwenk_ext_001.o3d [visible] vis_doortype_v_int 0 [mouseevent] door0 [animparent] tuer_vv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_VH_innenschwenk_ext_001.o3d [visible] vis_doortype_v_int 0 [mouseevent] door1 [animparent] tuer_vh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster Hinten außen innenschwenk ######################################## [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mV_innenschwenk_ext_001.o3d [visible] vis_doortype_m_int 0 [mouseevent] door2 [animparent] tuer_mv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mh_innenschwenk_ext_001.o3d [visible] vis_doortype_m_int 0 [mouseevent] door3 [animparent] tuer_mh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster vorn schiebe ######################################## [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vv_schieb_ext.o3d [visible] vis_doortype_v_int 1 [mouseevent] door0 [animparent] tuer_vv_schiebe [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vh_schieb_ext.o3d [visible] vis_doortype_v_int 1 [mouseevent] door1 [animparent] tuer_vh_schiebe [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster Hinten außen schiebe ######################################## [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mv_schieb_ext.o3d [visible] vis_doortype_m_int 1 [mouseevent] door2 [animparent] tuer_mv_schiebe [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mh_schieb_ext.o3d [visible] vis_doortype_m_int 1 [mouseevent] door3 [animparent] tuer_mh_schiebe [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NG313\Bremen_LC_Schatten_NG_V.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [mesh] Generic\Bremen_LC_Daueranim_Dummy.o3d [illumination_interior] 0 1 3 4 ######################################## Matrix Seitenanzeigen ######################################## [mesh] CoD_Matrix\18m\CoD_Seitenanzeige_1.o3d [visible] Matrix_LineSide 1 [illumination_interior] -1 -1 -1 -1 ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] bump.bmp 0.05 [matl_transmap] ----------------------------- [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 1 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [mesh] CoD_Matrix\18m\CoD_Seitenanzeige_2.o3d [visible] Matrix_LineSide 2 [illumination_interior] -1 -1 -1 -1 ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] bump.bmp 0.05 [matl_transmap] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 1 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [mesh] CoD_Matrix\18m\CoD_Seitenanzeige_3.o3d [visible] Matrix_LineSide 3 [illumination_interior] -1 -1 -1 -1 ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] bump.bmp 0.05 [matl_transmap] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 1 [matl_transmap] Haupttextur_NG_V_trans.dds [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite]