######################################## Lions City Solo BSAG '2017 Christian Rolle ######################################## Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Werbung_NL263 0 [CTCTexture] farbschema_Wagenkasten Haupttextur_solo.dds [CTCTexture] farbschema_trans Haupttextur_trans.dds [CTCTexture] farbschema_haltestangen Haltestangen.dds [CTCTexture] farbschema_raeder wheels.png [CTCTexture] farbschema_sitze seats.dds ################### Text-Texturen: ################### 0 [texttexture] ident_2 HB76_kennz 512 256 1 0 0 0 1 [texttexture_enh] Number HB76_FFMeta_WagenNr 768 256 0 255 255 255 0 0 2 [texttexture_enh] Number HB76_FFMeta_WagenNr 768 256 0 255 255 255 0 0 ################### Script-Texturen: ################### 0: Krüger++ Canvas [scripttexture] 256 64 1: Krüger++ LED Alpha White [scripttexture] 1024 256 2: Krüger++ LED Alpha Orange [scripttexture] 1024 256 3: Krüger++ LED Alpha Green [scripttexture] 1024 256 4: Krüger++ LED Alpha Azure [scripttexture] 1024 256 5: Krüger++ LED Alpha Magenta [scripttexture] 1024 256 6: Krüger++ LED Colour Palette [scripttexture] 256 256 ################################################ Raeder ################################################ [mesh] Generic\Bremen_LC_Rad_VR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Generic\Bremen_LC_Rad_VL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] Generic\Bremen_LC_Rad_HR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] Generic\Bremen_LC_Rad_HL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [mesh] NL263\Bremen_LC_Bremen_Dach.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] NL263\Bremen_LC_Klima.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Generic\Bremen_LC_MANLOGO.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] MAN.png 0 [matl_envmap] envmap.bmp 1 [matl_bumpmap] bump.bmp 0.01 [matl_transmap] ######################################### Wagenkasten aussen ######################################### [mesh] Generic\Bremen_LC_Fahne.o3d [visible] wimpel_visibility 1 [mesh] NL263\Bremen_LC_Wagenkasten.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ------------------- [matl] Haupttextur_solo.dds 0 [matl_envmap] envmap.bmp 0.05 [matl_bumpmap] bump.bmp 0.05 [matl_transmap] [light_enh_2] 0.9264 6.51217 0.79767 0 1 0 0 0 1 0 0 200 200 255 0.3 50 150 lights_fern 3.0 0.15 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -0.9264 6.51217 0.79767 0 1 0 0 0 1 0 0 200 200 255 0.3 50 150 lights_fern 3.0 0.15 3 0 0.1 Scheinwerfer_posi.bmp Abblendlicht: [light_enh_2] 1.0954 6.47817 0.79767 0 1 0 0 0 1 0 0 255 255 200 0.3 50 190 lights_abbl 1.5 0.15 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -1.0954 6.47817 0.79767 0 1 0 0 0 1 0 0 255 255 200 0.3 50 190 lights_abbl 1.5 0.15 3 0 0.1 Scheinwerfer_posi.bmp Positionslichter vorn [light_enh_2] 1.12258 6.31964 2.75786 0 1 0 0 0 1 0 0 255 230 140 0.1 150 190 lights_abbl 1.0 0.15 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.12258 6.31964 2.75786 0 1 0 0 0 1 0 0 255 230 140 0.1 150 190 lights_abbl 1.0 0.15 3 0 0.03 Scheinwerfer_posi.bmp Blinker [light_enh_2] 1.13699 6.43728 0.61831 0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.13699 6.43728 0.61831 -0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 1.33853 4.4946 0.90933 1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.33853 4.4946 0.90933 -1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -0.97902 -5.82739 2.67042 0 -1 0 0 0 1 0 0 255 200 0 0.2 150 190 lights_blinker_l 1.0 0.15 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 0.97902 -5.82739 2.67042 0 -1 0 0 0 1 0 0 255 200 0 0.2 150 190 lights_blinker_r 1.0 0.15 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 1.24908 -5.86276 1.16998 0 -1 0 0 0 1 0 0 255 200 0 0.25 180 210 lights_blinker_r 1.0 0.1 3 0 0.03 [light_enh_2] -1.24908 -5.86276 1.16998 0 -1 0 0 0 1 0 0 255 200 0 0.25 180 210 lights_blinker_l 1.0 0.1 3 0 0.03 [light_enh_2] -0.97902 -5.80 2.80098 0 -1 0 0 0 1 0 0 200 40 40 0.2 150 190 lights_stand 0.5 0.15 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 0.97902 -5.80 2.80098 0 -1 0 0 0 1 0 0 200 40 40 0.2 150 190 lights_stand 0.5 0.15 3 0 0.03 Scheinwerfer_posi.bmp Nebelscheinwerfer Hinten [light_enh_2] 1.25092 -5.86812 1.02893 0 -1 0 0 0 1 0 0 150 0 0 0.25 180 210 lights_nebelschluss 2 0.1 3 0 0.03 [light_enh_2] -1.25092 -5.86812 1.02893 0 -1 0 0 0 1 0 0 150 0 0 0.25 180 210 lights_nebelschluss 2 0.1 3 0 0.03 Ruecklichter [light_enh_2] 1.25092 -5.86812 1.31124 0 -1 0 0 0 1 0 0 150 0 0 0.25 180 210 lights_rueck 0.5 0.1 3 0 0.03 [light_enh_2] -1.25092 -5.86812 1.31124 0 -1 0 0 0 1 0 0 150 0 0 0.25 180 210 lights_rueck 0.5 0.1 3 0 0.03 Bremslichter [light_enh_2] 1.25092 -5.86812 1.31124 0 -1 0 0 0 1 0 0 255 0 0 0.25 180 210 lights_brems 1.5 0.1 3 0 0.03 [light_enh_2] -1.25092 -5.86812 1.31124 0 -1 0 0 0 1 0 0 255 0 0 0.25 180 210 lights_brems 1.5 0.1 3 0 0.03 Rueckfahrscheinwerfer [light_enh_2] 1.01052 -5.88553 1.02937 0 -1 0 0 0 1 0 0 255 240 160 0.25 180 210 lights_rueckfahr 1.0 0.1 3 0 0.03 [light_enh_2] -1.01052 -5.88553 1.02937 0 -1 0 0 0 1 0 0 255 240 160 0.25 180 210 lights_rueckfahr 1.0 0.1 3 0 0.03 ######################################## Licht ######################################## [mesh] NL263\Bremen_LC_lamps.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_blinker_r [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 1 lights_blinker_l [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 2 lights_nebelschw [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 3 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 4 lights_rueckfahr [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 5 lights_kombi [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 6 lights_nebelschluss [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 7 lights_brems [matl_item] [matl_nightmap] lamps_lm.dds Scheinwerfer ############# [mesh] NL263\Bremen_LC_Lights_99_Stand.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] lights_stand 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] NL263\Bremen_LC_Lights_99_abblend.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] lights_abbl 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_abbl [matl_item] [matl_nightmap] lamps_lm.dds [mesh] NL263\Bremen_LC_Lights_99_fern.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] lights_fern 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_fern [matl_item] [matl_nightmap] lamps_lm.dds Lampe Glas ############# [mesh] Generic\Bremen_LC_Fenster_ext_Scheinwerfer.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 1   [matl_alpha] 2 [matl_noZwrite] ######################################## Fahrerfenster ######################################## [viewpoint] 0 [illumination_interior] 0 1 2 5 [mesh] NL263\Bremen_LC_Kennzeichen_norm.o3d [viewpoint] 5 [visible] kennzeichengroesse 0 [illumination_interior] -1 -1 -1 -1 [matl] KZ.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] NL263\Bremen_LC_Kennzeichen_gross.o3d [viewpoint] 5 [visible] kennzeichengroesse 1 [illumination_interior] -1 -1 -1 -1 [matl] KZ.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Generic\Bremen_LC_Fahrerfenster.o3d [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 [mesh] NL263\Bremen_LC_Klappfenster_tuerseite.o3d [illumination_interior] 1 2 3 4 [mesh_ident] klappfenster_1 [viewpoint] 0 [mouseevent] cp_klappfenster_1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_1 -23 maxspeed 250 [mesh] NL263\Bremen_LC_Klappfenster_fahrerseite.o3d [illumination_interior] 1 2 3 4 [mesh_ident] klappfenster_2 [viewpoint] 0 [mouseevent] cp_klappfenster_2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_2 23 maxspeed 250 [mesh] Generic\Bremen_LC_Fahrersitz_Sockel.o3d [mesh] Generic\Bremen_LC_Fahrersitz.o3d [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 [mesh] AI\Bremen_LC_innenraum_AI.o3d [mesh] AI\Bremen_LC_innenraum_AI_2.o3d ######################################## Scheibenwischer ######################################## [mesh] Generic\Bremen_LC_wischer_r.o3d [viewpoint] 0 [mesh] Generic\Bremen_LC_wischer_r_arm.o3d [mesh] Generic\Bremen_LC_wischer_r_blatt.o3d [mesh] Generic\Bremen_LC_wischer_l.o3d [mesh] Generic\Bremen_LC_wischer_l_arm.o3d [mesh] Generic\Bremen_LC_wischer_l_blatt.o3d ######################################## Türen Vorn ######################################## [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vv_arm1.o3d [mesh_ident] buegel_as_vv [viewpoint] 0 [illumination_interior] 0 1 2 5 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 -130 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_0_hub 0.015 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vv.o3d [animparent] buegel_as_vv [mesh_ident] tuer_as_vv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_0_trapez -10 [mouseevent] door0 [matl_change] Rampe_warn.dds 0 lift_warning_on_bulb [matl_item] [matl_nightmap] Rampe_warn_lm.dds [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vv_arm2.o3d [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 -115 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_0_hub 0.015 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vh_arm1.o3d [mesh_ident] buegel_as_vh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1 -130 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_1_hub 0.015 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vh.o3d [animparent] buegel_as_vh [mesh_ident] tuer_as_vh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1_trapez 10 [mouseevent] door1 [matl_change] Rampe_warn.dds 0 lift_warning_on_bulb [matl_item] [matl_nightmap] Rampe_warn_lm.dds [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vh_arm2.o3d [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_1 115 [newanim] origin_from_mesh origin_rot_y -90 anim_trans door_1_hub 0.015 ######################################## Türen Hinten ######################################## [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mv_arm1.o3d [viewpoint] 0 [illumination_interior] 0 1 2 4 [mesh_ident] buegel_as_mv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 -130 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mv.o3d [animparent] buegel_as_mv [mesh_ident] tuer_as_mv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_2_trapez -10 [mouseevent] door2 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mv_arm2.o3d [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 -115 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mh_arm1.o3d [mesh_ident] buegel_as_mh [illumination_interior] 0 1 2 4 [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3 -130 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mh.o3d [animparent] buegel_as_mh [mesh_ident] tuer_as_mh [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3 130 [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3_trapez 10 [mouseevent] door3 [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mh_arm2.o3d [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_3 115 ######################################## Spiegel Außen Links ######################################## [mesh] Spiegel\Bremen_LC_Spiegel_L.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Spiegel\Bremen_LC_Spiegel_R.o3d [animparent] tuer_as_vv ######################################### Türen vorn scheibe Innen ######################################### [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vv_int.o3d [viewpoint] 0 [illumination_interior] 0 1 2 5 [mouseevent] door0 [animparent] tuer_as_vv [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vh_int.o3d [mouseevent] door1 [animparent] tuer_as_vh [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################### Türen hinten scheibe Innen ######################################### [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mv_int.o3d [viewpoint] 0 [illumination_interior] 1 2 3 4 [mouseevent] door2 [animparent] tuer_as_mv [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mh_int.o3d [mouseevent] door3 [animparent] tuer_as_mh [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster intern ######################################## [mesh] NL263\Bremen_LC_klappfenster_tuerseite_int.o3d [animparent] klappfenster_1 [viewpoint] 0 [mouseevent] cp_klappfenster_1 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Bremen_LC_klappfenster_fahrerseite_int.o3d [animparent] klappfenster_2 [viewpoint] 0 [mouseevent] cp_klappfenster_2 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fahrerfenster Intern ######################################## [mesh] Generic\Bremen_LC_Fahrerfenster_int.o3d [viewpoint] 0 [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Intern ######################################## [mesh] NL263\Bremen_LC_Fenster_int.o3d [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türverglasung innen ######################################## [mesh] NL263\Bremen_LC_door_glas_front.o3d [viewpoint] 0 [illumination_interior] 0 1 2 5 [matl] doorglas.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Bremen_LC_Glas_innenraum.o3d [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_int.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ######################################## Matrix ######################################## [mesh] KruegerMatrix\NL263_KruegerMatrix.o3d [matl] vmatrix_leer_led.png 0 [matl] vmatrix_voll_led_h030s1.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h120s1.dds 0   [matl_transmap] \S:2 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h210s1.dds 0 [matl_transmap] \S:3 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h300s1.dds 0 [matl_transmap] \S:4 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h000s0.dds 0 [matl_transmap] \S:5 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main ######################################## Fahrerfenster Extern ######################################## [mesh] Generic\Bremen_LC_Fahrerfenster_ext.o3d [viewpoint] 0 [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster Extern ######################################## [mesh] NL263\Bremen_LC_klappfenster_tuerseite_ext.o3d [animparent] klappfenster_1 [viewpoint] 0 [mouseevent] cp_klappfenster_1 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Bremen_LC_klappfenster_fahrerseite_ext.o3d [animparent] klappfenster_2 [viewpoint] 0 [mouseevent] cp_klappfenster_2 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Extern ######################################## [mesh] NL263\Bremen_LC_Fenster_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_int.dds 0   [matl_envmap] envmap.bmp 0.6   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster vorn außen ######################################## [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vv_ext.o3d [mouseevent] door0 [animparent] tuer_as_vv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_vh_ext.o3d [mouseevent] door1 [animparent] tuer_as_vh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster Hinten außen ######################################## [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mv_ext.o3d [mouseevent] door2 [animparent] tuer_as_mv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Tueren\aussenschwenk\Bremen_LC_door_mh_ext.o3d [animparent] tuer_as_mh [mouseevent] door3 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] NL263\Bremen_LC_Wagennummer_aussen.o3d [visible] vis_Wagennummer 0 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] txt.dds 0 [useTextTexture] 1 [matl_alpha] 2 [matl] txt.dds 1 [useTextTexture] 2 [matl_alpha] 2 [mesh] NL263\Bremen_LC_Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite]