######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 4.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Texture-Changes ######################################## [CTC] Colorscheme Texture\gelenk_u_e3_3 0 [CTCTexture] farbschema_tex1 body_g_e3_3.tga [CTCTexture] farbschema_tex2 colors.dds [CTCTexture] farbschema_tex3 klimatyzacja.dds [CTCTexture] farbschema_tex4 wheels.png [CTCTexture] farbschema_tex5 body_cng_maly.dds [CTCTexture] farbschema_tex6 body_cng_duzy.dds [CTCTexture] farbschema_tex7 driver_seat_2.dds [CTCTexture] farbschema_tex8 interior.dds [CTCTexture] farbschema_tex9 interior_g_1.dds [CTCTexture] farbschema_tex10 monitor.dds [CTCTexture] farbschema_tex11 seat_345.dds [CTCTexture] farbschema_tex12 seat_345u.dds [CTCTexture] farbschema_tex13 tex3.png [CTCTexture] farbschema_tex14 validator_0.dds [CTCTexture] farbschema_tex15 validator_1.dds [CTCTexture] farbschema_tex16 validator_2.dds [CTCTexture] farbschema_tex17 validator_3.dds [CTCTexture] farbschema_tex18 validator_4.dds [CTCTexture] farbschema_tex19 validator_4_2.dds [CTCTexture] farbschema_tex20 wzorek_podloga.tga [CTCTexture] farbschema_tex21 interior_g_e3_3.dds ################### Text-Texturen: ################### 0 [texttexture] ident KJT3D_Kennz_PL 256 128 1 0 0 0 Tacho 1 [texttexture] cockpit_tacho KJT3D_LCD7 512 128 0 20 20 20 Thermometer 2 [texttexture] cockpit_temperatur KJT3D_LCD7 512 128 0 50 50 50 IBIS: 3 [texttexture] IBIS_2 KJT3D_RG_5x7 256 64 0 50 50 50 IBIS: 4 [texttexture] IBIS KJT3D_RG_5x7 256 64 0 50 50 50 5 [texttexture] ticketprinter_display KJT3D_RG_5x7 256 64 0 50 50 50 Kasownik: 6 [texttexture] Kasownik KJT3D_RG_5x7 256 64 0 50 50 50 Kasownik_stary 7 [texttexture] Kasownik_stary KJT3D_LCD7 256 64 0 120 255 50 Tablica 8 [texttexture] Matrix_Nr StreetBerlin 64 32 0 0 0 0 Tablica 9 [texttexture] Matrix_Terminus StreetBerlin 256 128 0 0 0 0 Wyswietlacz 10 [texttexture] IBIS_cabindisplay KJT3D_RG 7x4int 240 32 0 255 0 0 Wyswietlacz 11 [texttexture] IBIS_cabindisplay2 KJT3D_RG 12x4int 240 32 0 255 0 0 12 [texttexture] ticket KJT3D_RG_5x7 256 64 0 50 50 50 Napis_N 13 [texttexture] cockpit_text KJT3D_VDV 512 128 0 0 250 116 Napis 14 [texttexture] cockpit_text KJT3D_VDV 512 128 0 3 45 20 Wysw_3_1 15 [texttexture] cockpit_wysw_3_1 KJT3D_VDO 256 128 1 0 0 0 Wysw_4_1 16 [texttexture] cockpit_wysw_4_1 KJT3D_VDO 256 128 1 0 0 0 Wysw_napisy 17 [texttexture] cockpit_wysw_napisy KJT3D_VDV 256 256 0 3 45 20 Wysw_napisy_N 18 [texttexture] cockpit_wysw_napisy KJT3D_VDV 256 256 0 0 250 116 Kasownik_stary 19 [texttexture] cockpit_timer KJT3D_LCD7 256 64 0 255 0 0 Wysw_5_1 20 [texttexture] cockpit_wysw_5_1 KJT3D_VDO 256 128 1 0 0 0 Napis_dol_N 21 [texttexture] cockpit_text_dol KJT3D_VDV 512 128 0 0 250 116 Napis_dol 22 [texttexture] cockpit_text_dol KJT3D_VDV 512 128 0 3 45 20 Monitor - kierunek 23 [texttexture] interior_display_monitor_kierunek KJT3D_monitor 1024 128 0 0 0 0 Monitor - data 24 [texttexture] interior_display_monitor_data KJT3D_monitor 1024 128 0 255 255 255 Monitor - przystanek i imieniny 25 [texttexture] interior_display_monitor_przystanek_i_imieniny KJT3D_monitor 1024 128 0 0 0 0 RG 6000 biale statyczne 26 [texttexture] rg6_biale_statyczne KJT3D_rg6000 1024 512 0 255 255 255 RG 6000 zolte pola 27 [texttexture] rg6_zolte_pola_tekstowe KJT3D_rg6000 1024 256 0 170 159 122 RG 6000 zolte input i zegar 28 [texttexture] rg6_zolte_input_zegar KJT3D_rg6000 256 64 0 170 159 122 RG 6000 przystanki 29 [texttexture] rg6_przystanki KJT3D_rg6000 1024 512 0 255 255 255 RG 6000 zegar i spoznienie biale 30 [texttexture] rg6_zegar_i_spozn KJT3D_rg6000 256 64 0 255 255 255 RG 6000 spoznienie pomaranczowe 31 [texttexture] rg6_zegar_i_spozn KJT3D_rg6000 256 64 0 187 116 28 RG 6000 spoznienie niebieskie 32 [texttexture] rg6_zegar_i_spozn KJT3D_rg6000 256 64 0 39 124 163 Kasownik RG 6 33 [texttexture] rg6_kasownik_bialy KJT3D_rg6000 512 256 0 255 255 255 Kasownik RG 6 34 [texttexture] rg6_kasownik_czarny KJT3D_rg6000 1024 256 0 82 85 99 Setvar display 35 [texttexture] setvar_display KJT3D_rg6000 512 512 0 255 255 255 36 [texttexture] ident KJT3D_Kennz_DE 256 128 1 0 0 0 37 [texttexture] ticket_opisy KJT3D_monitor 512 256 1 0 0 0 38 [texttexture] ivu_textfeld_1 IVU_28Px 270 34 0 255 255 255 39 [texttexture] ivu_textfeld_2 IVU_28Px 150 34 0 255 255 255 40 [texttexture] ivu_textfeld_3 IVU_28Px 150 34 0 255 255 255 41 [texttexture_enh] ivu_textfeld_4 IVU_28Px 275 68 0 255 255 255 1 0 42 [texttexture] ivu_textfeld_5 IVU_28Px 150 34 0 255 255 255 43 [texttexture] ivu_textfeld_6 IVU_28Px 150 34 0 255 255 255 44 [texttexture] ivu_textfeld_7 IVU_28Px 150 34 0 255 255 255 45 [texttexture_enh] ivu_textfeld_8 IVU_28Px 275 68 0 255 255 255 1 0 46 [texttexture] ivu_textfeld_9 IVU_28Px 150 34 0 255 255 255 47 [texttexture] ivu_textfeld_10 IVU_28Px 150 34 0 255 255 255 48 [texttexture] ivu_textfeld_11 IVU_28Px 150 34 0 255 255 255 49 [texttexture_enh] ivu_textfeld_12 IVU_28Px 275 68 0 255 255 255 1 0 50 [texttexture] ivu_textfeld_13 IVU_28Px 150 34 0 255 255 255 51 [texttexture] ivu_textfeld_14 IVU_28Px 150 34 0 255 255 255 52 [texttexture] ivu_textfeld_15 IVU_28Px 150 34 0 255 255 255 53 [texttexture_enh] ivu_textfeld_16 IVU_28Px 275 68 0 255 255 255 1 0 54 [texttexture] ivu_textfeld_17 IVU_28Px 150 34 0 255 255 255 55 [texttexture] ivu_textfeld_18 IVU_18Px_Bold 43 22 0 255 255 255 56 [texttexture] ivu_textfeld_19 IVU_18Px_Bold 190 25 0 255 255 255 57 [texttexture] ivu_textfeld_20 IVU_18Px_Bold 226 22 0 255 255 255 58 [texttexture] ivu_textfeld_21 IVU_18Px_Bold 300 30 0 255 255 255 59 [texttexture] ivu_textfeld_22 IVU_18Px_Bold 300 30 0 255 255 255 60 [texttexture] ivu_textfeld_23 IVU_18Px_Bold 300 30 0 255 255 255 61 [texttexture] ivu_textfeld_24 IVU_18Px_Bold 300 30 0 255 255 255 62 [texttexture] ivu_textfeld_25 IVU_18Px_Bold 300 30 0 166 166 166 63 [texttexture_enh] ivu_textfeld_26 IVU_18Px_Bold 150 66 0 255 255 255 2 0 64 [texttexture] ivu_textfeld_27 IVU_18Px_Bold 120 22 0 255 255 255 65 [texttexture] ivu_textfeld_28 IVU_18Px_Bold 200 22 0 255 255 255 66 [texttexture_enh] ivu_textfeld_29 IVU_18Px_Bold 310 88 0 255 255 255 2 0 67 [texttexture] ivu_textfeld_30 IVU_18Px_Bold 100 88 0 255 255 255 68 [texttexture] ivu_textfeld_31 IVU_18Px_Bold 100 88 0 255 255 255 69 [texttexture] ivu_textfeld_32 IVU_18Px_Bold 100 88 0 255 255 255 70 [texttexture] ivu_textfeld_33 IVU_18Px_Bold 100 88 0 255 255 255 71 [texttexture] ivu_textfeld_34 IVU_18Px_Bold 100 88 0 255 255 255 72 [texttexture] ivu_textfeld_35 IVU_18Px_Bold 40 22 0 255 255 255 73 [texttexture] ivu_textfeld_36 IVU_18Px 163 22 0 0 40 91 74 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 255 255 255 75 [texttexture] ivu_textfeld_38 IVU_18Px_Bold 100 88 0 255 255 255 76 [texttexture] ivu_textfeld_39 IVU_18Px_Bold 100 88 0 255 255 255 77 [texttexture] ivu_textfeld_40 IVU_18Px_Bold 100 88 0 255 255 255 78 [texttexture] ivu_textfeld_41 IVU_18Px_Bold 100 88 0 255 255 255 79 [texttexture] ivu_textfeld_42 IVU_18Px_Bold 100 88 0 255 255 255 80 [texttexture] ivu_textfeld_43 IVU_18Px_Bold 75 25 0 255 255 255 81 [texttexture_enh] ivu_textfeld_44 IVU_18Px_Bold 75 25 0 255 255 255 1 0 82 [texttexture] ivu_textfeld_45 IVU_18Px_Bold 135 22 0 255 255 255 83 [texttexture] ivu_textfeld_46 IVU_18Px_Bold 135 22 0 255 255 255 84 [texttexture] ivu_textfeld_47 IVU_18Px_Bold 135 22 0 255 255 255 85 [texttexture] ivu_textfeld_48 IVU_18Px_Bold 135 22 0 255 255 255 86 [texttexture_enh] ivu_textfeld_49 IVU_18Px_Bold 85 22 0 255 255 255 2 0 87 [texttexture_enh] ivu_textfeld_50 IVU_18Px_Bold 85 22 0 255 255 255 2 0 88 [texttexture_enh] ivu_textfeld_51 IVU_18Px_Bold 85 22 0 255 255 255 2 0 89 [texttexture_enh] ivu_textfeld_52 IVU_18Px_Bold 85 22 0 255 255 255 2 0 90 [texttexture_enh] ivu_textfeld_53 IVU_18Px_Bold 85 22 0 255 255 255 2 0 91 [texttexture] ivu_textfeld_54 IVU_28Px_Stern 270 34 0 255 255 255 92 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 0 40 91 93 [texttexture_enh] ivu_textfeld_55 IVU_18Px_Bold 226 22 0 255 255 255 1 0 94 [texttexture_enh] ivu_textfeld_56 IVU_18Px_Bold 226 22 0 255 255 255 1 0 95 [texttexture_enh] ivu_textfeld_57 IVU_18Px_Bold 226 22 0 255 255 255 1 0 96 [texttexture_enh] ivu_textfeld_58 IVU_18Px_Bold 226 22 0 255 255 255 1 0 97 [texttexture_enh] ivu_textfeld_59 IVU_18Px_Bold 226 22 0 255 255 255 1 0 98 [texttexture_enh] ivu_textfeld_60 IVU_18Px_Bold 226 22 0 255 255 255 1 0 99 [texttexture_enh] ivu_textfeld_61 IVU_18Px_Bold 226 22 0 255 255 255 1 0 100 [texttexture] ivu_textfeld_62 IVU_18Px_Bold 232 66 0 0 0 0 ################### Script-Texturen: ################### 0: Krüger-Speicher [scripttexture] 128 32 1: Krüger-Flipdot-Alphakanal [scripttexture] 1024 256 ######################### Statyczne ######################### [mesh] C1_G\shadow_g_2.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ######################### Sterne ######################### [mesh] C1\Stern_GU.o3d [visible] no_badge_back 0 [matl] chrome.bmp 0 [matl_envmap] envmap_dunkel.bmp 0.5 [matl_alpha] 2 ####################### CG ####################### [mesh] C1\cg_op1_int_s3g_button.o3d [visible] in_cg_rear_opt 1 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 ------------------------ [mesh] C1\cg_op1_int_3g.o3d [visible] in_cg_rear_opt 1 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [matl_change] colors.dds 1 cp_cgon [matl_item] [matl_nightmap] colors_N.dds [matl_change] colors.dds 2 haltewunsch_3 [matl_item] [matl_nightmap] colors_N.dds ---------------- ---------------- [mesh] C1\cg_op2_int_3g_button.o3d [visible] in_cg_rear_opt 2 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 ------------------------ [mesh] C1\cg_op2_int_3g.o3d [visible] in_cg_rear_opt 2 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [matl_change] colors.dds 1 cp_cgon [matl_item] [matl_nightmap] colors_N.dds [matl_change] colors.dds 2 cp_cgon [matl_item] [matl_nightmap] colors_N.dds ----------------------- [mesh] C1\door_cg_ext_3g.o3d [visible] in_exterior_cg_rear_opt 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] door_aussenoeffner_3 [viewpoint] 3 [matl_change] colors.dds 0 cp_cgon [matl_item] [matl_nightmap] colors_N.dds ------------------------ [mesh] C1\door_cg_ext_3g_cover.o3d [visible] in_exterior_cg_rear_opt 1 [illumination_interior] 0 1 2 3 ############################## [mesh] C1_G\roof_hatch_2.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [newanim] origin_trans 0.0 -1.075 2.99 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot cp_dachluke_1_s2 3 maxspeed 1 [newanim] origin_trans 0.0 -2.046 2.99 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot cp_dachluke_1_s1 -3 maxspeed 1 ----------------------- [mesh] C1\nothahn_int_3g.o3d [visible] in_no_emergency_door_3_flap_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_doorEntriegelung_45 [newanim] origin_trans 1.082 1.652 2.534 origin_rot_x 0 origin_rot_y 88 origin_rot_z 0 anim_rot doorEntriegelung_45 -90 maxspeed 1200 ----------------------- [mesh] C1\nothahn_int_3g_SP.o3d [visible] in_no_emergency_door_3_flap_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_doorEntriegelung_45 [newanim] origin_trans 1.035 1.652 2.495 origin_rot_x 0 origin_rot_y 68 origin_rot_z 0 anim_rot doorEntriegelung_45 -90 maxspeed 1200 ----------------------- [mesh] C1\nothahn_int_3g_no_flap.o3d [visible] in_no_emergency_door_3_flap_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_doorEntriegelung_45 [newanim] origin_trans 1.082 1.652 2.534 origin_rot_x 0 origin_rot_y 88 origin_rot_z 0 anim_rot doorEntriegelung_45 -90 maxspeed 1200 ----------------------- [mesh] C1\nothahn_int_3g_no_flap_SP.o3d [visible] in_no_emergency_door_3_flap_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_doorEntriegelung_45 [newanim] origin_trans 1.035 1.652 2.495 origin_rot_x 0 origin_rot_y 68 origin_rot_z 0 anim_rot doorEntriegelung_45 -90 maxspeed 1200 --------------------- [mesh] C1\nothahn_podstawa_3g.o3d [visible] in_no_emergency_door_3_flap_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 3 --------------------- [mesh] C1\nothahn_podstawa_3g_SP.o3d [visible] in_no_emergency_door_3_flap_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 3 --------------------- [mesh] C1\nothahn_klapka_3g.o3d [visible] in_no_emergency_door_3_flap_opt 0 [mouseevent] cp_nothahn_3_toggle [newanim] origin_trans 1.082 1.711 2.525 origin_rot_x 90 origin_rot_y 0 origin_rot_z -2 anim_rot cp_nothahn_3 -80 maxspeed 250 [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Szyby.tga 0 [matl_envmap] envmap.bmp 0.7 [matl_alpha] 2 [matl_noZwrite] --------------------- [mesh] C1\nothahn_klapka_3g_SP.o3d [visible] in_no_emergency_door_3_flap_opt 1 [mouseevent] cp_nothahn_3_toggle [newanim] origin_trans 1.035 1.711 2.495 origin_rot_x 90 origin_rot_y 0 origin_rot_z -22 anim_rot cp_nothahn_3 -80 maxspeed 250 [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Szyby.tga 0 [matl_envmap] envmap.bmp 0.7 [matl_alpha] 2 [matl_noZwrite] ----------------------- [mesh] C1_G\nothahn_case_g2_3_1.o3d [visible] in_exterior_emergency_door 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------- [mesh] C1_G\nothahn_case_g2_3_2.o3d [visible] in_exterior_emergency_door 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] --------------------- [mesh] C1\nothahn_ext_3g.o3d [visible] in_exterior_emergency_door_opt 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_doorEntriegelung_45 [newanim] origin_trans 0 0.761 1.543 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot doorEntriegelung_45 90 maxspeed 1200 ###############################3 [mesh] C1_G\body_el_g2_e3_3.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] body_g_e3_3.tga 1 lights_stand [matl_item] [matl_nightmap] tex3_N.png [matl_change] tex3.png 1 lights_blinker_l [matl_item] [matl_nightmap] tex3_N.png [matl_change] tex3.png 2 lights_blinker_r [matl_item] [matl_nightmap] tex3_N.png [matl_change] tex3.png 3 lights_brems [matl_item] [matl_nightmap] tex3_N.png [matl] tex3.png 3 [matl_lightmap] tex3_N.png lights_rueck --------------- [mesh] C1_G\reg_plate_g2.o3d [visible] in_reg_number_on_repaint 0 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] D_kennzeichen.bmp 0 [useTextTexture] 0 [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\reg_plate_g2.o3d [visible] in_reg_number_on_repaint 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] D_kennzeichen.bmp 0 [useTextTexture] 36 [matl_alpha] 2 [matl_noZwrite] ------------------------- [mesh] C1_G\door_wneka_sliding_3g.o3d [visible] in_door_3_type 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------------------- [mesh] C1_G\door_wneka_swing_3g.o3d [visible] in_door_3_type 2 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ----------------------- [mesh] C1_G\window_glass_g2_updoor_3_e3_3.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 5 0 1 -1 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby --------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------------------- [mesh] C1_G\window_glass_g2_updoor_3SP_e3_3.o3d [visible] in_door_3_type_opt 1 [illumination_interior] 5 0 1 -1 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby --------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ------------- [mesh] C1_G\rear_bumper_lights__0.o3d [visible] in_rear_bumper_lights 0 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\rear_bumper_lights__1.o3d [visible] in_rear_bumper_lights 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\display_rear_empty.o3d [visible] in_display_ext_rear_size_opt 0 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] vmatrix_leer.bmp 0 [matl_lightmap] vmatrix_leer_light.bmp v_Matrix_lights ------------- [mesh] C1_G\display_rear_empty_D.o3d [visible] in_display_ext_rear_size_opt 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\display_rear_empty_HD.o3d [visible] in_display_ext_rear_size_opt 2 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\display_rear_b_empty.o3d [visible] in_display_ext_rear_size_opt 10 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] vmatrix_leer.bmp 0 [matl_lightmap] vmatrix_leer_light.bmp v_Matrix_lights ------------- [mesh] C1_G\display_rear_b_empty_D.o3d [visible] in_display_ext_rear_size_opt 11 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\display_rear_b_empty_HD.o3d [visible] in_display_ext_rear_size_opt 12 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\display_rear_b2_empty.o3d [visible] in_display_ext_rear_size_opt 20 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] vmatrix_leer.bmp 0 [matl_lightmap] vmatrix_leer_light.bmp v_Matrix_lights ------------- [mesh] C1_G\display_rear_b2_empty_D.o3d [visible] in_display_ext_rear_size_opt 21 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\display_rear_b2_empty_HD.o3d [visible] in_display_ext_rear_size_opt 22 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\body_el_display_rear_g_e3_small.o3d [visible] in_display_ext_rear 0 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\body_el_display_rear_g_e3_big.o3d [visible] in_display_ext_rear 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 ------------- [mesh] C1_G\body_el_display_rear_g_e3_big2.o3d [visible] in_display_ext_rear 2 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 --------------------------- [mesh] C1_G\display_rear_matrix.o3d [visible] in_display_ext_rear_opt 0 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] vmatrix_voll.bmp 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_light.bmp lights_stand --------------------------- [mesh] C1_G\display_rear_b_matrix.o3d [visible] in_display_ext_rear_opt 10 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] vmatrix_voll.bmp 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_light.bmp lights_stand --------------------------- [mesh] C1_G\display_rear_b2_matrix.o3d [visible] in_display_ext_rear_opt 20 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] vmatrix_voll.bmp 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_light.bmp lights_stand ####################### Okna uchylne ####################### [mesh] C1_G\window_standard_g_2_3.o3d [visible] in_window_optional 0 [illumination_interior] 0 1 2 3 ------------------------- [mesh] C1_G\window_optional_g_2_3.o3d [visible] in_window_optional 1 [illumination_interior] 0 1 2 3 ####################### Wnetrze ####################### [interiorlight] lights_beleuchtung_untenrechts 2 205 200 175 0 3.2 2.8 [interiorlight] lights_beleuchtung_unterdeck 2.5 205 200 175 0 0.95 2.8 [interiorlight] lights_beleuchtung_unterdeck 2.5 205 200 175 0 -2.5 2.8 [interiorlight] lights_beleuchtung_unterdeck 2 205 200 175 0 -5 2.8 --------------------- [mesh] C1_G\swwew_g2.o3d [illumination_interior] 0 1 2 3 [matl_change] tex3.png 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] tex3_N.png --------------------- [mesh] C1_G\swwewD3g_op03.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 0 1 2 3 [matl_change] tex3.png 0 door_light_3 [matl_item] [matl_nightmap] tex3_N.png --------------------- [mesh] C1_G\swwewD3g_op12.o3d [visible] in_door_3_type_opt 1 [illumination_interior] 0 1 2 3 [matl_change] tex3.png 0 door_light_3 [matl_item] [matl_nightmap] tex3_N.png ################################ sufit drzwi ################################ [mesh] C1\sufit_drzwi__3g_e2.o3d [visible] in_handrails 0 [illumination_interior] 0 1 2 3 --------------------- [mesh] C1\sufit_drzwi__3g_e3.o3d [visible] in_handrails 1 [illumination_interior] 0 1 2 3 ################################ Fotele ################################ [mesh] C1_G\seats_g2_e3_u_0.o3d [visible] in_interior_seats 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 1 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g2_e3_u_1.o3d [visible] in_interior_seats 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 2 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g2_e3_u_2.o3d [visible] in_interior_seats 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 2 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g2_u_3cz1.o3d [visible] in_interior_seats 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [mesh] C1_G\seats_g2_e3_u_3cz2.o3d [visible] in_interior_seats 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g2_u_4cz1.o3d [visible] in_interior_seats 4 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [mesh] C1_G\seats_g2_e3_u_4cz2.o3d [visible] in_interior_seats 4 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ############################# Club seats ############################# [mesh] C1_G\seats_gu_konf_L_0.o3d [visible] in_interior_seats_club_left_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 1 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_L_1.o3d [visible] in_interior_seats_club_left_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 2 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_L_2.o3d [visible] in_interior_seats_club_left_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 2 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_L_3.o3d [visible] in_interior_seats_club_left_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_L_4.o3d [visible] in_interior_seats_club_left_opt 4 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ---------------- [mesh] C1_G\seats_g_club_L_0.o3d [visible] in_interior_seats_club_left_opt 10 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_L_1.o3d [visible] in_interior_seats_club_left_opt 11 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_L_2.o3d [visible] in_interior_seats_club_left_opt 12 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_L_3.o3d [visible] in_interior_seats_club_left_opt 13 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_L_4.o3d [visible] in_interior_seats_club_left_opt 14 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ############################# Club seats R ############################# [mesh] C1_G\seats_gu_konf_R_0.o3d [visible] in_interior_seats_club_right_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 1 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_R_1.o3d [visible] in_interior_seats_club_right_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 2 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_R_2.o3d [visible] in_interior_seats_club_right_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 2 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_R_3.o3d [visible] in_interior_seats_club_right_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_gu_konf_R_4.o3d [visible] in_interior_seats_club_right_opt 4 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ---------------- [mesh] C1_G\seats_g_club_R_0.o3d [visible] in_interior_seats_club_right_opt 10 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_R_1.o3d [visible] in_interior_seats_club_right_opt 11 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_R_2.o3d [visible] in_interior_seats_club_right_opt 12 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] colors.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345u.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_R_3.o3d [visible] in_interior_seats_club_right_opt 13 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] colors.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ------------------ [mesh] C1_G\seats_g_club_R_4.o3d [visible] in_interior_seats_club_right_opt 14 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] seat_345.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png ############################# Rulki club ############################# [mesh] C1_G\rulki_club_gu_konf_L.o3d [visible] in_club_seats_left 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------ [mesh] C1_G\rulki_club_gu_L_e3_e2.o3d [visible] in_club_seats_left_e3 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------ [mesh] C1_G\rulki_club_gu_L_e3_e3.o3d [visible] in_club_seats_left_e3 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------ [mesh] C1_G\rulki_club_gu_konf_R.o3d [visible] in_club_seats_right 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------ [mesh] C1_G\rulki_club_gu_R_e3_e2.o3d [visible] in_club_seats_right_e3 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------ [mesh] C1_G\rulki_club_gu_R_e3_e3.o3d [visible] in_club_seats_right_e3 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ############################# Rulki e2 ############################# [mesh] C1_G\rulki_g2_e2_u.o3d [visible] in_handrails 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------------------ [mesh] C1_G\rulki_g_e2_d3g_big.o3d [visible] in_handrails_window_3_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------------------ [mesh] C1_G\rulki_g_e2_d3g_small.o3d [visible] in_handrails_window_3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------------------ [mesh] C1_G\rulki_g_e2_d3g_op1.o3d [visible] in_handrails_door1_3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ############################# Rulki e3 ############################# [mesh] C1_G\rulki_g2_e3_u.o3d [visible] in_handrails 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------------------ [mesh] C1_G\rulki_g_e3_d3g_big.o3d [visible] in_handrails_window_3_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------------------ [mesh] C1_G\rulki_g_e3_d3g_small.o3d [visible] in_handrails_window_3_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ------------------------------ [mesh] C1_G\rulki_g_e3_d3g_op1.o3d [visible] in_handrails_door1_3_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 ########################### Slupek czarny drzwi ########################### [mesh] C1_G\slupek_czarny_drzwi_d03__3g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 ------------------------------ [mesh] C1_G\slupek_czarny_drzwi_d03_i_big_glass__3g.o3d [visible] in_d03_i_big_glass__3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 ------------------------------ [mesh] C1_G\slupek_czarny_drzwi_d03_lb_rul_e3_lb_bg_3g.o3d [visible] in_d03_lub_rul_e3_lub_big_glass__3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 ########################### [mesh] C1_G\interior_display_LED_g2.o3d [visible] in_interior_display 1 [illumination_interior] 1 2 3 4 [viewpoint] 0 [matl] Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 10 [matl_nightmap] vledint_n.bmp elec_busbar_rg [matl] Textfeld.tga 1 [matl_alpha] 2 [useTextTexture] 11 [matl_nightmap] vledint_n.bmp elec_busbar_rg [matl] vledint.tga 0 [matl_alpha] 2 [matl_noZwrite] ------------------ [mesh] C1\interior_display_monitor__2_stop.o3d [visible] monitor_ekrany_male 1 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds ------------------ [mesh] C1\interior_display_monitor__2_kierunek.o3d [visible] monitor_ekrany_male 2 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds [matl] Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 23 [matl_lightmap] mroz.tga elec_busbar_rg ------------------ [mesh] C1\interior_display_monitor__2_data.o3d [visible] monitor_ekrany_male 3 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds [matl] Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 24 [matl_lightmap] mroz.tga elec_busbar_rg ------------------ [mesh] C1\interior_display_monitor__2_przyst_i_imien.o3d [visible] monitor_ekrany_male 4 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds [matl] Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 25 [matl_lightmap] mroz.tga elec_busbar_rg ------------------ [mesh] C1\interior_display_monitor__2_ekran_1.o3d [visible] monitor_ekrany_duze 1 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds ------------------ [mesh] C1\interior_display_monitor__2_ekran_2.o3d [visible] monitor_ekrany_duze 2 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds ------------------ [mesh] C1\interior_display_monitor__2_ekran_3.o3d [visible] monitor_ekrany_duze 3 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds ------------------ [mesh] C1\interior_display_monitor__2_ekran_4.o3d [visible] monitor_ekrany_duze 4 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds ------------------ [mesh] C1\interior_display_monitor__2_ekran_5.o3d [visible] monitor_ekrany_duze 5 [illumination_interior] 1 2 3 4 [matl_change] monitor.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] monitor.dds ------------------ [mesh] C1\interior_display_monitor__2.o3d [visible] in_interior_display 2 [illumination_interior] 1 2 3 4 [viewpoint] 0 [matl] tex3.png 0 [matl_envmap] envmap.bmp 0.1 [matl] Szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] ------------------------- [mesh] C1_G\threshold_g3_e2.o3d [visible] in_threshold 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 ------------------------- [mesh] C1_G\threshold_g3_e3.o3d [visible] in_threshold 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 ------------------------- [mesh] C1_G\interior_g2_e3_3_u.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] interior_g_e3_3.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior_g_e3_3.dds 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] interior_hla.dds 0 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl_change] tex3.png 0 haltewunschlampe_all [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] tex3_n.png [matl_change] tex3.png 1 lights_beleuchtung_unterdeck_AI [matl_item] [matl_lightmap] lights.png [matl] wzorek_podloga.tga 0 [matl_alpha] 2 [matl_noZwrite] ------------------------ [mesh] C1_G\validator_0_rear_3g.o3d [visible] in_validator_rear 0 [newanim] origin_rot_y 90 anim_trans validator_cg_trans 0.06 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] validator_0.dds 0 elec_busbar_rg [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] validator_0.dds [matl] Textfeld.tga 0 [matl_alpha] 2 [matl_noZwrite] [useTextTexture] 6 ------------------------ [mesh] C1_G\validator_1_rear_3g.o3d [visible] in_validator_rear 1 [newanim] origin_rot_y 90 anim_trans validator_cg_trans 0.06 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] Textfeld.tga 0 [matl_alpha] 2 [matl_noZwrite] [useTextTexture] 7 ------------------------ [mesh] C1_G\validator_2_rear_3g.o3d [visible] in_validator_rear 2 [newanim] origin_rot_y 90 anim_trans validator_cg_trans 0.06 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] Textfeld.tga 0 [matl_alpha] 2 [matl_noZwrite] [useTextTexture] 7 ------------------------ [mesh] C1_G\validator_4_rear_3g_kasownik.o3d [visible] in_validator_rear 4 [newanim] origin_rot_y 90 anim_trans validator_cg_trans 0.06 [illumination_interior] 0 1 2 3 [viewpoint] 0 ------------------------ [mesh] C1_G\validator_4_rear_3g_display.o3d [visible] 6_kasownik_display_rear 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] validator_4_2.dds 0 elec_busbar_rg [matl_item] [matl_nightmap] validator_4_2.dds [matl_change] Textfeld.tga 0 elec_busbar_rg [matl_item] [matl_nightmap] vmatrix_leer_LM.bmp [matl_alpha] 2 [matl_noZwrite] [useTextTexture] 33 [matl_change] Textfeld_2.tga 0 elec_busbar_rg [matl_item] [matl_nightmap] vmatrixHD_leer.bmp [matl_alpha] 2 [matl_noZwrite] [useTextTexture] 34 ------------------------ [mesh] C1_G\validator_4_rear_3g_zablok.o3d [visible] 6_kasownik_zablok_rear 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl_change] validator_4_2.dds 0 elec_busbar_rg [matl_alpha] 2 [matl_noZwrite] [matl_item] [matl_nightmap] validator_4_2.dds ############################## Stop button ############################## [mesh] C1_G\stop_Stop_s_3gu.o3d [visible] in_stop_button_opt 0 [illumination_interior] 0 1 2 3 ------------------- [mesh] C1_G\stop_Stop_s_op1_3gu.o3d [visible] in_stop_button 0 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 -------------------- ------------------- [mesh] C1_G\stop_Stop_s_g_d3.o3d [visible] in_stop_button_opt_d3 0 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 -------------------- [mesh] C1_G\stop_Stop_s_op1_g_d3.o3d [visible] in_stop_button_d3 0 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 ------------------- [mesh] C1_G\stop_Stop_s_op2_3gu.o3d [visible] in_stop_button 1 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 ----------------- ----------------- [mesh] C1_G\stop_Stop_s_op2_g_d3.o3d [visible] in_stop_button_d3 1 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 ------------------- ------------------- [mesh] C1_G\stop_Stop_op2_3gu.o3d [visible] in_stop_button 2 [illumination_interior] 0 1 2 3 ------------------- [mesh] C1_G\stop_Stop_op2_c3gu.o3d [visible] in_stop_button 2 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 --------------- --------------- [mesh] C1_G\stop_Stop_op2_g_d3.o3d [visible] in_stop_button_d3 2 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 -------------------- [mesh] C1_G\stop_Stop_op2_c3g_d3.o3d [visible] in_stop_button_d3 2 [newanim] origin_rot_y 90 anim_trans cg_validator_trans 0.06 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch_3 ####################################### Drzwi ####################################### [mesh] C1_G\door_r_4g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ----------------------- [mesh] C1_G\door_guma_r_4g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 5 0 1 -1 [viewpoint] 0 [newanim] origin_trans 1.19 2.307 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -45 [newanim] origin_rot_z 81 anim_trans door_4 0.137 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ----------------------- [mesh] C1_G\door_guma_stat_4g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 5 0 1 -1 [viewpoint] 0 [newanim] origin_trans 1.118 2.307 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -90 ----------------------- [mesh] C1_G\door_SP_rstat_4g_op1.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 ----------------------- [mesh] C1_G\door_SP_r_4g_op1.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.181 2.334 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4_sliding 85 ----------------------- [mesh] C1_G\door_SP_rdoor_4g_op1.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.236 2.223 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4_sliding -85 [newanim] origin_trans 1.181 2.334 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4_sliding 85 ----------------------- [mesh] C1_G\door_SP_r_4g_op2_static.o3d [visible] in_door_3_type 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] doorSP.dds 0 [matl_envmap] envmap.bmp 0.05 ----------------------- [mesh] C1_G\door_SP_r_4g_op2.o3d [visible] in_door_3_type 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] doorSP.dds 0 [matl_envmap] envmap.bmp 0.05 [newanim] origin_trans 1.075 2.307 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 107 ----------------------- [mesh] C1_G\door_u_4g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.268 2.31 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -80 ----------------------- [mesh] C1_G\door_r_5g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ----------------------- [mesh] C1_G\door_guma_r_5g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 5 0 1 -1 [viewpoint] 0 [newanim] origin_trans 1.19 0.996 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 45 [newanim] origin_rot_z -81 anim_trans door_5 0.137 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ----------------------- [mesh] C1_G\door_guma_stat_5g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 5 0 1 -1 [viewpoint] 0 [newanim] origin_trans 1.118 0.95 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 90 ----------------------- [mesh] C1_G\door_SP_rstat_5g_op1.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 ----------------------- [mesh] C1_G\door_SP_r_5g_op1.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.181 0.969 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5_sliding -85 ----------------------- [mesh] C1_G\door_SP_rdoor_5g_op1.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.236 1.08 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5_sliding 85 [newanim] origin_trans 1.181 0.969 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5_sliding -85 ----------------------- [mesh] C1_G\door_SP_r_5g_op2_static.o3d [visible] in_door_3_type 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] doorSP.dds 0 [matl_envmap] envmap.bmp 0.05 ----------------------- [mesh] C1_G\door_SP_r_5g_op2.o3d [visible] in_door_3_type 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] doorSP.dds 0 [matl_envmap] envmap.bmp 0.05 [newanim] origin_trans 1.075 0.996 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -107 ----------------------- [mesh] C1_G\door_u_5g.o3d [visible] in_door_3_type_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.268 0.993 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 80 ################################ Pokretla door op0 ################################ [mesh] C1_G\door_p_4g.o3d [visible] in_no_door_3_lock_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] bus_doorfront4_lock [newanim] origin_trans 0 2.207 1.237 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot door_4_locked 90 maxspeed 120 [newanim] origin_trans 1.232 2.058 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 172 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ----------------------- [mesh] C1_G\door_p_4g.o3d [visible] in_no_door_3_lock_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] bus_doorfront4_lock [newanim] origin_trans 0 2.207 1.237 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot door_4_locked 90 maxspeed 120 [newanim] origin_trans 1.213 1.959 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -107 [newanim] origin_trans 1.075 2.307 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 107 ----------------------- [mesh] C1_G\door_p_5g.o3d [visible] in_no_door_3_lock_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] bus_doorfront5_lock [newanim] origin_trans 0 1.096 1.237 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot door_5_locked -90 maxspeed 120 [newanim] origin_trans 1.232 1.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -172 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ----------------------- [mesh] C1_G\door_p_5g.o3d [visible] in_no_door_3_lock_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] bus_doorfront5_lock [newanim] origin_trans 0 1.096 1.237 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot door_5_locked -90 maxspeed 120 [newanim] origin_trans 1.213 1.346 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 107 [newanim] origin_trans 1.075 0.996 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -107 ################################ Pokretla door op3 ################################ [mesh] C1_G\door_p3_4g.o3d [visible] in_no_door_3_lock_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] bus_doorfront4_lock [newanim] origin_trans 0 2.198 1.214 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot door_4_locked 90 maxspeed 120 [newanim] origin_trans 1.232 2.058 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 172 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ----------------------- [mesh] C1_G\door_p3_5g.o3d [visible] in_no_door_3_lock_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] bus_doorfront5_lock [newanim] origin_trans 0 1.105 1.214 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot door_5_locked -90 maxspeed 120 [newanim] origin_trans 1.232 1.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -172 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ######################################## in_door_double_handrail ######################################## [mesh] C1\door_double_handrail_g_4.o3d [visible] in_door_double_handrail_3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door4 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [newanim] origin_trans 1.232 2.058 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 172 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ----------------------- [mesh] C1\door_double_handrail_g_5.o3d [visible] in_door_double_handrail_3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door5 [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [newanim] origin_trans 1.232 1.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -172 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ####################################### Kola ####################################### [mesh] C1_G\wheel_g_e3_HR.o3d [visible] in_wheels 0 [illumination_interior] -1 -1 -1 -1 [matl] wheels_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [newanim] origin_trans 0.975 -0.016 0.477 anim_rot Wheel_Rotation_2_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_2_R 1 -------------------- [mesh] C1_G\wheel_g_e3_HL.o3d [visible] in_wheels 0 [illumination_interior] -1 -1 -1 -1 [matl] wheels_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [newanim] origin_trans -0.975 -0.016 0.477 anim_rot Wheel_Rotation_2_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_2_L 1 ####################################### Kolpaki ####################################### [mesh] C1_G\wheel_g_rk_HR.o3d [matl] wheels.png 0 [matl_envmap] envmap.bmp 0.1 [matl] wheels_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [visible] in_wheels 1 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 0.975 -0.016 0.477 anim_rot Wheel_Rotation_2_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_2_R 1 -------------------- [mesh] C1_G\wheel_g_rk_HL.o3d [matl] wheels.png 0 [matl_envmap] envmap.bmp 0.1 [matl] wheels_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [visible] in_wheels 1 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -0.975 -0.016 0.477 anim_rot Wheel_Rotation_2_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_2_L 1 ################# Wheel brush ################# [mesh] C1\wheels_brush_g2.o3d [visible] in_wheels_brush 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] wheels_brush.dds 0 [matl_alpha] 2 [matl_noZwrite] ################# Szyby ################# [mesh] C1_G\body_g2_e3_3.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.1 [matl_bumpmap] SD80_bump.bmp 0.1 --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\rear_bumper_0_g_e3_3.o3d [visible] in_rear_bumper 0 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.1 [matl_bumpmap] SD80_bump.bmp 0.1 --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\rear_bumper_1_g_e3_3.o3d [visible] in_rear_bumper 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.1 [matl_bumpmap] SD80_bump.bmp 0.1 --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\window_glass_interior_g2_e3_3.o3d [visible] in_window_optional 0 [illumination_interior] 5 0 1 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] ------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] --------- [matl] wzorek_tyl.tga 0 [matl_alpha] 2 [matl_noZwrite] --------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\window_glass_interior_g2_e3_3_op_window.o3d [visible] in_window_optional 1 [illumination_interior] 5 0 1 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] ------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] --------- [matl] wzorek_tyl.tga 0 [matl_alpha] 2 [matl_noZwrite] --------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\klima_g2_1.o3d [visible] in_air_conditioning_2 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] klimatyzacja.dds 0 [matl_envmap] envmap.bmp 0.1 --------- [matl] klimatyzacja_brud.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\klima_g2_2.o3d [visible] in_air_conditioning_2 2 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] klimatyzacja.dds 0 [matl_envmap] envmap.bmp 0.1 --------- [matl] klimatyzacja_brud.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------- [mesh] C1_G\klima_g_2_e3_3.o3d [visible] in_air_conditioning_2 3 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.1 --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ############################# Okna uchylne windows ############################# [mesh] C1_G\kfl6_g_e3_3.o3d [visible] in_window_optional 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------- [mouseevent] cp_klappfenster_9 [newanim] origin_trans -1.247 0 2.184 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_9 27 --------------- [mesh] C1_G\kfp4_g_e3_3.o3d [visible] in_window_optional 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------- [mouseevent] cp_klappfenster_10 [newanim] origin_trans 1.247 0 2.184 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_10 -27 ############################# Okna przesuwne windows ############################# [mesh] C1_G\window_optional_left_g2_6_cz1_e3_3.o3d [visible] in_window_optional 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------- [mouseevent] cp_klappfenster_15 [newanim] origin_rot_z 90 anim_trans cp_klappfenster_15 0.7 maxspeed 1 -------------------------- [mesh] C1_G\window_optional_left_g2_6_cz2_e3_3.o3d [visible] in_window_optional 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------- [mouseevent] cp_klappfenster_16 [newanim] origin_rot_z 90 anim_trans cp_klappfenster_16 -0.7 maxspeed 1 ---------------------- [mesh] C1_G\window_optional_right_g2_3_cz1_e3_3.o3d [visible] in_window_optional 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------- [mouseevent] cp_klappfenster_17 [newanim] origin_rot_z 90 anim_trans cp_klappfenster_17 0.76 maxspeed 1 -------------------------- [mesh] C1_G\window_optional_right_g2_3_cz2_e3_3.o3d [visible] in_window_optional 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_alpha] 2 [matl_noZwrite] [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------- [mouseevent] cp_klappfenster_18 [newanim] origin_rot_z 90 anim_trans cp_klappfenster_18 -0.76 maxspeed 1 ############################### door op0 ############################### [mesh] C1_G\door_4_op0_g_e3_3.o3d [visible] in_door_3_type 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door4 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.232 2.058 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 172 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ------------------------ [mesh] C1_G\door_4_op1_g_e3_3.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door4 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.236 2.223 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4_sliding -85 [newanim] origin_trans 1.181 2.334 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4_sliding 85 [newanim] origin_rot_z 90 anim_trans door_4 -0.42 ----------------------- [mesh] C1_G\door_4_op2_g_e3_3.o3d [visible] in_door_3_type 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door4 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.213 1.959 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -107 [newanim] origin_trans 1.075 2.307 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 107 ----------------------- [mesh] C1_G\door_5_op0_g_e3_3.o3d [visible] in_door_3_type 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door5 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.232 1.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -172 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ----------------------- [mesh] C1_G\door_5_op1_g_e3_3.o3d [visible] in_door_3_type 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door3 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.236 1.08 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5_sliding 85 [newanim] origin_trans 1.181 0.969 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5_sliding -85 [newanim] origin_rot_z 90 anim_trans door_5 0.42 ----------------------- [mesh] C1_G\door_5_op2_g_e3_3.o3d [visible] in_door_3_type 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door5 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.213 1.346 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 107 [newanim] origin_trans 1.075 0.996 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -107 ############################### door op3 ############################### [mesh] C1_G\door_4_op3_g_e3_3.o3d [visible] in_door_3_type 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door4 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.232 2.058 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 172 [newanim] origin_trans 1.185 2.337 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_4 -83 ----------------------- [mesh] C1_G\door_5_op3_g_e3_3.o3d [visible] in_door_3_type 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door5 [matl] body_g_e3_3.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.3 [matl_noZwrite] [matl] colors.dds 0 [matl_envmap] envmap.bmp 0.1 [matl] segla.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] wzorek.tga 0 [matl_alpha] 2 [matl_noZwrite] ---------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ---------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------- [newanim] origin_trans 1.232 1.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 -172 [newanim] origin_trans 1.185 0.966 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_5 83 ############################ Window interior club ############################ [mesh] C1_G\window_interior_club_g_L_e2.o3d [visible] in_club_seats_left_e3 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------ [mesh] C1_G\window_interior_club_g_L_e3_e3.o3d [visible] in_club_seats_left_e3 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------ [mesh] C1_G\window_interior_club_g_R_e2.o3d [visible] in_club_seats_right_e3 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------ [mesh] C1_G\window_interior_club_g_R_e3_e3.o3d [visible] in_club_seats_right_e3 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ############################ Window interior e2 ############################ [mesh] C1_G\window_interior_g_e2_d3g_big.o3d [visible] in_handrails_window_3_opt 0 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------------------ [mesh] C1_G\window_interior_g_e2_d3g_small.o3d [visible] in_handrails_window_3_opt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ############################ Window interior e3 ############################ [mesh] C1_G\window_interior_g_e3_d3g_big.o3d [visible] in_handrails_window_3_opt 2 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ------------------------------ [mesh] C1_G\window_interior_g_e3_d3g_small.o3d [visible] in_handrails_window_3_opt 3 [illumination_interior] 0 1 2 3 [viewpoint] 0 [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------- [mesh] C1_G\window_glass_g2_e3_3_no_em.o3d [visible] in_window_optional_emergency_opt 0 [illumination_interior] 5 0 1 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] ---------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------- [mesh] C1_G\window_glass_g2_e3_3.o3d [visible] in_window_optional_emergency_opt 2 [illumination_interior] 5 0 1 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] --------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------- [mesh] C1_G\window_glass_g2_e3_3_op_window_no_em.o3d [visible] in_window_optional_emergency_opt 1 [illumination_interior] 5 0 1 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] ---------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------- [mesh] C1_G\window_glass_g2_e3_3_op_window.o3d [visible] in_window_optional_emergency_opt 3 [illumination_interior] 5 0 1 3 [viewpoint] 0 [matl] body_g_e3_3.tga 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ------------- [matl] szyby.tga 0 [matl_envmap] envmap.bmp 0.3 [matl_bumpmap] SD80_bump.bmp 0.1 [matl_alpha] 2 [matl_noZwrite] [alphascale] Szyby ------------- [matl] para_g.tga 0 [matl_alpha] 2 [alphascale] para_Passanger [matl_noZwrite] ---------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness --------- [matl] brud_g_e3_3.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------------------- [mesh] C1_G\display_rear_LED.o3d [visible] in_display_ext_rear_opt 2 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrix_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrix_voll2.bmp --------------------------- [mesh] C1_G\display_rear_b_LED.o3d [visible] in_display_ext_rear_opt 12 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrix_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrix_voll2.bmp --------------------------- [mesh] C1_G\display_rear_b2_LED.o3d [visible] in_display_ext_rear_opt 22 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrix_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrix_voll2.bmp --------------------------- [mesh] C1_G\display_rear_LED_D.o3d [visible] in_display_ext_rear_opt 4 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll2.bmp --------------------------- [mesh] C1_G\display_rear_b_LED_D.o3d [visible] in_display_ext_rear_opt 14 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll2.bmp --------------------------- [mesh] C1_G\display_rear_b2_LED_D.o3d [visible] in_display_ext_rear_opt 24 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll2.bmp --------------------------- [mesh] C1_G\display_rear_white_LED_D.o3d [visible] in_display_ext_rear_opt 5 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll3.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll3.bmp --------------------------- [mesh] C1_G\display_rear_b_wh_LED_D.o3d [visible] in_display_ext_rear_opt 15 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll3.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll3.bmp --------------------------- [mesh] C1_G\display_rear_b2_wh_LED_D.o3d [visible] in_display_ext_rear_opt 25 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll3.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll3.bmp --------------------------- [mesh] C1_G\display_rear_LED_HD.o3d [visible] in_display_ext_rear_opt 6 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll2.bmp --------------------------- [mesh] C1_G\display_rear_b_LED_HD.o3d [visible] in_display_ext_rear_opt 16 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll2.bmp --------------------------- [mesh] C1_G\display_rear_b2_LED_HD.o3d [visible] in_display_ext_rear_opt 26 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll2.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll2.bmp --------------------------- [mesh] C1_G\display_rear_white_LED_HD.o3d [visible] in_display_ext_rear_opt 7 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll3.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll3.bmp --------------------------- [mesh] C1_G\display_rear_b_wh_LED_HD.o3d [visible] in_display_ext_rear_opt 17 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll3.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll3.bmp --------------------------- [mesh] C1_G\display_rear_b2_wh_LED_HD.o3d [visible] in_display_ext_rear_opt 27 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl_change] vmatrixHD_voll3.bmp 0 elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrixHD_voll2.bmp elec_busbar_main [matl_item] [matl_nightmap] vmatrixHD_voll3.bmp ######################################## Dym ######################################## [smoke] -1.12 -5.788 0.468 -1.142 -5.762 0 auspuff_vel 0.2 auspuff_freq auspuff_leben 0.95 -0.2 0.5 3 auspuff_alpha 10 0.66 0.66 0.8 Kochendes Kühlwasser [smoke] 0.5 -5.8 0.4 0 -1 0 2 0.2 engine_kuehlwasser_freq 3 0.95 -0.2 1 3 0.3 10 1 1 1 ===================================================== Regeneffekte an den Rädern: ===================================================== [smoke] 0.909 -2.57 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] -0.909 -2.57 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 ################### Swiatla ################### [light_enh_2] 1.27 3.05 0.66 1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] -1.27 3.05 0.66 -1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] 1.27 0.683 0.66 1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] -1.27 0.683 0.66 -1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] 1.27 -0.716 0.66 1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] -1.27 -0.716 0.66 -1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] 1.27 -3.25 0.812 1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand2.bmp [light_enh_2] -1.27 -3.25 0.812 -1 0 0 0 0 1 0 0 230 130 0 0.17 150 200 lights_stand 0.6 0.1 1 1 0.03 D_Stand2.bmp ---------------------- Heckblinker [light_enh_2] 1.21 -3.356 1.477 1 -1 0 0 0 1 0 0 200 130 0 0.1 180 210 lights_blinker_r 1.0 0.1 1 1 0.03 [light_enh_2] -1.21 -3.356 1.477 -1 -1 0 0 0 1 0 0 200 130 0 0.1 180 210 lights_blinker_l 1.0 0.1 1 1 0.03 [light_enh_2] 0.786 -3.377 2.718 0 -1 0 0 0 1 0 0 200 130 0 0.15 180 210 lights_blinker_r 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] -0.786 -3.377 2.718 0 -1 0 0 0 1 0 0 200 130 0 0.15 180 210 lights_blinker_l 1.0 0.1 1 1 0.03 D_Ruck.bmp Kennzeichenbeleuchtung [light_enh_2] 0.126 -3.413 0.866 0 -0.5 -1 0 0 1 0 0 100 80 70 0.04 160 180 lights_stand 1.0 0.1 1 1 0.03 D_Stand.bmp [light_enh_2] -0.126 -3.413 0.866 0 -0.5 -1 0 0 1 0 0 100 80 70 0.04 160 180 lights_stand 1.0 0.1 1 1 0.03 D_Stand.bmp Rücklichter [light_enh_2] 0.869 -3.377 2.718 0 -1 0 0 0 1 0 0 150 0 0 0.15 180 210 lights_rueck 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] -0.869 -3.377 2.718 0 -1 0 0 0 1 0 0 150 0 0 0.15 180 210 lights_rueck 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] 1.19 -3.356 1.31 1 -1 0 0 0 1 0 0 150 0 0 0.1 180 210 lights_rueck 1.0 0.1 1 1 0.03 [light_enh_2] -1.19 -3.356 1.31 -1 -1 0 0 0 1 0 0 150 0 0 0.1 180 210 lights_rueck 1.0 0.1 1 1 0.03 Rückfahrscheinwerfer [light_enh_2] 0.925 -3.42 0.804 0 -1 0 0 0 1 0 0 255 240 160 0.15 180 210 in_lights_rueckfahr_opt0 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] 0.764 -3.42 0.804 0 -1 0 0 0 1 0 0 255 240 160 0.15 180 210 in_lights_rueckfahr_opt1 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] -0.764 -3.42 0.804 0 -1 0 0 0 1 0 0 255 240 160 0.15 180 210 in_lights_rueckfahr_opt1 1.0 0.1 1 1 0.03 D_Ruck.bmp Bremslichter [light_enh_2] 0.869 -3.377 2.718 0 -1 0 0 0 1 0 0 255 0 0 0.15 180 210 lights_brems 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] -0.869 -3.377 2.718 0 -1 0 0 0 1 0 0 255 0 0 0.15 180 210 lights_brems 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] 1.19 -3.356 1.31 1 -1 0 0 0 1 0 0 255 0 0 0.12 180 210 lights_brems 1.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] -1.19 -3.356 1.31 -1 -1 0 0 0 1 0 0 255 0 0 0.12 180 210 lights_brems 1.0 0.1 1 1 0.03 D_Ruck.bmp Nebelschlussleuchte [light_enh_2] 0.925 -3.42 0.804 0 -1 0 0 0 1 0 0 255 10 5 0.15 180 210 in_lights_nebelschluss_opt 2.0 0.1 1 1 0.03 D_Ruck.bmp [light_enh_2] -0.925 -3.42 0.804 0 -1 0 0 0 1 0 0 255 10 5 0.15 180 210 lights_nebelschluss 2.0 0.1 1 1 0.03 D_Ruck.bmp