######################################## Urbino 18 IV '2020 Christian Rolle ######################################## Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Gelenk 0 [CTCTexture] farbschema_Wagenkasten_V Haupttextur_NG_V.dds [CTCTexture] farbschema_Rad_V wheels_v.dds [CTCTexture] farbschema_Rad_H wheels_h.dds [CTCTexture] farbschema_Haltestangen_V haltestangen_NG_V.dds [CTCTexture] farbschema_Sitze SUIV_Sitze.dds [CTCTexture] farbschema_Innen SUIV_int_NG_V.dds [CTCTexture] farbschema_misc SUIV_int_NG_V_3.dds [CTCTexture] farbschema_Innenraum_Boden_V SUIV_int_NG_V_2.dds [CTCTexture] farbschema_tuer tuer.dds [CTCTexture] farbschema_tuer4 tuer4.dds [CTCTexture] farbschema_Gelenk Gelenk_Innen.dds [CTCTexture] farbschema_Matrix vmatrix_full.dds [CTCTexture] farbschema_Entwerter int_misc.dds [CTCTexture] farbschema_Picto picto.dds [CTCTexture] farbschema_Ablage SUIV_Ablage.dds [CTCTexture] farbschema_Innenanzeige_base Base.dds [CTCTexture] farbschema_Plastic SUIV_plastic_2.png [CTCTexture] farbschema_Automat SUIV_Automat.dds ################### Script-Texturen: ################### [scripttexture] 256 64 [scripttexture] 2048 512 ################### Text-Texturen: ################### 0 [texttexture] ident DUS_kennz 512 256 1 0 0 0 Copilot Zeile 1: 1 [texttexture_enh] Copilot_header DUS_Arial_Regular_IA 1024 60 0 0 0 0 1 0 Copilot Login: 2 [texttexture_enh] Copilot_login DUS_Arial_Regular_IA 256 70 0 0 0 0 1 0 Copilot LKZ: 3 [texttexture_enh] Copilot_LinieKursZiel DUS_Arial_IA 1024 65 0 0 0 0 1 0 Copilot Liste HST: 4 [texttexture_enh] copilot_stoplist DUS_Arial_Regular_IA 768 245 0 0 0 0 1 0 Copilot ListeZiel: 5 [texttexture_enh] copilot_dest_list DUS_Arial_Regular_IA 960 360 0 0 0 0 1 0 Innenanzeige Uhrzeit & Anschluss 6 [texttexture_enh] interior_display_clock DUS_Arial_IA 160 80 0 255 255 255 1 0 Innenanzeige Linie 7 [texttexture_enh] interior_display_lnr DUS_Arial_IA 160 80 0 255 255 255 0 0 Innenanzeige Ziel 8 [texttexture_enh] interior_display_dest DUS_Arial_IA 768 80 0 255 255 255 1 0 Innenanzeige Stop 9 [texttexture_enh] interior_display_stop1 DUS_Arial_Regular_IA 768 122 0 0 0 0 1 0 Innenanzeige Stop 10 [texttexture_enh] interior_display_stop2 DUS_Arial_Regular_IA 780 122 0 0 0 0 1 0 Innenanzeige Stop 11 [texttexture_enh] interior_display_stop3 DUS_Arial_Regular_IA 800 122 0 0 0 0 1 0 Innenanzeige Stop 12 [texttexture_enh] interior_display_stop4 DUS_Arial_Regular_IA 768 122 0 0 0 0 1 0 Innenanzeige Symbol 13 [texttexture_enh] interior_display_symbols DUS_Symbols_IA 128 192 1 0 0 0 1 0 Innenanzeige Stop 14 [texttexture_enh] interior_display_connections DUS_Arial_Regular_IA 768 366 0 0 0 0 1 0 Innenanzeige conntime 15 [texttexture_enh] interior_display_conntime DUS_Arial_Regular_IA 196 366 0 0 0 0 2 0 VDV Odometer 16 [texttexture_enh] VDV_Odometer DUS_Tacho_Font 350 128 0 0 0 0 0 0 17 [texttexture] ident DUS_kennz 512 256 1 0 0 0 18 [texttexture] ident DUS_kennz 512 256 1 0 0 0 19 [texttexture] ident DUS_kennz 512 256 1 0 0 0 20 [texttexture] ident DUS_kennz 512 256 1 0 0 21 [texttexture] ident DUS_kennz 512 256 1 0 0 0 22 [texttexture] ident DUS_kennz 512 256 1 0 0 0 VDV Temp 23 [texttexture_enh] vdv_display_Temp DUS_VDV_Temp 220 118 0 255 255 255 2 0 24 [texttexture] ident DUS_kennz 512 256 1 0 0 0 25 [texttexture] ident DUS_kennz 512 256 1 0 0 0 26 [texttexture] ident DUS_kennz 512 256 1 0 0 0 27 [texttexture] ident DUS_kennz 512 256 1 0 0 0 28 [texttexture] ident DUS_kennz 512 256 1 0 0 0 29 [texttexture] ident DUS_kennz 512 256 1 0 0 0 30 [texttexture] ident DUS_kennz 512 256 1 0 0 0 31 [texttexture] ident DUS_kennz 512 256 1 0 0 0 32 [texttexture] ident DUS_kennz 512 256 1 0 0 0 33 [texttexture] ident DUS_kennz 512 256 1 0 0 0 34 [texttexture] ident DUS_kennz 512 256 1 0 0 0 35 [texttexture] ident DUS_kennz 512 256 1 0 0 0 36 [texttexture] ident DUS_kennz 512 256 1 0 0 0 37 [texttexture] ident DUS_kennz 512 256 1 0 0 0 38 [texttexture] ivu_textfeld_1 IVU_28Px 270 34 0 255 255 255 39 [texttexture] ivu_textfeld_2 IVU_28Px 150 34 0 255 255 255 40 [texttexture] ivu_textfeld_3 IVU_28Px 150 34 0 255 255 255 41 [texttexture_enh] ivu_textfeld_4 IVU_28Px 275 68 0 255 255 255 1 0 42 [texttexture] ivu_textfeld_5 IVU_28Px 150 34 0 255 255 255 43 [texttexture] ivu_textfeld_6 IVU_28Px 150 34 0 255 255 255 44 [texttexture] ivu_textfeld_7 IVU_28Px 150 34 0 255 255 255 45 [texttexture_enh] ivu_textfeld_8 IVU_28Px 275 68 0 255 255 255 1 0 46 [texttexture] ivu_textfeld_9 IVU_28Px 150 34 0 255 255 255 47 [texttexture] ivu_textfeld_10 IVU_28Px 150 34 0 255 255 255 48 [texttexture] ivu_textfeld_11 IVU_28Px 150 34 0 255 255 255 49 [texttexture_enh] ivu_textfeld_12 IVU_28Px 275 68 0 255 255 255 1 0 50 [texttexture] ivu_textfeld_13 IVU_28Px 150 34 0 255 255 255 51 [texttexture] ivu_textfeld_14 IVU_28Px 150 34 0 255 255 255 52 [texttexture] ivu_textfeld_15 IVU_28Px 150 34 0 255 255 255 53 [texttexture_enh] ivu_textfeld_16 IVU_28Px 275 68 0 255 255 255 1 0 54 [texttexture] ivu_textfeld_17 IVU_28Px 150 34 0 255 255 255 55 [texttexture] ivu_textfeld_18 IVU_18Px_Bold 43 22 0 255 255 255 56 [texttexture] ivu_textfeld_19 IVU_18Px_Bold 190 25 0 255 255 255 57 [texttexture] ivu_textfeld_20 IVU_18Px_Bold 226 22 0 255 255 255 58 [texttexture] ivu_textfeld_21 IVU_18Px_Bold 300 30 0 255 255 255 59 [texttexture] ivu_textfeld_22 IVU_18Px_Bold 300 30 0 255 255 255 60 [texttexture] ivu_textfeld_23 IVU_18Px_Bold 300 30 0 255 255 255 61 [texttexture] ivu_textfeld_24 IVU_18Px_Bold 300 30 0 255 255 255 62 [texttexture] ivu_textfeld_25 IVU_18Px_Bold 300 30 0 166 166 166 63 [texttexture_enh] ivu_textfeld_26 IVU_18Px_Bold 150 66 0 255 255 255 2 0 64 [texttexture] ivu_textfeld_27 IVU_18Px_Bold 120 22 0 255 255 255 65 [texttexture] ivu_textfeld_28 IVU_18Px_Bold 200 22 0 255 255 255 66 [texttexture_enh] ivu_textfeld_29 IVU_18Px_Bold 310 88 0 255 255 255 2 0 67 [texttexture] ivu_textfeld_30 IVU_18Px_Bold 100 88 0 255 255 255 68 [texttexture] ivu_textfeld_31 IVU_18Px_Bold 100 88 0 255 255 255 69 [texttexture] ivu_textfeld_32 IVU_18Px_Bold 100 88 0 255 255 255 70 [texttexture] ivu_textfeld_33 IVU_18Px_Bold 100 88 0 255 255 255 71 [texttexture] ivu_textfeld_34 IVU_18Px_Bold 100 88 0 255 255 255 72 [texttexture] ivu_textfeld_35 IVU_18Px_Bold 40 22 0 255 255 255 73 [texttexture] ivu_textfeld_36 IVU_18Px 163 22 0 0 40 91 74 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 255 255 255 75 [texttexture] ivu_textfeld_38 IVU_18Px_Bold 100 88 0 255 255 255 76 [texttexture] ivu_textfeld_39 IVU_18Px_Bold 100 88 0 255 255 255 77 [texttexture] ivu_textfeld_40 IVU_18Px_Bold 100 88 0 255 255 255 78 [texttexture] ivu_textfeld_41 IVU_18Px_Bold 100 88 0 255 255 255 79 [texttexture] ivu_textfeld_42 IVU_18Px_Bold 100 88 0 255 255 255 80 [texttexture] ivu_textfeld_43 IVU_18Px_Bold 75 25 0 255 255 255 81 [texttexture_enh] ivu_textfeld_44 IVU_18Px_Bold 75 25 0 255 255 255 1 0 82 [texttexture] ivu_textfeld_45 IVU_18Px_Bold 135 22 0 255 255 255 83 [texttexture] ivu_textfeld_46 IVU_18Px_Bold 135 22 0 255 255 255 84 [texttexture] ivu_textfeld_47 IVU_18Px_Bold 135 22 0 255 255 255 85 [texttexture] ivu_textfeld_48 IVU_18Px_Bold 135 22 0 255 255 255 86 [texttexture_enh] ivu_textfeld_49 IVU_18Px_Bold 85 22 0 255 255 255 2 0 87 [texttexture_enh] ivu_textfeld_50 IVU_18Px_Bold 85 22 0 255 255 255 2 0 88 [texttexture_enh] ivu_textfeld_51 IVU_18Px_Bold 85 22 0 255 255 255 2 0 89 [texttexture_enh] ivu_textfeld_52 IVU_18Px_Bold 85 22 0 255 255 255 2 0 90 [texttexture_enh] ivu_textfeld_53 IVU_18Px_Bold 85 22 0 255 255 255 2 0 91 [texttexture] ivu_textfeld_54 IVU_28Px_Stern 270 34 0 255 255 255 92 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 0 40 91 93 [texttexture_enh] ivu_textfeld_55 IVU_18Px_Bold 226 22 0 255 255 255 1 0 94 [texttexture_enh] ivu_textfeld_56 IVU_18Px_Bold 226 22 0 255 255 255 1 0 95 [texttexture_enh] ivu_textfeld_57 IVU_18Px_Bold 226 22 0 255 255 255 1 0 96 [texttexture_enh] ivu_textfeld_58 IVU_18Px_Bold 226 22 0 255 255 255 1 0 97 [texttexture_enh] ivu_textfeld_59 IVU_18Px_Bold 226 22 0 255 255 255 1 0 98 [texttexture_enh] ivu_textfeld_60 IVU_18Px_Bold 226 22 0 255 255 255 1 0 99 [texttexture_enh] ivu_textfeld_61 IVU_18Px_Bold 226 22 0 255 255 255 1 0 100 [texttexture] ivu_textfeld_62 IVU_18Px_Bold 232 66 0 0 0 0 ############################################### Dummies fuer die Animation [mesh] Generic\UrbinoIV_Dummy_A.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot articulation_0_beta 0.25 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 0.25 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset -0.001545 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset -0.0003 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset -0.00153 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset 0.00035 [newanim] origin_from_mesh origin_rot_z 90 anim_trans wackeln_anim 0.05 [mesh] Generic\UrbinoIV_Dummy_B.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [mesh_ident] Gelenkdummy_B [newanim] origin_from_mesh anim_rot articulation_0_beta 0.50 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 0.50 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset -0.00309 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset -0.0006 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset -0.0031 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset 0.0006 [newanim] origin_from_mesh origin_rot_z 180 anim_rot wackeln_anim 2.5 [mesh] Generic\UrbinoIV_Dummy_C.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot articulation_0_beta 0.75 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 0.75 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset -0.001725 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset 0.00075 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset -0.001725 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset -0.00075 [newanim] origin_from_mesh origin_rot_z 90 anim_trans wackeln_anim 0.05 [mesh] Generic\UrbinoIV_Dummy_D.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot articulation_0_beta 1.00 [newanim] origin_from_mesh origin_rot_y -90 anim_rot articulation_0_alpha 1.00 [newanim] origin_from_mesh origin_rot_x 90 anim_trans negative_articulation_offset 0.0 [newanim] origin_from_mesh origin_rot_z 90 anim_trans negative_articulation_offset 0 [newanim] origin_from_mesh origin_rot_x 90 anim_trans positive_articulation_offset 0.0 [newanim] origin_from_mesh origin_rot_z 90 anim_trans positive_articulation_offset 0 ################################################ Raeder ################################################ [mesh] Generic\UrbinoIV_Rad_VR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Rad_VL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Rad_HR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] Generic\UrbinoIV_Rad_HL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ######################################### Wagenkasten aussen ######################################### [mesh] Gelenk\UrbinoIV_Klima2_V.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Gelenk\UrbinoIV_Klima_innen.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 12 13 14 15 [mesh] Gelenk\UrbinoIV_Klima_innen.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 16 17 18 19 [mesh] Gelenk\UrbinoIV_NG_V_Plastic.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Gelenk\UrbinoIV_NG_V_Plastic_dreck.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [mesh] Generic\UrbinoIV_Kennzeichen_NG_V_gross.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [visible] kennzeichengroesse 1 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Generic\UrbinoIV_Kennzeichen_NG_V.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [visible] kennzeichengroesse 0 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Gelenk\UrbinoIV_LOGO_Front.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [mesh] Gelenk\UrbinoIV_LOGO_Seite.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [mesh] Gelenk\UrbinoIV_taster_ext.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [matl_change] taster_aussen.dds 0 door_freigabe [matl_item] [matl_nightmap] taster_aussen_lm2.dds ########################### Außentaster 23 ########################### [mesh] AutoDoor\UrbinoIV_taster_ext_Tuer2.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_haltewunsch [matl_change] taster_aussen.dds 0 door_freigabe [matl_item] [matl_nightmap] taster_aussen_lm2.dds ########################### [mesh] Generic\Klickspots\UrbinoIV_Klickspot_Nothahn_NG_VM.o3d [viewpoint] 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_doorEntriegelung_23 [mesh] Generic\Klickspots\UrbinoIV_Klickspot_Nothahn_NG_VV.o3d [viewpoint] 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_doorEntriegelung_01 [mesh] Generic\Klickspots\UrbinoIV_Klickspot_door_NG_V.o3d [viewpoint] 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_haltewunsch [mesh] Generic\Klickspots\UrbinoIV_Klickspot_Kiwa_NG_V.o3d [viewpoint] 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] door_kinderwagenwunsch [mesh] Gelenk\UrbinoIV_NG_V_Main.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ------------------- [matl] Haupttextur_NG_V.dds 0 [matl_bumpmap] Haupttextur_NG_V_mask.dds 0.5 [matl_envmap] envmap.dds 0.1 [matl_envmap_mask] Haupttextur_NG_V_mask.dds ################################################ Scheinwerfer und Lichtquellen Standlicht: [spotlight] 0 2.0 0.863 0 1 -0.3 255 255 233 300 30 70 Abblend: [spotlight] 0 2.0 0.863 0 1 -0.3 233 233 255 700 30 70 Fernlicht: [spotlight] 0 2.0 0.863 0 1 -0.3 233 233 255 1000 30 70 Nebelscheinwerfer: [spotlight] 0 2.0 0.863 0 1 -0.3 233 233 255 1200 30 70 [light_enh_2] 1.05212 6.38050 0.69998 0 1 0 0 0 1 0 0 200 200 255 0.3 25 75 lights_fern 3.0 0.60 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -1.05212 6.38050 0.69998 0 1 0 0 0 1 0 0 200 200 255 0.3 25 75 lights_fern 3.0 0.6 3 0 0.1 Scheinwerfer_posi.bmp Nebellicht: [light_enh_2] -1.16312 6.3575 0.541684 0 1 0 0 0 1 0 0 233 233 233 0.3 25 75 lights_nebelschein 3.0 0.6 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] 1.16312 6.3575 0.541684 0 1 0 0 0 1 0 0 233 233 233 0.3 25 75 lights_nebelschein 3.0 0.6 3 0 0.1 Scheinwerfer_posi.bmp Abblendlicht: [light_enh_2] 0.90368 6.425 0.68345 0 1 0 0 0 1 0 0 255 255 200 0.3 25 75 lights_abblend 1.5 0.6 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -0.90368 6.425 0.68345 0 1 0 0 0 1 0 0 255 255 200 0.3 25 75 lights_abblend 1.5 0.6 3 0 0.1 Scheinwerfer_posi.bmp Blinker [light_enh_2] 1.18555 6.3345 0.71871 0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.18555 6.3345 0.71871 -0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 1.28391 4.59438 1.31665 1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.29 4.62658 1.12719 -1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 1.07582 5.36978 2.44030 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 door_spotlight1 1.0 0.1 3 0 0.03 [light_enh_2] 1.07582 -0.459101 2.44030 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 door_spotlight2 1.0 0.1 3 0 0.03 [light_enh_2] -0.235007 5.36979 2.76631 0 0 -1 0.1 0.1 1 0 0 255 240 160 0.05 90 120 interiorlight_driver_vis 1.0 0.1 3 1 0.03 Lichtquelle 2 innen 0 [interiorlight] interiorlight_2 3 205 200 175 0 4.5 4 Lichtquelle 3 innen 1 [interiorlight] interiorlight_3 3 205 200 175 0 1.494318 4 Lichtquelle 4 innen 2 [interiorlight] interiorlight_4 3 205 200 175 0 -2.04986 4 Lichtquelle 5 innen 3 [interiorlight] interiorlight_5 3 205 200 175 0 -3.56702 4 Lichtquelle 2 innen 0 [interiorlight] interiorlight_2 3.3 205 200 175 0 4.5 4 Lichtquelle 3 innen 1 [interiorlight] interiorlight_3 3.3 205 200 175 0 1.494318 4 Lichtquelle 4 innen 2 [interiorlight] interiorlight_4 3.3 205 200 175 0 -2.04986 4 Lichtquelle 5 innen 3 [interiorlight] interiorlight_5 3.3 205 200 175 0 -3.56702 4 Licht Tuer 1 8 [interiorlight] door_spotlight1 1.0 205 200 175 0.87582 5.36978 2.24076 Licht Tuer 2 9 [interiorlight] door_spotlight2 1.0 205 200 175 1.07582 -0.382979 2.24076 Licht Kasse 10 [interiorlight] interiorlight_driver_vis 1.0 205 200 175 -0.235007 5.36979 2.66631 Licht Fahrer 11 [interiorlight] interiorlight_driver_vis 1.0 205 200 175 -0.235007 5.36979 2.66631 Lichtquelle 2 innen 0 [interiorlight] interiorlight_2 3 205 200 175 0 4.5 -4 Lichtquelle 3 innen 1 [interiorlight] interiorlight_3 3 205 200 175 0 1.494318 -4 Lichtquelle 4 innen 2 [interiorlight] interiorlight_4 3 205 200 175 0 -2.04986 -4 Lichtquelle 5 innen 3 [interiorlight] interiorlight_5 3 205 200 175 0 -3.56702 -4 Lichtquelle 2 innen 0 [interiorlight] interiorlight_2 3.3 205 200 175 0 4.5 -4 Lichtquelle 3 innen 1 [interiorlight] interiorlight_3 3.3 205 200 175 0 1.494318 -4 Lichtquelle 4 innen 2 [interiorlight] interiorlight_4 3.3 205 200 175 0 -2.04986 -4 Lichtquelle 5 innen 3 [interiorlight] interiorlight_5 3.3 205 200 175 0 -3.56702 -4 [mesh] Gelenk\UrbinoIV_NG_V_Main_dreck.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [mesh] Generic\Gelenk_Ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [smoothskin] [setbone] Armature_Bone_001 0 [setbone] Armature_Bone_002 1 [setbone] Armature_Bone_003 2 [setbone] Armature_Bone_004 3 [mesh] Generic\Gelenk_Int.o3d [viewpoint] 0 [illumination_interior] 2 3 9 1 [smoothskin] [setbone] Armature_Bone_001 0 [setbone] Armature_Bone_002 1 [setbone] Armature_Bone_003 2 [setbone] Armature_Bone_004 3 [mesh] Gelenk\UrbinoIV_Haltestange_Gelenk.o3d [viewpoint] 3 [illumination_interior] 2 3 9 1 [animparent] Gelenkdummy_B [mesh] Gelenk\UrbinoIV_Gelenkplatte.o3d [viewpoint] 0 [illumination_interior] 2 3 9 1 [newanim] origin_from_mesh anim_rot articulation_0_beta 0.5 ######################################## Licht ######################################## [mesh] Generic\UrbinoIV_posileuchte_v.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Gelenk\Lampen\UrbinoIV_Lampen_NG_V.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_blinker_r [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 1 lights_blinker_l [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 2 lights_fern [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 3 lights_tfl [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 4 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Generic\UrbinoIV_Lights_Nebel.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [matl_change] lamps.dds 0 lights_nebelschein [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Gelenk\Lampen\UrbinoIV_Lights_05_Stand.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [visible] lights_abblend 0 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Gelenk\Lampen\UrbinoIV_Lights_03_Abblend.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [visible] lights_abblend 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_abblend [matl_item] [matl_nightmap] lamps_lm.dds ######################################## Nothahn ######################################## [mesh] Generic\UrbinoIV_Nothahn_V.o3d [viewpoint] 3 [illumination_interior] 12 13 14 15 [mouseevent] cp_doorEntriegelung_01 [newanim] origin_from_mesh origin_rot_y 90 anim_rot doorEntriegelung_01 90 maxspeed 1200 [mesh] Generic\UrbinoIV_Nothahn_M.o3d [viewpoint] 3 [illumination_interior] 12 13 14 15 [mouseevent] cp_doorEntriegelung_23 [newanim] origin_from_mesh origin_rot_y 90 anim_rot doorEntriegelung_23 90 maxspeed 1200 ######################################## Innenanzeige ######################################## [mesh] Gelenk\UrbinoIV_Innenanzeige_v.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Base.dds 0 [matl_freetex] Base.dds interior_display [matl] DisplayText.tga 0 [useTextTexture] 6 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 1 [useTextTexture] 7 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 2 [useTextTexture] 8 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 3 [useTextTexture] 9 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 4 [useTextTexture] 10 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 5 [useTextTexture] 11 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 6 [useTextTexture] 12 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 7 [useTextTexture] 13 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 8 [useTextTexture] 14 [matl_alpha] 2 [matl_noZwrite] [matl] DisplayText.tga 9 [useTextTexture] 15 [matl_alpha] 2 [matl_noZwrite] ######################################## Innenraum ######################################## [mesh] Generic\UrbinoIV_Fahrgastpendel_Halterung.o3d [viewpoint] 3 [visible] CTI_Fahrgastpendel 1 [illumination_interior] 0 1 2 3 [mesh] Generic\UrbinoIV_Fahrgastpendel_L.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cp_Fahrgastpendel_Pos 90 [illumination_interior] 0 1 2 3 [mesh] Generic\UrbinoIV_Fahrgastpendel_R.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cp_Fahrgastpendel_2_Pos -45 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Rampe.o3d [viewpoint] 3 [illumination_interior] 1 2 3 9 [newanim] origin_from_mesh origin_rot_z 90 anim_rot ramp_rot 1 maxspeed 200 [mouseevent] ramplift_wunsch [mesh] Gelenk\UrbinoIV_Haltestangen_NG_schiebe.o3d [viewpoint] 3 [visible] var_doortype 0 [illumination_interior] 1 2 3 17 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V.o3d [viewpoint] 0 [matl] Kamera.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V.o3d [viewpoint] 0 [visible] interiorlight_switch 1 [matl] Kamera.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [illumination_interior] 4 5 6 7 [mesh] Gelenk\UrbinoIV_Picto_NG_V.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Picto_NG_V.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_top.o3d [viewpoint] 0 [visible] interiorlight_switch 0 [illumination_interior] 12 13 14 15 [matl] Kamera.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_top.o3d [viewpoint] 0 [visible] interiorlight_switch 1 [illumination_interior] 16 17 18 19 [matl] Kamera.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [mesh] Gelenk\UrbinoIV_Picto_NG_V_top.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 12 13 14 15 [mesh] Gelenk\UrbinoIV_Picto_NG_V_top.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 16 17 18 19 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_top_schiebe.o3d [viewpoint] 0 [visible] vis_doortype_schiebe 1 [illumination_interior] 12 13 14 15 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_top_schiebe.o3d [viewpoint] 0 [visible] vis_doortype_schiebe 2 [illumination_interior] 16 17 18 19 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_top_schwenk.o3d [viewpoint] 0 [visible] vis_doortype_schwenk 1 [illumination_interior] 12 13 14 15 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_top_schwenk.o3d [viewpoint] 0 [visible] vis_doortype_schwenk 2 [illumination_interior] 16 17 18 19 [mesh] Gelenk\UrbinoIV_Stop_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl_change] stop.dds 0 haltewunsch [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] stop_lm.dds [mesh] Gelenk\UrbinoIV_Halteschlaufen_V1.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Halteschlaufen_V1.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh] Gelenk\UrbinoIV_Halteschlaufen_V2.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Halteschlaufen_V2.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh] Gelenk\UrbinoIV_Nothammer_V.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Nothammer_V.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh] Gelenk\UrbinoIV_lights_innen_v.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [matl_change] lights_innen.dds 0 interiorlight_door_vis [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [matl_change] lights_innen.dds 1 interiorlight_1L_vis [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [matl_change] lights_innen.dds 2 interiorlight_1R_vis [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [matl_change] lights_innen.dds 3 interiorlight_VL [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [matl_change] lights_innen.dds 4 interiorlight_VR [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [mesh] Generic\UrbinoIV_Fahrplan.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [visible] schedule_active 1 [mesh] Generic\UrbinoIV_Bremspedal.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [newanim] origin_from_mesh anim_rot Brake 25 ********************** Fahrpedal [mesh] Generic\UrbinoIV_Gaspedal.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [newanim] origin_from_mesh anim_rot throttle 22 [mesh] Gelenk\UrbinoIV_Innenraum_NG_V_lampen.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl_change] lamps.dds 0 interiorlight_driver_vis [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 1 door_spotlight1 [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 2 door_spotlight2 [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Generic\UrbinoIV_Fahrersitz_Sockel.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh] Generic\UrbinoIV_Fahrersitz.o3d [viewpoint] 0 [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 [mesh] Gelenk\UrbinoIV_tuerfreigabe_v_leer.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [matl_change] tuerfreigabe.dds 0 Tuer_gruen_v [matl_item] [matl_nightmap] tuerfreigabe_gruen_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v_leer.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [visible] Tuer_weiss_v 1 [matl_change] tuerfreigabe.dds 0 Tuer_weiss_v [matl_item] [matl_nightmap] tuerfreigabe_weiss_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v_leer.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [visible] Tuer_rot_v 1 [matl_change] tuerfreigabe.dds 0 Tuer_rot_v [matl_item] [matl_nightmap] tuerfreigabe_rot_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_m.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [matl_change] tuerfreigabe.dds 0 Tuer_gruen_m [matl_item] [matl_nightmap] tuerfreigabe_gruen_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_m.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [visible] Tuer_weiss_m 1 [matl_change] tuerfreigabe.dds 0 Tuer_weiss_m [matl_item] [matl_nightmap] tuerfreigabe_weiss_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_m.o3d [viewpoint] 0 [illumination_interior] 12 13 14 15 [visible] Tuer_rot_m 1 [matl_change] tuerfreigabe.dds 0 Tuer_rot_m [matl_item] [matl_nightmap] tuerfreigabe_rot_lm.dds Haltestangen ############ [mesh] Gelenk\UrbinoIV_Haltestangen_NG_V.o3d [viewpoint] 0 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Haltestangen_NG_V.o3d [viewpoint] 0 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh] Gelenk\UrbinoIV_Haltewunschtaster_V.o3d [viewpoint] 3 [mouseevent] cp_haltewunsch [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh] Gelenk\UrbinoIV_Haltewunschtaster_V.o3d [viewpoint] 3 [mouseevent] cp_haltewunsch [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh] Generic\UrbinoIV_Automat.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [matl] DisplayText.tga 0 [matl_freetex] DisplayText.tga ticketprinter_display [matl_change] SUIV_Automat.dds 0 ticketmachine_lights [matl_item] [matl_nightmap] SUIV_Automat_lm.dds [mesh] Generic\UrbinoIV_Automat.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [matl] DisplayText.tga 0 [matl_freetex] DisplayText.tga ticketprinter_display [matl_change] SUIV_Automat.dds 0 ticketmachine_lights [matl_item] [matl_nightmap] SUIV_Automat_lm.dds Klappsitze ############# [mesh] Gelenk\UrbinoIV_klappsitz_V_1.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 1 2 3 9 [newanim] origin_from_mesh anim_rot klappsitz_1 -90 [mesh] Gelenk\UrbinoIV_klappsitz_V_1.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 5 6 7 9 [newanim] origin_from_mesh anim_rot klappsitz_1 -90 [mesh] Gelenk\UrbinoIV_klappsitz_V_2.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 1 2 3 9 [newanim] origin_from_mesh anim_rot klappsitz_2 -90 [mesh] Gelenk\UrbinoIV_klappsitz_V_2.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 5 6 7 9 [newanim] origin_from_mesh anim_rot klappsitz_2 -90 [mesh] Gelenk\UrbinoIV_klappsitz_V_3.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 9 1 2 3 [newanim] origin_from_mesh anim_rot klappsitz_3 90 [mesh] Gelenk\UrbinoIV_klappsitz_V_3.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 9 5 6 7 [newanim] origin_from_mesh anim_rot klappsitz_3 90 [mesh] Gelenk\UrbinoIV_klappsitz_V_4.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 9 1 2 3 [newanim] origin_from_mesh anim_rot klappsitz_4 90 [mesh] Gelenk\UrbinoIV_klappsitz_V_4.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 5 6 7 9 [newanim] origin_from_mesh anim_rot klappsitz_4 90 Sitze ############# [mesh] Gelenk\UrbinoIV_Sitze_1_V.o3d [viewpoint] 0 [visible] interiorlight_switch 0 [illumination_interior] 0 1 8 10 [mesh] Gelenk\UrbinoIV_Sitze_1_V.o3d [viewpoint] 0 [visible] interiorlight_switch 1 [illumination_interior] 4 5 8 10 [mesh] Gelenk\UrbinoIV_Sitze_2_V.o3d [viewpoint] 0 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 9 [mesh] Gelenk\UrbinoIV_Sitze_2_V.o3d [viewpoint] 0 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 9 [mesh] Gelenk\UrbinoIV_Sitze_3_V.o3d [viewpoint] 0 [visible] interiorlight_switch 0 [illumination_interior] 1 2 3 9 [mesh] Gelenk\UrbinoIV_Sitze_3_V.o3d [viewpoint] 0 [visible] interiorlight_switch 1 [illumination_interior] 5 6 7 9 ************************************** IVU.ticketbox ************************************** [mesh] IVU.ticket.box\Geraet.o3d [animparent] zahltisch [mesh_ident] IVU_ticketbox ################################### Verschiebung vor (-) / zurück (+) ################################### [newanim] origin_rot_z 90 anim_trans ivu_daueranimation -0.015 ################################### Verschiebung hoch (+) / runnter (-) ################################### [newanim] origin_rot_y 90 anim_trans ivu_daueranimation -0.0354 ################################### Verschiebung links (-) / rechts (+) ################################### [newanim] origin_rot_x 90 anim_trans ivu_daueranimation 0 ################################### Ausrichtung horizontal gegen UZS (-) / im UZS (+) ################################### [newanim] origin_trans -0.09595 5.48076 1.69110 origin_rot_y 90 anim_rot ivu_daueranimation -29 ################################### [mesh] IVU.ticket.box\eTicket_Icon.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [mesh] IVU.ticket.box\LCD_Display.o3d [animparent] IVU_ticketbox [matl] IVU_Ticketbox_1.png 0 [matl_change] IVU_Ticketbox_1.png 0 IVU_TB_Geraet_Zustand [matl_item] [matl_nightmap] IVU_Ticketbox_1_Nightmap.png [matl_freetex] IVU_Ticketbox_1_Nightmap.png IVU_eTicket_Lampe_Status [mesh] IVU.ticket.box\eTicket.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [visible] IVU_eTicket 1 [mesh] IVU.ticket.box\Display.o3d [animparent] IVU_ticketbox [matl] IVU_Display.png 0 [matl_freetex] IVU_Display.png IVU_Display [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Ladebalken.o3d [visible] IVU_ladebalken_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Ladebalken.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [texcoordtransX] IVU_ladebalken_position [mesh] IVU.ticket.box\Fehlermeldung_oben.o3d [visible] IVU_fehler_oben_aktiv 1 [mouseevent] IVU_fehlermeldung [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fehlermeldung_unten.o3d [visible] IVU_fehler_unten_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt_2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fahrplanlage_Hintergrund.o3d [visible] IVU_fahrplanlage_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fahrplanzeit_Hintergrund.png 0 [matl_freetex] IVU_Fahrplanzeit_Hintergrund.png IVU_Fahrplanzeit_Hintergrund [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Kippschalter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_kippschalter_on_off_switch [newanim] origin_from_mesh origin_rot_x -90 anim_rot ivu_kippschalter_sw_pos 20 maxspeed 400 [mesh] IVU.ticket.box\Glasscheibe_Scanner.o3d [animparent] IVU_ticketbox [matl] glas_dunkel.tga 0 [matl_alpha] 2 [matl_envmap] envmap_unscharf.dds 0.5 [mesh] IVU.ticket.box\Fahrschein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ticket_nehmen [newanim] origin_from_mesh origin_rot_z -90 anim_rot ivu_fahrschein_pos 45 ################################### Schaltflaechen ################################### [mesh] IVU.ticket.box\Schaltflaechen\SF_ITCS.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_ITCS [visible] SF_ITCS_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing [visible] SF_Ticketing_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Service_Menue.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Service_Menue [visible] SF_Service_Menue_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Unfallruf.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Unfallruf [visible] SF_Unfallruf_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Durchsage.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Durchsage [visible] SF_Durchsage_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_up [visible] SF_Durchsage_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_down [visible] SF_Durchsage_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_1 [visible] SF_Durchsage_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_2 [visible] SF_Durchsage_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_3 [visible] SF_Durchsage_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_4 [visible] SF_Durchsage_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_5 [visible] SF_Durchsage_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_6 [visible] SF_Durchsage_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_0.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== KLEINES ZAHLENPAD FUER ZIELE [mesh] IVU.ticket.box\Schaltflaechen\SF_0_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_up [visible] SF_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_down [visible] SF_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_umlauf_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Umlauf_waehlen [visible] SF_umlauf_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_ziel_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ziel_waehlen [visible] SF_ziel_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_1 [visible] SF_ticket_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 67 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_2 [visible] SF_ticket_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 68 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_3 [visible] SF_ticket_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 69 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_4 [visible] SF_ticket_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 70 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_5 [visible] SF_ticket_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 71 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_6 [visible] SF_ticket_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 75 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_7 [visible] SF_ticket_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 76 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_8 [visible] SF_ticket_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 77 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_9 [visible] SF_ticket_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 78 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_10.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_10 [visible] SF_ticket_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 79 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_weiter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_weiter [visible] SF_ticket_weiter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_back [visible] SF_ticket_back_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] IVU_Fahrplanzeit_Hintergrund.png IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_zuletzt.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_zuletzt [visible] SF_ticket_last_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_drucken.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_drucken [visible] SF_ticket_drucken_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_3_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Funktion.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Funktion [visible] SF_tick_funkt_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Zwischensummen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Zwischensummen [visible] SF_tick_zwischens_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_schicht_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden [visible] SF_schicht_beenden_vis 1 [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_Schicht_beenden [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_abmelden_itcs.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_abmelden_itcs [visible] SF_abmelden_itcs_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_1.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_1 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_1 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_2.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_2 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_3.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_3 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_3 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_4.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_4 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_4 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_5.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_5 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_5 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_6.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_6 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_6 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_Daten_show [visible] SF_Kopf_7 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_7 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_8.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_8 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_8 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_9.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_9 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_9 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_10.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_10 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_10 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start [visible] SF_pause_start_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start_klein [visible] SF_pause_start_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Dienst_beenden_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden_klein [visible] SF_dienst_beenden_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_ende [visible] SF_pause_ende_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_vis 1 [mouseevent] IVU_Schaltflaeche_wegfuehren [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_wegfuehren [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren_Infofeld.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_infofeld_vis 1 [matl] IVU_Wegefuehrung_Infofeld.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Razzia.o3d [animparent] IVU_ticketbox [visible] SF_razzia_vis 1 [mouseevent] IVU_Schaltflaeche_razzia [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_razzia [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Leitstelle.o3d [animparent] IVU_ticketbox [visible] SF_leitstelle_vis 1 [mouseevent] IVU_Schaltflaeche_leitstelle [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Busruf.o3d [animparent] IVU_ticketbox [visible] SF_busruf_vis 1 [mouseevent] IVU_Schaltflaeche_busruf [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_PasInfo.o3d [animparent] IVU_ticketbox [visible] SF_pasinfo_vis 1 [mouseevent] IVU_Schaltflaeche_pasinfo [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_pasinfo [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_2_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_2_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 ################################### Textfelder ################################### [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_50_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 91 [mesh] IVU.ticket.box\Textfelder\TF_2.o3d [animparent] IVU_ticketbox [visible] TF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 39 [mesh] IVU.ticket.box\Textfelder\TF_3.o3d [animparent] IVU_ticketbox [visible] TF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 40 [mesh] IVU.ticket.box\Textfelder\TF_4.o3d [animparent] IVU_ticketbox [visible] TF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 41 [mesh] IVU.ticket.box\Textfelder\TF_5.o3d [animparent] IVU_ticketbox [visible] TF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 42 [mesh] IVU.ticket.box\Textfelder\TF_6.o3d [animparent] IVU_ticketbox [visible] TF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 43 [mesh] IVU.ticket.box\Textfelder\TF_7.o3d [animparent] IVU_ticketbox [visible] TF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 44 [mesh] IVU.ticket.box\Textfelder\TF_8.o3d [animparent] IVU_ticketbox [visible] TF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 45 [mesh] IVU.ticket.box\Textfelder\TF_9.o3d [animparent] IVU_ticketbox [visible] TF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 46 [mesh] IVU.ticket.box\Textfelder\TF_10.o3d [animparent] IVU_ticketbox [visible] TF_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 47 [mesh] IVU.ticket.box\Textfelder\TF_11.o3d [animparent] IVU_ticketbox [visible] TF_11_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 48 [mesh] IVU.ticket.box\Textfelder\TF_12.o3d [animparent] IVU_ticketbox [visible] TF_12_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 49 [mesh] IVU.ticket.box\Textfelder\TF_13.o3d [animparent] IVU_ticketbox [visible] TF_13_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 50 [mesh] IVU.ticket.box\Textfelder\TF_14.o3d [animparent] IVU_ticketbox [visible] TF_14_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 51 [mesh] IVU.ticket.box\Textfelder\TF_15.o3d [animparent] IVU_ticketbox [visible] TF_15_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 52 [mesh] IVU.ticket.box\Textfelder\TF_16.o3d [animparent] IVU_ticketbox [visible] TF_16_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 53 [mesh] IVU.ticket.box\Textfelder\TF_17.o3d [animparent] IVU_ticketbox [visible] TF_17_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 54 [mesh] IVU.ticket.box\Textfelder\TF_18.o3d [animparent] IVU_ticketbox [visible] TF_18_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 55 [mesh] IVU.ticket.box\Textfelder\TF_19.o3d [animparent] IVU_ticketbox [visible] TF_19_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 56 [mesh] IVU.ticket.box\Textfelder\TF_20.o3d [animparent] IVU_ticketbox [visible] TF_20_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 57 [mesh] IVU.ticket.box\Textfelder\TF_21.o3d [animparent] IVU_ticketbox [visible] TF_21_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 58 [mesh] IVU.ticket.box\Textfelder\TF_22.o3d [animparent] IVU_ticketbox [visible] TF_22_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 59 [mesh] IVU.ticket.box\Textfelder\TF_23.o3d [animparent] IVU_ticketbox [visible] TF_23_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 60 [mesh] IVU.ticket.box\Textfelder\TF_24.o3d [animparent] IVU_ticketbox [visible] TF_24_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 61 [mesh] IVU.ticket.box\Textfelder\TF_25.o3d [animparent] IVU_ticketbox [visible] TF_25_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 62 [mesh] IVU.ticket.box\Textfelder\TF_26.o3d [animparent] IVU_ticketbox [visible] TF_26_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 63 [mesh] IVU.ticket.box\Textfelder\TF_27.o3d [animparent] IVU_ticketbox [visible] TF_27_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 64 [mesh] IVU.ticket.box\Textfelder\TF_28.o3d [animparent] IVU_ticketbox [visible] TF_28_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 65 [mesh] IVU.ticket.box\Textfelder\TF_29.o3d [animparent] IVU_ticketbox [visible] TF_29_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 66 ============================================================= || Die Textfelder 30 bis 34 sind die Ticketschaltflaechen! || ============================================================= [mesh] IVU.ticket.box\Textfelder\TF_35.o3d [animparent] IVU_ticketbox [visible] TF_35_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 72 [mesh] IVU.ticket.box\Textfelder\TF_36.o3d [mouseevent] IVU_ticket_drucken [animparent] IVU_ticketbox [visible] TF_36_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 73 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_37_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 74 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_52_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 92 [mesh] IVU.ticket.box\Textfelder\TF_38.o3d [animparent] IVU_ticketbox [mouseevent] IVU_fahrtnummer_umlaufnummer [visible] TF_38_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 80 [mesh] IVU.ticket.box\Textfelder\TF_39.o3d [animparent] IVU_ticketbox [visible] TF_39_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 81 [mesh] IVU.ticket.box\Textfelder\TF_40.o3d [animparent] IVU_ticketbox [visible] TF_40_vis 1 [matl] IVU_Haltestellen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Haltestellen_4.png IVU_Haltestellenanzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_41.o3d [animparent] IVU_ticketbox [visible] TF_41_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 82 [mesh] IVU.ticket.box\Textfelder\TF_42.o3d [animparent] IVU_ticketbox [visible] TF_42_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 83 [mesh] IVU.ticket.box\Textfelder\TF_43.o3d [animparent] IVU_ticketbox [visible] TF_43_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 84 [mesh] IVU.ticket.box\Textfelder\TF_44.o3d [animparent] IVU_ticketbox [visible] TF_44_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 85 [mesh] IVU.ticket.box\Textfelder\TF_45.o3d [animparent] IVU_ticketbox [visible] TF_45_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 86 [mesh] IVU.ticket.box\Textfelder\TF_46.o3d [animparent] IVU_ticketbox [visible] TF_46_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 87 [mesh] IVU.ticket.box\Textfelder\TF_47.o3d [animparent] IVU_ticketbox [visible] TF_47_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 88 [mesh] IVU.ticket.box\Textfelder\TF_48.o3d [animparent] IVU_ticketbox [visible] TF_48_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 89 [mesh] IVU.ticket.box\Textfelder\TF_49.o3d [animparent] IVU_ticketbox [visible] TF_49_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 90 [mesh] IVU.ticket.box\Textfelder\TF_50.o3d [animparent] IVU_ticketbox [visible] TF_51_vis 1 [matl] IVU_Informationen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Informationen_4.png IVU_Information_Anzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_51.o3d [animparent] IVU_ticketbox [visible] TF_53_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 93 [mesh] IVU.ticket.box\Textfelder\TF_52.o3d [animparent] IVU_ticketbox [visible] TF_54_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 94 [mesh] IVU.ticket.box\Textfelder\TF_53.o3d [animparent] IVU_ticketbox [visible] TF_55_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 95 [mesh] IVU.ticket.box\Textfelder\TF_54.o3d [animparent] IVU_ticketbox [visible] TF_56_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 96 [mesh] IVU.ticket.box\Textfelder\TF_55.o3d [animparent] IVU_ticketbox [visible] TF_57_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 97 [mesh] IVU.ticket.box\Textfelder\TF_56.o3d [animparent] IVU_ticketbox [visible] TF_58_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 98 [mesh] IVU.ticket.box\Textfelder\TF_57.o3d [animparent] IVU_ticketbox [visible] TF_59_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 99 [mesh] IVU.ticket.box\Textfelder\TF_58.o3d [animparent] IVU_ticketbox [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 100 [mesh] IVU.ticket.box\Textfelder\TF_59.o3d [animparent] IVU_ticketbox [visible] TF_60_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 ======================================================================== || Die folgenden Schaltflaechen muessen unter den Textfeldern stehen, || || damit diese anklickbar sein können. || ======================================================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_0.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_0 [visible] sf_hst_0 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_1 [visible] sf_hst_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_2 [visible] sf_hst_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_3 [visible] sf_hst_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_4 [visible] sf_hst_4 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_5.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_5 [visible] sf_hst_5 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_1 [visible] sf_route_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_2 [visible] sf_route_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_3 [visible] sf_route_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_4 [visible] sf_route_4 1 [matl] transparent.dds 0 [matl_alpha] 2 ######################################## VDV Schalter Seite ######################################## [mesh] VDV\Seite\UrbinoIV_VDV_Seite.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh] VDV\Seite\UrbinoIV_VDV_Feststellbremse.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot cockpit_parking_brake 40 delay 10 maxspeed 360 [mesh] VDV\Seite\UrbinoIV_VDV_Seite_01.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh] VDV\Seite\UrbinoIV_VDV_Seite_02.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_microphone [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_microphone_sw -10 [mesh] VDV\Seite\UrbinoIV_VDV_Seite_03.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh] VDV\Seite\UrbinoIV_VDV_Seite_04.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] VDV_position [newanim] origin_from_mesh origin_rot_z -90 anim_rot VDV_position_enabled -10 [mesh] VDV\Seite\UrbinoIV_VDV_Seite_05.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_schalter_knick_ovrd_toggle [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_knick_ovrd_sw -10 ################################### Klimatronik ################################### [mesh] Generic\Instrumente\UrbinoIV_Fahrtenschreiber.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [matl_change] Instrumente.dds 0 lights_stand [matl_item] [matl_nightmap] Instrumente_lm.dds [mesh] Generic\Instrumente\UrbinoIV_heizung.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [light_enh_2] -0.955977 5.85283 2.3815 -0.4 -1 0.4 0 0 1 0 0 255 0 0 0.005 180 210 taster_heizung_1_LED 1.0 0.1 3 0 0.03 [light_enh_2] -0.931382 5.85283 2.3815 -0.4 -1 0.4 0 0 1 0 0 255 0 0 0.005 180 210 taster_heizung_2_LED 1.0 0.1 3 0 0.03 [light_enh_2] -0.931915 5.86803 2.37042 -0.4 -1 0.4 0 0 1 0 0 255 0 0 0.005 180 210 taster_heizung_3_LED 1.0 0.1 3 0 0.03 [light_enh_2] -0.956087 5.88293 2.35965 -0.4 -1 0.4 0 0 1 0 0 255 0 0 0.005 180 210 taster_heizung_4_LED 1.0 0.1 3 0 0.03 [light_enh_2] -0.932132 5.88293 2.35965 -0.4 -1 0.4 0 0 1 0 0 255 0 0 0.005 180 210 taster_heizung_5_LED 1.0 0.1 3 0 0.03 [mesh] Generic\Instrumente\UrbinoIV_heizung_dreh_1.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_heizregler_verteilung [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_verteilung 75 maxspeed 250 ------------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_dreh_2.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_temp 260 maxspeed 250 ------------------------------------------------ [mesh] Generic\Instrumente\UrbinoIV_heizung_dreh_3.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_heizregler_geblaese [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_geblaese 85 maxspeed 250 ---------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_1.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [matl_change] Instrumente.dds 0 taster_heizung_1_LED [matl_item] [matl_nightmap] Instrumente_lm.dds [mouseevent] taster_heizung_1 ------------------------------------ [mesh] Generic\Instrumente\UrbinoIV_heizung_2.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [matl_change] Instrumente.dds 0 taster_heizung_2_LED [matl_item] [matl_nightmap] Instrumente_lm.dds [mouseevent] taster_heizung_2 ---------------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_3.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [matl_change] Instrumente.dds 0 taster_heizung_3_LED [matl_item] [matl_nightmap] Instrumente_lm.dds [mouseevent] taster_heizung_3 ------------------------------------------------ [mesh] Generic\Instrumente\UrbinoIV_heizung_4.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [matl_change] Instrumente.dds 0 taster_heizung_5_LED [matl_item] [matl_nightmap] Instrumente_lm.dds [mouseevent] taster_heizung_5 ---------------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_5.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [matl_change] Instrumente.dds 0 taster_heizung_4_LED [matl_item] [matl_nightmap] Instrumente_lm.dds [mouseevent] taster_heizung_4 ######################################## Dashboard ######################################## [mesh] VDV\UrbinoIV_Dashboard_Base.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [matl_change] SUIV_VDV_Display.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds [matl] DisplayText.tga 0 [useTextTexture] 16 [matl_alpha] 2 [matl_noZwrite] ********************** [mesh_ident] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_trans vdv_move_y 0.1 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_move_x 0.1 [mouseevent] VDV_position_mov [mesh] VDV\UrbinoIV_Dashboard_Abdeckung.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_position_mov ######################################## Dashboard Display ######################################## [mesh] VDV\UrbinoIV_Dashboard_Display.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [animparent] Dashboard_trans [matl] Display_base.dds 0 [matl_freetex] Display_base.dds vdv_display_basetexture [matl_alpha] 2 [mesh] VDV\UrbinoIV_Dashboard_Display.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [animparent] Dashboard_trans [matl] Display_base.dds 0 [matl_freetex] Display_base.dds vdv_display_door01texture [matl_alpha] 2 [mesh] VDV\UrbinoIV_Dashboard_Display.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [animparent] Dashboard_trans [matl] Display_base.dds 0 [matl_freetex] Display_base.dds vdv_display_door23texture [matl_alpha] 2 [mesh] VDV\UrbinoIV_Dashboard_Display.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [animparent] Dashboard_trans [matl] Display_base.dds 0 [matl_freetex] Display_base.dds vdv_display_door45texture [matl_alpha] 2 [mesh] VDV\UrbinoIV_Dashboard_Display.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [animparent] Dashboard_trans [matl] Display_base.dds 0 [matl_freetex] Display_base.dds vdv_display_door67texture [matl_alpha] 2 [mesh] VDV\UrbinoIV_Dashboard_Display.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [animparent] Dashboard_trans [matl] Display_base.dds 0 [matl_freetex] Display_base.dds vdv_display_haltebr [matl_alpha] 2 [mesh] VDV\UrbinoIV_Dashboard_Font.o3d [viewpoint] 3 [animparent] Dashboard_trans [illumination_interior] -1 -1 -1 -1 [matl] DisplayText.tga 0 [useTextTexture] 23 [matl_alpha] 2 [matl_noZwrite] [mesh] Generic\UrbinoIV_Schluessel.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] cp_schluessel_mov [newanim] origin_from_mesh anim_rot cockpit_key_animrot 90 [mesh] VDV\UrbinoIV_Lenksauele.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] cp_lenkrad_toggle [mesh] VDV\UrbinoIV_Lenkrad.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] cp_lenkrad_toggle [visible] cp_lenkrad_visible 0 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1680 Leuchtmelder: ######################################## [mesh] VDV\UrbinoIV_Dashboard_Base_LM.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [matl_change] SUIV_VDV_Display.dds 0 Leuchtmelder_0 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 1 Leuchtmelder_1 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 2 Leuchtmelder_2 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 3 Leuchtmelder_3 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 4 Leuchtmelder_4 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 5 Leuchtmelder_5 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 6 Leuchtmelder_6 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 7 Leuchtmelder_7 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 8 Leuchtmelder_8 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 9 Leuchtmelder_9 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 10 Leuchtmelder_10 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 11 Leuchtmelder_11 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 12 Leuchtmelder_12 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 13 Leuchtmelder_13 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 14 Leuchtmelder_14 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 15 Leuchtmelder_15 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 16 Leuchtmelder_16 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 17 Leuchtmelder_17 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 18 Leuchtmelder_18 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 19 Leuchtmelder_19 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 20 Leuchtmelder_20 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 21 Leuchtmelder_21 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 22 Leuchtmelder_22 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 23 Leuchtmelder_23 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [matl_change] SUIV_VDV_Display.dds 24 Leuchtmelder_24 [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds ********************** [mesh] VDV\UrbinoIV_Nadel_kmh.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [newanim] origin_from_mesh origin_rot_y 90 anim_rot dashboard_tachoanim 1 delay 10 maxspeed 360 [matl_change] SUIV_VDV_Display.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds [mesh] VDV\UrbinoIV_Nadel_rpm.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [newanim] origin_from_mesh origin_rot_y 90 anim_rot dashboard_rpmanim 1 delay 10 maxspeed 360 [matl_change] SUIV_VDV_Display.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds [mesh] VDV\UrbinoIV_Nadel_tank.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [newanim] origin_from_mesh origin_rot_y 90 anim_rot dashboard_tankanim 1 delay 10 maxspeed 360 [matl_change] SUIV_VDV_Display.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds [mesh] VDV\UrbinoIV_Nadel_temp.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [newanim] origin_from_mesh origin_rot_y 90 anim_rot dashboard_tempanim 1 delay 10 maxspeed 360 [matl_change] SUIV_VDV_Display.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Display_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_D_Voith.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_GearD_anim 0.004 [matl_change] SUIV_VDV_Buttons_2.dds 0 dashboard_D_light [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_N_Voith.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_GearN_anim 0.004 [matl_change] SUIV_VDV_Buttons_2.dds 0 dashboard_N_light [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_R_Voith.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_GearR_anim 0.004 [matl_change] SUIV_VDV_Buttons_2.dds 0 dashboard_R_light [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_Door1.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_y 90 anim_trans tuertaster1_anim -0.003 [matl_change] SUIV_VDV_Buttons_2.dds 0 door_light_1 [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_Door2.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans tuertaster2_anim -0.003 [matl_change] SUIV_VDV_Buttons_2.dds 0 door_light_2 [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_Door3.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] bus_doorfront2 [newanim] origin_from_mesh origin_rot_y 90 anim_trans tuertaster3_anim -0.003 [matl_change] SUIV_VDV_Buttons_2.dds 0 door_light_3 [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Button_Door4.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] bus_doorfront3 [newanim] origin_from_mesh origin_rot_y 90 anim_trans tuertaster4_anim -0.003 [matl_change] SUIV_VDV_Buttons_2.dds 0 door_light_4 [matl_item] [matl_nightmap] SUIV_VDV_Buttons_2_lm.dds [mesh] VDV\UrbinoIV_Lenkstockschalter_basis.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_links [newanim] origin_from_mesh anim_rot vdv_lenkstock_links_anim -13 [newanim] origin_from_mesh origin_rot_y 90 anim_rot vdv_lenkstock_links_anim_2 -10 [mesh] VDV\UrbinoIV_Lenkstockschalter_dreh.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Lenkstockschalter_links [mouseevent] cp_Wipermode [newanim] origin_from_mesh origin_rot_z 90 anim_rot Wipermode_drag 1 [mesh] VDV\UrbinoIV_Lenkstockschalter_Hupe.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] horn [animparent] Lenkstockschalter_links ######################################## Schalter ######################################## [mesh] VDV\UrbinoIV_Dashboard_light.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [mouseevent] VDV_Multilichtschalter [newanim] origin_from_mesh origin_rot_z 90 anim_rot vdv_multilichtschalter_anim 25 delay 10 maxspeed 360 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_multilichtschalter_anim_trans 0.003 delay 10 maxspeed 360 [matl_change] SUIV_VDV_dreh.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_dreh_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_01.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot vdv_retarder 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_01_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot vdv_retarder 10 [light_enh_2] -1.10803 5.94733 1.50076 0 -1 0 0 0 1 0 0 255 0 0 0.005 180 210 vdv_retarder 2 0.1 3 0 0.03 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_02.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_ASR [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_ASR 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_02_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_ASR [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_ASR 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_03.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_Dummy1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_dummy1 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_03_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_Dummy1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_dummy1 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_05.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot warnblinker 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_05_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot warnblinker 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_06.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_licht_untenrechts_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_licht_anim 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_06_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_licht_unterdeck_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_licht_anim 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_07.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot interiorlight_driver 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_07_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh origin_rot_z 90 anim_rot interiorlight_driver 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_08.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_licht_1L [newanim] origin_from_mesh origin_rot_z 90 anim_rot interiorlight_1L 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_08_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_licht_1L [newanim] origin_from_mesh origin_rot_z 90 anim_rot interiorlight_1L 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_09.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_licht_1R [newanim] origin_from_mesh origin_rot_z 90 anim_rot interiorlight_1R 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_09_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_licht_1R [newanim] origin_from_mesh origin_rot_z 90 anim_rot interiorlight_1R 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_10.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_Dummy2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_dummy2 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_10_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_Dummy2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_dummy2 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_11.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_Dummy3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_dummy3 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_11_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_Dummy3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_dummy3 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_12.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_12_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_13.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_13_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_16.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] bus_20h-switch [newanim] origin_from_mesh origin_rot_z 90 anim_rot bremse_halte_anim 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_16_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] bus_20h-switch [newanim] origin_from_mesh origin_rot_z 90 anim_rot bremse_halte_anim 10 [light_enh_2] -0.456237 5.99348 1.50356 0 -1 0 0 0 1 0 0 255 0 0 0.005 180 210 bremse_halte_2 2 0.1 3 0 0.03 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_17.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_kneeling_up [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_kneeling_anim -10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_17_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_kneeling_dn [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_kneeling_anim -10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_18.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_fahrniveau_notheben [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_fahrniveau_not_anim 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_18_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_fahrniveau_notheben [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_fahrniveau_not_anim 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_19.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_fahrniveau_runter [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_fahrniveau 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_19_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_fahrniveau_hoch [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_fahrniveau 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_20.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] VDV_Schulbusschalter [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_schulbus_anim 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_20_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] VDV_Schulbusschalter [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_schulbus_anim 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [light_enh_2] -0.333991 5.96565 1.50357 0 -1 0 0 0 1 0 0 255 0 0 0.005 180 210 VDV_Schulbus 2 0.1 3 0 0.03 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_22.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_doorlock_left [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_doorlock 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_22_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mouseevent] cp_doorlock_right [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_doorlock 10 [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_23.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] bus_doorall_down [newanim] origin_from_mesh origin_rot_z 90 anim_rot tuertaster_all_anim 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_23_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] bus_doorall_up [newanim] origin_from_mesh origin_rot_z 90 anim_rot tuertaster_all_anim 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_24.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] bus_dooraft [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_tuerfreigabe 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds [mesh] VDV\Buttons\UrbinoIV_Dashboard_Buttons_24_dn.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] bus_dooraft [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_tuerfreigabe 10 [animparent] Dashboard_trans [matl_change] SUIV_VDV_Buttons.dds 0 lights_misclight [matl_item] [matl_nightmap] SUIV_VDV_Buttons_lm.dds ######################################## Türen Vorn ######################################## [mesh] Gelenk\Tueren\UrbinoIV_tuer_vv_stange.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh_ident] buegel_vv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door0 80 [mesh] Gelenk\Tueren\UrbinoIV_tuer_vv.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [mesh_ident] tuer_vv [animparent] buegel_vv -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door0 165 [mouseevent] door0 [mesh] Gelenk\Tueren\UrbinoIV_tuer_vv_klappe.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [animparent] tuer_vv [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door0_flap 90 [mesh] Gelenk\Tueren\UrbinoIV_tuer_vh_stange.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh_ident] buegel_vh [newanim] origin_from_mesh origin_rot_y 90 anim_rot door1 -78 [mesh] Gelenk\Tueren\UrbinoIV_tuer_vh.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [mesh_ident] tuer_vh [animparent] buegel_vh -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door1 -168 [mouseevent] door1 [mesh] Gelenk\Tueren\UrbinoIV_tuer_vh_klappe.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [animparent] tuer_vh [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door1_flap 90 ######################################## Türen Hinten ######################################## [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv_stange.o3d [viewpoint] 3 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [mesh_ident] buegel_mv [newanim] origin_from_mesh origin_rot_y 90 anim_rot door2 80 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv_stange_schiebe.o3d [viewpoint] 3 [visible] var_doortype 0 [illumination_interior] 1 2 3 9 [mesh_ident] buegel_mv_schiebe [newanim] origin_from_mesh origin_rot_y 90 anim_rot door2_schiebe_x -12 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv.o3d [viewpoint] 0 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [mesh_ident] tuer_mv [animparent] buegel_mv -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door2 165 [mouseevent] door2 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv_schiebe.o3d [viewpoint] 0 [visible] var_doortype 0 [illumination_interior] 1 2 3 9 [mesh_ident] tuer_mv_schiebe -------------------------- [newanim] origin_from_mesh anim_trans door2_schiebe_x 0.05 [newanim] origin_from_mesh origin_rot_z -90 anim_trans door2_schiebe_y 0.55 [mouseevent] door2 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv_klappe.o3d [viewpoint] 0 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [animparent] tuer_mv [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door2_flap 90 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh_stange.o3d [viewpoint] 3 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [mesh_ident] buegel_mh [newanim] origin_from_mesh origin_rot_y 90 anim_rot door3 -80 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh_stange_schiebe.o3d [viewpoint] 3 [visible] var_doortype 0 [illumination_interior] 1 2 3 9 [mesh_ident] buegel_mh_schiebe [newanim] origin_from_mesh origin_rot_y 90 anim_rot door2_schiebe_x 12 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh.o3d [viewpoint] 0 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [mesh_ident] tuer_mh [animparent] buegel_mh -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door3 -165 [mouseevent] door3 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh_schiebe.o3d [viewpoint] 0 [visible] var_doortype 0 [illumination_interior] 1 2 3 9 [mesh_ident] tuer_mh_schiebe -------------------------- [newanim] origin_from_mesh anim_trans door2_schiebe_x 0.05 [newanim] origin_from_mesh origin_rot_z -90 anim_trans door2_schiebe_y -0.55 [mouseevent] door3 [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh_klappe.o3d [viewpoint] 0 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [animparent] tuer_mh [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door3_flap 90 ######################################## Spiegel Außen Links ######################################## [mesh] Generic\UrbinoIV_Spiegel.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ######################################## Klappfenster ######################################## [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_L_1.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_1 [mouseevent] cp_klappfenster_1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_1 23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_L_1.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh_ident] klappfenster_1 [mouseevent] cp_klappfenster_1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_1 23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_L_2.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_2 [mouseevent] cp_klappfenster_2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_2 23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_L_2.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh_ident] klappfenster_2 [mouseevent] cp_klappfenster_2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_2 23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_R_1.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_3 [mouseevent] cp_klappfenster_3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_3 -23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_R_1.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh_ident] klappfenster_3 [mouseevent] cp_klappfenster_3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_3 -23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_R_2.o3d [viewpoint] 3 [visible] interiorlight_switch 0 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_4 [mouseevent] cp_klappfenster_4 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_4 -23 maxspeed 250 [mesh] Gelenk\klappfenster\UrbinoIV_Klappfenster_NG_V_R_2.o3d [viewpoint] 3 [visible] interiorlight_switch 1 [illumination_interior] 4 5 6 7 [mesh_ident] klappfenster_4 [mouseevent] cp_klappfenster_4 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_4 -23 maxspeed 250 ######################################## Scheibenwischer ######################################## [mesh] Generic\UrbinoIV_wischer_r.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh_ident] Wischer_R [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiper_anim_L 90 [newanim] origin_from_mesh origin_rot_x 90 anim_rot Wiper_anim_offset_L 6 [mesh] Generic\UrbinoIV_wischer_r_blatt.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [animparent] Wischer_R [newanim] origin_from_mesh origin_rot_y 90 anim_rot Wiper_anim_offset_L 2 [mesh] Generic\UrbinoIV_wischer_l.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh_ident] Wischer_L [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiper_anim_R -85 [newanim] origin_from_mesh origin_rot_x 90 anim_rot Wiper_anim_offset_R 5 [mesh] Generic\UrbinoIV_wischer_l_blatt.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [animparent] Wischer_L [newanim] origin_from_mesh origin_rot_y 90 anim_rot Wiper_anim_offset_R -5 ######################################## Klappfenster intern ######################################## [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_l_1_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_1 [mouseevent] cp_klappfenster_1 [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_l_2_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_2 [mouseevent] cp_klappfenster_2 [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_r_1_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_3 [mouseevent] cp_klappfenster_3 [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_r_2_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_4 [mouseevent] cp_klappfenster_4 [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Fahrerfenster ######################################## [mesh] Gelenk\UrbinoIV_Fahrerfenster.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mesh_ident] Fahrerfenster [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 ######################################## Fenster Intern Fahrer ######################################## [mesh] Gelenk\UrbinoIV_Fahrerfenster_int.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] cp_fahrerfenster_opn [animparent] Fahrerfenster [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Intern ######################################## [mesh] Gelenk\UrbinoIV_Fenster_int_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ##################### Rollo ##################### [mesh] Rollo\UrbinoIV_Rollo_Oben.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [visible] cp_rollo_visible 1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.6 [mouseevent] cp_rollo [mesh] Rollo\UrbinoIV_Rollo_Unten.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.6 [mouseevent] cp_rollo ##################### Rollo ##################### [mesh] Rollo\UrbinoIV_Rollo_Oben_L.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [visible] cp_rollo2_visible 1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo2_pos 0.6 [mouseevent] cp_rollo2 [mesh] Rollo\UrbinoIV_Rollo_Unten_L.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo2_pos 0.6 [mouseevent] cp_rollo2 ######################################## Türverglasung innen ######################################## [mesh] Gelenk\UrbinoIV_tuertrenner_glas_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] doorglas.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Gelenk\tueren\UrbinoIV_tuer_vv_int.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] door0 [animparent] tuer_vv [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Gelenk\tueren\UrbinoIV_tuer_vh_int.o3d [viewpoint] 3 [illumination_interior] 0 1 8 10 [mouseevent] door1 [animparent] tuer_vh [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Gelenk\tueren\UrbinoIV_tuer_mv_int.o3d [viewpoint] 3 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [mouseevent] door2 [animparent] tuer_mv [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\tueren\UrbinoIV_tuer_mv_int.o3d [viewpoint] 3 [visible] var_doortype 0 [illumination_interior] 1 2 3 9 [mouseevent] door2 [animparent] tuer_mv_schiebe [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Gelenk\tueren\UrbinoIV_tuer_mh_int.o3d [viewpoint] 3 [visible] var_doortype 1 [illumination_interior] 1 2 3 9 [mouseevent] door3 [animparent] tuer_mh [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\tueren\UrbinoIV_tuer_mh_int.o3d [viewpoint] 3 [visible] var_doortype 0 [illumination_interior] 1 2 3 9 [mouseevent] door3 [animparent] tuer_mh_schiebe [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Matrix ######################################## [mesh] Gelenk\UrbinoIV_Matrix_V.o3d [viewpoint] 5 [illumination_interior] -1 -1 -1 -1 [matl] vmatrix_full.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [mesh] Generic\UrbinoIV_Routedisplay.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [matl] vmatrix_full.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 ######################################## Türverglasung innen ######################################## [mesh] Gelenk\UrbinoIV_tuertrenner_glas_NG_V.o3d [viewpoint] 3 0 1 2 3 [matl] doorglas.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Generic\UrbinoIV_Fahrertuer.o3d [viewpoint] 0 [illumination_interior] 0 1 8 10 [mesh_ident] Fahrertuer [mouseevent] cp_Fahrertuer [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_fahrertuer_pos -70 [matl] Kamera.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [matl] fahrertuer_glas.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [matl_alpha] 2 [matl_noZwrite] ######################################## Wechsler Taster ######################################## [mesh] Wechsler\UrbinoIV_Wechsler.o3d [viewpoint] 3 [animparent] Fahrertuer ######################################## Wechsler Taster ######################################## [mesh] Wechsler\UrbinoIV_Wechsler_5.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_05 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 -30 maxspeed 400 [mesh] Wechsler\UrbinoIV_Wechsler_10.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_10 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 -30 maxspeed 400 [mesh] Wechsler\UrbinoIV_Wechsler_20.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_20 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_20 -30 maxspeed 400 [mesh] Wechsler\UrbinoIV_Wechsler_50.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_50 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 -30 maxspeed 400 [mesh] Wechsler\UrbinoIV_Wechsler_1.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_1_00 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 -30 maxspeed 400 [mesh] Wechsler\UrbinoIV_Wechsler_15.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_15 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 -45 maxspeed 700 [mesh] Wechsler\UrbinoIV_Wechsler_30.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_30 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 -45 maxspeed 700 [mesh] Wechsler\UrbinoIV_Wechsler_40.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_40 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_40 -45 maxspeed 700 [mesh] Wechsler\UrbinoIV_Wechsler_150.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_1_50 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 -45 maxspeed 700 [mesh] Wechsler\UrbinoIV_Wechsler_4.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_4_00 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 -45 maxspeed 700 [mesh] Wechsler\UrbinoIV_Wechsler_2.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_2_00 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 -45 maxspeed 700 [mesh] Wechsler\UrbinoIV_Wechsler_8.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_8_00 [animparent] Fahrertuer [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 -45 maxspeed 700 ######################################## Fenster Fahrer Extern ######################################## [mesh] Gelenk\UrbinoIV_Fahrerfenster_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_fahrerfenster_opn [animparent] Fahrerfenster [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster Hinten außen ######################################## [mesh] Gelenk\Tueren\UrbinoIV_tuer_vv_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] door0 [animparent] tuer_vv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\Tueren\UrbinoIV_tuer_vh_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] door1 [animparent] tuer_vh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Türfenster Hinten außen ######################################## [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv_ext.o3d [viewpoint] 0 [visible] var_doortype 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] door2 [animparent] tuer_mv [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\Tueren\UrbinoIV_tuer_mv_ext.o3d [viewpoint] 0 [visible] var_doortype 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] door2 [animparent] tuer_mv_schiebe [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh_ext.o3d [viewpoint] 0 [visible] var_doortype 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] door3 [animparent] tuer_mh [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\Tueren\UrbinoIV_tuer_mh_ext.o3d [viewpoint] 0 [visible] var_doortype 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] door3 [animparent] tuer_mh_schiebe [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\UrbinoIV_Fenster_ext_V.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.6   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_NG_V_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster extern ######################################## [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_l_1_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_klappfenster_1 [animparent] klappfenster_1 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_l_2_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_klappfenster_2 [animparent] klappfenster_2 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_r_1_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_klappfenster_3 [animparent] klappfenster_3 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\klappfenster\UrbinoIV_NG_V_klappf_r_2_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mouseevent] cp_klappfenster_4 [animparent] klappfenster_4 [matl] Fenster_blk.dds 0   [matl_envmap] envmap.bmp 0.8   [matl_bumpmap] Haupttextur_NG_V_mask.dds 2 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_NG_V_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_NG_V.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] Gelenk\UrbinoIV_Schatten_NG_V.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite]