######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 3.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen wird beim Wechsel von lowres nach highres-Textur Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.: * 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert * 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt * 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Werbung 0 [CTCTexture] farbschema_tex1 Body.tga [CTCTexture] farbschema_tex2 Innen1.bmp [CTCTexture] farbschema_tex3 Innen3.bmp [CTCTexture] farbschema_icons icons.dds [CTC] cp_VDVdisplay_Brightness Texture\VDV 0 [CTCTexture] Monitor1 VDV2.bmp [CTCTexture] Monitor2 VDV_Logos.tga [CTCTexture] Monitor3 VDV2_LM.bmp [CTCTexture] Monitor4 VDV5.bmp ######################################## Textfelder ######################################## Frontmatrix, normal 0 [texttexture] Matrix_Nr Annax Large 175 150 0 255 106 0 1 [texttexture] Matrix_Terminus Annax Small 560 140 0 255 106 0 2 [texttexture] Matrix_Nr Annax Medium D 128 64 0 210 255 20 3 [texttexture] number Kennz_DtAlt 256 128 0 0 0 0 4 [texttexture] ident Kennz_DtNeu 120 50 1 0 0 0 5 [texttexture] number MVGnummer 150 80 0 223 165 28 6 [texttexture] IVU_freier_Port_01 Anzeige_MZ 1100 125 0 255 134 0 7 [texttexture] number DIN 400 250 0 0 0 0 8 [texttexture] IBIS test 256 64 0 255 255 255 9 [texttexture] IBIS_cabindisplay test 256 64 0 0 0 0 10 [texttexture] IBIS_Delay_min DIN 250 85 0 8 8 8 11 [texttexture] IBIS_Delay_sec DIN 400 85 0 8 8 8 12 [texttexture] IBIS_DelayComplex DIN 120 45 0 8 8 8 13 [texttexture_enh] IBIS_StopList DIN 600 550 0 255 255 255 1 0 14 [texttexture_enh] IBIS_DepTimes DIN 115 550 0 255 255 255 1 0 15 [texttexture_enh] IBIS_StopList DIN 600 550 0 0 0 0 1 0 16 [texttexture_enh] IBIS_stop4 DIN 600 120 0 255 255 255 1 0 17 [texttexture] IBIS test 256 65 0 0 0 0 Fahrscheindrucker 18 [texttexture] ticketprinter_display test 256 65 0 0 0 0 Fahrscheindrucker 19 [texttexture] IBIS_Date_Time DIN Narrow 200 125 0 255 255 255 Kilometerzähler 20 [texttexture] cp_odometer_digital Kilomzaehl 240 220 0 24 81 23 21 [texttexture_enh] IBIS_stop5 DIN 600 120 0 255 255 255 1 0 22 [texttexture_enh] RouteSel_Time DIN 200 100 0 0 0 0 1 0 23 [texttexture_enh] RouteSel_Data DIN 1500 180 0 0 0 0 1 0 24 [texttexture_enh] RouteSel_Data DIN Narrow 1500 220 0 0 0 0 1 0 25 [texttexture_enh] cockpit_Gang DIN 67 50 0 0 85 0 1 0 26 [texttexture_enh] cockpit_Gang DIN 67 50 0 51 161 60 1 0 27 [texttexture_enh] cockpit_Aussentemp DIN 120 60 0 0 85 0 1 0 28 [texttexture_enh] cockpit_Aussentemp DIN 120 60 0 51 161 60 1 0 29 [texttexture_enh] cockpit_Motortemp DIN 120 60 0 0 85 0 1 0 30 [texttexture_enh] cockpit_Motortemp DIN 120 60 0 51 161 60 1 0 31 [texttexture] number DIN 120 50 0 255 255 255 32 [texttexture_enh] Konfig_Optionen IBIS-2_5x7 512 400 0 25 25 25 1 1 33 [texttexture_enh] Konfig_Auswahl IBIS-2_5x7 16 400 0 25 25 25 1 1 34 [texttexture] number DIN 120 50 0 0 0 0 35 [texttexture] number DIN 120 50 0 0 0 0 36 [texttexture] number DIN 120 50 0 0 0 0 37 [texttexture] number DIN 120 50 0 0 0 0 38 [texttexture] ivu_textfeld_1 IVU_28Px 270 34 0 255 255 255 39 [texttexture] ivu_textfeld_2 IVU_28Px 150 34 0 255 255 255 40 [texttexture] ivu_textfeld_3 IVU_28Px 150 34 0 255 255 255 41 [texttexture_enh] ivu_textfeld_4 IVU_28Px 275 68 0 255 255 255 1 0 42 [texttexture] ivu_textfeld_5 IVU_28Px 150 34 0 255 255 255 43 [texttexture] ivu_textfeld_6 IVU_28Px 150 34 0 255 255 255 44 [texttexture] ivu_textfeld_7 IVU_28Px 150 34 0 255 255 255 45 [texttexture_enh] ivu_textfeld_8 IVU_28Px 275 68 0 255 255 255 1 0 46 [texttexture] ivu_textfeld_9 IVU_28Px 150 34 0 255 255 255 47 [texttexture] ivu_textfeld_10 IVU_28Px 150 34 0 255 255 255 48 [texttexture] ivu_textfeld_11 IVU_28Px 150 34 0 255 255 255 49 [texttexture_enh] ivu_textfeld_12 IVU_28Px 275 68 0 255 255 255 1 0 50 [texttexture] ivu_textfeld_13 IVU_28Px 150 34 0 255 255 255 51 [texttexture] ivu_textfeld_14 IVU_28Px 150 34 0 255 255 255 52 [texttexture] ivu_textfeld_15 IVU_28Px 150 34 0 255 255 255 53 [texttexture_enh] ivu_textfeld_16 IVU_28Px 275 68 0 255 255 255 1 0 54 [texttexture] ivu_textfeld_17 IVU_28Px 150 34 0 255 255 255 55 [texttexture] ivu_textfeld_18 IVU_18Px_Bold 43 22 0 255 255 255 56 [texttexture] ivu_textfeld_19 IVU_18Px_Bold 190 25 0 255 255 255 57 [texttexture] ivu_textfeld_20 IVU_18Px_Bold 226 22 0 255 255 255 58 [texttexture] ivu_textfeld_21 IVU_18Px_Bold 300 30 0 255 255 255 59 [texttexture] ivu_textfeld_22 IVU_18Px_Bold 300 30 0 255 255 255 60 [texttexture] ivu_textfeld_23 IVU_18Px_Bold 300 30 0 255 255 255 61 [texttexture] ivu_textfeld_24 IVU_18Px_Bold 300 30 0 255 255 255 62 [texttexture] ivu_textfeld_25 IVU_18Px_Bold 300 30 0 166 166 166 63 [texttexture_enh] ivu_textfeld_26 IVU_18Px_Bold 150 66 0 255 255 255 2 0 64 [texttexture] ivu_textfeld_27 IVU_18Px_Bold 120 22 0 255 255 255 65 [texttexture] ivu_textfeld_28 IVU_18Px_Bold 200 22 0 255 255 255 66 [texttexture_enh] ivu_textfeld_29 IVU_18Px_Bold 310 88 0 255 255 255 2 0 67 [texttexture] ivu_textfeld_30 IVU_18Px_Bold 100 88 0 255 255 255 68 [texttexture] ivu_textfeld_31 IVU_18Px_Bold 100 88 0 255 255 255 69 [texttexture] ivu_textfeld_32 IVU_18Px_Bold 100 88 0 255 255 255 70 [texttexture] ivu_textfeld_33 IVU_18Px_Bold 100 88 0 255 255 255 71 [texttexture] ivu_textfeld_34 IVU_18Px_Bold 100 88 0 255 255 255 72 [texttexture] ivu_textfeld_35 IVU_18Px_Bold 40 22 0 255 255 255 73 [texttexture] ivu_textfeld_36 IVU_18Px 163 22 0 0 40 91 74 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 255 255 255 75 [texttexture] ivu_textfeld_38 IVU_18Px_Bold 100 88 0 255 255 255 76 [texttexture] ivu_textfeld_39 IVU_18Px_Bold 100 88 0 255 255 255 77 [texttexture] ivu_textfeld_40 IVU_18Px_Bold 100 88 0 255 255 255 78 [texttexture] ivu_textfeld_41 IVU_18Px_Bold 100 88 0 255 255 255 79 [texttexture] ivu_textfeld_42 IVU_18Px_Bold 100 88 0 255 255 255 80 [texttexture] ivu_textfeld_43 IVU_18Px_Bold 75 25 0 255 255 255 81 [texttexture_enh] ivu_textfeld_44 IVU_18Px_Bold 75 25 0 255 255 255 1 0 82 [texttexture] ivu_textfeld_45 IVU_18Px_Bold 135 22 0 255 255 255 83 [texttexture] ivu_textfeld_46 IVU_18Px_Bold 135 22 0 255 255 255 84 [texttexture] ivu_textfeld_47 IVU_18Px_Bold 135 22 0 255 255 255 85 [texttexture] ivu_textfeld_48 IVU_18Px_Bold 135 22 0 255 255 255 86 [texttexture_enh] ivu_textfeld_49 IVU_18Px_Bold 85 22 0 255 255 255 2 0 87 [texttexture_enh] ivu_textfeld_50 IVU_18Px_Bold 85 22 0 255 255 255 2 0 88 [texttexture_enh] ivu_textfeld_51 IVU_18Px_Bold 85 22 0 255 255 255 2 0 89 [texttexture_enh] ivu_textfeld_52 IVU_18Px_Bold 85 22 0 255 255 255 2 0 90 [texttexture_enh] ivu_textfeld_53 IVU_18Px_Bold 85 22 0 255 255 255 2 0 91 [texttexture] ivu_textfeld_54 IVU_28Px_Stern 270 34 0 255 255 255 92 [texttexture] ivu_textfeld_37 IVU_18Px 60 22 0 0 40 91 93 [texttexture_enh] ivu_textfeld_55 IVU_18Px_Bold 226 22 0 255 255 255 1 0 94 [texttexture_enh] ivu_textfeld_56 IVU_18Px_Bold 226 22 0 255 255 255 1 0 95 [texttexture_enh] ivu_textfeld_57 IVU_18Px_Bold 226 22 0 255 255 255 1 0 96 [texttexture_enh] ivu_textfeld_58 IVU_18Px_Bold 226 22 0 255 255 255 1 0 97 [texttexture_enh] ivu_textfeld_59 IVU_18Px_Bold 226 22 0 255 255 255 1 0 98 [texttexture_enh] ivu_textfeld_60 IVU_18Px_Bold 226 22 0 255 255 255 1 0 99 [texttexture_enh] ivu_textfeld_61 IVU_18Px_Bold 226 22 0 255 255 255 1 0 100 [texttexture] ivu_textfeld_62 IVU_18Px_Bold 232 66 0 0 0 0 101 [texttexture] IVU_Routendaten_Uhrzeit_1 IVU_18Px_Bold 80 30 0 255 255 255 102 [texttexture] IVU_Routendaten_Uhrzeit_2 IVU_18Px_Bold 80 30 0 255 255 255 103 [texttexture] IVU_Routendaten_Uhrzeit_3 IVU_18Px_Bold 80 30 0 255 255 255 104 [texttexture] IVU_Routendaten_Uhrzeit_4 IVU_18Px_Bold 80 30 0 255 255 255 105 [texttexture] IVU_Routendaten_Uhrzeit_0 IVU_18Px_Bold 60 22 0 255 255 255 ######################################## [LOD] 0.1 ######################################## ################### Script-Texturen: ################### 0: Matrix-Speicher [scripttexture] 256 128 1: Matrix-Alphakanal [scripttexture] 2048 1024 ######################################## Body ######################################## [mesh] Solo MVG.o3d [texture] body.tga [matl] body.tga 0 [matl_envmap] envmap_unscharf.bmp 0.09 [matl_bumpmap] SD80_bump.bmp 0.09 [matl_alpha] 1 ----------------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] --------------------- [matl_change] Innen1.bmp 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innen1_LM.bmp --------------------- [matl_change] Innen3.bmp 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Innen3_LM.bmp --------------------- [matl_change] Seitenwand.bmp 0 lights_beleuchtung_unterdeck [matl_item] [matl_lightmap] Seitenwand_LM.bmp --------------------- [matl] textfeld4.bmp 0 [useTextTexture] 7 [matl_alpha] 1 ############################ [mesh] Spiegel.o3d [visible] Details_09 0 [mesh] Spiegel09.o3d [visible] Details_09 1 ################################## Scheinwerfer ################################## Positionslichter Rechts ################################## [light_enh_2] 1.227 4.010 0.554 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.227 2.527 0.554 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.227 0.326 0.554 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.227 -1.898 0.554 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] 1.227 -3.311 0.565 1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp ################################## Positionslichter Links ################################## [light_enh_2] -1.227 4.010 0.554 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.227 2.527 0.554 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.227 0.304 0.554 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.227 -1.898 0.554 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp [light_enh_2] -1.227 -3.311 0.565 -1 0 0 0 0 1 0 0 200 130 0 0.1 150 180 lights_stand 0.8 0.1 1 0 0.03 Positionslicht.bmp +++++++++++++++++++++++++++++++++++ Fernlicht: +++++++++++++++++++++++++++++++++++ [spotlight] 0.2 6.1 0.61 0 1 -0.3 233 233 255 500 30 70 +++++++++++++++++++++++++++++++++++ Abblendlicht: +++++++++++++++++++++++++++++++++++ [spotlight] 0.2 6.1 0.651 0 1 -0.3 255 255 233 100 30 70 +++++++++++++++++++++++++++++++++++ Nebelscheinwerfer: +++++++++++++++++++++++++++++++++++ [spotlight] 1.2 6.1 0.61 0 1 -0.3 233 233 255 1000 30 70 +++++++++++++++++++++++++++++++++++ Blinker: +++++++++++++++++++++++++++++++++++ [light_enh_2] 1.07 5.90 0.49 0.5 1 0 0 0 1 0 0 255 106 0 0.19 50 150 lights_blinker_r 2.5 0.1 1 0.1 0.1 Fernlicht.bmp [light_enh_2] -1.07 5.90 0.49 -0.5 1 0 0 0 1 0 0 255 106 0 0.19 50 150 lights_blinker_l 3.0 0.1 1 1 0.1 fernlicht.bmp +++++++++++++++++++++++++++++++++++ Fernlicht: +++++++++++++++++++++++++++++++++++ [light_enh_2] 0.990 5.88 0.664 -0.2 1 0 0 0 1 0 0 200 200 255 0.4 50 150 lights_fern 2.5 0.1 1 0.1 0.1 Fernlicht.bmp [light_enh_2] -0.990 5.88 0.670 0.2 1 0 0 0 1 0 0 200 200 255 0.4 50 150 lights_fern 3.0 0.1 1 1 0.1 fernlicht.bmp ----------------------------- Abblendlicht: [light_enh_2] 0.990 5.88 0.664 0.2 1 0 0 0 1 0 0 200 200 255 0.3 50 190 lights_abbl_bulb_1 1.5 0.15 1 1 0.1 fernlicht.bmp [light_enh_2] -0.990 5.88 0.670 -0.2 1 0 0 0 1 0 0 200 200 255 0.3 50 190 lights_abbl_bulb_2 1.5 0.15 1 1 0.1 fernlicht.bmp --------------------- Standlicht: [light_enh_2] 0.990 5.88 0.664 0.2 1 0 0 0 1 0 0 200 200 255 0.4 150 190 lights_stand 0.3 0.15 1 0 0.03 fernlicht.bmp [light_enh_2] -0.990 5.88 0.670 -0.2 1 0 0 0 1 0 0 200 200 255 0.3 150 190 lights_stand 0.4 0.15 1 0 0.03 fernlicht.bmp -------------------------- [light_enh_2] 1.077 5.824 2.619 0 1 0 0 0 1 0 0 200 200 255 0.08 50 150 lights_stand 2.5 0.1 1 0.1 0.1 Rücklicht.bmp [light_enh_2] -1.082 5.824 2.619 0 1 0 0 0 1 0 0 200 200 255 0.08 50 150 lights_stand 3.0 0.1 1 1 0.1 Rücklicht.bmp +++++++++++++++++++++++++++++++++++ Tuerbeleuchtung: +++++++++++++++++++++++++++++++++++ [interiorlight] Tuerbeleuchtung1 0.6 220 211 161 1.00 4.847 2.10 [interiorlight] lights_beleuchtung_unterdeck 1 220 211 161 0.00 -0.50 2.2 [interiorlight] lights_beleuchtung_unterdeck 1 220 211 161 0.00 -4.50 2.2 [interiorlight] lights_fahrerlicht 0.6 220 211 161 -0.50 4.85 2.10 [light_enh_2] 1.074 4.847 2.423 0 0 -1 0 0 1 1 1 200 200 255 0.06 50 150 Tuerbeleuchtung1 1.0 0.1 1 1 0.1 Fernlicht.bmp +++++++++++++++++++++++++++++++++++ [light_enh_2] 1.074 -1.020 2.423 0 0 -1 0 0 1 1 1 200 200 255 0.06 50 150 Tuerbeleuchtung2 1.0 0.1 1 1 0.1 Fernlicht.bmp ######################################## Blinker ######################################## [mesh] Blinker_links.o3d [matl] lichter aus.bmp 0 [matl_lightmap] lichter_an_NM.bmp lights_blinker_l ----------------------------- [mesh] Blinker_rechts.o3d [matl] lichter aus.bmp 0 [matl_lightmap] lichter_an_NM.bmp lights_blinker_r ----------------------------- [mesh] Bremslicht.o3d [matl] lichter aus.bmp 0 [matl_lightmap] lichter_an_NM.bmp lights_nebelschluss ----------------------------- [light_enh_2] 0.000 -5.9 2.393 0 -1 0 0 0 1 0 0 255 0 0 0.25 50 150 lights_brems 3.0 0.1 0 0 0.1 Rueckl.bmp ----------------------------- [light_enh_2] -1.165 -5.9 1.200 0 -1 0 0 0 1 0 0 255 0 0 0.25 50 150 lights_brems 3.0 0.1 0 0 0.1 Rücklicht.bmp ---------------------------- [light_enh_2] 1.165 -5.9 1.200 0 -1 0 0 0 1 0 0 255 0 0 0.25 50 150 lights_brems 3.0 0.1 0 0 0.1 Rücklicht.bmp ----------------------------- [mesh] Fahrtlicht.o3d [matl] lichter aus.bmp 0 [matl_lightmap] lichter_an_NM.bmp lights_stand -------------------------------- Rückfahrlicht -------------------------------- [light_enh_2] 0.974 -5.970 0.905 0 -1 0 0 0 1 0 0 255 255 255 0.13 50 150 lights_rueckfahr 2.5 0.1 1 0.1 0.1 Rücklicht.bmp ################################## Haltewunschtaster ################################## [mesh] Haltetaster.o3d [mouseevent] door_haltewunsch ################################## Aufkleber_MZ ################################## [mesh] Aufkleber_MZ.o3d [visible] NoMVG 0 ################################ Rollirampe ################################ [mesh] Rampe.o3d [mouseevent] RRampe [newanim] origin_from_mesh anim_rot RRampe_pos -0.99 ################################ Fahrertür ################################ [mesh] Fahrertuer.o3d [mesh_ident] zahltisch [mouseevent] cp_Fahrertuer [newanim] origin_trans -0.002 5.117 0.621 anim_rot cp_fahrertuer_pos 70 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 ######################################## Rollo ######################################## [mesh] Rollo.o3d [mouseevent] cp_rollo [newanim] origin_from_mesh anim_trans cp_rollo_pos 0.55 [mesh] Rollo2.o3d [mouseevent] cp_rollo2 [newanim] origin_from_mesh anim_trans cp_rollo2_pos 0.35 [mesh] Klappe.o3d [mouseevent] cp_klappe [newanim] origin_from_mesh anim_rot cp_klappe_pos -85 ####################### Matrix-Konfig-Zettel ####################### [mesh] DGM\Konfig\Konfig_base_weg.o3d [visible] Zettel_vis 0 [mouseevent] Zettel [viewpoint] 0 [mesh] DGM\Konfig\Konfig_base.o3d [mouseevent] Zettel [visible] Zettel_vis 1 [viewpoint] 0 [mesh] DGM\Konfig\Konfig_Textfeld_Optionen.o3d [visible] Zettel_vis 1 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 32 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [mesh] DGM\Konfig\Konfig_Textfeld_Auswahl.o3d [visible] Zettel_vis 1 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 33 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [mesh] DGM\Konfig\Konfig_dn.o3d [visible] Zettel_vis 1 [mouseevent] Konfig_dn [mesh] DGM\Konfig\Konfig_up.o3d [visible] Zettel_vis 1 [mouseevent] Konfig_up [mesh] DGM\Konfig\Konfig_eing.o3d [visible] Zettel_vis 1 [mouseevent] Konfig_eing ######################################## DGM MATRIX FRONT/SEITEN ######################################## ####################### Mobitec 26px Matrix ####################### [mesh] DGM\Mobi_216x26_Front.o3d [visible] vis_Matrix_Front 2 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_neu_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_192x26_Seite.o3d [visible] vis_Matrix_Seite 2 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_neu_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_48x26_SeiteLinie.o3d [visible] vis_Matrix_Linie 2 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_neu_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ####################### Mobitec 24px Matrix ####################### [mesh] DGM\Mobi_200x24_Front.o3d [visible] vis_Matrix_Front 0 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_160x24_Seite.o3d [visible] vis_Matrix_Seite 0 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_40x24_SeiteLinie.o3d [visible] vis_Matrix_Linie 0 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ####################### Mobitec 16px Matrix ####################### [mesh] DGM\Mobi_128x16_Front.o3d [visible] vis_Matrix_Front 1 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_112x16_Front.o3d [visible] vis_Matrix_Front 3 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_112x16_Seite.o3d [visible] vis_Matrix_Seite 1 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_28x16_SeiteLinie.o3d [visible] vis_Matrix_Linie 1 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ########################### Aesys LED-Matrix ########################### [mesh] DGM\Aesys_160x16_Front.o3d [visible] vis_Matrix_Front 10 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Aesys_236x24_Front.o3d [illumination_interior] -1 -1 -1 -1 [visible] vis_Matrix_Front 11 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Aesys_200x24_Front.o3d [illumination_interior] -1 -1 -1 -1 [visible] vis_Matrix_Front 12 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Aesys_160x19_Front.o3d [illumination_interior] -1 -1 -1 -1 [visible] vis_Matrix_Front 13 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Aesys_160x16_Seite.o3d [visible] vis_Matrix_Seite 10 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik Aesys SeiteLinie [mesh] DGM\Aesys_32x16_SeiteLinie.o3d [visible] vis_Matrix_Linie 10 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ####################### Annax 26px Matrix ####################### [mesh] DGM\Annax_175x26_front.o3d [visible] vis_Matrix_Front 20 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Annax_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Annax_126x26_seite.o3d [visible] vis_Matrix_Seite 20 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Annax_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ####################### Annax 19px Matrix ####################### [mesh] DGM\Annax_144x19_front.o3d [visible] vis_Matrix_Front 21 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Annax_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Annax_120x19_seite.o3d [visible] vis_Matrix_Seite 21 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Annax_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ########## 16px Linie ########## [mesh] DGM\Annax_30x16_SeiteLinie.o3d [visible] vis_Matrix_Linie 20 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Annax_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ####################### Bustec 19px Matrix ####################### [mesh] DGM\Bustec_145x19_Front.o3d [visible] vis_Matrix_Front 30 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Bustec_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Bustec_160x19_Front.o3d [visible] vis_Matrix_Front 31 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Bustec_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Bustec_120x19_Seite.o3d [visible] vis_Matrix_Seite 30 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Bustec_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Bustec_112x19_Seite.o3d [visible] vis_Matrix_Seite 31 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Bustec_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Bustec_32x19_SeiteLinie.o3d [visible] vis_Matrix_Linie 30 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Bustec_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ######################################## DGM MATRIX HECK ######################################## [mesh] DGM\Mobi_48x26_Linie_Heck.o3d [visible] vis_Matrix_Heck_Linie 3 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_neu_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_40x24_Linie_Heck.o3d [visible] vis_Matrix_Heck_Linie 1 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Mobi_28x16_Linie_Heck.o3d [visible] vis_Matrix_Heck_Linie 2 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Mobi_alt_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Aesys_32x16_Linie_Heck.o3d [visible] vis_Matrix_Heck_Linie 11 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Aesys_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Annax_30x16_Linie_Heck.o3d [visible] vis_Matrix_Heck_Linie 21 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Annax_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik [mesh] DGM\Bustec_32x19_Linie_Heck.o3d [visible] vis_Matrix_Heck_Linie 31 [illumination_interior] -1 -1 -1 -1 [matl] DGM_Bustec_an.dds 0 [matl_alpha] 2 [matl_transmap] \S:1 [matl_lightmap] ..\..\..\Texture\DGM_LM.dds matrix_Elektrik ######################################## Tueren ######################################## [mesh] Tuer1.o3d [visible] Details_09 0 [mesh_ident] Tuer1 [mouseevent] door0 [matl] Tuer.tga 0 [matl_alpha] 1 ----------------------------------- [newanim] origin_trans 1.167 5.322 0 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 -165 ----------------------------------- [newanim] origin_trans 1.127 5.610 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 75 ----------------------------------- '[mesh] 'Tuerspiegel.o3d '[animparent] 'Tuer1 ------------------------------------ [mesh] Tuer109.o3d [visible] Details_09 1 [animparent] Tuer1 [mouseevent] door0 [matl] Tuerb.tga 0 [matl_alpha] 1 ----------------------------------- [mesh] Tuer1_Glas.o3d [animparent] Tuer1 [matl] Body.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] +++++++++++++++++++++++++++++++++++++++++++++ [mesh] Tuer2.o3d [visible] Details_09 0 [mesh_ident] Tuer2 [mouseevent] door1 [matl] Tuer.tga 0 [matl_alpha] 1 ----------------------------------- [newanim] origin_trans 1.164 4.460 1.205 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_1 -165 ----------------------------------- [newanim] origin_trans 1.125 4.171 1.205 origin_rot_x -90 origin_rot_y 90 origin_rot_z 90 anim_rot door_1 75 ----------------------------------- [mesh] Tuer209.o3d [visible] Details_09 1 [animparent] Tuer2 [mouseevent] door1 [matl] Tuerb.tga 0 [matl_alpha] 1 -------------------------- [mesh] Tuer2_WagenNr.o3d [animparent] Tuer2 [visible] NoMVG 0 --------------------- [matl] textfeld.bmp 0 [useTextTexture] 5 [matl_alpha] 1 ------------------ [matl] Tuer.tga 0 [matl_alpha] 1 -------------------------- [mesh] Tuer2_Glas.o3d [animparent] Tuer2 ------------------ [matl] Body.tga 0 [matl_alpha] 1 -------------------- [matl] Tuer.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ---------------------------------------------------------------- [mesh] Tuer3.o3d [visible] Details_09 0 [mesh_ident] Tuer3 [mouseevent] door2 [matl] Tuer.tga 0 [matl_alpha] 1 ----------------------------------- [newanim] origin_trans 1.167 -0.583 0 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_2 -165 ----------------------------------- [newanim] origin_trans 1.127 -0.294 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_2 75 ----------------------------------- [mesh] Tuer309.o3d [visible] Details_09 1 [animparent] Tuer3 [mouseevent] door2 [matl] Tuerb.tga 0 [matl_alpha] 1 -------------------------- [mesh] Tuer3_Glas.o3d [animparent] Tuer3 [matl] Body.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] +++++++++++++++++++++++++++++++++++++++++++++ [mesh] Tuer4.o3d [visible] Details_09 0 [mesh_ident] Tuer4 [mouseevent] door3 [matl] Tuer.tga 0 [matl_alpha] 1 ----------------------------------- [newanim] origin_trans 1.164 -1.501 1.205 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_3 -165 ----------------------------------- [newanim] origin_trans 1.125 -1.790 1.205 origin_rot_x -90 origin_rot_y 90 origin_rot_z 90 anim_rot door_3 75 ----------------------------------- [mesh] Tuer409.o3d [visible] Details_09 1 [animparent] Tuer4 [mouseevent] door3 [matl] Tuerb.tga 0 [matl_alpha] 1 -------------------------- [mesh] Tuer4_Glas.o3d [animparent] Tuer4 [matl] Body.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ######################################## Türdetails ######################################## [mesh] TuerSt1.o3d [newanim] origin_trans 1.127 5.610 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_0 75 -------------------------------------- [mesh] TuerSt2.o3d [newanim] origin_trans 1.125 4.171 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_1 75 ------------------------------------- [mesh] TuerSt3.o3d [newanim] origin_trans 1.127 -0.294 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z 90 anim_rot door_2 75 -------------------------------------- [mesh] TuerSt4.o3d [newanim] origin_trans 1.125 -1.790 0.944 origin_rot_x 90 origin_rot_y -90 origin_rot_z -90 anim_rot door_3 75 ######################################## [mesh] Nothahn1.o3d [mouseevent] cp_doorEntriegelung_01 --------------------- [mesh] Nothahn2.o3d [mouseevent] cp_doorEntriegelung_23 ######################################## Klimaregler ######################################## [mesh] dash/Feststell.o3d [viewpoint] 3 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw -80 delay 10 maxspeed 360 --------------------- [mesh] dash/Rot_Temp.o3d [viewpoint] 3 [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh anim_rot cockpit_heizregler_temp 270 maxspeed 200 --------------------------------- [mesh] dash/Rot_Int.o3d [viewpoint] 3 [mouseevent] cp_klimator_sw [newanim] origin_from_mesh anim_rot cp_klimator_sw 270 maxspeed 200 --------------------------------- [mesh] dash/Rot_Art.o3d [viewpoint] 3 [mouseevent] cp_heizregler_umluft [newanim] origin_from_mesh anim_rot cockpit_heizregler_umluft 270 maxspeed 200 ######################################## Fahrerplatz (VDV) ######################################## [mesh] dash\Fahrerplatz.o3d [mouseevent] cp_fahrerplatz [mesh_ident] fahrerplatz [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans cp_fahrerplatzx_pos 0.06 Fblinkerh [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_trans cp_fahrerplatzy_pos 0.06 ---------- [mesh] dash\L1.o3d [animparent] fahrerplatz [visible] cockpit_light_masterfailure 1 ---------- [mesh] dash\L2.o3d [animparent] fahrerplatz [visible] cockpit_light_kneeling_failure 1 ---------- [mesh] dash\L3.o3d [animparent] fahrerplatz [visible] lights_blinkgeber 1 ---------- [mesh] dash\L4.o3d [animparent] fahrerplatz [visible] lights_fern 1 ---------- [mesh] dash\L5.o3d [animparent] fahrerplatz [visible] cockpit_light_feststellbremse 1 ---------- [mesh] dash\L6.o3d [animparent] fahrerplatz [visible] bremse_ABS_eingriff 1 ######################################## Display ------------ [mesh] dash\display.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 1 ------------ [mesh] dash\display_2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 0 ------------ [mesh] dash\VDV_Info_1.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 2 ------------ [mesh] dash\VDV_Info_2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 3 ------------ [mesh] dash\VDV_Info_3.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] VDVModus 4 ############################################ [mesh] Monitor\Druckkreis1_10.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis1 0 --------------------- [mesh] Monitor\Druckkreis1_8.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis1 1 --------------------- [mesh] Monitor\Druckkreis1_6.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis1 2 --------------------- [mesh] Monitor\Druckkreis1_4.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis1 3 --------------------- [mesh] Monitor\Druckkreis1_2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis1 4 --------------------- [mesh] Monitor\Druckkreis1_0.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis1 5 ############################################ [mesh] Monitor\Druckkreis2_10.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis2 0 --------------------- [mesh] Monitor\Druckkreis2_8.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis2 1 --------------------- [mesh] Monitor\Druckkreis2_6.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis2 2 --------------------- [mesh] Monitor\Druckkreis2_4.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis2 3 --------------------- [mesh] Monitor\Druckkreis2_2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis2 4 --------------------- [mesh] Monitor\Druckkreis2_0.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Druckkreis2 5 ############################################ [mesh] Monitor\Tank10.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 0 --------------------- [mesh] Monitor\Tank9.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 1 --------------------- [mesh] Monitor\Tank8.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 2 --------------------- [mesh] Monitor\Tank7.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 3 --------------------- [mesh] Monitor\Tank6.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 4 --------------------- [mesh] Monitor\Tank5.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 5 --------------------- [mesh] Monitor\Tank4.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 6 --------------------- [mesh] Monitor\Tank3.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 7 --------------------- [mesh] Monitor\Tank2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 8 --------------------- [mesh] Monitor\Tank1.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Tankinfo 9 ############################################ [mesh] Monitor\Oeldruck5.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Oeldruckinfo 0 --------------------- [mesh] Monitor\Oeldruck4.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Oeldruckinfo 1 --------------------- [mesh] Monitor\Oeldruck3.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Oeldruckinfo 2 --------------------- [mesh] Monitor\Oeldruck2.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Oeldruckinfo 3 --------------------- [mesh] Monitor\Oeldruck1.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Oeldruckinfo 4 --------------------- [mesh] Monitor\Oeldruck0.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_Oeldruckinfo 5 ############################################ [mesh] Monitor\MotorTemp140.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 0 --------------------- [mesh] Monitor\MotorTemp120.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 1 --------------------- [mesh] Monitor\MotorTemp100.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 2 --------------------- [mesh] Monitor\MotorTemp80.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 3 --------------------- [mesh] Monitor\MotorTemp60.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 4 --------------------- [mesh] Monitor\MotorTemp40.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 5 --------------------- [mesh] Monitor\MotorTemp20.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 6 --------------------- [mesh] Monitor\MotorTemp0.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_MotTempinfo 7 --------------------- ############################################ [mesh] dash\Tuer1a.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door01 1 ------------------------------------------ [mesh] dash\Tuer2a.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_door1 1 ------------------------------------------ [mesh] dash\gebremst.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_hstbrake 1 ------------------------------------------ [mesh] dash/Retard.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Retarder 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 ------------------------------------------ [mesh] dash/P.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_brake 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\haelt.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Haltewunsch 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Kneeling.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_kneeling 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Rampe.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Rampe 1 -------------------------------------------- [mesh] dash\Kneeling_unten.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_kneeling 2 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Dachluke.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Dachluke 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Tankleer.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Tankleer 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Kinderw.o3d [viewpoint] 3 [animparent] fahrerplatz [visible] cp_VDVdisplay_Kinderw 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Temp.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] Textfeld.bmp 0 [useTextTexture] 28 [matl_alpha] 2 [visible] cp_VDVdisplay_Temperaturen 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Temp.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] Textfeld.bmp 0 [useTextTexture] 27 [matl_alpha] 2 [visible] cp_VDVdisplay_Temperaturen 2 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\MotorTemp.o3d [viewpoint] 3 [matl] Textfeld.bmp 0 [useTextTexture] 30 [matl_alpha] 2 [animparent] fahrerplatz [visible] cp_VDVdisplay_Temperaturen 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\MotorTemp.o3d [viewpoint] 3 [matl] Textfeld.bmp 0 [useTextTexture] 29 [matl_alpha] 2 [animparent] fahrerplatz [visible] cp_VDVdisplay_Temperaturen 2 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Gang.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] Textfeld.bmp 0 [useTextTexture] 26 [matl_alpha] 2 [visible] cp_VDVdisplay_Gang 1 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- [mesh] dash\Gang.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] Textfeld.bmp 0 [useTextTexture] 25 [matl_alpha] 2 [visible] cp_VDVdisplay_Gang 2 [matl] VDV_Logos.tga 0 [matl_alpha] 2 -------------------------------------------- ################################ [mesh] dash/Tuer1.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp cp_Taster_door0 1 [mouseevent] bus_doorfront0 [newanim] origin_from_mesh anim_trans cockpit_tuertaster1 -0.1 origin_rot_y 90 ----------------------- [mesh] dash/Tuer2.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp cp_Taster_door1 1 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh anim_trans cockpit_tuertaster2 -0.1 origin_rot_y 90 ######################################## [mesh] dash\Tacho.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl [matl] Textfeld.bmp 0 [matl_alpha] 2 [useTextTexture] 20 ################################ [mesh] dash\Tachonadel.o3d [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cockpit_tachowinkel 1 delay 12 maxspeed 360 ######################################################## Kippschalter ######################################################## [mesh] dash/K1.o3d [mouseevent] cp_dummy_sw07_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw07 -10 -------------------- [mesh] dash/K2.o3d [mouseevent] cp_dummy_sw08_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw08 -10 -------------------- [mesh] dash/K3.o3d [mouseevent] cp_dummy_sw09_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw09 -10 -------------------- [mesh] dash/K4.o3d [mouseevent] cp_dummy_sw10_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw10 -10 -------------------- [mesh] dash/K5.o3d [mouseevent] cp_kneel_down [newanim] origin_from_mesh anim_rot cp_kneeltaste_links -10 -------------------- [mesh] dash/K6.o3d [mouseevent] cp_dummy_sw12_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw12 -10 -------------------- [mesh] dash/K7.o3d [mouseevent] cp_dummy_sw13_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw13 -10 -------------------- [mesh] dash/K8.o3d [mouseevent] cp_dummy_sw14_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw14 -10 -------------------- [mesh] dash/K9.o3d [mouseevent] cp_dummy_sw15_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw15 -10 -------------------- [mesh] dash/VD1.o3d [viewpoint] 3 [mouseevent] VDV_Infotaste [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot VDV_Infotaste -10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD2.o3d [animparent] fahrerplatz [matl] VDV2.bmp 0 [mouseevent] cp_dummy_sw01_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw01 -10 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD4.o3d [viewpoint] 3 [mouseevent] cp_kneel_up [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_kneeltaste 10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD5.o3d [animparent] fahrerplatz [matl] VDV2.bmp 0 [mouseevent] cp_dummy_sw03_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw03 -10 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD6.o3d [animparent] fahrerplatz [matl] VDV2.bmp 0 [mouseevent] cp_dummy_sw04_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw04 -10 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD7.o3d [animparent] fahrerplatz [matl] VDV2.bmp 0 [mouseevent] cp_dummy_sw06_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw06 -10 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD8.o3d [viewpoint] 3 [mesh_ident] Schulwarn [animparent] fahrerplatz [mouseevent] schulbusblinker ---------------- [newanim] origin_from_mesh anim_rot cp_taster_schulbusblink -6 ---------------- [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD82.o3d [viewpoint] 3 [animparent] Schulwarn [mouseevent] schulbusblinker_Cancel [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD9.o3d [viewpoint] 3 [mouseevent] blinker_warn_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_taster_warnblinker 10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD10.o3d [viewpoint] 3 [mouseevent] cp_dummy_sw05_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_dummy_sw05 -10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash/VD11.o3d [viewpoint] 3 [mouseevent] bus_20h-switch [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot door_20h_sw -10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl -------------------- [mesh] dash\Fahrerlicht.o3d [viewpoint] 3 [mouseevent] cp_fahrerlicht_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl ----------------------------------------------------- [mesh] dash\Innenlicht.o3d [viewpoint] 3 [mouseevent] cp_licht_unterdeck_toggle [animparent] fahrerplatz [newanim] origin_from_mesh anim_rot cp_licht_unterdeck_sw -10 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl ######################################################## Drehschalter Licht ######################################################## [mesh] dash\Drehschalter.o3d [viewpoint] 3 [mouseevent] cp_schluessel_mov [animparent] fahrerplatz [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_schluessel_rot 50 -------------------------- [mesh] schedule.o3d [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [visible] schedule_active 1 ######################################################## Gangwahltaster ######################################################## [mesh] dash/D.o3d [mouseevent] automatic_D [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gang3 -0.6 origin_rot_y 90 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl [mesh] dash/N.o3d [mouseevent] automatic_N [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gangN -0.6 origin_rot_y 90 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl [mesh] dash/R.o3d [mouseevent] automatic_R [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gangR -0.6 origin_rot_y 90 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl ------ [mesh] dash/1.o3d [mouseevent] automatic_1 [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gang1 -0.6 origin_rot_y 90 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl ------ [mesh] dash/2.o3d [mouseevent] automatic_2 [viewpoint] 3 [animparent] fahrerplatz [newanim] origin_from_mesh anim_trans cockpit_gang2 -0.6 origin_rot_y 90 [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl ------ [mesh] dash/3.o3d [viewpoint] 3 [animparent] fahrerplatz [matl] VDV2.bmp 0 [matl_lightmap] VDV2_LM.bmp lights_abbl ######################################## Pedale ######################################## [mesh] Bremse.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot Brake 25 [mesh] Gas.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot throttle 22 #################################### Lenkradhebel für Blinker und Wischer #################################### [mesh] dash/Blinkerhebel.o3d [viewpoint] 3 [animparent] fahrerplatz [mesh_ident] Blinkerhebel [newanim] origin_from_mesh anim_rot cockpit_blinkerhebel -15 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 ----------------------------------------------------- [mesh] dash/Wischerdreh.o3d [viewpoint] 3 [animparent] Blinkerhebel [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_wischer_drehschalter -90 [mouseevent] cp_wiper_turnswitch ################################### ################################### IVU.ticket.box ################################### ################################### [mesh] IVU.ticket.box\Geraet.o3d [animparent] zahltisch [mesh_ident] IVU_ticketbox [newanim] origin_rot_z 90 anim_trans IVU_Daueranimation 0.2 [newanim] origin_rot_y 90 anim_trans IVU_Daueranimation -0.10 [newanim] origin_rot_x 90 anim_trans IVU_Daueranimation -0.1 [newanim] origin_trans -0.09595 5.48076 1.69110 origin_rot_y 90 anim_rot IVU_Daueranimation -8 [mesh] IVU.ticket.box\eTicket_Icon.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [mesh] IVU.ticket.box\LCD_Display.o3d [animparent] IVU_ticketbox [matl] IVU_Ticketbox_1.png 0 [matl_change] IVU_Ticketbox_1.png 0 IVU_TB_Geraet_Zustand [matl_item] [matl_nightmap] IVU_Ticketbox_1_Nightmap.png [matl_freetex] IVU_Ticketbox_1_Nightmap.png IVU_eTicket_Lampe_Status [mesh] IVU.ticket.box\eTicket.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [visible] IVU_eTicket 1 [mesh] IVU.ticket.box\Display.o3d [animparent] IVU_ticketbox [matl] IVU_Display.png 0 [matl_freetex] IVU_Display.png IVU_Display [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Ladebalken.o3d [visible] IVU_ladebalken_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Ladebalken.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [texcoordtransX] IVU_ladebalken_position [mesh] IVU.ticket.box\Fehlermeldung_oben.o3d [visible] IVU_fehler_oben_aktiv 1 [mouseevent] IVU_fehlermeldung [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fehlermeldung_unten.o3d [visible] IVU_fehler_unten_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt_2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fahrplanlage_Hintergrund.o3d [visible] IVU_fahrplanlage_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fahrplanzeit_Hintergrund.png 0 [matl_freetex] IVU_Fahrplanzeit_Hintergrund.png IVU_Fahrplanzeit_Hintergrund [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Kippschalter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_kippschalter_on_off_switch [newanim] origin_from_mesh origin_rot_x -90 anim_rot ivu_kippschalter_sw_pos 20 maxspeed 400 [mesh] IVU.ticket.box\Glasscheibe_Scanner.o3d [animparent] IVU_ticketbox [matl] glas_dunkel.tga 0 [matl_alpha] 2 [matl_envmap] envmap_unscharf.dds 0.5 [mesh] IVU.ticket.box\Fahrschein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ticket_nehmen [newanim] origin_from_mesh origin_rot_z -90 anim_rot ivu_fahrschein_pos 45 ################################### Schaltflaechen ################################### [mesh] IVU.ticket.box\Schaltflaechen\SF_ITCS.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_ITCS [visible] SF_ITCS_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing [visible] SF_Ticketing_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Service_Menue.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Service_Menue [visible] SF_Service_Menue_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Unfallruf.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Unfallruf [visible] SF_Unfallruf_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Durchsage.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Durchsage [visible] SF_Durchsage_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_up [visible] SF_Durchsage_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_down [visible] SF_Durchsage_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_1 [visible] SF_Durchsage_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_2 [visible] SF_Durchsage_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_3 [visible] SF_Durchsage_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_4 [visible] SF_Durchsage_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_5 [visible] SF_Durchsage_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_6 [visible] SF_Durchsage_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_0.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== KLEINES ZAHLENPAD FUER ZIELE [mesh] IVU.ticket.box\Schaltflaechen\SF_0_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_up [visible] SF_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_down [visible] SF_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_umlauf_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Umlauf_waehlen [visible] SF_umlauf_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_ziel_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ziel_waehlen [visible] SF_ziel_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_1 [visible] SF_ticket_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 67 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_2 [visible] SF_ticket_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 68 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_3 [visible] SF_ticket_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 69 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_4 [visible] SF_ticket_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 70 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_5 [visible] SF_ticket_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 71 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_6 [visible] SF_ticket_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 75 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_7 [visible] SF_ticket_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 76 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_8 [visible] SF_ticket_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 77 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_9 [visible] SF_ticket_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 78 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_10.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_10 [visible] SF_ticket_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 79 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_weiter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_weiter [visible] SF_ticket_weiter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_back [visible] SF_ticket_back_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] IVU_Fahrplanzeit_Hintergrund.png IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_zuletzt.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_zuletzt [visible] SF_ticket_last_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_drucken.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_drucken [visible] SF_ticket_drucken_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_3_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Funktion.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Funktion [visible] SF_tick_funkt_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Zwischensummen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Zwischensummen [visible] SF_tick_zwischens_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_schicht_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden [visible] SF_schicht_beenden_vis 1 [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_Schicht_beenden [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_abmelden_itcs.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_abmelden_itcs [visible] SF_abmelden_itcs_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_1.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_1 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_1 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_2.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_2 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_3.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_3 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_3 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_4.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_4 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_4 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_5.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_5 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_5 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_6.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_6 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_6 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_Daten_show [visible] SF_Kopf_7 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_7 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_8.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_8 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_8 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_9.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_9 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_9 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_10.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_10 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_10 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start [visible] SF_pause_start_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start_klein [visible] SF_pause_start_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Dienst_beenden_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden_klein [visible] SF_dienst_beenden_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_ende [visible] SF_pause_ende_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_vis 1 [mouseevent] IVU_Schaltflaeche_wegfuehren [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_wegfuehren [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren_Infofeld.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_infofeld_vis 1 [matl] IVU_Wegefuehrung_Infofeld.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Razzia.o3d [animparent] IVU_ticketbox [visible] SF_razzia_vis 1 [mouseevent] IVU_Schaltflaeche_razzia [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_razzia [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Leitstelle.o3d [animparent] IVU_ticketbox [visible] SF_leitstelle_vis 1 [mouseevent] IVU_Schaltflaeche_leitstelle [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Busruf.o3d [animparent] IVU_ticketbox [visible] SF_busruf_vis 1 [mouseevent] IVU_Schaltflaeche_busruf [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_PasInfo.o3d [animparent] IVU_ticketbox [visible] SF_pasinfo_vis 1 [mouseevent] IVU_Schaltflaeche_pasinfo [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_pasinfo [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_2_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_2_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 ################################### Textfelder ################################### [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_50_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 91 [mesh] IVU.ticket.box\Textfelder\TF_2.o3d [animparent] IVU_ticketbox [visible] TF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 39 [mesh] IVU.ticket.box\Textfelder\TF_3.o3d [animparent] IVU_ticketbox [visible] TF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 40 [mesh] IVU.ticket.box\Textfelder\TF_4.o3d [animparent] IVU_ticketbox [visible] TF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 41 [mesh] IVU.ticket.box\Textfelder\TF_5.o3d [animparent] IVU_ticketbox [visible] TF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 42 [mesh] IVU.ticket.box\Textfelder\TF_6.o3d [animparent] IVU_ticketbox [visible] TF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 43 [mesh] IVU.ticket.box\Textfelder\TF_7.o3d [animparent] IVU_ticketbox [visible] TF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 44 [mesh] IVU.ticket.box\Textfelder\TF_8.o3d [animparent] IVU_ticketbox [visible] TF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 45 [mesh] IVU.ticket.box\Textfelder\TF_9.o3d [animparent] IVU_ticketbox [visible] TF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 46 [mesh] IVU.ticket.box\Textfelder\TF_10.o3d [animparent] IVU_ticketbox [visible] TF_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 47 [mesh] IVU.ticket.box\Textfelder\TF_11.o3d [animparent] IVU_ticketbox [visible] TF_11_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 48 [mesh] IVU.ticket.box\Textfelder\TF_12.o3d [animparent] IVU_ticketbox [visible] TF_12_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 49 [mesh] IVU.ticket.box\Textfelder\TF_13.o3d [animparent] IVU_ticketbox [visible] TF_13_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 50 [mesh] IVU.ticket.box\Textfelder\TF_14.o3d [animparent] IVU_ticketbox [visible] TF_14_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 51 [mesh] IVU.ticket.box\Textfelder\TF_15.o3d [animparent] IVU_ticketbox [visible] TF_15_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 52 [mesh] IVU.ticket.box\Textfelder\TF_16.o3d [animparent] IVU_ticketbox [visible] TF_16_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 53 [mesh] IVU.ticket.box\Textfelder\TF_17.o3d [animparent] IVU_ticketbox [visible] TF_17_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 54 [mesh] IVU.ticket.box\Textfelder\TF_18.o3d [animparent] IVU_ticketbox [visible] TF_18_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 55 [mesh] IVU.ticket.box\Textfelder\TF_19.o3d [animparent] IVU_ticketbox [visible] TF_19_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 56 [mesh] IVU.ticket.box\Textfelder\TF_20.o3d [animparent] IVU_ticketbox [visible] TF_20_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 57 [mesh] IVU.ticket.box\Textfelder\TF_21.o3d [animparent] IVU_ticketbox [visible] TF_21_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 58 [mesh] IVU.ticket.box\Textfelder\TF_22.o3d [animparent] IVU_ticketbox [visible] TF_22_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 59 [mesh] IVU.ticket.box\Textfelder\TF_23.o3d [animparent] IVU_ticketbox [visible] TF_23_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 60 [mesh] IVU.ticket.box\Textfelder\TF_24.o3d [animparent] IVU_ticketbox [visible] TF_24_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 61 [mesh] IVU.ticket.box\Textfelder\TF_25.o3d [animparent] IVU_ticketbox [visible] TF_25_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 62 [mesh] IVU.ticket.box\Textfelder\TF_26.o3d [animparent] IVU_ticketbox [visible] TF_26_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 63 [mesh] IVU.ticket.box\Textfelder\TF_27.o3d [animparent] IVU_ticketbox [visible] TF_27_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 64 [mesh] IVU.ticket.box\Textfelder\TF_28.o3d [animparent] IVU_ticketbox [visible] TF_28_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 65 [mesh] IVU.ticket.box\Textfelder\TF_29.o3d [animparent] IVU_ticketbox [visible] TF_29_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 66 ============================================================= || Die Textfelder 30 bis 34 sind die Ticketschaltflaechen! || ============================================================= [mesh] IVU.ticket.box\Textfelder\TF_35.o3d [animparent] IVU_ticketbox [visible] TF_35_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 72 [mesh] IVU.ticket.box\Textfelder\TF_36.o3d [mouseevent] IVU_ticket_drucken [animparent] IVU_ticketbox [visible] TF_36_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 73 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_37_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 74 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_52_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 92 [mesh] IVU.ticket.box\Textfelder\TF_38.o3d [animparent] IVU_ticketbox [mouseevent] IVU_fahrtnummer_umlaufnummer [visible] TF_38_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 80 [mesh] IVU.ticket.box\Textfelder\TF_39.o3d [animparent] IVU_ticketbox [visible] TF_39_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 81 [mesh] IVU.ticket.box\Textfelder\TF_40.o3d [animparent] IVU_ticketbox [visible] TF_40_vis 1 [matl] IVU_Haltestellen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Haltestellen_4.png IVU_Haltestellenanzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_41.o3d [animparent] IVU_ticketbox [visible] TF_41_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 82 [mesh] IVU.ticket.box\Textfelder\TF_42.o3d [animparent] IVU_ticketbox [visible] TF_42_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 83 [mesh] IVU.ticket.box\Textfelder\TF_43.o3d [animparent] IVU_ticketbox [visible] TF_43_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 84 [mesh] IVU.ticket.box\Textfelder\TF_44.o3d [animparent] IVU_ticketbox [visible] TF_44_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 85 [mesh] IVU.ticket.box\Textfelder\TF_45.o3d [animparent] IVU_ticketbox [visible] TF_45_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 86 [mesh] IVU.ticket.box\Textfelder\TF_46.o3d [animparent] IVU_ticketbox [visible] TF_46_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 87 [mesh] IVU.ticket.box\Textfelder\TF_47.o3d [animparent] IVU_ticketbox [visible] TF_47_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 88 [mesh] IVU.ticket.box\Textfelder\TF_48.o3d [animparent] IVU_ticketbox [visible] TF_48_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 89 [mesh] IVU.ticket.box\Textfelder\TF_49.o3d [animparent] IVU_ticketbox [visible] TF_49_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 90 [mesh] IVU.ticket.box\Textfelder\TF_50.o3d [animparent] IVU_ticketbox [visible] TF_51_vis 1 [matl] IVU_Informationen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Informationen_4.png IVU_Information_Anzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_51.o3d [animparent] IVU_ticketbox [visible] TF_53_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 93 [mesh] IVU.ticket.box\Textfelder\TF_52.o3d [animparent] IVU_ticketbox [visible] TF_54_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 94 [mesh] IVU.ticket.box\Textfelder\TF_53.o3d [animparent] IVU_ticketbox [visible] TF_55_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 95 [mesh] IVU.ticket.box\Textfelder\TF_54.o3d [animparent] IVU_ticketbox [visible] TF_56_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 96 [mesh] IVU.ticket.box\Textfelder\TF_55.o3d [animparent] IVU_ticketbox [visible] TF_57_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 97 [mesh] IVU.ticket.box\Textfelder\TF_56.o3d [animparent] IVU_ticketbox [visible] TF_58_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 98 [mesh] IVU.ticket.box\Textfelder\TF_57.o3d [animparent] IVU_ticketbox [visible] TF_59_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 99 [mesh] IVU.ticket.box\Textfelder\TF_58.o3d [animparent] IVU_ticketbox [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 100 [mesh] IVU.ticket.box\Textfelder\TF_59.o3d [animparent] IVU_ticketbox [visible] TF_60_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 [mesh] IVU.ticket.box\Textfelder\TF_60.o3d [animparent] IVU_ticketbox [visible] TF_21_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 101 [mesh] IVU.ticket.box\Textfelder\TF_61.o3d [animparent] IVU_ticketbox [visible] TF_22_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 102 [mesh] IVU.ticket.box\Textfelder\TF_62.o3d [animparent] IVU_ticketbox [visible] TF_23_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 103 [mesh] IVU.ticket.box\Textfelder\TF_63.o3d [animparent] IVU_ticketbox [visible] TF_24_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 104 [mesh] IVU.ticket.box\Textfelder\TF_64.o3d [animparent] IVU_ticketbox [visible] TF_20_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 105 ======================================================================== || Die folgenden Schaltflaechen muessen unter den Textfeldern stehen, || || damit diese anklickbar sein können. || ======================================================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_0.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_0 [visible] sf_hst_0 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_1 [visible] sf_hst_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_2 [visible] sf_hst_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_3 [visible] sf_hst_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_4 [visible] sf_hst_4 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_5.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_5 [visible] sf_hst_5 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_1 [visible] sf_route_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_2 [visible] sf_route_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_3 [visible] sf_route_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_4 [visible] sf_route_4 1 [matl] transparent.dds 0 [matl_alpha] 2 ################################### ################################### ENDE ################################### ################################### Untere Reihe [mesh] IBIS\005.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] IBIS\010.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] IBIS\020.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] IBIS\050.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] IBIS\100.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 20 maxspeed 400 [animparent] zahltisch ----------------------------- [mesh] IBIS\200.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_5_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_5_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- Obere Reihe [mesh] IBIS\015.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] IBIS\030.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] IBIS\040.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] IBIS\150.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] IBIS\400.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 35 maxspeed 700 [animparent] zahltisch ----------------------------- [mesh] IBIS\600.o3d [viewpoint] 3 [mouseevent] cashdesk_changer_15_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_15_00 35 maxspeed 700 [animparent] zahltisch ########################################### Lenkrad ########################################### [mesh] dash/Lenkrad.o3d [visible] cp_lenkrad_visible 1 [viewpoint] 3 [animparent] fahrerplatz [mesh_ident] Lenkrad [newanim] origin_from_mesh anim_rot Axle_Steering_0_L 1680 origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 ----------------------------- [mesh] dash/VDV_los.o3d [animparent] Lenkrad [mouseevent] cp_VDV_los_toggle ----------------------------- [mesh] dash/Lenkradsaeule.o3d [viewpoint] 3 [mouseevent] cp_lenkrad_toggle [animparent] fahrerplatz ----------------------------- [mesh] dash/Lenkradsaeule2.o3d ############################################### [mesh] Fahrgastpendel_links.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_Fahrgastpendel_Pos -90 [mouseevent] cp_Fahrgastpendel ***************************** [mesh] Fahrgastpendel_rechts.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_Fahrgastpendel_2_Pos 90 [mouseevent] cp_Fahrgastpendel_2 ######################################## Verglasung ######################################## ------------------------- Klappfenster ------------------------- [mesh] KlFenster1.o3d ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [mouseevent] cp_klappfenster_UR1 [newanim] origin_trans 1.228 3.400 2.217 origin_rot_z 90 anim_rot cp_klappfenster_UR1 -23 ##################### [mesh] KlFenster3.o3d ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [mouseevent] cp_klappfenster_UR2 [newanim] origin_trans 1.228 3.400 2.217 origin_rot_z 90 anim_rot cp_klappfenster_UR2 -23 ##################### [mesh] KlFenster5.o3d ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [mouseevent] cp_klappfenster_UR3 [newanim] origin_trans 1.228 3.400 2.217 origin_rot_z 90 anim_rot cp_klappfenster_UR3 -23 ##################### [mesh] KlFenster2.o3d ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [mouseevent] cp_klappfenster_UR4 [newanim] origin_trans -1.228 3.400 2.217 origin_rot_z 90 anim_rot cp_klappfenster_UR4 23 ##################### [mesh] KlFenster4.o3d ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [mouseevent] cp_klappfenster_UL1 [newanim] origin_trans -1.228 3.400 2.217 origin_rot_z 90 anim_rot cp_klappfenster_UL1 23 ##################### [mesh] KlFenster6.o3d ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [mouseevent] cp_klappfenster_UL2 [newanim] origin_trans -1.228 3.400 2.217 origin_rot_z 90 anim_rot cp_klappfenster_UL2 23 ------------------------- Fahrerfenster ------------------------- [mesh] Fahrerfenster.o3d ----------------------------- [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Body.tga 0 [matl_alpha] 2 ----------------------------- [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.44 ------------------------- Verglasung ------------------------- [mesh] Verglasung.o3d [matl] Body.tga 0 [matl_alpha] 1 ------------------------------------ [matl] Fenster.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 1 [matl_noZwrite] ----------------------------------- [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------------- [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] ----------------------------------- [matl] regen.tga 2 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------------- [matl] Dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 1 [matl_noZwrite] ------------------------- Glas_Matrix ------------------------- [mesh] Glas_Matrix.o3d [matl] Fenster2.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] ----------------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ------------------------- Trennscheiben ------------------------- [mesh] Trenns.o3d [matl] Trenns.tga 0 [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [matl] Scheibe.tga 0 [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 ######################################## Dachluken ######################################## [mesh] dash/Dachl_Schalter1.o3d [mouseevent] cp_dachluke_1 ------------------------------ [mesh] dash/Dachl_Schalter2.o3d [mouseevent] cp_dachluke_2 ------------------------------ [mesh] Dachluke1.o3d --- [newanim] origin_from_mesh anim_rot cp_dachluke_1_rot -2 maxspeed 1 --- [newanim] origin_rot_y 90 anim_trans cp_dachluke_1_pos 0.04 maxspeed 0.01 -------------------------------- [mesh] Dachluke2.o3d --- [newanim] origin_from_mesh anim_rot cp_dachluke_2_rot -2 maxspeed 1 --- [newanim] origin_rot_y 90 anim_trans cp_dachluke_2_pos 0.04 maxspeed 0.01 ######################################## Scheibenwischer ######################################## [mesh] Scheibenw_l.o3d [matl] Scheibenw.tga 0 [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos 92 ----------------------------- [mesh] Scheibenw_r.o3d [matl] Scheibenw.tga 0 [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos -92 ######################################## Beflaggung ######################################## [mesh] Flagge.o3d [visible] wimpel_visibility 1 [matl] Flagge.tga 0 [matl_alpha] 1 ----------------------------------- [mesh] Flagge2.o3d [visible] wimpel_visibility_Fassenacht 1 [matl] Flagge2.tga 0 [matl_alpha] 1 ######################################## Räder ######################################## [mesh] Rad_VR.o3d [texture] Final_Vorne.bmp [newanim] origin_trans 1.000 3.281 0.485 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.000 3.281 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Rad_VL.o3d [texture] Final_Vorne.bmp [newanim] origin_trans -1.000 3.281 0.485 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans -1.000 3.281 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Rad_H.o3d [newanim] origin_trans 0.830 -2.592 0.489 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 ######################################## Kennzeichen etc ######################################## [mesh] Ident.o3d --------------------- [matl] textfeld.bmp 0 [useTextTexture] 4 [matl_alpha] 2 --------------------- [matl] textfeld3.bmp 0 [useTextTexture] 6 [matl_alpha] 2 --------------------- [mesh] Wagennr.o3d [visible] NoMVG 0 [matl] textfeld2.bmp 0 [useTextTexture] 5 [matl_alpha] 2 --------------------- ######################################## Schatten ######################################## [mesh] Schattenverlauf.o3d [matl] Schattenverlauf.tga 0 [alphascale] cp_shadowscale [matl_alpha] 2 -------------- [mesh] shadow.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ################################ Klimaanlage ################################ [mesh] Klima.o3d [illumination_interior] -1 -1 -1 -1 ######################################## [LOD] 0 ######################################## ######################################## Body ######################################## [mesh] Solo MVG_LOD.o3d [texture] body.tga [matl] body.tga 0 [matl_alpha] 1