######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 3.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen wird beim Wechsel von lowres nach highres-Textur Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.: * 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert * 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt * 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt. [tex_detail_factor] 1.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Werbung 0 [CTCTexture] farbschema_tex1 Aussen1.tga [CTCTexture] farbschema_tex2 Innenraum1.dds [CTCTexture] farbschema_tex3 Boden.dds [CTCTexture] farbschema_tex4 Tuer.bmp [CTCTexture] farbschema_tex5 Innenraum_KI.dds [CTCTexture] farbschema_tex6 Klima1.bmp [CTCTexture] farbschema_tex7 LE_Aufbau.tga [CTCTexture] farbschema_tex8 Rad_Vorne.dds [CTCTexture] farbschema_tex9 Rad_Hinten.dds [CTC] cp_VDVdisplay_Brightness Texture\VDV 0 [CTCTexture] Monitor1 VDV_Symbol.tga ######################################## Textfelder ######################################## Kennzeichen: 0 [texttexture] ident Aachen_FE 305 165 1 0 0 0 Nummer beige (außen): 1 [texttexture] number ASEAG 512 256 1 255 202 159 Nummer schwarz Innen: 2 [texttexture] number DIN 256 128 0 0 0 0 Monitor: 3 [texttexture_enh] IBIS_stop1_Cabin DIN Narrow 450 320 0 0 0 0 1 0 Monitor: 4 [texttexture_enh] IBIS_stop2_Cabin DIN Narrow 450 320 0 0 0 0 1 0 Monitor: 5 [texttexture_enh] IBIS_stop3_Cabin DIN Narrow 450 320 0 0 0 0 1 0 Monitor: 6 [texttexture_enh] IBIS_stop4_Cabin DIN Narrow 450 320 0 0 0 0 1 0 Monitor: 7 [texttexture] Mtx_Linie DIN Narrow 300 160 0 255 216 0 Monitor: 8 [texttexture] Zielzeile1 DIN Narrow 400 200 0 255 216 0 Monitor: 9 [texttexture] Zielzeile2 DIN Narrow 400 200 0 255 216 0 Seitenmatrix Zeile 1 Fett 10 [texttexture] Mtx_fett_ZeileEins Font_Dick_Seite 928 64 0 255 134 0 Seitenmatrix Zeile 2 Fett 11 [texttexture] Mtx_fett_ZeileZwei Font_Dick_Seite 928 64 0 255 134 0 Seitenmatrix Zeile 1 Schmal 12 [texttexture] Mtx_schmal_ZeileEins Font_Duenn_Seite 928 64 0 255 134 0 Kilometerzähler 13 [texttexture] cp_odometer_digital DIN Narrow 160 170 0 24 81 23 Seitenmatrix Zeile 2 Schmal 14 [texttexture] Mtx_schmal_ZeileZwei Font_Duenn_Seite 928 64 0 255 134 0 Seitenmatrix Linie 15 [texttexture] Mtx_Linie Font_Linie_Seite 224 128 0 255 134 0 Seitenmatrix Einzeilig 16 [texttexture] Mtx_Seite_einzeilig Font_Dick 928 128 0 255 134 0 ibox verspätung 17 [texttexture] ibox_delay DIN 120 45 0 255 255 255 ibox 18 [texttexture] ibox_Zahleingabe DIN 100 45 0 0 0 0 ibox 19 [texttexture_enh] ibox_hstverlauf DIN 550 600 0 0 0 0 1 0 ibox 20 [texttexture_enh] ibox_selectedticket DIN 600 45 0 0 0 0 1 0 ibox 21 [texttexture_enh] ibox_ticketpreis DIN 100 45 0 0 0 0 1 0 Kilometerzähler 22 [texttexture] cp_odometer_digital Kilomzaehl 165 170 0 0 81 44 Nummer schwarz: 23 [texttexture] number DIN 256 128 0 0 0 0 Fahrtenschreiber 24 [texttexture] cp_fahrtenschreiber Kilomzaehl 300 150 0 24 81 23 25 [texttexture_enh] cockpit_Aussentemp VDV_Schrift 120 63 0 0 0 0 1 0 26 [texttexture_enh] cockpit_Aussentemp VDV_Schrift 120 63 0 0 194 11 1 0 ibox verlauf weiß 27 [texttexture_enh] ibox_hstverlauf DIN 550 600 0 255 255 255 1 0 Front Linie 28 [texttexture_enh] Mtx_Linie Font_Linie 368 192 0 255 134 0 1 0 Frontmatrix Zeile 1 Fett 29 [texttexture] Mtx_fett_ZeileEins_FRONT Font_Dick 1200 96 0 255 134 0 Frontmatrix Zeile 2 Fett 30 [texttexture] Mtx_fett_ZeileZwei_FRONT Font_Dick 1200 96 0 255 134 0 Frontmatrix Zeile 1 Schmal 31 [texttexture] Mtx_schmal_ZeileEins_FRONT Font_Duenn 1200 96 0 255 134 0 Frontmatrix Zeile 2 Schmal 32 [texttexture] Mtx_schmal_ZeileZwei_FRONT Font_Duenn 1200 96 0 255 134 0 Frontmatrix einzeilig 33 [texttexture] Mtx_Front Font_Mittel 1200 192 0 255 134 0 ibox 34 [texttexture_enh] ibox_RouteAbfahrt DIN 120 40 0 0 0 0 1 0 ibox 35 [texttexture_enh] ibox_RouteLinie DIN 180 40 0 0 0 0 1 0 ibox 36 [texttexture_enh] ibox_RouteRoute DIN 180 40 0 0 0 0 1 0 ibox 37 [texttexture_enh] ibox_RouteVonNach DIN 519 154 0 0 0 0 1 0 ibox verspätung weiss 38 [texttexture] ibox_delay DIN 120 45 0 0 0 0 ibox Statuszeile links 39 [texttexture_enh] ibox_StatuszeileLinks DIN 779 115 0 255 255 255 1 0 ibox Statuszeile mitte 40 [texttexture_enh] ibox_StatuszeileMitte DIN 519 115 0 255 255 255 1 0 ibox Statuszeile rechts 41 [texttexture_enh] ibox_StatuszeileRechts DIN 519 115 0 255 255 255 2 0 Frontmatrix ohne LinienNr 42 [texttexture] Mtx_Front_ohne_NR Font_Mittel 1568 192 0 255 134 0 Mtx_Front_Fett_Eins_OhneNr.bmp 43 [texttexture] Mtx_Front_Fett_Eins_OhneNr Font_Dick 1568 96 0 255 134 0 Mtx_Front_Fett_Zwei_OhneNr.bmp 44 [texttexture] Mtx_Front_Fett_Zwei_OhneNr Font_Dick 1568 96 0 255 134 0 Mtx_Front_Schmal_Eins_OhneNr.bmp 45 [texttexture] Mtx_Front_Schmal_Eins_OhneNr Font_Duenn 1568 96 0 255 134 0 Mtx_Front_Schmal_Zwei_OhneNr.bmp 46 [texttexture] Mtx_Front_Schmal_Zwei_OhneNr Font_Duenn 1568 96 0 255 134 0 RBL-Tablet Kursnummer: 47 [texttexture] RBL_Kursnr HB76_EVENDPC2_Arial 130 36 0 255 255 255 48 [texttexture_enh] RBL_Haltestellen HB76_EVENDPC2_Arial 400 128 0 255 255 255 1 0 49 [texttexture] RBL_Versp HB76_EVENDPC2_Arial 130 36 0 255 255 255 50 [texttexture] RBL_DatumUhrzeit HB76_EVENDPC2_Arial 320 36 0 255 255 255 ######################################## [LOD] 0.07 ######################################## ######################################## Wagenkasten ######################################## [mesh] Klima.o3d [visible] keineKlima 0 [illumination_interior] -1 -1 -1 -1 ################################## Rauchsystem ################################## [smoke] -1.248 -4.455 0.339 -1 -0.7 0 auspuff_vel 0.2 auspuff_freq auspuff_leben 0.95 -0.2 0.5 3 auspuff_alpha 10 0.66 0.66 0.8 Kochendes Kühlwasser [smoke] 0.5 -5.8 0.45 0 -1 0 2 0.2 engine_kuehlwasser_freq 3 0.95 -0.2 1 3 0.3 10 1 1 1 ===================================================== Regeneffekte an den Rädern: ===================================================== [smoke] 0.909 -2.516 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] -0.909 -2.516 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] 1.067 3.295 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.5 3 1 10 0.9 0.9 0.9 [smoke] -1.067 3.295 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.5 3 1 10 0.9 0.9 0.9 ################################## [mesh] Bestuhlung.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl_change] Innenraum1.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum1_LM.bmp ################################## [mesh] Aufkleber.o3d [viewpoint] 3 [texture] Aufkleber.dds [matl] Aufkleber.dds 0 [matl_alpha] 1 ################################## [mesh] Entwerter.o3d [viewpoint] 3 ################################## [mesh] Gestaenge.o3d [viewpoint] 3 [matl_change] Innenraum1.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum1_LM.bmp ################################## [mesh] Leuchtband.o3d [viewpoint] 3 [visible] lights_beleuchtung_unterdeckhalb 1 [matl_change] Innenraum1.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum1_LM2.bmp [matl_nightmap] Innenraum1_NM2.bmp ################################## [mesh] Innen_KI.o3d [viewpoint] 4 ---------------------- [matl_change] Innenraum_KI.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum_KI_LM.dds ################################## [mesh] Innen_KI2.o3d [viewpoint] 4 ---------------------- [matl_change] Innenraum_KI.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum_KI_LM.dds ################################## [mesh] Citaro.o3d [viewpoint] 3 ---------------------- [matl_change] Innenraum1.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum1_LM.bmp [matl_nightmap] Innenraum1_NM.bmp --------------------- [matl_change] Innenraum2.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum2_LM.bmp --------------------- [matl_change] Innenraum4.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum4_LM.bmp --------------------- [matl_change] Innenraum5.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innenraum5_LM.bmp --------------------- [matl_change] Innenraum7.dds 0 lights_fahrerlicht [matl_item] [matl_lightmap] Innenraum7_LM.bmp --------------------- [matl_change] Boden.dds 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Boden_LM.dds --------------------- [matl] textfeld3.bmp 0 [useTextTexture] 23 [matl_alpha] 1 --------------------- [matl] textfeld.bmp 0 [useTextTexture] 24 [matl_alpha] 1 ################################## [mesh] Aussenhaut.o3d [illumination_interior] -1 -1 -1 -1 --------------------- [matl] Aussen1.tga 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] SD80_bump.bmp 0.05 [matl_alpha] 1 --------------------- [matl] LE_Aufbau.tga 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] SD80_bump.bmp 0.05 [matl_alpha] 1 --------------------- [mesh] Dreck.o3d [viewpoint] 3 [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ################################## Positionslichter Rechts ################################## [light_enh_2] 1.268 4.025 0.504 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.268 1.039 0.526 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.268 -1.813 0.501 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.268 -3.231 0.503 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.268 -5.731 0.748 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht2.bmp ################################## Positionslichter Links ################################## [light_enh_2] -1.267 4.002 0.499 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.267 1.145 0.522 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.267 -1.829 0.489 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.267 -3.215 0.494 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.267 -5.718 0.765 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht2.bmp ################################## Scheinwerfer ################################## +++++++++++++++++++++++++++++++++++ Fernlicht: +++++++++++++++++++++++++++++++++++ [spotlight] 0.2 6.1 0.61 0 1 -0.3 233 233 255 500 30 70 +++++++++++++++++++++++++++++++++++ Abblendlicht: +++++++++++++++++++++++++++++++++++ [spotlight] 0.2 6.1 0.651 0 1 -0.3 255 255 233 100 30 70 +++++++++++++++++++++++++++++++++++ Nebelscheinwerfer: +++++++++++++++++++++++++++++++++++ [spotlight] 1.2 6.1 0.61 0 1 -0.3 233 233 255 1000 30 70 +++++++++++++++++++++++++++++++++++ Fernlicht: +++++++++++++++++++++++++++++++++++ [light_enh_2] 0.958 5.971 0.664 0 1 0 0 0 1 0 0 200 200 255 0.4 50 150 lights_fern 2.5 0.1 1 0.1 0.1 Fernlicht.bmp [light_enh_2] -0.943 5.971 0.670 0 1 0 0 0 1 0 0 200 200 255 0.4 50 150 lights_fern 3.0 0.1 1 1 0.1 fernlicht.bmp ----------------------------- Abblendlicht: [light_enh_2] 0.958 5.971 0.664 0 1 0 0 0 1 0 0 200 200 255 0.3 50 190 lights_abbl_bulb_1 1.5 0.15 1 1 0.1 fernlicht.bmp [light_enh_2] -0.943 5.971 0.670 0 1 0 0 0 1 0 0 200 200 255 0.3 50 190 lights_abbl_bulb_2 1.5 0.15 1 1 0.1 fernlicht.bmp --------------------- Standlicht: [light_enh_2] 0.958 5.971 0.664 0 1 0 0 0 1 0 0 200 200 255 0.4 150 190 lights_stand 0.3 0.15 1 0 0.03 fernlicht.bmp [light_enh_2] -0.943 5.971 0.670 0 1 0 0 0 1 0 0 200 200 255 0.3 150 190 lights_stand 0.4 0.15 1 0 0.03 fernlicht.bmp --------------------- Zusatzscheinwerfer: [light_enh_2] 0.932 5.977 0.442 0 1 0 0 0 1 0 0 200 200 255 0.15 150 190 lights_fern 1.5 0.15 1 1 0.1 fernlicht.bmp [light_enh_2] -0.915 5.979 0.445 0 1 0 0 0 1 0 0 200 200 255 0.15 150 190 lights_fern 1.5 0.15 1 1 0.1 fernlicht.bmp -------------------------- [light_enh_2] 0.923 5.893 2.903 0 1 0 0 0 1 0 0 200 200 255 0.08 50 150 lights_stand 2.5 0.1 1 0.1 0.1 Positionslicht.bmp [light_enh_2] -0.949 5.893 2.896 0 1 0 0 0 1 0 0 200 200 255 0.08 50 150 lights_stand 3.0 0.1 1 1 0.1 Positionslicht.bmp --------------------- Rückscheinw: [light_enh_2] -1.16 -5.92 1.137 0 -1 0 0 0 1 0 0 200 200 255 0.08 150 190 lights_rueckfahr 1.5 0.15 1 1 0.1 Positionslicht.bmp [light_enh_2] 1.16 -5.92 1.137 0 -1 0 0 0 1 0 0 200 200 255 0.08 150 190 lights_rueckfahr 1.5 0.1 1 1 0.1 Positionslicht.bmp +++++++++++++++++++++++++++++++++++ Tuerbeleuchtung: +++++++++++++++++++++++++++++++++++ [interiorlight] Tuerbeleuchtung1 0.8 220 211 220 1.00 4.85 2.10 [interiorlight] lights_beleuchtung_unterdeck 1.4 220 211 220 0.00 0.50 1.95 [interiorlight] lights_beleuchtung_unterdeck 1.4 220 211 220 0.00 -4.50 1.95 [interiorlight] lights_fahrerlicht 0.8 220 211 220 -0.50 4.85 2.10 [light_enh_2] 1.048 5.228 2.473 0 0 -1 0 0 1 1 1 200 200 255 0.06 50 150 Tuerbeleuchtung1 1.0 0.1 1 1 0.1 Fernlicht.bmp [light_enh_2] 1.048 4.537 2.473 0 0 -1 0 0 1 1 1 200 200 255 0.06 50 150 Tuerbeleuchtung1 1.0 0.1 1 1 0.1 Fernlicht.bmp +++++++++++++++++++++++++++++++++++ [light_enh_2] 1.048 0.227 2.473 0 0 -1 0 0 1 1 1 200 200 255 0.06 50 150 Tuerbeleuchtung2 1.0 0.1 1 1 0.1 Fernlicht.bmp [light_enh_2] 1.048 -0.470 2.473 0 0 -1 0 0 1 1 1 200 200 255 0.06 50 150 Tuerbeleuchtung2 1.0 0.1 1 1 0.1 Fernlicht.bmp ######################################## Blinker ######################################## [mesh] Blinker_links.o3d [illumination_interior] 0 1 2 3 [matl] Lichter_aus.dds 0 [matl_alpha] 2 [matl_change] Lichter_aus.dds 0 lights_blinker_l [matl_item] [matl_nightmap] Lichter_LM.dds -------------------------- [mesh] Blinker_rechts.o3d [matl] Lichter_aus.dds 0 [matl_alpha] 2 [matl_change] Lichter_aus.dds 0 lights_blinker_r [matl_item] [matl_nightmap] Lichter_LM.dds ######################################## Fahrtlicht ######################################## [mesh] Fahrtlicht.o3d [matl] Lichter_aus.dds 0 [matl_alpha] 2 [matl_change] Lichter_aus.dds 0 lights_stand [matl_item] [matl_nightmap] Lichter_LM.dds ######################################## Bremslicht ######################################## [mesh] Bremslicht.o3d [matl] Lichter_aus.dds 0 [matl_alpha] 2 [matl_change] Lichter_aus.dds 0 lights_brems [matl_item] [matl_nightmap] Lichter_LM.dds ################################## [mesh] Vergl_Sch.o3d --------------------- [matl] Aussen1.tga 0 [matl_envmap] envmap.bmp 0.5 [matl_bumpmap] SD80_bump.bmp 0.3 [matl_alpha] 2 ######################################## Spiegel ######################################## [mesh] Spiegel.o3d ######################################## Rampe ######################################## [mesh] Rampe.o3d [viewpoint] 3 [mouseevent] RRampe [newanim] origin_from_mesh anim_rot RRampe_pos -0.99 ######################################## Haltewunschtaster ######################################## [mesh] Haltetaster.o3d [viewpoint] 3 [mouseevent] door_haltewunsch ######################################## Dachluken ######################################## [mesh] Dachluke1.o3d --- [newanim] origin_from_mesh anim_rot cp_dachluke_1_rot -2 maxspeed 1 --- [newanim] origin_rot_y 90 anim_trans cp_dachluke_1_pos 0.04 maxspeed 0.01 -------------------- [mesh] Dachluke2.o3d --- [newanim] origin_from_mesh anim_rot cp_dachluke_2_rot -2 maxspeed 1 --- [newanim] origin_rot_y 90 anim_trans cp_dachluke_2_pos 0.04 maxspeed 0.01 ######################################## Haltewunschlampe ######################################## [mesh] haelt.o3d [viewpoint] 3 [visible] cp_VDVdisplay_Haltewunsch 1 ######################################## Monitor ######################################## [mesh] Monitor_Kasten.o3d ------------------------------------------ [mesh] Monitor.o3d [visible] elec_busbar_main 1 [viewpoint] 3 ------------------------------------------ [matl] textfeld.bmp 0 [matl_alpha] 2 [useTextTexture] 7 ------------------------------------------ [matl] textfeld2.bmp 0 [matl_alpha] 2 [useTextTexture] 8 ------------------------------------------ [matl] textfeld3.bmp 0 [matl_alpha] 2 [useTextTexture] 9 ------------------------------------------ [matl] textfeld4.bmp 0 [matl_alpha] 2 [useTextTexture] 6 ------------------------------------------ [matl] textfeld5.bmp 0 [matl_alpha] 2 [useTextTexture] 5 ------------------------------------------ [matl] textfeld6.bmp 0 [matl_alpha] 2 [useTextTexture] 4 ------------------------------------------ [matl] textfeld7.bmp 0 [matl_alpha] 2 [useTextTexture] 3 ################################ Fahrertür ################################ [mesh] Fahrertuer.o3d [viewpoint] 3 [mesh_ident] zahltisch [mouseevent] cp_Fahrertuer [newanim] origin_trans 0.283 5.325 0.621 anim_rot cp_fahrertuer_pos 70 origin_rot_y -90 ################################ Fahrerklappe ################################ [mesh] Frontklappe.o3d [mouseevent] external_KlappeTuer [newanim] origin_trans 1.058 5.960 0.811 anim_rot klappePos 85 origin_rot_y -90 ------------ [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------ [mesh] Oeffner_aussen.o3d [mouseevent] bus_doorfront0_external ######################################## Rollo ######################################## [mesh] Rollo.o3d [viewpoint] 3 [mouseevent] cp_rollo [mesh_ident] Rollo [newanim] origin_from_mesh anim_trans cp_rollo_pos 0.70 ######################################## [mesh] Rollo2.o3d [viewpoint] 3 [mouseevent] cp_rollo2 [mesh_ident] Rollo2 [newanim] origin_from_mesh anim_trans cp_rollo2_pos 0.80 ######################################## Klimaregler ######################################## [mesh] dash/Feststell.o3d [viewpoint] 3 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw -80 delay 10 maxspeed 360 --------------------- [mesh] dash/Rot_Temp.o3d [viewpoint] 3 [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh anim_rot cockpit_heizregler_temp 270 maxspeed 200 --------------------------------- [mesh] dash/Rot_Int.o3d [viewpoint] 3 [mouseevent] cp_heizregler_bug [newanim] origin_from_mesh anim_rot cockpit_heizregler_bug 270 maxspeed 200 --------------------------------- [mesh] dash/Rot_Art.o3d [viewpoint] 3 [mouseevent] cp_heizregler_umluft [newanim] origin_from_mesh anim_rot cockpit_heizregler_umluft 270 maxspeed 200 ######################################################## Fahrplan ######################################################## [mesh] dash/Fahrplan.o3d [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [visible] schedule_active 1 ---- [mesh] dash/Fahrplanhalter.o3d [viewpoint] 3 ######################### Fahrplanbuch ######################### [mesh] Buch_1.o3d [viewpoint] 3 [mouseevent] Fahrplanbuch [visible] Fahrplanbuch 0 --------------- [mesh] Buch_2.o3d [animparent] zahltisch [viewpoint] 3 [mouseevent] Fahrplanbuch [visible] Fahrplanbuch 1 ######################### Fahrerplatz (VDV) ######################### [mesh] dash\Fahrerplatz.o3d [viewpoint] 3 [mouseevent] cp_fahrerplatz [mesh_ident] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl [newanim] origin_from_mesh origin_rot_y 90 anim_trans cp_fahrerplatzx_pos 0.06 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_fahrerplatzy_pos 0.06 -------------------- [newanim] origin_from_mesh origin_rot_x 90 anim_trans cp_fahrerplatzz_pos -0.015 -------------------- [matl] textfeld7.bmp 0 [matl_alpha] 2 [useTextTexture] 22 ############################## Lenkradhebel für Blinker und Wischer ############################## [mesh] dash/Blinkerhebel.o3d [viewpoint] 3 [mesh_ident] Blinkerhebel [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cockpit_blinkerhebel -15 [newanim] origin_from_mesh anim_rot cockpit_fernlichthebel 10 -------------------------------- [mesh] dash/Wischerdreh.o3d [viewpoint] 3 [animparent] Blinkerhebel [newanim] origin_from_mesh anim_rot cockpit_wischer_drehschalter 90 [mouseevent] cp_wiper_turnswitch ################################ [mesh] dash\Tachonadel.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl [newanim] origin_from_mesh anim_rot cockpit_tachowinkel 0.97 delay 12 maxspeed 360 origin_rot_z 90 ################################ [mesh] dash/Tuer1.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds cp_Taster_door0 1 [matl_change] VDV_Cockpit.png 0 cp_Taster_door0 [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds [mouseevent] bus_doorfront0 [newanim] origin_from_mesh anim_trans cockpit_tuertaster1 -0.1 origin_rot_y 90 ----------------------- [mesh] dash/Tuer2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds cp_Taster_door1 1 [matl_change] VDV_Cockpit.png 0 cp_Taster_door1 [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds [mouseevent] bus_doorfront0 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh anim_trans cockpit_tuertaster2 -0.1 origin_rot_y 90 ######################################################## Heizung ######################################################## Umluft, bzw. keine Außenluft: [mesh] dash/Heiz_2.o3d [mouseevent] taster_heiz_Smog [matl] Innenraum7.bmp 0 [matl_change] Innenraum7.bmp 0 cp_taster_heiz_Smog [matl_item] [matl_nightmap] Innenraum7_LM.bmp -------------------- Heizung an (auf Sollwert hochheizen): [mesh] dash/Heiz_3.o3d [mouseevent] Automatikmodus [matl] Innenraum7.bmp 0 [matl_change] Innenraum7.bmp 0 Temp_Regelung [matl_item] [matl_nightmap] Innenraum7_LM.bmp -------------------- Zusatzheizung: [mesh] dash/Heiz_5.o3d [newanim] origin_from_mesh anim_trans cp_taster_standheizung -0.001 [mouseevent] taster_standheizung [matl] Innenraum7.bmp 0 [matl_change] Innenraum7.bmp 0 cp_taster_standheizung_target [matl_item] [matl_nightmap] Innenraum7_LM.bmp ######################################################## Kippschalter ######################################################## [mesh] dash\S1.o3d [viewpoint] 3 [mouseevent] VDV_Infotaste [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot VDV_Infotaste 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S2.o3d [viewpoint] 3 [mouseevent] bus_20h-switch [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot door_20h_sw -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S31.o3d [viewpoint] 3 [mouseevent] cp_kneeling_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_kneeling_sw -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S32.o3d [viewpoint] 3 [mouseevent] cp_kneeling_hoch_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_kneeling_sw -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S4.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw01_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw01 -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S51.o3d [viewpoint] 3 [mouseevent] schulbusblinker [mesh_ident] Schulwarn [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_taster_schulbusblink 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S52.o3d [viewpoint] 3 [mouseevent] schulbusblinker_Cancel [animparent] Schulwarn [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S61.o3d [viewpoint] 3 [mouseevent] tuerfluegelsperre_rechts [mesh_ident] Tuersperre [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot fluegelsperre_switch 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S62.o3d [viewpoint] 3 [mouseevent] tuerfluegelsperre_links [animparent] Tuersperre [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S7.o3d [viewpoint] 3 [mouseevent] cp_licht_unterdeck_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_licht_unterdeck_sw 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S8.o3d [viewpoint] 3 [mouseevent] cp_fahrerlicht_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S9.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw02_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw02 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S10.o3d [viewpoint] 3 [mouseevent] blinker_warn_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_taster_warnblinker -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_warnblinkgeber 1 ---------------------------- [mesh] dash\S11.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw03_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw03 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S12.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw04_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw04 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S13.o3d [viewpoint] 3 [mouseevent] cp_VDV_los_toggle [newanim] origin_from_mesh anim_rot cp_VDV_los 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S14.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw05_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw05 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S151.o3d [viewpoint] 3 [mouseevent] Lufttauscher_manuell [newanim] origin_from_mesh anim_rot Lufttauscher_Schalter -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S152.o3d [viewpoint] 3 [mouseevent] Lufttauscher_auto [newanim] origin_from_mesh anim_rot Lufttauscher_Schalter -10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S161.o3d [viewpoint] 3 [mesh_ident] Dachlukenschalter [mouseevent] cp_dachluke_auf [newanim] origin_from_mesh anim_rot cp_Dachluke_auf -10 origin_rot_z 90 [newanim] origin_from_mesh anim_rot cp_Dachluke_zu 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S162.o3d [viewpoint] 3 [mouseevent] cp_dachluke_zu [animparent] Dachlukenschalter [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S17.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw07_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw07 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S18.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw08_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw08 10 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\S19.o3d [viewpoint] 3 [mouseevent] cp_batterietrennschalter_toggle [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\Fenster_runter.o3d [viewpoint] 3 [mesh_ident] Fenstertaster [mouseevent] cp_fahrerfenster_up [newanim] origin_from_mesh anim_rot cp_fahrerfenster_up 5 origin_rot_z 90 [newanim] origin_from_mesh anim_rot cp_fahrerfenster_down -5 origin_rot_z 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ---------------------------- [mesh] dash\Fenster_hoch.o3d [viewpoint] 3 [animparent] Fenstertaster [mouseevent] cp_fahrerfenster_down [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 ######################################################## VDV Monitor ######################################################## [mesh] dash\VDV_Monitor.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 0 -------------------------------- [mesh] dash\VDV_Monitor.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 1 -------------------------------- [mesh] dash\VDV_Monitor2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 2 -------------------------------- [mesh] dash\VDV_Monitor3.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 3 -------------------------------- [mesh] dash\VDV_Monitor4.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 4 -------------------------------- [mesh] dash\VDV_Thermo.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] Textfeld.bmp 0 [useTextTexture] 25 [matl_alpha] 2 [visible] cp_VDVdisplay_Temperaturen 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\VDV_Thermo.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] Textfeld.bmp 0 [useTextTexture] 26 [matl_alpha] 2 [visible] cp_VDVdisplay_Temperaturen 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\VDV_gebr.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_hstbrake 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_ngebr.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_hstbrake 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_Spiegelh.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Spiegelheizung 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T11auf.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door01 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T12auf.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door02 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T11zu.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door01 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T12zu.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door02 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T11gesp.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door01gesp 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T12gesp.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door02gesp 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T2auf.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door1 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_T2zu.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door1 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_Rampeauf.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Rampe 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_Rampezu.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Rampe 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_haelt.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Haltewunsch 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_Dachluke.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Dachluke 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_Tank.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Tankleer 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_kneel.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_kneeling 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_kneelunten.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_kneeling 2 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_P.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_brake 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_R.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Retarder 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 -------------------------------- [mesh] dash\VDV_Fzg.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 1 [matl] VDV_Symbol.tga 0 [matl_alpha] 2 ######################################################## Tankanzeige ######################################################## [mesh] dash\Tank1.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 9 -------------------------------- [mesh] dash\Tank2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 8 -------------------------------- [mesh] dash\Tank3.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 7 -------------------------------- [mesh] dash\Tank4.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 6 -------------------------------- [mesh] dash\Tank5.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 5 -------------------------------- [mesh] dash\Tank6.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 4 -------------------------------- [mesh] dash\Tank7.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 3 -------------------------------- [mesh] dash\Tank8.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 2 -------------------------------- [mesh] dash\Tank9.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 1 -------------------------------- [mesh] dash\Tank10.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Tankinfo 0 ######################################################## Motortemp ######################################################## [mesh] dash\MTemp2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 7 -------------------------------- [mesh] dash\MTemp4.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 6 -------------------------------- [mesh] dash\MTemp6.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 5 -------------------------------- [mesh] dash\MTemp8.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 4 -------------------------------- [mesh] dash\MTemp10.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 3 -------------------------------- [mesh] dash\MTemp12.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 2 -------------------------------- [mesh] dash\MTemp14.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 1 -------------------------------- [mesh] dash\MTemp16.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_MotTempinfo 0 ######################################################## Druckkreise ######################################################## [mesh] dash\Druck1_2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis1 5 -------------------------------- [mesh] dash\Druck1_4.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis1 4 -------------------------------- [mesh] dash\Druck1_6.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis1 3 -------------------------------- [mesh] dash\Druck1_8.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis1 2 -------------------------------- [mesh] dash\Druck1_10.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis1 1 -------------------------------- [mesh] dash\Druck1_12.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis1 0 -------------------------------- [mesh] dash\Druck2_2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis2 5 -------------------------------- [mesh] dash\Druck2_4.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis2 4 -------------------------------- [mesh] dash\Druck2_6.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis2 3 -------------------------------- [mesh] dash\Druck2_8.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis2 2 -------------------------------- [mesh] dash\Druck2_10.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis2 1 -------------------------------- [mesh] dash\Druck2_12.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Druckkreis2 0 ######################################################## Oeldruck ######################################################## [mesh] dash\Oeldr_6.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Oeldruckinfo 0 -------------------------------- [mesh] dash\Oeldr_5.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Oeldruckinfo 1 -------------------------------- [mesh] dash\Oeldr_4.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Oeldruckinfo 2 -------------------------------- [mesh] dash\Oeldr_3.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Oeldruckinfo 3 -------------------------------- [mesh] dash\Oeldr_2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Oeldruckinfo 4 -------------------------------- [mesh] dash\Oeldr_1.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV_Symbol.tga 0 [matl_alpha] 2 [visible] cp_Oeldruckinfo 5 ######################################################## Leuchtmelder ######################################################## [mesh] dash\L1.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 cockpit_light_masterfailure [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L2.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 cockpit_light_kneeling_failure [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L3.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 lights_blinkgeber [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L4.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 lights_fern [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L5.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 cockpit_light_feststellbremse [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L6.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 cp_licht_nebelschw_sw [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L7.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 cp_VDVdisplay_Haltewunsch [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L8.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 bremse_ABS_eingriff [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ------------------------------------------ [mesh] dash\L9.o3d [animparent] fahrerplatz ------------------------------------------ [mesh] dash\L10.o3d [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_change] VDV_Cockpit.png 0 cockpit_light_masterfailure [matl_item] [matl_nightmap] VDV_Cockpit_LM.dds ######################################################## Drehschalter Licht ######################################################## [mesh] dash\Drehschalter.o3d [viewpoint] 3 [mouseevent] cp_schluessel_mov [animparent] fahrerplatz [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds lights_abbl 1 [newanim] origin_from_mesh origin_rot_y 90 origin_rot_z 90 anim_rot cp_schluessel_rot 50 ######################################################## Gangwahltaster ######################################################## [mesh] dash/D.o3d [mouseevent] automatic_D [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gang3 -0.6 origin_rot_y 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds cockpit_gang3 1 ----------------------------- [mesh] dash/N.o3d [mouseevent] automatic_N [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gangN -0.6 origin_rot_y 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds cockpit_gangN 1 ----------------------------- [mesh] dash/R.o3d [mouseevent] automatic_R [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gangR -0.6 origin_rot_y 90 [matl] VDV_Cockpit.png 0 [matl_lightmap] VDV_Cockpit_LM.dds cockpit_gangR 1 ######################### Lenkrad ######################### [mesh] dash/Lenkrad.o3d [animparent] fahrerplatz [newanim] origin_trans -0.630 5.475 1.325 anim_rot Axle_Steering_0_L 1680 origin_rot_y 90 origin_rot_z 23.22 [visible] cp_lenkrad_visible 1 [viewpoint] 3 ------------------------ [mesh] dash/Lenkradsaeule.o3d [viewpoint] 3 [mouseevent] cp_lenkrad_toggle [animparent] fahrerplatz [mesh] dash/Lenkradsaeule2.o3d [viewpoint] 3 ######################################## RBL-Tablet ######################################## [mesh] RBL-Tablet\Kasten.o3d [illumination_interior] 1 1 1 1 [matl] Screen_leer.bmp 0 [matl_freetex] Screen_leer.bmp RBL_Displaytausch [matl_lightmap] RBL-Tablet-Screen_LM.bmp RBL_power [matl_change] RBL-Tablet.bmp 0 RBL_power [matl_item] [matl_nightmap] RBL-Tablet_LM.bmp RBL_power [mesh] RBL-Tablet\Textfeld_DatumUhrzeit.o3d [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 23 [matl_lightmap] RBL-Tablet-Screen_LM.bmp RBL_power [mesh] RBL-Tablet\Textfeld_Hst.o3d [visible] RBL_Menue 0 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 21 [matl_lightmap] RBL-Tablet-Screen_LM.bmp RBL_power [mesh] RBL-Tablet\Textfeld_Kursnr.o3d [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 20 [matl_lightmap] RBL-Tablet-Screen_LM.bmp RBL_power [visible] Kursnr_eing 0 [mesh] RBL-Tablet\Textfeld_Kursnr_Eingabe.o3d [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 20 [matl_lightmap] RBL-Tablet-Screen_LM.bmp RBL_power [visible] Kursnr_eing 1 [mesh] RBL-Tablet\Textfeld_Versp.o3d [visible] RBL_Menue 0 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 22 [matl_lightmap] RBL-Tablet-Screen_LM.bmp RBL_power [mesh] RBL-Tablet\CP_0.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_0 [mesh] RBL-Tablet\CP_1.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_1 [mesh] RBL-Tablet\CP_2.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_2 [mesh] RBL-Tablet\CP_3.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_3 [mesh] RBL-Tablet\CP_4.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_4 [mesh] RBL-Tablet\CP_5.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_5 [mesh] RBL-Tablet\CP_6.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_6 [mesh] RBL-Tablet\CP_7.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_7 [mesh] RBL-Tablet\CP_8.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_8 [mesh] RBL-Tablet\CP_9.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_9 [mesh] RBL-Tablet\CP_OK_Meld.o3d [visible] OK_Meld 1 [mouseevent] RBL_OK [mesh] RBL-Tablet\CP_OK.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_OK [mesh] RBL-Tablet\CP_Power.o3d [mouseevent] RBL_power [mesh] RBL-Tablet\CP_Menue.o3d [mouseevent] RBL_Menue [mesh] RBL-Tablet\CP_Rueck.o3d [visible] RBL_Tastenfeld 1 [mouseevent] RBL_Rueck ######################################## ibox ######################################## [mesh] ibox/ibox_body.o3d [viewpoint] 3 [mesh] ibox/ibox_karte.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_trans ibox_kartegesteckt 0.03 [mouseevent] ibox_karte [mesh] ibox/ibox_mod0.o3d [viewpoint] 3 [visible] ibox_modus 0 [mesh] ibox/ibox_mod1.o3d [viewpoint] 3 [visible] ibox_modus 1 [mesh] ibox/ibox_mod2.o3d [viewpoint] 3 [visible] ibox_modus 2 [mesh] ibox/ibox_mod3.o3d [viewpoint] 3 [visible] ibox_modus 3 [mesh] ibox/ibox_mod5.o3d [viewpoint] 3 [visible] ibox_modus 5 [mesh] ibox/ibox_mod6.o3d [viewpoint] 3 [visible] ibox_modus 6 [mesh] ibox/ibox_mod7.o3d [viewpoint] 3 [visible] ibox_modus 7 [mesh] ibox/ibox_mod8.o3d [viewpoint] 3 [visible] ibox_modus 8 [mesh] ibox/ibox_mod9.o3d [viewpoint] 3 [visible] ibox_modus 9 [mesh] ibox/ibox_mod10.o3d [viewpoint] 3 [visible] ibox_modus 10 [mesh] ibox/ibox_mod11.o3d [viewpoint] 3 [visible] ibox_modus 11 [mesh] ibox/ibox_mod12.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 1 [mouseevent] ibox_AbfahrtOK [visible] ibox_modus 12 [mesh] ibox/ibox_ticket.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot TicketPos -50 [mouseevent] ticketprinter_getticket [mesh] ibox/ibox_delay_green.o3d [viewpoint] 3 [visible] ibox_delaytype 0 [matl_noZwrite] [mesh] ibox/ibox_delay_red.o3d [viewpoint] 3 [visible] ibox_delaytype 1 [matl_noZwrite] [mesh] ibox/ibox_delay_white.o3d [viewpoint] 3 [visible] ibox_delaytype 2 [matl_noZwrite] [mesh] ibox/ibox_delay_blue.o3d [viewpoint] 3 [visible] ibox_delaytype 3 [matl_noZwrite] [mesh] ibox/ibox_text_StatusLinks.o3d [viewpoint] 3 [matl] text_vonNach.bmp 0 [useTextTexture] 39 [matl_alpha] 2 [matl_noZwrite] [mesh] ibox/ibox_text_StatusMitte.o3d [viewpoint] 3 [matl] text_vonNach.bmp 0 [useTextTexture] 40 [matl_alpha] 2 [matl_noZwrite] [mesh] ibox/ibox_text_StatusRechts.o3d [viewpoint] 3 [matl] text_vonNach.bmp 0 [useTextTexture] 41 [matl_alpha] 2 [matl_noZwrite] [mesh] ibox/ibox_text_1.o3d [viewpoint] 3 [matl] black.dds 0 [useTextTexture] 17 [matl_alpha] 2 [visible] ibox_delayweiss 0 [matl_noZwrite] [mesh] ibox/ibox_text_1.o3d [viewpoint] 3 [matl] black.dds 0 [useTextTexture] 38 [matl_alpha] 2 [visible] ibox_delayweiss 1 [matl_noZwrite] [mesh] ibox/ibox_text_2.o3d [viewpoint] 3 [matl] black.dds 0 [matl_alpha] 2 [useTextTexture] 18 [matl_noZwrite] [mesh] ibox/ibox_text_3.o3d [viewpoint] 3 [matl] black.dds 0 [matl_alpha] 2 [useTextTexture] 27 [matl_noZwrite] [mesh] ibox/ibox_text_3weiss.o3d [matl] black.dds 0 [matl_alpha] 2 [useTextTexture] 19 [matl_noZwrite] [mesh] ibox/ibox_text_4.o3d [viewpoint] 3 [matl] black.dds 0 [matl_alpha] 2 [useTextTexture] 20 [matl_noZwrite] [mesh] ibox/ibox_text_5.o3d [viewpoint] 3 [matl] black.dds 0 [matl_alpha] 2 [useTextTexture] 21 [matl_noZwrite] [mesh] ibox/ibox_text_Dep.o3d [viewpoint] 3 [matl] text_Dep.bmp 0 [matl_alpha] 2 [useTextTexture] 34 [matl_noZwrite] [mesh] ibox/ibox_text_Linie.o3d [viewpoint] 3 [matl] text_Linie.bmp 0 [matl_alpha] 2 [useTextTexture] 35 [matl_noZwrite] [mesh] ibox/ibox_text_Route.o3d [viewpoint] 3 [matl] text_Route.bmp 0 [matl_alpha] 2 [useTextTexture] 36 [matl_noZwrite] [mesh] ibox/ibox_text_vonNach.o3d [viewpoint] 3 [matl] text_vonNach.bmp 0 [matl_alpha] 2 [useTextTexture] 37 [matl_noZwrite] [mesh] ibox/ibox_brightness.o3d [viewpoint] 3 [matl] black.dds 0 [matl_alpha] 2 [alphascale] ibox_brightness [matl_noZwrite] ++++++++++ [mesh] ibox/ibox_ibox_taste_a1.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A1 [visible] vis_ibox_taste_A1 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a2.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A2 [visible] vis_ibox_taste_A2 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a3.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A3 [visible] vis_ibox_taste_A3 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a4.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A4 [visible] vis_ibox_taste_A4 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a5.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A5 [visible] vis_ibox_taste_A5 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a6.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A6 [visible] vis_ibox_taste_A6 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a7.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A7 [visible] vis_ibox_taste_A7 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a8.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A8 [visible] vis_ibox_taste_A8 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a9.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A9 [visible] vis_ibox_taste_A9 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_a10.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_A10 [visible] vis_ibox_taste_A10 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b1.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B1 [visible] vis_ibox_taste_B1 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b2.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B2 [visible] vis_ibox_taste_B2 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b3.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B3 [visible] vis_ibox_taste_B3 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b4.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B4 [visible] vis_ibox_taste_B4 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b5.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B5 [visible] vis_ibox_taste_B5 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b6.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B6 [visible] vis_ibox_taste_B6 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_b7.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_B7 [visible] vis_ibox_taste_B7 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c1.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] cp_microphone [visible] vis_ibox_taste_C1 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c2.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_C2 [visible] vis_ibox_taste_C2 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c3.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_C3 [visible] vis_ibox_taste_C3 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c4.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_C4 [visible] vis_ibox_taste_C4 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c5.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_C5 [visible] vis_ibox_taste_C5 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c6.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_C6 [visible] vis_ibox_taste_C6 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_c7.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_C7 [visible] vis_ibox_taste_C7 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d1.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D1 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d2.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D2 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d3.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D3 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d4.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D4 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d5.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D5 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d6.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D6 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d7.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D7 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d8.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D8 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d9.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D9 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d10.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D10 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d11.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D11 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_d12.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_D12 [visible] vis_ibox_taste_D 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_e1.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_E1 [visible] vis_ibox_taste_E1 1 ++++++++++ [mesh] ibox/ibox_ibox_taste_e2.o3d [viewpoint] 3 [matl] trans.dds 0 [matl_alpha] 2 [mouseevent] ibox_taste_E2 [visible] vis_ibox_taste_E2 1 ++++++++++++++++++++++++++++++ Untere Reihe [mesh] ibox\005.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] ibox\010.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] ibox\020.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] ibox\050.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] ibox\100.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] ibox\200.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_5_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_5_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- Obere Reihe [mesh] ibox\015.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] ibox\030.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] ibox\040.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] ibox\150.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] ibox\400.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] ibox\600.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_15_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_15_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- ######################################## Pedale ######################################## [mesh] Bremse.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot Brake -25 [mesh] Gas.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot throttle -22 ######################################## Verglasung(innen) ######################################## [mesh] Verglasung_innen.o3d [viewpoint] 3 ----------------------------------- [matl] Aussen1.tga 0 [matl_envmap] envmap.bmp 0.005 [matl_bumpmap] SD80_bump.bmp 0.15 [matl_alpha] 1 ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.005 [matl_alpha] 2 ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ######################################## ASEAG-Logo ######################################## [mesh] ASEAG.o3d [visible] ASEAG_Logos 0 [matl] ASEAG.tga 0 [matl_alpha] 1 [matl] Aussen1.tga 0 [matl_alpha] 1 ######################################## Tueren ######################################## [mesh] Tuer1.o3d [mesh_ident] Tuer1 [mouseevent] door0 ----------------------------------- [newanim] origin_trans 1.234 5.328 0 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 -172 ----------------------------------- [newanim] origin_trans 1.211 5.609 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 82 +++++++++++++++++++++++++++++++++++++++++++++ [mesh] Tuer2.o3d [mesh_ident] Tuer2 [mouseevent] door1 ----------------------------------- [newanim] origin_trans 1.234 4.461 1.205 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_1 -172 ----------------------------------- [newanim] origin_trans 1.211 4.180 1.205 origin_rot_x -90 origin_rot_y 90 origin_rot_z 90 anim_rot door_1 82 +++++++++++++++++++++++++++++++++++++++++++++ [mesh] Tuer3.o3d [mesh_ident] Tuer3 [mouseevent] door2 ----------------------------------- [newanim] origin_trans 1.234 0.300 0 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_2 -172 ----------------------------------- [newanim] origin_trans 1.211 0.581 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_2 82 +++++++++++++++++++++++++++++++++++++++++++++ [mesh] Tuer4.o3d [mesh_ident] Tuer4 [mouseevent] door3 ----------------------------------- [newanim] origin_trans 1.234 -0.522 1.205 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_3 -172 ----------------------------------- [newanim] origin_trans 1.211 -0.803 1.205 origin_rot_x -90 origin_rot_y 90 origin_rot_z 90 anim_rot door_3 82 ------------------------- Tuerverglasung(innen) ------------------------- [mesh] Tuer1_Glas_innen.o3d [matl] Aussen1.tga 0 [matl_alpha] 1 -------------------------- [animparent] Tuer1 [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------------------------------ [mesh] Tuer2_Glas_innen.o3d [matl] Aussen1.tga 0 [matl_alpha] 1 -------------------------- [animparent] Tuer2 [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------------------------------ [mesh] Tuer3_Glas_innen.o3d [animparent] Tuer3 [matl] Aussen1.tga 0 [matl_alpha] 1 -------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------------------------------ [mesh] Tuer4_Glas_innen.o3d [animparent] Tuer4 [matl] Aussen1.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ######################################## Türdetails ######################################## [mesh] TuerSt1.o3d [newanim] origin_trans 1.211 5.609 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 83 -------------------------------------- [mesh] TuerSt2.o3d [newanim] origin_trans 1.211 4.180 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_1 86 -------------------------------------- [mesh] TuerSt3.o3d [newanim] origin_trans 1.211 0.581 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_2 83 -------------------------------------- [mesh] TuerSt4.o3d [newanim] origin_trans 1.211 -0.803 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_3 86 ----------------------------------------------- [mesh] TuerGummi1.o3d [newanim] origin_trans 1.266 5.597 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 83 -------------------------------------- [mesh] TuerGummi2.o3d [newanim] origin_trans 1.266 4.206 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_1 86 ######################################## [mesh] Nothahn1.o3d [viewpoint] 3 [mouseevent] cp_doorEntriegelung_01 --------------------- [mesh] Nothahn2.o3d [viewpoint] 3 [mouseevent] cp_doorEntriegelung_23 ######################################## Verglasung ######################################## ------------------------- Trennscheiben ------------------------- [mesh] Trenns.o3d [viewpoint] 3 [matl] Trenns.tga 0 [matl_alpha] 2 ------------------------- [mesh] Trenns_Fahrerpl.o3d [visible] Trennscheibe 1 [matl] Trenns.tga 0 [matl_alpha] 2 ------------------------- [mesh] Trenns_Fahrerpl2.o3d [visible] Trennscheibe 0 [matl] Trenns.tga 0 [matl_alpha] 2 --------------------------------------- [mesh] Fahrerscheibe.o3d [viewpoint] 3 [visible] Trennscheibe 1 [animparent] zahltisch [matl] Fenster.tga 0 [matl_alpha] 2 [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.07 [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster(aussen) ######################################## [mesh] KlFenster1.o3d [viewpoint] 3 ------------------- [matl] Aussen1.tga 0 [matl_alpha] 1 ------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UR1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster_UR1 -23 ######################################## [mesh] KlFenster2.o3d [viewpoint] 3 ----------------------------- [matl] Aussen1.tga 0 [matl_alpha] 1 ---------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------ [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ------------------ [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mouseevent] cp_klappfenster_UR2 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster_UR2 -23 ######################################## [mesh] KlFenster3.o3d [viewpoint] 3 ----------------------------- [matl] Aussen1.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UL1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster_UL1 -23 ######################################## [mesh] KlFenster4.o3d [viewpoint] 3 ----------------------------- [matl] Aussen1.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [mouseevent] cp_klappfenster_UL2 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster_UL2 -23 ######################################## Verglasung(aussen) ######################################## [mesh] Verglasung.o3d [viewpoint] 3 ----------------------------------- [matl] Aussen1.tga 0 [matl_envmap] envmap.bmp 0.005 [matl_bumpmap] SD80_bump.bmp 0.15 [matl_alpha] 1 ----------------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.005 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------------------- Tuerverglasung(aussen) ------------------------- [mesh] Tuer1_Glas.o3d [animparent] Tuer1 [matl] Aussen1.tga 0 [matl_alpha] 1 -------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ##################################### [mesh] Tuer2_Glas.o3d [animparent] Tuer2 [matl] Aussen1.tga 0 [matl_alpha] 1 -------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ##################################### [mesh] Tuer3_Glas.o3d [animparent] Tuer3 [matl] Aussen1.tga 0 [matl_alpha] 1 -------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ##################################### [mesh] Tuer4_Glas.o3d [animparent] Tuer4 [matl] Aussen1.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------------------- Fahrerfenster ------------------------- [mesh] Fahrerfenster.o3d [newanim] origin_from_mesh anim_trans cp_fahrerfenster_pos 0.038 [matl] Aussen1.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 1 [matl_noZwrite] ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 1 [matl_noZwrite] ######################################## Scheibenwischer ######################################## [mesh] Scheibwi_r.o3d [mesh_ident] Scheibwi_r [newanim] origin_from_mesh anim_rot wiperpos_2 86 [matl] Aussen1.tga 0 [matl_alpha] 1 ---------- [mesh] Wasser_r.o3d [animparent] Scheibwi_r [matl] Aussen1.tga 0 [matl_alpha] 1 [visible] wiper_wash 1 ++++++++++++++++++++++++++++++ [mesh] Scheibwi_l.o3d [mesh_ident] Scheibwi_l [newanim] origin_from_mesh anim_rot wiperpos_1 92 [matl] Aussen1.tga 0 [matl_alpha] 1 ---------- [mesh] Wasser_l.o3d [animparent] Scheibwi_l [matl] Aussen1.tga 0 [matl_alpha] 1 [visible] wiper_wash 1 ######################################## Frontscheibe ######################################## [mesh] Frontscheibe.o3d [viewpoint] 3 ------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness ----------------------------- [matl] regen.tga 2 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness ----------------------------------- [matl] Dreck.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] Dreck.tga 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] ######################################## Verglasung LOD ######################################## [mesh] Vergl_LOD.o3d [viewpoint] 4 ------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------------- [matl] Aussen1.tga 0 [matl_envmap] envmap.bmp 0.005 [matl_bumpmap] SD80_bump.bmp 0.15 [matl_alpha] 1 ######################################## [mesh] Kennz.o3d [matl] textfeld.bmp 0 [useTextTexture] 0 [matl_alpha] 2 --------------------- [mesh] Wagennr.o3d [visible] ASEAG_Logos 0 [matl] textfeld2.bmp 0 [useTextTexture] 1 [matl_alpha] 2 ######################################## Beflaggung ######################################## [mesh] Flagge.o3d [visible] wimpel_sichtbar 1 [matl] Flagge.tga 0 [matl_alpha] 1 ######################################## Räder ######################################## [illumination_interior] -1 -1 -1 -1 [mesh] wheel_frontr.o3d [texture] Final_Vorne.bmp [newanim] origin_trans 1.078 3.284 0.485 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.078 3.284 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] wheel_frontl.o3d [texture] Final_Vorne.bmp [newanim] origin_trans -1.078 3.284 0.485 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1.078 3.284 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 -------------------------- [mesh] wheel_Back_r.o3d [newanim] origin_trans 0 -2.514 0.489 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 -------------------------- [mesh] wheel_Back_l.o3d [newanim] origin_trans 0 -2.514 0.489 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ######################################## Matrix ######################################## [mesh] Matrix.o3d [matl] Mtx_Ziel_Fett_Eins.bmp 0 [useTextTexture] 10 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Ziel_Fett_Zwei.bmp 0 [useTextTexture] 11 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Ziel_Schmal_Eins.bmp 0 [useTextTexture] 12 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Ziel_Schmal_Zwei.bmp 0 [useTextTexture] 14 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Linie.bmp 0 [useTextTexture] 15 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Seite_einzeilig.bmp 0 [useTextTexture] 16 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_LinieFront.bmp 0 [useTextTexture] 28 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Fett_Eins.bmp 0 [useTextTexture] 29 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Fett_Zwei.bmp 0 [useTextTexture] 30 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Schmal_Eins.bmp 0 [useTextTexture] 31 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Schmal_Zwei.bmp 0 [useTextTexture] 32 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_einzeilig.bmp 0 [useTextTexture] 33 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_ohneLinie.bmp 0 [useTextTexture] 42 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Fett_Eins_OhneNr.bmp 0 [useTextTexture] 43 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Fett_Zwei_OhneNr.bmp 0 [useTextTexture] 44 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Schmal_Eins_OhneNr.bmp 0 [useTextTexture] 45 [matl_alpha] 2 [matl_noZwrite] ------------------------------- [matl] Mtx_Front_Schmal_Zwei_OhneNr.bmp 0 [useTextTexture] 46 [matl_alpha] 2 [matl_noZwrite] ######################################## Schatten ######################################## [mesh] shadow.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ######################################## [LOD] 0 [mesh] Citaro_LOD.o3d