######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 4.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\rep 0 [CTCTexture] repaint_aussen_12 01-12m.png [CTCTexture] repaint_aussen_12_fenster 01-12m alpha.dds [CTCTexture] repaint_innen 05.png [CTCTexture] repaint_aufkleber 04.dds [CTCTexture] repaint_haupttextur 03.png ################### Text-Texturen: ################### Nummer: 0 [texttexture] number test3 64 64 0 3 1 2 1 [texttexture] ident Kennz_DtNeu 128 80 1 3 1 2 IBIS: 2 [texttexture] IBIS IBIS-2_5x7 256 64 0 25 25 25 ANNAX Linie groß: 3 [texttexture] number LCD-Innenanzeige 128 128 0 210 255 20 4 [texttexture] number LCD-Innenanzeige 128 64 0 210 255 20 5 [texttexture] number LCD-Innenanzeige 512 128 0 210 255 20 Innenanzeige [texttexture_enh] Enhanced version of [texttexture] with orientation and grid {stringvar} {fontname} {width} {height} {fullcolor} Monochrome with usercolor (see below, 0) or fullcolor (1) {R} {G} {B} {orientation} 0 = centered, 1 = left, 2 = right, 3 = best centered over spacing, 4 = centered over spacing, case of doubt left, 5 = centered over spacing, case of doubt right {grid} Everytime aligned to grid with pixels {grid}. Else use "1" or "0". 6 [texttexture_enh] IBIS_cabindisplay LCD New 670 40 0 202 254 20 3 1 Fahrscheindrucker: 7 [texttexture] ticketprinter_display IBIS-2_5x7 276 64 0 25 25 25 IBIS-Fahrplanlage Minuten 8 [texttexture] IBIS_Delay_min IBIS-2_8x11 64 64 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 9 [texttexture] IBIS_Delay_sec IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 10 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 11 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 12 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 13 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 14 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 15 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 16 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 17 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 18 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 IBIS-Fahrplanlage Zehntelminuten 19 [texttexture] IBIS_Delay_state IBIS-2_5x7 16 16 0 25 25 25 20 [texttexture_enh] IBIS_Cockpit_Display VDV_Display 324 64 1 0 0 0 3 1 21 [texttexture_enh] IBIS_Cockpit_Display VDV_Display_night 324 64 1 0 0 0 3 1 22 [texttexture_enh] VDV_Odometer US_Tacho_Font 400 128 0 0 0 0 0 1 ################### Script-Texturen: ################### 0: Krüger++ Canvas [scripttexture] 256 64 1: Krüger++ LED Alpha White [scripttexture] 1024 256 2: Krüger++ LED Alpha Orange [scripttexture] 1024 256 3: Krüger++ LED Alpha Green [scripttexture] 1024 256 4: Krüger++ LED Alpha Azure [scripttexture] 1024 256 5: Krüger++ LED Alpha Magenta [scripttexture] 1024 256 6: Krüger++ LED Colour Palette [scripttexture] 256 256 ######################################## [LOD] 0.1 ######################################## ************************************** ÊÎËÅÑÀ ************************************** [mesh] Urbino_12\Rad_VR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1 2.955 0.47 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1 2.955 0.51 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Urbino_12\Rad_VL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1 2.955 0.47 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1 2.955 0.51 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] Urbino_12\Rad_HR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1 -2.9 0.47 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] Urbino_12\Rad_HL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1 -2.9 0.47 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ************************************** ÍÎÌÅÐ ÑÇÀÄÈ ************************************** [mesh] Urbino_12\Kennz_hinten.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03.png 0 lights_stand [matl_item] [matl_nightmap] 03_n.png ************************************** ÏÀÍÄÓÑ ************************************** [mesh] Urbino_12\Rampe1.o3d [illumination_interior] 0 1 2 3 [mouseevent] pandus_1 [newanim] origin_from_mesh anim_rot pandus_1_mov 1 maxspeed 150 [mesh] Urbino_12\Rampe2.o3d [illumination_interior] 1 2 3 4 [mouseevent] pandus_2 [newanim] origin_from_mesh anim_rot pandus_2_mov 1 maxspeed 150 ************************************** ÊÐÅÑËÎ ÂÎÄÈÒÅËß ************************************** [mesh] Generic\Fahrersitz.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 ************************************** ÏÐÈÁÎÐÍÀß ÏÀÍÅËÜ ************************************** *********************** [mesh] Generic\Panel_IBIS.o3d [matl_change] 06_aus.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 *********************** [mesh] Generic\Panel_IBIS2_Linie_Kurs.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_setmode_linie_kurs *********************** [mesh] Generic\Panel_IBIS2_Route.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_setmode_route *********************** [mesh] Generic\Panel_IBIS2_Ziel.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_setmode_ziel *********************** [mesh] Generic\Panel_IBIS2_Vor_Stumm.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_vor_stumm *********************** [mesh] Generic\Panel_IBIS2_Fortschaltung.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_vor *********************** [mesh] Generic\Panel_IBIS2_Rueck_Stumm.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_rueck *********************** [mesh] Generic\Panel_IBIS2_1.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_1 *********************** [mesh] Generic\Panel_IBIS2_2.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_2 *********************** [mesh] Generic\Panel_IBIS2_3.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_3 *********************** [mesh] Generic\Panel_IBIS2_4.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_4 *********************** [mesh] Generic\Panel_IBIS2_5.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_5 *********************** [mesh] Generic\Panel_IBIS2_6.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_6 *********************** [mesh] Generic\Panel_IBIS2_7.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_7 *********************** [mesh] Generic\Panel_IBIS2_8.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_8 *********************** [mesh] Generic\Panel_IBIS2_9.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_9 *********************** [mesh] Generic\Panel_IBIS2_0.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_0 *********************** [mesh] Generic\Panel_IBIS2_Eingabe.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_eingabe *********************** [mesh] Generic\Panel_IBIS2_Loeschen.o3d [illumination_interior] 0 1 2 3 [mouseevent] IBIS_Loeschen [mesh] Generic\Panel_ibistext.o3d [illumination_interior] -1 -1 -1 -1 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 2 [matl_noZwrite] ********************** Material IBIS-Textfeld Min [mesh] Generic\Panel_ibistext_abkanal.o3d [illumination_interior] -1 -1 -1 -1 [matl] IBIS2-Delay_min.tga 0 [matl_alpha] 2 [useTextTexture] 8 [matl_noZwrite] ********************** Material IBIS-Textfeld Sec [matl] IBIS2-Delay_sec.tga 0 [matl_alpha] 2 [useTextTexture] 9 [matl_noZwrite] ********************** Material IBIS-Textfeld State [matl] IBIS2-Delay_state.tga 0 [matl_alpha] 2 [useTextTexture] 10 [matl_noZwrite] ************************************** ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ ************************************** *********** ***** ######################################## VDV Instrumententräger ######################################## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Base.o3d [viewpoint] 0 [visible] CTI_dashboard 0 [mesh_ident] Dashboard_trans ################################### Verschiebung vor (-) / zurück (+) ################################### [newanim] origin_rot_z 90 anim_trans ivu_daueranimation 0.6 ################################### Verschiebung hoch (+) / runnter (-) ################################### [newanim] origin_rot_y 90 anim_trans daueranimation 0 ################################### Verschiebung links (-) / rechts (+) ################################### [newanim] origin_rot_x 90 anim_trans daueranimation 0 ################################### Ausrichtung horizontal gegen UZS (-) / im UZS (+) ################################### [newanim] origin_trans -0.09595 5.48076 1.69110 origin_rot_x 90 anim_rot daueranimation -8 [newanim] origin_from_mesh origin_rot_y 90 anim_trans vdv_move_y 0.1 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_move_x 0.1 [mouseevent] VDV_position_mov ######################################## VDV Display ######################################## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Base.o3d [viewpoint] 0 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl_change] SU_II_VDV_Display.dds 0 VDV_active [matl_item] [matl_nightmap] SU_II_VDV_Display_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_blank.o3d [viewpoint] 0 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_blanktexture [matl_alpha] 2 ############## Base Texture ############## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_basetexture [matl_alpha] 2 ############## Door Texture ############## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_door01texture [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_door23texture [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_door45texture [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_door67texture [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_ASR [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_Retarder [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_feststell [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_haltew [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_haltebr [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_feststell_rad [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] VDV_active 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_kneeltexture [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Textfeld_Kraftstoff.o3d [viewpoint] 2 [visible] DIAG_menu2 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 9 [matl_alpha] 2 [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Textfeld_Druck1.o3d [viewpoint] 2 [visible] DIAG_menu1 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 5 [matl_alpha] 2 [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Textfeld_Druck2.o3d [viewpoint] 2 [visible] DIAG_menu1 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 6 [matl_alpha] 2 [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Textfeld_Druck3.o3d [viewpoint] 2 [visible] DIAG_menu1 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 7 [matl_alpha] 2 [mesh] Dashboard\VDV\Urbino_II_Dashboard_Display_Textfeld_Druck4.o3d [viewpoint] 2 [visible] DIAG_menu1 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 8 [matl_alpha] 2 ######################################## VDV Lichtschalter ######################################## [mesh] Dashboard\VDV\Urbino_II_Dashboard_light.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Multilichtschalter [newanim] origin_from_mesh origin_rot_z 90 anim_rot vdv_multilichtschalter_anim 30 delay 10 maxspeed 360 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_multilichtschalter_anim_trans 0.005 delay 10 maxspeed 360 ######################################## VDV Tacho ######################################## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Tacho.o3d [viewpoint] 0 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [matl_change] SU_II_Dashboard_Tacho.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_Tacho_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_Odometer.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl] DisplayText.tga 0 [useTextTexture] 22 [matl_alpha] 2 ######################################## VDV Tachonadel ######################################## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Tacho_Nadel.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [newanim] origin_from_mesh origin_rot_y 90 anim_rot VDV_tachoanim 1.05 delay 10 maxspeed 360 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [matl_change] SU_II_Dashboard_Tacho.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_Tacho_lm.dds ######################################## VDV Tachoglas ######################################## [mesh] Dashboard\VDV\Urbino_II_Dashboard_Tacho_glas.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [matl] SU18_II_glas_misc.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 0.4 [animparent] Dashboard_trans [mouseevent] VDV_position_mov ######################################## VDV Leuchtmelder ######################################## [mesh] Dashboard\VDV\Urbino_II_Leuchtmelder.o3d [viewpoint] 0 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [matl_change] SU_II_Dashboard_lm.dds 0 Leuchtmelder_0 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 1 Leuchtmelder_1 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 2 Leuchtmelder_2 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 3 Leuchtmelder_3 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 4 Leuchtmelder_4 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 5 Leuchtmelder_5 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 6 Leuchtmelder_6 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 7 Leuchtmelder_7 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 8 Leuchtmelder_8 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl_change] SU_II_Dashboard_lm.dds 9 Leuchtmelder_9 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds Schlüssel #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_Schluessel.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_schluessel_mov [newanim] origin_from_mesh anim_rot cockpit_key_animrot 90 Lenksäule #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_Lenksauele.o3d [viewpoint] 0 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_lenkrad_toggle Lenkstockschalter links #################### [mesh] Dashboard\VDV\Urbino_II_Lenkstockschalter_basis.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_links [newanim] origin_from_mesh anim_rot vdv_lenkstock_links_anim -13 [newanim] origin_from_mesh origin_rot_y 90 anim_rot vdv_lenkstock_links_anim_2 -10 [mesh] Dashboard\VDV\Urbino_II_Lenkstockschalter_dreh.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Lenkstockschalter_links [mouseevent] cp_Wipermode [newanim] origin_from_mesh origin_rot_z 90 anim_rot Wipermode_drag 1 [mesh] Dashboard\VDV\Urbino_II_Lenkstockschalter_Hupe.o3d [viewpoint] 2 [mouseevent] horn [visible] CTI_dashboard 0 [animparent] Lenkstockschalter_links Lenkstockschalter rechts #################### [mesh] Dashboard\VDV\Urbino_II_Lenkstockschalter_basis_retarder.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_links [mesh] Dashboard\VDV\Urbino_II_Lenkstockschalter_dreh_retarder.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Lenkstockschalter_links Lenkrad #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_Lenkrad.o3d [viewpoint] 0 [visible] cp_lenkrad_visible_VDV 0 [animparent] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1680 Gangwahltaster #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_Gear_D.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_GearD_anim 0.004 [matl_change] SU_II_Dashboard_buttons.dds 0 cockpit_GearD_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_Gear_N.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_GearN_anim 0.004 [matl_change] SU_II_Dashboard_buttons.dds 0 cockpit_GearN_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_Gear_R.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_GearR_anim 0.004 [matl_change] SU_II_Dashboard_buttons.dds 0 cockpit_GearR_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter01 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_01.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_01_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter02 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_02.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_spiegelheizung [newanim] origin_from_mesh anim_rot VDV_spiegelheizung -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_02_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_spiegelheizung [newanim] origin_from_mesh anim_rot VDV_spiegelheizung -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter03 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_03.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_Diag [newanim] origin_from_mesh anim_rot VDV_Diag_Anim -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_03_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_Diag [newanim] origin_from_mesh anim_rot VDV_Diag_Anim -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter04 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_04.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_04_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter05 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_05.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot bremse_halte_anim -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_05_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot bremse_halte_anim -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter06 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_06.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_06_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter07 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_07.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_07_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter08 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_08.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot vdv_retarder -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_08_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot vdv_retarder -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter09 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_09.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_ASR [newanim] origin_from_mesh anim_rot VDV_ASR -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_09_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_ASR [newanim] origin_from_mesh anim_rot VDV_ASR -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter10 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_10.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_10_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter1 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_11.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot warnblinker -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_11_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot warnblinker -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter12 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_12.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_fahrniveau_hoch [newanim] origin_from_mesh anim_rot VDV_fahrniveau 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_12_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_fahrniveau_runter [newanim] origin_from_mesh anim_rot VDV_fahrniveau 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter13 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_13.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_kneeling [newanim] origin_from_mesh anim_rot VDV_kneeling_man -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_13_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_kneeling [newanim] origin_from_mesh anim_rot VDV_kneeling_man -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter14 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_14.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_14_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter15 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_15.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_15_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter16 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_16.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_up [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_16_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Dachluefter_dn [newanim] origin_from_mesh anim_rot VDV_Dachluefter 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter17 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_17.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_CTI_toggle [newanim] origin_from_mesh anim_rot cp_CTI_visible -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_17_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_CTI_toggle [newanim] origin_from_mesh anim_rot cp_CTI_visible -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter18 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_18.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_18_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter19 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_19.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_19_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter20 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_20.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Schulbusschalter [newanim] origin_from_mesh anim_rot VDV_Schulbus -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_20_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] VDV_Schulbusschalter [newanim] origin_from_mesh anim_rot VDV_Schulbus -10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter23 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_23.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_licht_oberdeck_toggle [newanim] origin_from_mesh anim_rot vdv_lichtschalter_anim 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_23_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_licht_untenrechts_toggle [newanim] origin_from_mesh anim_rot vdv_lichtschalter_anim 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter24 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_24.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot vdv_fahrerlicht 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Urbino_II_Dashboard_button_24_dn.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot vdv_fahrerlicht 10 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Door1 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_door1.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_y -90 anim_trans tuertaster1_anim 0.05 [matl] SU_II_Dashboard_doors.dds 0 [matl_envmap] envmap.dds 0.4 [matl_change] SU_II_Dashboard_doors.dds 0 tuertaster1_light [matl_item] [matl_nightmap] SU_II_Dashboard_doors_lm.dds Door2 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_door2.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans tuertaster2_anim 0.05 [matl] SU_II_Dashboard_doors.dds 0 [matl_envmap] envmap.dds 0.4 [matl_change] SU_II_Dashboard_doors.dds 0 tuertaster2_light [matl_item] [matl_nightmap] SU_II_Dashboard_doors_lm.dds Door1 #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_doorall.o3d [viewpoint] 2 [visible] CTI_dashboard 0 [animparent] Dashboard_trans [mouseevent] bus_doorall [newanim] origin_from_mesh origin_rot_y -90 anim_trans tuertaster_all_anim 0.05 [matl] SU_II_Dashboard_doors.dds 0 [matl_envmap] envmap.dds 0.4 [matl_change] SU_II_Dashboard_doors.dds 0 tuertaster3_light [matl_item] [matl_nightmap] SU_II_Dashboard_doors_lm.dds ************************************** ÒÀÁËÎ ÇÀÏÐÎÑÀ ÎÑÒÀÍÎÂÊÈ ************************************** [mesh] Urbino_12\Matrix_interior.o3d [matl] 06.png 0 [matl_lightmap] 06_n.png lights_stand [illumination_interior] 0 1 2 3 [mesh] Urbino_12\Wagen_haelt.o3d [illumination_interior] 0 1 2 3 [visible] haltewunschlampe 1 [matl] stop.dds 0 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [matl_noZwrite] ************************************** ÊÍÎÏÊÈ ÂÍÅØÍÈÅ ************************************** [mesh] Urbino_12\Taste_1a.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl_change] 03.png 0 bremse_halte_sw [matl_item] [matl_nightmap] 03_n.png [mesh] Urbino_12\Taste_1b.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] 123 ************************************** ÊÍÎÏÊÈ ÍÀ ÏÎÐÓ×ÍßÕ ************************************** [mesh] Urbino_12\Hwtaste01.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch [mesh] Urbino_12\Hwtaste01b.o3d [viewpoint] 3 [illumination_interior] 1 2 3 4 [mouseevent] door_haltewunsch [mesh] Urbino_12\Hwtaste02.o3d [matl_change] 03.png 0 bremse_halte_sw [matl_item] [matl_nightmap] 03_n.png [viewpoint] 3 [illumination_interior] 0 1 2 3 ************************************** Regeneffekte an den Raedern: ************************************** [smoke] 1.05 2.955 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 2.955 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] 1.05 -2.9 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 -2.9 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 ************************************** ÄÂÎÐÍÈÊÈ ************************************** [mesh] Generic\Wischerarm_Lb.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.62 5.605 1.32 origin_rot_x 0 origin_rot_y 0 origin_rot_z -95 anim_rot wiperpos_right 95 [newanim] origin_trans -0.62 5.605 1.32 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot wiperpos_right 4 [mesh] Generic\Wischerarm_Lb2.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.7 5.605 1.32 origin_rot_x 0 origin_rot_y 0 origin_rot_z -95 anim_rot wiperpos_right 95 [newanim] origin_trans -0.7 5.605 1.32 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot wiperpos_right 4 [mesh] Generic\Wischerarm_L.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.078 5.605 1.78 origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot wiperpos_right 7 [newanim] origin_from_mesh anim_rot wiperpos_right -95 [newanim] origin_trans -0.62 5.605 1.32 origin_rot_x 0 origin_rot_y 0 origin_rot_z -95 anim_rot wiperpos_right 95 [newanim] origin_trans -0.62 5.605 1.32 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot wiperpos_right 4 *************** [mesh] Generic\Wischerarm_Rb.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans 0.62 5.605 1.15 origin_rot_x 0 origin_rot_y 0 origin_rot_z -85 anim_rot wiperpos_right -75 [newanim] origin_trans 0.62 5.605 1.35 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos_right 3 [mesh] Generic\Wischerarm_Rb2.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans 0.7 5.605 1.15 origin_rot_x 0 origin_rot_y 0 origin_rot_z -85 anim_rot wiperpos_right -75 [newanim] origin_trans 0.62 5.605 1.15 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos_right 3 [mesh] Generic\Wischerarm_R.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans 0.078 5.605 1.78 origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot wiperpos_right 6 [newanim] origin_from_mesh anim_rot wiperpos_right 75 [newanim] origin_trans 0.62 5.605 1.15 origin_rot_x 0 origin_rot_y 0 origin_rot_z -85 anim_rot wiperpos_right -75 [newanim] origin_trans 0.62 5.605 1.15 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos_right 3 ************************************** ÔÀÐÛ ************************************** Fernlicht: [spotlight] 0 6.35 0.763 0 1 -0.3 255 255 200 450 30 80 Abblendlicht [spotlight] 0 6.35 0.763 0 1 -0.3 255 255 233 200 30 80 Nebelscheinwerfer [spotlight] 0 6.35 0.763 0 1 -0.3 255 255 255 450 30 80 ************************************** ÁËÈÆÍÈÉ ÑÂÅÒ ************************************** [mesh] Urbino_12\Abbl.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_abbl [matl_item] [matl_nightmap] 02_n.png ' Abblendlicht [light_enh_2] 1.085 5.497 0.828 0 1 0 0 0 1 0 0 255 255 200 0.13 150 200 lights_abbl 1.1 0.15 1 1 0.1 scheinwerfer1.bmp [light_enh_2] -1.085 5.497 0.828 0 1 0 0 0 1 0 0 255 255 200 0.13 150 200 lights_abbl 1.1 0.15 1 1 0.1 scheinwerfer1.bmp ' Standlicht [light_enh_2] 1.085 5.497 0.828 0 1 0 0 0 1 0 0 255 230 140 0.4 150 190 lights_stand 0.4 0.15 1 0 0.1 scheinwerfer1.bmp [light_enh_2] -1.085 5.497 0.828 0 1 0 0 0 1 0 0 255 230 140 0.4 150 190 lights_stand 0.4 0.15 1 0 0.1 scheinwerfer1.bmp ' Spotlights oben [light_enh_2] 1.137 5.378 2.815 0.5 1 0 0 0 1 0 0 255 255 230 0.3 10 10 lights_stand 1.0 0.1 2 1 0.03 scheinwerfer1.bmp [light_enh_2] -1.137 5.378 2.815 -0.5 1 0 0 0 1 0 0 255 255 230 0.3 10 10 lights_stand 1.0 0.1 2 1 0.03 scheinwerfer1.bmp ** [mesh] Urbino_12\abbl1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_abbl [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 0.943 -6.309 0.864 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_rueck 1.1 0.15 1 1 0.03 scheinwerfer1.bmp [light_enh_2] -0.943 -6.309 0.864 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_rueck 1.1 0.15 1 1 0.03 scheinwerfer1.bmp ************************************** ÄÀËÜÍÈÉ ÑÂÅÒ ************************************** [mesh] Urbino_12\Fernlicht.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_fern [matl_item] [matl_nightmap] 02_n.png [light_enh_2] -0.914 5.556 0.804 0 1 0 0 0 1 0 0 255 255 200 0.14 150 200 lights_fern 1.1 0.15 1 1 0.1 scheinwerfer1.bmp [light_enh_2] 0.914 5.556 0.804 0 1 0 0 0 1 0 0 255 255 200 0.14 150 200 lights_fern 1.1 0.15 1 1 0.1 scheinwerfer1.bmp [mesh] Urbino_12\Nebellicht.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_nebel [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 0.762 5.575 0.772 0 1 0 0 0 1 0 0 255 255 255 0.13 150 200 lights_nebel 1.1 0.15 1 1 0.1 scheinwerfer2.bmp [light_enh_2] -0.762 5.575 0.772 0 1 0 0 0 1 0 0 255 255 255 0.13 150 200 lights_nebel 1.1 0.15 1 1 0.1 scheinwerfer2.bmp ************************************** ÏÎÂÎÐÎÒÍÈÊ ÏÐÀÂÎ ************************************** [mesh] Urbino_12\Blre.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_blinker_r [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 1.217 5.391 0.869 2 1.5 0 0 0 1 0 0 240 110 0 0.2 50 190 lights_blinker_r 3.0 0.15 2 0 0.1 scheinwerfer1.bmp [light_enh_2] 1.3 3.677 1.267 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_r 1.0 0.1 0 0 0.03 tuman.bmp [light_enh_2] 1.155 -6.258 0.894 0 -1 0 0 0 1 1 0 240 110 0 0.3 50 100 lights_blinker_r 1.0 0.1 0 0 0.03 scheinwerfer1.bmp [light_enh_2] 1.071 -6.266 2.599 0 -1 0 0 0 1 1 0 240 110 0 0.3 50 100 lights_blinker_r 1.0 0.1 0 0 0.03 scheinwerfer1.bmp ************************************** ÏÎÂÎÐÎÒÍÈÊ ËÅÂÎ ************************************** [mesh] Urbino_12\Blli.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_blinker_l [matl_item] [matl_nightmap] 02_n.png [light_enh_2] -1.217 5.391 0.869 -2 1 0 0 0 1 0 0 240 110 0 0.2 50 190 lights_blinker_l 3.0 0.15 2 0 0.1 scheinwerfer1.bmp [light_enh_2] -1.3 3.677 1.267 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_l 1.0 0.1 0 0 0.03 tuman.bmp [light_enh_2] -1.155 -6.258 0.894 0 -1 0 0 0 1 1 0 240 110 0 0.3 50 100 lights_blinker_l 1.0 0.1 0 0 0.03 scheinwerfer1.bmp [light_enh_2] -1.071 -6.266 2.599 0 -1 0 0 0 1 1 0 240 110 0 0.3 50 100 lights_blinker_l 1.0 0.1 0 0 0.03 scheinwerfer1.bmp ************************************** ÏÐÎÒÈÂÎÒÓÌÀÍÍÛÅ ÎÃÍÈ ************************************** [mesh] Urbino_12\tagfahrlicht.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 elec_busbar_main [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 1.192 5.395 0.804 2 1.5 0 0 0 1 0 0 255 245 200 0.2 50 190 elec_busbar_main 3.0 0.15 2 0 0.1 scheinwerfer1.bmp [matl_nightmap] 02_n.png [light_enh_2] -1.192 5.395 0.804 -2 1.5 0 0 0 1 0 0 255 245 200 0.2 50 190 elec_busbar_main 3.0 0.15 2 0 0.1 scheinwerfer1.bmp [mesh] Urbino_12\Nebelschlusslicht.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_nebelschluss [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 0.71 -6.331 0.864 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_nebelschluss 1.1 0.15 1 1 0.03 scheinwerfer1.bmp [light_enh_2] -0.71 -6.331 0.864 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_nebelschluss 1.1 0.15 1 1 0.03 scheinwerfer1.bmp ************************************** ÃÀÁÀÐÈÒÛ ************************************** [mesh] Urbino_12\stan.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_stand [matl_item] [matl_nightmap] 02_n.png ************************************** ÑÒÎÏ-ÑÈÃÍÀËÛ ************************************** [mesh] Urbino_12\stop.o3d [illumination_interior] -1 -1 -1 -1 [visible] lights_brems 1 [matl_change] 02.png 0 lights_brems [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 0.943 -6.309 0.864 0 -1 0 0 0 1 0 0 255 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 scheinwerfer1.bmp [light_enh_2] -0.943 -6.309 0.864 0 -1 0 0 0 1 0 0 255 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 scheinwerfer1.bmp [light_enh_2] 1.049 -6.269 2.732 0 -1 0 0 0 1 0 0 255 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 scheinwerfer1.bmp [light_enh_2] -1.049 -6.269 2.732 0 -1 0 0 0 1 0 0 255 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 scheinwerfer1.bmp ************************************** ÇÀÄÍÈÉ ÕÎÄ ************************************** [mesh] Urbino_12\rueck.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 02.png 0 lights_rueckfahr [matl_item] [matl_nightmap] 02_n.png [light_enh_2] 0.83 -6.318 0.864 0 -1 0 0 0 1 1 0 250 250 250 0.3 50 100 lights_rueckfahr 1.0 0.1 0 0 0.03 scheinwerfer1.bmp [light_enh_2] -0.83 -6.318 0.864 0 -1 0 0 0 1 1 0 250 250 250 0.3 50 100 lights_rueckfahr 1.0 0.1 0 0 0.03 scheinwerfer1.bmp ************************************** ÑÀËÎÍ ************************************** ***** [mesh] Urbino_12\Schleife_L01.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 62 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L02.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 57 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L03.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 52 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L04.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 65 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L05.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 58 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L06.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 53 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L07.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 62 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L08.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 52 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L09.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 64 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L10.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 57 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L11.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 66 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L12.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 52 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L13.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 66 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_L14.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 57 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** ***** [mesh] Urbino_12\Schleife_R01.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 64 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R02.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 60 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R03.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 52 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R04.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 62 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R05.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 47 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R06.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 63 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R07.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 55 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R08.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 60 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R09.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 50 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** [mesh] Urbino_12\Schleife_R10.o3d [newanim] origin_from_mesh anim_rot cp_latcharms 55 [viewpoint] 3 [illumination_interior] 0 1 2 3 ***** ************************************** ËÀÌÏÛ Â ÑÀËÎÍÅ ************************************** [mesh] Urbino_12\Intlight1.o3d [illumination_interior] 0 1 2 3 ********** [matl_change] 02.png 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] 02_n.png ********** [mesh] Urbino_12\Intlight2.o3d [illumination_interior] 1 2 3 4 ********** [matl_change] 02.png 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] 02_n.png ********** [mesh] Urbino_12\Intlight3.o3d [illumination_interior] 1 2 3 4 ********** [matl_change] 02.png 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] 02_n.png ********** [mesh] Urbino_12\Intlight4.o3d [illumination_interior] 1 2 3 4 ********** [matl_change] 02.png 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] 02_n.png ********** ************************************** ÊÀÁÈÍÀ ************************************** ************************************** ÐÀÑÏÈÑÀÍÈÅ ************************************** [mesh] Generic\Schedule.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [mesh] Generic\Linienliste.o3d [illumination_interior] 0 1 2 3 [matl] Linienliste_ANX.bmp 0 [matl_freetex] Linienliste_ANX.bmp Matrix_Linelist ************************************** ÓÏÐÀÂËÅÍÈÅ ÊÎÍÄÈÖÈÎÍÅÐÎÌ ************************************** ************************************** ÏÅÐÅÊËÞ×ÀÒÅËÜ ÏÎÄ ÐÓËÅÌ ************************************** [mesh] Generic\kn_povorot1.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.782 4.947 1.323 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.782 4.947 1.323 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mesh] Generic\kn_povorot2.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh anim_rot cockpit_wischer_drehschalter -70 [newanim] origin_trans -0.782 4.947 1.323 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.782 4.947 1.323 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 ************* [mesh] Generic\kn_povorot3.o3d [illumination_interior] 0 1 2 3 [newanim] origin_trans -0.782 4.947 1.323 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.782 4.947 1.323 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mouseevent] horn_swheel [newanim] origin_from_mesh anim_trans cockpit_hupe_swheel -0.005 ************************************** ÈÍÄÈÊÀÒÎÐÛ ************************************** Indikatory [mesh] generic\Ind_10.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_10 [matl_item] [matl_nightmap] 06_n.png [mesh] generic\Ind_1.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_1 [matl_item] [matl_nightmap] 06_n.png ****** [mesh] generic\Ind_2.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_2 [matl_item] [matl_nightmap] 06_n.png ********* [mesh] generic\Ind_6.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_6 [matl_item] [matl_nightmap] 06_n.png ********* [mesh] generic\Ind_8.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 engine_toplivo2 [matl_item] [matl_nightmap] 06_n.png ** [mesh] generic\Ind_7.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 haltewunschlampe [matl_item] [matl_nightmap] 06_n.png ** [mesh] generic\Ind_3.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 lights_blinkgeber [matl_item] [matl_nightmap] 06_n.png ** [mesh] generic\Ind_9.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 cockpit_light_tuerkontrolle [matl_item] [matl_nightmap] 06_n.png ** [mesh] generic\Ind_4.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 lights_fern [matl_item] [matl_nightmap] 06_n.png ** [mesh] generic\Ind_5.o3d [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 cockpit_light_feststellbremse [matl_item] [matl_nightmap] 06_n.png ************************************** ÈÍÄÈÊÀÒÎÐÛ ÏÎÂÅÐÕ ************************************** [mesh] generic\Ind_3b.o3d [visible] indic_3 1 [illumination_interior] 0 1 2 3 [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_3 [matl_item] [matl_nightmap] 06_n.png [mesh] generic\Ind_4b.o3d [visible] indic_4 1 [illumination_interior] 0 1 2 3 [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_4 [matl_item] [matl_nightmap] 06_n.png [mesh] generic\Ind_5b.o3d [visible] indic_5 1 [illumination_interior] 0 1 2 3 [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_5 [matl_item] [matl_nightmap] 06_n.png [mesh] generic\Ind_7b.o3d [visible] indic_7 1 [illumination_interior] 0 1 2 3 [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_7 [matl_item] [matl_nightmap] 06_n.png [mesh] generic\Ind_8b.o3d [visible] indic_8 1 [illumination_interior] 0 1 2 3 [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_8 [matl_item] [matl_nightmap] 06_n.png [mesh] generic\Ind_9b.o3d [visible] indic_9 1 [illumination_interior] 0 1 2 3 [illumination_interior] 0 1 2 3 [matl_change] 06.png 0 indic_9 [matl_item] [matl_nightmap] 06_n.png ************************************** ØÒÎÐÊÈ ************************************** [mesh] Generic\Rollo_teile.o3d [illumination_interior] 0 1 2 3 [mesh] Generic\Rollo.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo [newanim] origin_from_mesh anim_trans cp_rollo_pos -0.55 [mesh] Generic\Rollo0.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh anim_trans cp_rollo_pos -0.275 --------------------------- [mesh] Generic\Rollo_Bommel.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo_retract [newanim] origin_from_mesh anim_trans cp_rollo_bommel 0.007 ################################ [mesh] Generic\Rollo1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo1 [newanim] origin_from_mesh anim_trans cp_rollo1_pos -0.55 [mesh] Generic\Rollo10.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh anim_trans cp_rollo1_pos -0.275 --------------------------- [mesh] Generic\Rollo_Bommel1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo1_retract [newanim] origin_from_mesh anim_trans cp_rollo1_bommel 0.007 ************************************** ÏÅ×ÀÒÀÞÙÅÅ ÓÑÒÐÎÉÑÒÂÎ ************************************** [mesh] Generic\Almex_b.o3d [illumination_interior] 0 1 2 3 [mesh] Generic\Almex.o3d [illumination_interior] 0 1 2 3 [matl_change] 07.png 0 lights_stand [matl_item] [matl_nightmap] 07_n.png [mesh] Generic\Almex_disp.o3d [illumination_interior] -1 -1 -1 -1 [matl] Drucker-Textfeld.tga 0 [useTextTexture] 7 [matl_alpha] 2 [mesh] Generic\Almex_Ticket_0.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_ticket_0 [newanim] origin_from_mesh anim_trans ticketprinter_button_ticket_0 -0.002 --------------------------- [mesh] Generic\Almex_Ticket_1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_ticket_1 [newanim] origin_from_mesh anim_trans ticketprinter_button_ticket_1 -0.002 --------------------------- [mesh] Generic\Almex_Ticket_2.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_ticket_2 [newanim] origin_from_mesh anim_trans ticketprinter_button_ticket_2 -0.002 --------------------------- [mesh] Generic\Almex_Ticket_3.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_ticket_3 [newanim] origin_from_mesh anim_trans ticketprinter_button_ticket_3 -0.002 --------------------------- [mesh] Generic\Almex_Ticket_4.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_ticket_4 [newanim] origin_from_mesh anim_trans ticketprinter_button_ticket_4 -0.002 --------------------------- [mesh] Generic\Almex_Ticket_andere.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 --------------------------- [mesh] Generic\Almex_Best.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_enter [newanim] origin_from_mesh anim_trans ticketprinter_button_enter -0.002 --------------------------- [mesh] Generic\Almex_RBL.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_RBL [newanim] origin_from_mesh anim_trans ticketprinter_button_RBL -0.002 --------------------------- [mesh] Generic\Almex_1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_1 [newanim] origin_from_mesh anim_trans ticketprinter_button_1 -0.002 --------------------------- [mesh] Generic\Almex_2.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_2 [newanim] origin_from_mesh anim_trans ticketprinter_button_2 -0.002 --------------------------- [mesh] Generic\Almex_3.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_3 [newanim] origin_from_mesh anim_trans ticketprinter_button_3 -0.002 --------------------------- [mesh] Generic\Almex_4.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_4 [newanim] origin_from_mesh anim_trans ticketprinter_button_4 -0.002 --------------------------- [mesh] Generic\Almex_5.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_5 [newanim] origin_from_mesh anim_trans ticketprinter_button_5 -0.002 --------------------------- [mesh] Generic\Almex_6.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_6 [newanim] origin_from_mesh anim_trans ticketprinter_button_6 -0.002 --------------------------- [mesh] Generic\Almex_7.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_7 [newanim] origin_from_mesh anim_trans ticketprinter_button_7 -0.002 --------------------------- [mesh] Generic\Almex_8.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_8 [newanim] origin_from_mesh anim_trans ticketprinter_button_8 -0.002 --------------------------- [mesh] Generic\Almex_9.o3d [viewpoint] 3 [mouseevent] ALMEX_9 [newanim] origin_from_mesh anim_trans ticketprinter_button_9 -0.002 --------------------------- [mesh] Generic\Almex_0.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_0 [newanim] origin_from_mesh anim_trans ticketprinter_button_0 -0.002 --------------------------- [mesh] Generic\Almex_C.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_button_cancel [newanim] origin_from_mesh anim_trans ticketprinter_button_cancel -0.002 --------------------------- [mesh] Generic\Fahrschein.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ticketprinter_getticket [newanim] origin_from_mesh anim_trans ticketprinter_ticket_pos 0.055 --------------------------- [mesh] Generic\Almex_F.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_F [newanim] origin_from_mesh anim_trans ticketprinter_button_F -0.002 --------------------------- [mesh] Generic\Almex_Rechts.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_right [newanim] origin_from_mesh anim_trans ticketprinter_button_right -0.002 --------------------------- [mesh] Generic\Almex_LSK.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_LSK [newanim] origin_from_mesh anim_trans ticketprinter_button_LSK -0.002 --------------------------- [mesh] Generic\Almex_links.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] ALMEX_left [newanim] origin_from_mesh anim_trans ticketprinter_button_left -0.002 ************************************** ÌÀÒÐÈÖÀ ************************************** [mesh] Urbino_12\Matrix.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03.png 0 elec_busbar_main [matl_item] [matl_nightmap] 03_n.png ************************************** ÒÅÍÜ ************************************** [mesh] Urbino_12\Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] **********ÏÅÐÅÄÍßß ×ÀÑÒÜ********** [mesh] Urbino_12\Interior 1a.o3d [illumination_interior] 0 1 2 3 [mesh] Urbino_12\Interior 2a.o3d [illumination_interior] 0 1 2 3 [matl] 05.png 0 [matl_envmap] envmap.bmp 0.1 [matl] fenster.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] [mesh] Urbino_12\Interior 3a.o3d [illumination_interior] 0 1 2 3 **********ÇÀÄÍßß ×ÀÑÒÜ********** [mesh] Urbino_12\Interior 1b.o3d [illumination_interior] 1 2 3 4 [mesh] Urbino_12\Interior 2b.o3d [illumination_interior] 1 2 3 4 [matl] 05.png 0 [matl_envmap] envmap.bmp 0.1 [mesh] Urbino_12\Interior 3b.o3d [illumination_interior] 1 2 3 4 ************************************** ËÞÊÈ ************************************** [mesh] Urbino_12\Luk_1.o3d [illumination_interior] -1 -1 -1 -1 ********** [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 ********** [newanim] origin_trans 0 1.689 2.93 origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot Der_Heilige_Gral_rot1 -3 maxspeed 10 [newanim] origin_trans 0 2.511 2.93 origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot Der_Heilige_Gral_rot2 3 maxspeed 10 [mesh] Urbino_12\Luk_2.o3d [illumination_interior] -1 -1 -1 -1 ********** [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 ********** [newanim] origin_trans 0 -3.811 2.93 origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot Der_Heilige_Gralb_rot1 -3 maxspeed 10 [newanim] origin_trans 0 -2.989 2.93 origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot Der_Heilige_Gralb_rot2 3 maxspeed 10 ************************************** ÑÊÎÐÎÑÒÅÌÅÒÐ ************************************** ************************************** ÔÎÐÒÎ×ÊÈ Â ÑÀËÎÍÅ ************************************** [mesh] Urbino_12\Klappfenster_1L.o3d ********** [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 04.dds 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [illumination_interior] 1 2 3 4 [mouseevent] cp_klappfenster_UL2 [newanim] origin_trans -1.253 0 2.204 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_UL2 30 ********** [mesh] Urbino_12\Klappfenster_1R.o3d ********** [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 04.dds 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [illumination_interior] 1 2 3 4 [mouseevent] cp_klappfenster_UR1 [newanim] origin_trans 1.253 0 2.204 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_UR1 -30 **********ÑÒÅÊËÎ Ó ÇÅÐÊÀËÀ*********** [mesh] Urbino_12\Fenster_mirror.o3d [illumination_interior] 0 1 2 3 ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [alphascale] Rain_Window_Mirror [matl_noZcheck] [matl_noZwrite] [mesh] Urbino_12\Vollmatrix_text.o3d [illumination_interior] -1 -1 -1 -1 [matl] vmatrix_voll.bmp 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main [matl_noZcheck] [matl_noZwrite] ************************************** ÒÎ×ÊÈ ÍÀ ÑÒÅÊËÀÕ ************************************** [mesh] Urbino_12\Fensterkante.o3d [illumination_interior] 1 2 3 4 [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [mesh] Urbino_12\Fahrerfenster.o3d [illumination_interior] 0 1 2 3 ********** [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_fahrf [mouseevent] cp_fahrerfenster_opn [newanim] origin_from_mesh anim_trans cp_fahrerfenster_pos -0.34 *321654 ********** [mesh] Urbino_12\Intalpha a.o3d [illumination_interior] 0 1 2 3 [matl_noZcheck] [matl_noZwrite] [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [mesh] Urbino_12\Intalpha b.o3d [illumination_interior] 1 2 3 4 [matl_noZcheck] [matl_noZwrite] [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] *123465 ************************************** ËÀÌÌÏÛ Ó ÄÂÅÐÅÉ ************************************** [mesh] Generic\Fahrerlicht.o3d [illumination_interior] 0 1 2 3 [matl_change] 02.png 0 lights_fahrerlicht [matl_item] [matl_nightmap] 02_n.png ***** [mesh] Urbino_12\LampeTuerv.o3d [illumination_interior] 0 1 2 3 [matl_change] 02.png 0 lights_fahrerlicht [matl_item] [matl_nightmap] 02_n.png ***** [mesh] Urbino_12\Lampe_v.o3d [illumination_interior] 0 1 2 3 [matl_change] 02.png 0 door_spotlight_1 [matl_item] [matl_nightmap] 02_n.png ***** [mesh] Urbino_12\Lampe_h.o3d [illumination_interior] 1 2 3 4 [matl_change] 02.png 0 door_spotlight_2 [matl_item] [matl_nightmap] 02_n.png ************************************** ÒÀÁËÎ ************************************** [mesh] Urbino_12\Innenanzeige_Text.o3d [matl] LCD-Innenanzeige.bmp 0 [useTextTexture] 6 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main ************************************** ÄÂÅÐÖÀ È ÑÄÀ×À ************************************** [mesh] Generic\dvertca.o3d [illumination_interior] 0 1 2 3 ********** [matl] 04.dds 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [mouseevent] cp_Fahrertuer [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh_ident] zahltisch ********** Untere Reihe [mesh] Generic\Zahltisch_Wechsler_0_05.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 20 maxspeed 400 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_0_10.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 20 maxspeed 400 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_0_50.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 20 maxspeed 400 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_1_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 20 maxspeed 400 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_2_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 20 maxspeed 400 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 Obere Reihe [mesh] Generic\Zahltisch_Wechsler_0_15.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_0_30.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_1_50.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_4_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_8_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_5_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_5_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_5_00 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh] Generic\Zahltisch_Wechsler_15_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_15_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_15_00 35 maxspeed 700 [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 ************************************** ÄÂÅÐÈ ************************************** [mesh] Urbino_12\Tuerbuegel_VV.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.166 5.163 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -88 ********** [mesh] Urbino_12\Tuer_VV.o3d [illumination_interior] 0 1 2 3 [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [viewpoint] 0 ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_door0 ********** [newanim] origin_trans 1.223 4.907 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 174 [newanim] origin_trans 1.166 5.163 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -88 [mesh] Urbino_12\Tuer_VV2.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_from_mesh anim_rot door0_buegeleisen_pos 90 [newanim] origin_trans 1.223 4.907 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 174 [newanim] origin_trans 1.166 5.163 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -88 ********** [mesh] Urbino_12\Tuerbuegel_VH.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.166 3.897 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 88 ******** [mesh] Urbino_12\Tuer_VH.o3d [illumination_interior] 0 1 2 3 [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [matl_envmap] envmap.bmp 0.4 [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [viewpoint] 0 ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_door1 ********** [newanim] origin_trans 1.223 4.153 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -174 [newanim] origin_trans 1.166 3.897 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 88 ******** [mesh] Urbino_12\Tuer_VH2.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_from_mesh anim_rot door1_buegeleisen_pos 90 [newanim] origin_trans 1.223 4.153 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -174 [newanim] origin_trans 1.166 3.897 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 88 ********************** [mesh] Urbino_12\Tuerbuegel_HV.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] origin_trans 1.23 0.085 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door2_positionx 60 ********** [mesh] Urbino_12\Tuer_HV Knopf.o3d [newanim] anim_trans door2_positionx 0.1 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] door_haltewunsch ****** [mesh] Urbino_12\Tuer_HV.o3d [matl_change] 03.png 0 bremse_halte_sw [matl_item] [matl_nightmap] 03_n.png [newanim] anim_trans door2_positionx 0.1 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [illumination_interior] 1 2 3 4 [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [viewpoint] 0 ********************** [mesh] Urbino_12\Tuerbuegel_HH.o3d [illumination_interior] 1 2 3 4 [viewpoint] 0 [newanim] origin_trans 1.23 -1.285 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door2_positionx -60 ********** [mesh] Urbino_12\Tuer_HH.o3d [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [viewpoint] 0 [newanim] anim_trans door2_positionx 0.1 [newanim] anim_trans door2_positiony 0.6 origin_rot_z 90 [illumination_interior] 1 2 3 4 *123456 ************************************** NOTHAHN ************************************** *****Aussen***** [mesh] Urbino_12\Nothahn_V_a.o3d [illumination_interior] -1 -1 -1 -1 [mesh] Urbino_12\Nothahn_H_a.o3d [illumination_interior] -1 -1 -1 -1 *****Innen***** [mesh] Urbino_12\Nothahn_V_i.o3d [illumination_interior] 0 1 2 3 [mesh] Urbino_12\Nothahn_H_i.o3d [illumination_interior] 1 2 3 4 ************************************** ÊÓÇΠ************************************** [mesh] Generic\Refl_ext.o3d [illumination_interior] -1 -1 -1 -1 [mesh] Urbino_12\Wagenkasten.o3d ********** [matl] 04.dds 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] 01-12m.png 0 [matl_envmap] envmap.bmp 0.1 ********** [illumination_interior] -1 -1 -1 -1 ********** [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [texcoordtransY] window_textcoordY [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] ********** ********** [mesh] Urbino_12\Fenster_front.o3d [illumination_interior] 0 1 2 3 [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Wiped_Wetness [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] **********ÏÅÐÅÄÍßß ×ÀÑÒÜ*********** [mesh] Urbino_12\Fenster_interiora.o3d [illumination_interior] 0 1 2 3 ********** [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [texcoordtransY] window_textcoordY [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] **********ÇÀÄÍßß ×ÀÑÒÜ*********** [mesh] Urbino_12\Fenster_interiorb.o3d [illumination_interior] 1 2 3 4 ********** [matl] 01-12m alpha.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [matl] 01-12m dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ********** [matl] regen.tga 0 [texcoordtransY] window_textcoordY [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [mesh] Urbino_12\Tuer_HVb.o3d [newanim] anim_trans door2_positionx 0.1 [newanim] anim_trans door2_positiony -0.6 origin_rot_z 90 [illumination_interior] 1 2 3 4 [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ********** [mesh] Urbino_12\Tuer_HHb.o3d [newanim] anim_trans door2_positionx 0.1 [newanim] anim_trans door2_positiony 0.6 origin_rot_z 90 [illumination_interior] 1 2 3 4 [matl] 04.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [mesh] Generic\dvertca_fenster.o3d [illumination_interior] 0 1 2 3 [matl] fenster.dds 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_noZcheck] [matl_noZwrite] ********** [newanim] origin_trans -0.445 3.988 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -80 [mesh_ident] zahltisch ************************************** ÍÎÌÅÐÀ ÍÀ ÊÓÇÎÂÅ ************************************** [mesh] Urbino_12\wagennummer.o3d [illumination_interior] 0 1 2 3 [matl] wagennummer.bmp 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [matl] D_kennzeichen.bmp 0 [useTextTexture] 1 [matl_alpha] 2 [matl_texadress_clamp] ************************************** ÎÑÂÅÙÅÍÈÅ ************************************** [interiorlight] lights_fahrerlicht 0.8 250 230 180 -0.26 4.7 2 [interiorlight] lights_beleuchtung_unterdeck 1.2 250 230 180 -0.54 2.9 1.9 [interiorlight] lights_beleuchtung_oberdeck 1.8 250 230 180 0.54 0.7 1.9 [interiorlight] lights_beleuchtung_unterdeck 1.8 250 230 180 -0.54 -1.7 1.9 [interiorlight] lights_beleuchtung_oberdeck 1.8 250 230 180 0.54 -4.6 1.9 ************************************** ÂÛÕËÎÏÛ ************************************** Rauchsystem [smoke] -1 -6 0.35 -1 -0.7 0 auspuff_vel 0.2 auspuff_freq 1 0.95 -0.6 0.5 4 auspuff_alpha 1 0.2 0.2 0.2