######################################## SU 12 IV '2017 Christian Rolle ######################################## Viewpoint-Flag: 0 = Immer, 1 = Drau�en, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Solo 0 [CTCTexture] farbschema_Wagenkasten Haupttextur_solo.dds [CTCTexture] farbschema_trans Haupttextur_solo_trans.dds [CTCTexture] farbschema_Rad_V wheels_v.dds [CTCTexture] farbschema_Rad_H wheels_h.dds [CTCTexture] farbschema_Sitze Sitze.dds [CTCTexture] farbschema_Sitze2 Sitze_2.dds [CTCTexture] farbschema_Innenraum_Boden SUIV_int_2.dds [CTCTexture] farbschema_misc SUIV_int_NG_V_3.dds [CTCTexture] farbschema_tuer tuer.dds [CTCTexture] farbschema_Haltestangen haltestangen.dds ################### Text-Texturen: ################### 0 [texttexture] ident CRNL_kennz 512 256 1 0 0 0 14 [texttexture_enh] String_Innenanzeige RUHR_Innenanzeige 700 128 0 0 0 0 0 0 15 [texttexture_enh] String_Innenanzeige_2 RUHR_Innenanzeige 700 256 0 0 0 0 1 0 16 [texttexture_enh] String_Innenanzeige_3 RUHR_Innenanzeige 500 64 0 0 0 0 0 0 ################### Script-Texturen: ################### [scripttexture] 2048 512 ################################################ Raeder ################################################ [mesh] Generic\UrbinoIV_Rad_VR_kappe.o3d [visible] vis_hubcap_v 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Rad_VL_kappe.o3d [visible] vis_hubcap_v 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Rad_VR.o3d [visible] vis_hubcap_v 0 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Rad_VL.o3d [visible] vis_hubcap_v 0 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Rad_HR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] Generic\UrbinoIV_Rad_HL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ######################################### Radkappen ######################################### [mesh] Generic\UrbinoIV_Kappe_Solar_VR.o3d [visible] vis_hubcap_v 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Kappe_Solar_VL.o3d [visible] vis_hubcap_v 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] Generic\UrbinoIV_Kappe_Solar_MR.o3d [visible] vis_hubcap_m 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] Generic\UrbinoIV_Kappe_Solar_ML.o3d [visible] vis_hubcap_m 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ######################################### Wagenkasten aussen ######################################### [mesh] Gelenk\Auspuff\UrbinoIV_Auspuff.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Gelenk\Auspuff\UrbinoIV_Auspuff_Verkleidung.o3d [visible] vis_Auspuff 0 [mesh] Gelenk\Auspuff\UrbinoIV_Auspufff_Klemme.o3d [visible] vis_Auspuff 1 [mesh] Gelenk\Auspuff\UrbinoIV_Auspuff_Klappe.o3d [visible] vis_Auspuff 1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot auspuff_anim 20 delay 100 [mesh] Solo\UrbinoIV_Klima2.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Solo\UrbinoIV_Klima_innen.o3d [viewpoint] 2 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Solo_Main_plastic.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh] Solo\UrbinoIV_Kennzeichen_gross.o3d [viewpoint] 5 [visible] kennzeichengroesse 1 [illumination_interior] -1 -1 -1 -1 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Solo\UrbinoIV_Kennzeichen.o3d [viewpoint] 5 [visible] kennzeichengroesse 0 [illumination_interior] -1 -1 -1 -1 [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Solo\UrbinoIV_Solo_Logo.o3d [viewpoint] 0 [visible] vis_Solaris 1 [mesh] Solo\UrbinoIV_taster_ext.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl_change] taster_aussen.dds 0 door_freigabe [matl_item] [matl_nightmap] taster_aussen_lm2.dds [mesh] Gelenk\UrbinoIV_tueroeffner_v.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 1 [matl_change] hwt.dds 0 door_freigabe [matl_item] [matl_nightmap] hwt_lm.dds [mesh] Gelenk\UrbinoIV_tueroeffner_v_t.o3d [viewpoint] 1 [mouseevent] door_haltewunsch [mesh] Generic\Klickspots\UrbinoIV_Klickspot_Nothahn_NG_VM.o3d [viewpoint] 1 [mouseevent] cp_doorEntriegelung_23 [mesh] Generic\Klickspots\UrbinoIV_Klickspot_Nothahn_NG_VV.o3d [viewpoint] 1 [mouseevent] cp_doorEntriegelung_01 [mesh] Generic\Klickspots\UrbinoIV_Klickspot_door_NG_V.o3d [viewpoint] 1 [mouseevent] door_haltewunsch [mesh] Generic\Klickspots\UrbinoIV_Klickspot_Kiwa_NG_V.o3d [viewpoint] 1 [mouseevent] door_kinderwagenwunsch [mesh] Solo\UrbinoIV_Solo_Main.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ------------------- [matl] Haupttextur_solo.dds 0 [matl_envmap] envmap.bmp 0.6 [matl_bumpmap] bump.bmp 0.05 [matl_transmap] Rauchsystem [smoke] -0.526937 -4.95734 3.16116 0 0 1 auspuff_vel 0.2 auspuff_freq auspuff_leben 0.95 -0.2 0.5 3 auspuff_alpha 10 0.66 0.66 0.8 Kochendes Kuehlwasser [smoke] 1.24111 -5.01356 1.06 0 -1 0 2 0.2 engine_kuehlwasser_freq 3 0.95 -0.2 1 3 0.3 10 1 1 1 ===================================================== Regeneffekte an den Raedern: ===================================================== [smoke] 1.10635 -1.96446 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] -1.10635 -1.96446 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] 1.10635 3.92628 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.5 3 1 10 0.9 0.9 0.9 [smoke] -1.10635 3.92628 0.2 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.5 3 1 10 0.9 0.9 0.9 ################################################ Scheinwerfer und Lichtquellen Erzeugt Scheinwerfer. Es koennen mehrere erstellt werden, jedoch kann stets nur einer zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt. Ist diese negativ, wird kein Scheinwerfer aktiviert. Angaben: pos_x, pos_y, pos_z, dir_x, dir_y, dir_z, R, G, B, Range, InnerCone (Spot) [�], OuterCone (Falloff) [�] Abblendlicht: [spotlight] 0 2.0 0.863 0 1 -0.3 255 255 233 300 30 70 Fernlicht: [spotlight] 0 2.0 0.863 0 1 -0.3 233 233 255 700 30 70 Nebelscheinwerfer: [spotlight] 0 2.0 0.863 0 1 -0.3 233 233 255 900 30 70 [light_enh_2] pos_x pos_y pos_z position dir_x dir_y dir_z direction up_x up_y up_z vector pointing up (if rotating = 2) or rotation axis (if rotating = 1) omni 0 = directional light, 1 = omnidirectional light rotating 0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis), 2 = light will rotate to user (around all axis) r color g color b color size meters conesize_inner_angle degree, angle of inner cone (full brightness) conesize_outer_angle degree, angle of outer cone (beginning of visibility) fading_variable 0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used factor factor multiplied z-offset offset of spot from position to user (if the light would be inside of a solid object, you can make it visible with this parameter; just set it e.g. two times of the radius of the solid object. parameters 0 = none + 1 = star + 2 = no fog effect + 4 = only effects cone light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light) timeconst time constant. It controls how much time the light will need to reach 63% of the illumination intensity (or 27% in case of switch off) bitmap effect texture (if "" then standard texture will be used) enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros) Tagfahr: [light_enh_2] -0.986265 6.42347 0.531474 -0.06 1 0 0 0 1 0 0 255 255 255 0.15 150 190 lights_tagfahr 1.0 0.15 3 0 0.03 Solaris_posi.bmp [light_enh_2] 0.986265 6.42347 0.531474 -0.06 1 0 0 0 1 0 0 255 255 255 0.15 150 190 lights_tagfahr 1.0 0.15 3 0 0.03 Solaris_posi.bmp [light_enh_2] 1.05212 6.38050 0.69998 0 1 0 0 0 1 0 0 200 200 255 0.3 25 75 lights_fern 3.0 0.60 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -1.05212 6.38050 0.69998 0 1 0 0 0 1 0 0 200 200 255 0.3 25 75 lights_fern 3.0 0.6 3 0 0.1 Scheinwerfer_posi.bmp Nebellicht: [light_enh_2] -1.16312 6.3575 0.541684 0 1 0 0 0 1 0 0 233 233 233 0.3 25 75 lights_nebelschw 3.0 0.6 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] 1.16312 6.3575 0.541684 0 1 0 0 0 1 0 0 233 233 233 0.3 25 75 lights_nebelschw 3.0 0.6 3 0 0.1 Scheinwerfer_posi.bmp Abblendlicht: [light_enh_2] 0.90368 6.425 0.68345 0 1 0 0 0 1 0 0 255 255 200 0.3 25 75 lights_abbl 1.5 0.6 3 0 0.1 Scheinwerfer_posi.bmp [light_enh_2] -0.90368 6.425 0.68345 0 1 0 0 0 1 0 0 255 255 200 0.3 25 75 lights_abbl 1.5 0.6 3 0 0.1 Scheinwerfer_posi.bmp Blinker [light_enh_2] 1.18555 6.3345 0.71871 0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.18555 6.3345 0.71871 -0.5 1 0 0 0 1 0 2 255 200 0 0.2 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] 1.28391 4.59438 1.31665 1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_r 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.29 4.62658 1.12719 -1 0 0 0 0 1 0 2 255 200 0 0.3 150 200 lights_blinker_l 1.0 0.1 3 0 0.03 Scheinwerfer_posi.bmp [light_enh_2] -1.00877 -5.256 2.74259 -0.06 -1 0 0 0 1 0 0 255 200 0 0.15 150 190 lights_blinker_l 1.0 0.15 3 0 0.0001 Solaris_posi.bmp [light_enh_2] 1.00877 -5.256 2.74259 0.06 -1 0 0 0 1 0 0 255 200 0 0.15 150 190 lights_blinker_r 1.0 0.15 3 0 0.0001 Solaris_posi.bmp [light_enh_2] -1.00877 -5.256 2.74259 -0.06 -1 0 0 0 1 0 0 150 0 0 0.15 150 190 lights_kombi 0.8 0.15 3 0 0.0001 Solaris_posi.bmp [light_enh_2] 1.00877 -5.256 2.74259 0.06 -1 0 0 0 1 0 0 150 0 0 0.15 150 190 lights_kombi 0.8 0.15 3 0 0.0001 Solaris_posi.bmp [light_enh_2] -1.00877 -5.256 2.74259 -0.06 -1 0 0 0 1 0 0 150 0 0 0.15 150 190 lights_brems 2 0.15 3 0 0.0001 Solaris_posi.bmp [light_enh_2] 1.00877 -5.256 2.74259 0.06 -1 0 0 0 1 0 0 150 0 0 0.15 150 190 lights_brems 2 0.15 3 0 0.0001 Solaris_posi.bmp [light_enh_2] -1.12054 -5.23887 0.83188 0 -1 0 0 0 1 0 0 255 200 0 0.12 180 210 lights_blinker_l 1.0 0.1 3 0 0.0001 [light_enh_2] 1.12054 -5.23887 0.83188 0 -1 0 0 0 1 0 0 255 200 0 0.12 180 210 lights_blinker_r 1.0 0.1 3 0 0.0001 Nebelscheinwerfer Hinten [light_enh_2] -0.71931 -5.29245 0.81458 0 -1 0 0 0 1 0 0 150 0 0 0.12 180 210 lights_nebelschluss 2 0.1 3 0 0.0001 [light_enh_2] 0.71931 -5.29245 0.81458 0 -1 0 0 0 1 0 0 150 0 0 0.12 180 210 lights_nebelschluss 2 0.1 3 0 0.0001 Ruecklichter [light_enh_2] -0.98991 -5.25945 0.82532 0 -1 0 0 0 1 0 0 150 0 0 0.14 180 210 lights_kombi 0.8 0.1 3 0 0.0001 [light_enh_2] 0.98991 -5.25945 0.82532 0 -1 0 0 0 1 0 0 150 0 0 0.14 180 210 lights_kombi 0.8 0.1 3 0 0.0001 Bremslichter [light_enh_2] -0.98991 -5.25945 0.82532 0 -1 0 0 0 1 0 0 150 0 0 0.12 180 210 lights_brems 2 0.1 3 0 0.0001 [light_enh_2] 0.98991 -5.25945 0.82532 0 -1 0 0 0 1 0 0 150 0 0 0.12 180 210 lights_brems 2 0.1 3 0 0.0001 Rueckfahrscheinwerfer [light_enh_2] -0.85817 -5.28162 0.82054 0 -1 0 0 0 1 0 0 255 240 160 0.12 180 210 lights_rueckfahr 1.0 0.1 3 0 0.0001 [light_enh_2] 0.85817 -5.28162 0.82054 0 -1 0 0 0 1 0 0 255 240 160 0.12 180 210 lights_rueckfahr 1.0 0.1 3 0 0.0001 [light_enh_2] 1.07582 5.36978 2.44030 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 door_spotlight_1 1.0 0.1 3 0 0.03 [light_enh_2] 1.07582 -0.382979 2.44030 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 door_spotlight_2 1.0 0.1 3 0 0.03 [light_enh_2] -0.235007 5.36978 2.7660 0 0 -1 0 0 1 0 0 255 240 160 0.05 180 210 lights_fahrerlicht 1.0 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.92497 0 -1 0 0 0 1 0 0 255 255 0 0.01 180 210 RIBAS_L1warn 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.91008 0 -1 0 0 0 1 0 0 255 255 0 0.01 180 210 RIBAS_L2warn 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.89518 0 -1 0 0 0 1 0 0 255 255 0 0.01 180 210 RIBAS_L3warn 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.88028 0 -1 0 0 0 1 0 0 255 255 0 0.01 180 210 RIBAS_L4warn 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.86538 0 -1 0 0 0 1 0 0 255 255 0 0.01 180 210 RIBAS_L5warn 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.92497 0 -1 0 0 0 1 0 0 255 0 0 0.01 180 210 RIBAS_L1 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.91008 0 -1 0 0 0 1 0 0 255 0 0 0.01 180 210 RIBAS_L2 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.89518 0 -1 0 0 0 1 0 0 255 0 0 0.01 180 210 RIBAS_L3 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.88028 0 -1 0 0 0 1 0 0 255 0 0 0.01 180 210 RIBAS_L4 2 0.1 3 0 0.03 [light_enh_2] -1.17886 6.20567 1.86538 0 -1 0 0 0 1 0 0 255 0 0 0.01 180 210 RIBAS_L5 2 0.1 3 0 0.03 ######################################### LAMPEN UND LEUCHTEN ######################################### [interiorlight] Licht_Innenraum 1.5 205 200 175 0 4.28883 1.4 [interiorlight] Licht_Innenraum_Vorn 1.5 205 200 175 0 2.032 1.4 [interiorlight] Licht_Innenraum 1.5 205 200 175 0 -1.224824 1.4 Licht Hinten [interiorlight] Licht_Innenraum_Vorn 1 205 200 175 0.5 -4.08165 2.00 Licht Tuer 1 [interiorlight] door_spotlight_1 0.2 230 230 180 1.07582 5.36978 2.44 Licht Tuer 2 [interiorlight] door_spotlight_2 1.0 230 230 180 1.07582 -0.382979 2.44 Kasse [interiorlight] lights_fahrerlicht 1 205 200 175 -0.235007 5.36978 2.7 ######################################## Licht ######################################## [mesh] Generic\UrbinoIV_posileuchte_v.o3d [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds ######################################## [mesh] Solo\Lampen\UrbinoIV_Lamps.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_blinker_r [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 1 lights_blinker_l [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 2 lights_fern [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 3 lights_kombi [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 4 lights_tagfahr [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 5 lights_rueckfahr [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 6 lights_nebelschluss [matl_item] [matl_nightmap] lamps_lm.dds [matl_change] lamps.dds 7 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Generic\UrbinoIV_Lights_Nebel.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl_change] lamps.dds 0 lights_nebelschw [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_11_BlinkerR.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_blink_r [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_12_BlinkerL.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_blink_l [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_13_Brems_L.o3d [visible] lights_brems_l 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_brems_l [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_14_Brems_R.o3d [visible] lights_brems_r 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_brems_r [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_15_Blinkbrems_L.o3d [visible] lights_bremsblink_l 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_bremsblink_l [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_16_Blinkbrems_R.o3d [visible] lights_bremsblink_r 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_bremsblink_r [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_05_Stand.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\Lampen\UrbinoIV_Lights_03_Abblend.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] lights_abbl 1 [matl] lamps.dds 0 [matl_change] lamps.dds 0 lights_abbl [matl_item] [matl_nightmap] lamps_lm.dds ######################################## Nothahn ######################################## [mesh] Generic\UrbinoIV_Nothahn_V.o3d [viewpoint] 2 [illumination_interior] 0 1 2 3 [mouseevent] cp_doorEntriegelung_01 [newanim] origin_from_mesh origin_rot_y 90 anim_rot doorEntriegelung_01 90 maxspeed 1200 [mesh] Generic\UrbinoIV_Nothahn_M.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cp_doorEntriegelung_23 [newanim] origin_from_mesh origin_rot_y 90 anim_rot doorEntriegelung_23 90 maxspeed 1200 ######################################## Innenanzeige ######################################## [mesh] Innenanzeige\NG_V\UrbinoIV_Innenanzeige_NG_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Innenanzeige_Base.dds 1 [matl_freetex] Innenanzeige_Base.dds Innenanzeige_Wechsel [matl] 7.jpg 0 [matl_freetex] 7.jpg Innenanzeige_Werbung [matl] txt.dds 0 [useTextTexture] 14 [matl_alpha] 2 [matl_texadress_clamp] [matl] txt.dds 1 [useTextTexture] 15 [matl_alpha] 2 [matl_texadress_clamp] [matl] txt.dds 2 [useTextTexture] 16 [matl_alpha] 2 [matl_texadress_clamp] [mesh] Innenanzeige\NG_V\UrbinoIV_Innenanzeige_Glas_V.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Fenster_clr.dds 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [matl_noZwrite] ######################################## Innenraum ######################################## [mesh] Solo\UrbinoIV_Rampe.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot ramp_rot 1 maxspeed 200 [mouseevent] ramplift_wunsch [mesh] Solo\UrbinoIV_innenraum.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl] Kamera.dds 0   [matl_envmap] envmap_reflex.bmp 0.05 [mesh] Solo\UrbinoIV_Halteschlaufen_V.o3d [viewpoint] 3 [mesh] Generic\UrbinoIV_Fahrerlampe.o3d [viewpoint] 3 [matl_change] lamps.dds 0 lights_fahrerlicht [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Solo\UrbinoIV_Nothammer.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Lights_innen_01.o3d [illumination_interior] 0 1 2 3 [matl_change] lights_innen.dds 0 Licht_Innenraum [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [mesh] Solo\UrbinoIV_Lights_innen_02.o3d [illumination_interior] 0 1 2 3 [matl_change] lights_innen.dds 0 Licht_Innenraum_vorn [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [mesh] Solo\UrbinoIV_Lights_innen_01_v.o3d [illumination_interior] 0 1 2 3 [matl_change] lights_innen.dds 0 door_spotlight_1 [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [mesh] Solo\UrbinoIV_Lights_innen_02_v.o3d [illumination_interior] 0 1 2 3 [matl_change] lights_innen.dds 0 door_spotlight_1 [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lights_innen_lm.dds [mesh] Generic\UrbinoIV_Fahrplan.o3d [viewpoint] 2 [illumination_interior] 0 1 4 6 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [visible] schedule_active 1 [mesh] Generic\UrbinoIV_Bremspedal.o3d [viewpoint] 2 [illumination_interior] 0 1 4 6 [newanim] origin_from_mesh anim_rot Brake -25 ********************** Fahrpedal [mesh] Generic\UrbinoIV_Gaspedal.o3d [illumination_interior] 0 1 4 6 [viewpoint] 2 [newanim] origin_from_mesh anim_rot throttle -22 [mesh] Solo\UrbinoIV_Innenraum_Werbung.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Innenraum_misc.o3d [illumination_interior] 0 1 2 3 [matl] Kamera.dds 0 [matl_envmap] envmap_reflex.bmp 0.05 [mesh] Gelenk\Lampen\UrbinoIV_Innenraum_NG_V_door0.o3d [viewpoint] 2 [illumination_interior] 0 1 4 6 [matl_change] lamps.dds 0 door_spotlight_1 [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Gelenk\Lampen\UrbinoIV_Innenraum_NG_V_door1.o3d [viewpoint] 2 [illumination_interior] 1 2 3 5 [matl_change] lamps.dds 0 door_spotlight_2 [matl_envmap] envmap.bmp 0.05 [matl_item] [matl_nightmap] lamps_lm.dds [mesh] Generic\UrbinoIV_Fahrersitz_Sockel.o3d [illumination_interior] 0 1 4 6 [mesh] Generic\UrbinoIV_Fahrersitz.o3d [illumination_interior] 0 1 4 6 [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 [mesh] Gelenk\UrbinoIV_tuerfreigabe_v_leer.o3d [visible] vis_doorfront_light 0 [viewpoint] 0 [illumination_interior] 0 1 4 6 [matl_change] tuerfreigabe.dds 0 Tuer_gruen_v_l [matl_item] [matl_nightmap] tuerfreigabe_gruen_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v_leer.o3d [viewpoint] 3 [visible] Tuer_weiss_v_l 1 [illumination_interior] 0 1 4 6 [matl_change] tuerfreigabe.dds 0 Tuer_weiss_v_l [matl_item] [matl_nightmap] tuerfreigabe_weiss_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v_leer.o3d [viewpoint] 3 [illumination_interior] 0 1 4 6 [visible] Tuer_rot_v_l 1 [matl_change] tuerfreigabe.dds 0 Tuer_rot_v_l [matl_item] [matl_nightmap] tuerfreigabe_rot_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v.o3d [visible] vis_doorfront_light 1 [viewpoint] 0 [illumination_interior] 0 1 4 6 [matl_change] tuerfreigabe.dds 0 Tuer_gruen_v [matl_item] [matl_nightmap] tuerfreigabe_gruen_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v.o3d [viewpoint] 3 [visible] Tuer_weiss_v 1 [illumination_interior] 0 1 4 6 [matl_change] tuerfreigabe.dds 0 Tuer_weiss_v [matl_item] [matl_nightmap] tuerfreigabe_weiss_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_v.o3d [viewpoint] 3 [illumination_interior] 0 1 4 6 [visible] Tuer_rot_v 1 [matl_change] tuerfreigabe.dds 0 Tuer_rot_v [matl_item] [matl_nightmap] tuerfreigabe_rot_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_m.o3d [viewpoint] 0 [illumination_interior] 0 1 4 6 [matl_change] tuerfreigabe.dds 0 Tuer_gruen_m [matl_item] [matl_nightmap] tuerfreigabe_gruen_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_m.o3d [viewpoint] 3 [visible] Tuer_weiss_m 1 [illumination_interior] 0 1 4 6 [matl_change] tuerfreigabe.dds 0 Tuer_weiss_m [matl_item] [matl_nightmap] tuerfreigabe_weiss_lm.dds [mesh] Gelenk\UrbinoIV_tuerfreigabe_m.o3d [viewpoint] 3 [illumination_interior] 0 1 4 6 [visible] Tuer_rot_m 1 [matl_change] tuerfreigabe.dds 0 Tuer_rot_m [matl_item] [matl_nightmap] tuerfreigabe_rot_lm.dds [mesh] Solo\UrbinoIV_Innenraum_Reflex.o3d [illumination_interior] 0 1 2 3 [matl] Kamera.dds 0 [matl_envmap] envmap_reflex.bmp 0.05 [mesh] Solo\UrbinoIV_Picto.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Picto_2.dds 0 [matl_alpha] 2 [matl_noZwrite] [matl] Solaris_LOGO.dds 0 [matl_alpha] 2 [matl_noZwrite] Haltestangen ############ [mesh] Solo\UrbinoIV_Haltestangen.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Haltewunschtaster.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Haltewunschtaster_T.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mouseevent] door_haltewunsch Klappsitze ############# [mesh] Solo\UrbinoIV_klappsitz_V_1.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot klappsitz_1 -90 [mesh] Solo\UrbinoIV_klappsitz_V_2.o3d [newanim] origin_from_mesh anim_rot klappsitz_2 -90 Sitze ############# [mesh] Solo\UrbinoIV_sitze_lehne.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Sitze_Solo_1.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Sitze_Solo_2.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Sitze_Solo_3.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [mesh] Solo\UrbinoIV_Sitze_Solo_4.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 ######################################## Fahrerkabine ######################################## [mesh] Generic\UrbinoIV_Fahrertuer.o3d [viewpoint] 0 [illumination_interior] 0 1 4 6 [mesh_ident] fahrertuer [mouseevent] cp_Fahrertuer [newanim] origin_from_mesh origin_rot_y -90 anim_rot cp_fahrertuer_pos -70 [matl] Kamera.dds 0 [matl_envmap] envmap_reflex.bmp 0.05 ################################### Klimatronik ################################### [mesh] Generic\Instrumente\UrbinoIV_Fahrtenschreiber.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Instrumente.dds 0 lights_stand [matl_item] [matl_nightmap] Instrumente_lm.dds [mesh] Generic\Instrumente\UrbinoIV_heizung.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [mesh] Generic\Instrumente\UrbinoIV_heizung_dreh_1.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [mouseevent] cp_heizregler_verteilung [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_verteilung 240 maxspeed 300 ------------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_dreh_2.o3d [illumination_interior] 0 4 6 -1 [viewpoint] 3 [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_temp 240 maxspeed 300 ------------------------------------------------ [mesh] Generic\Instrumente\UrbinoIV_heizung_dreh_3.o3d [illumination_interior] 0 4 6 -1 [viewpoint] 3 [mouseevent] cp_heizregler_geblaese [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_heizregler_geblaese 240 maxspeed 300 ---------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_1.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Instrumente.dds 0 cp_taster_fahrerklima_led [matl_item] [matl_nightmap] Instrumente_lm.dds [viewpoint] 2 [mouseevent] taster_fahrerklima [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_fahrerklima_anim -0.001 ------------------------------------ [mesh] Generic\Instrumente\UrbinoIV_heizung_2.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Instrumente.dds 0 cp_taster_frischumluft_led [matl_item] [matl_nightmap] Instrumente_lm.dds [viewpoint] 2 [mouseevent] taster_frischumluft [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_frischumluft_anim -0.001 ---------------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_3.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Instrumente.dds 0 cp_taster_klima_led [matl_item] [matl_nightmap] Instrumente_lm.dds [viewpoint] 2 [mouseevent] taster_klima [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_klima_anim -0.001 ------------------------------------------------ [mesh] Generic\Instrumente\UrbinoIV_heizung_4.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Instrumente.dds 0 cp_taster_Zusatzheizung_led [matl_item] [matl_nightmap] Instrumente_lm.dds [viewpoint] 2 [mouseevent] taster_zusatzheizung [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_zusatzheizung_anim -0.001 ---------------------------------------------- [mesh] Generic\Instrumente\UrbinoIV_heizung_5.o3d [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Instrumente.dds 0 cp_taster_heat_or_frost_led [matl_item] [matl_nightmap] Instrumente_lm.dds [viewpoint] 2 [mouseevent] taster_heat_or_frost [newanim] origin_from_mesh origin_rot_y 90 anim_trans taster_heat_or_frost_anim -0.001 ######################################## West Dash Orginal ######################################## ######################################## Dashboard ######################################## [mesh] VDV2\UrbinoIV_Dashboard.o3d [viewpoint] 0 [illumination_interior] 0 4 6 -1 [mesh_ident] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_trans vdv_move_y 0.1 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_move_x 0.1 [matl] FAP_Luefter.dds 0 [matl_alpha] 1 [mouseevent] VDV_position_mov [matl_change] SUIV_Dash_Middle.png 0 lights_stand [matl_item] [matl_nightmap] SUIV_Dash_Middle_n.png [mesh] VDV2\Schedule.o3d [animparent] Dashboard_trans [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [visible] schedule_active 1 [mesh] Generic\UrbinoIV_Schluessel.o3d [animparent] Dashboard_trans [viewpoint] 3 [illumination_interior] 0 4 6 -1 [mouseevent] cp_schluessel_mov [newanim] origin_from_mesh anim_rot cp_schluessel_rot 90 [newanim] origin_from_mesh anim_trans cp_schluessel_trans -0.003 [mesh] VDV2\UrbinoIV_Lenksauele.o3d [animparent] Dashboard_trans [viewpoint] 0 [illumination_interior] 0 4 6 -1 [mouseevent] cp_lenkrad_toggle [viewpoint] 3 [mesh] VDV\UrbinoIV_Lenkrad.o3d [animparent] Dashboard_trans [viewpoint] 0 [mouseevent] cp_lenkrad_toggle [illumination_interior] 0 4 6 -1 [visible] cp_lenkrad_visible 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1680 Leuchtmelder TKG: ######################################## [mesh] VDV2\UrbinoIV_Dashboard_lm_tkg.o3d [visible] Leuchtmelder_9 1 [matl] Leuchtmelder_alpha.dds 0 [matl_alpha] 1 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Leuchtmelder_alpha.dds 0 Leuchtmelder_9 [matl_item] [matl_nightmap] Leuchtmelder_n_tkg.dds Leuchtmelder: ######################################## [mesh] VDV2\UrbinoIV_Dashboard_lm.o3d [matl] Leuchtmelder_alpha.dds 0 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 1 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 2 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 3 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 4 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 5 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 6 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 7 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 8 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 9 [matl_alpha] 1 [matl] Leuchtmelder_alpha.dds 10 [matl_alpha] 1 [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [illumination_interior] 0 4 6 -1 [matl_change] Leuchtmelder_alpha.dds 0 Leuchtmelder_0 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 1 Leuchtmelder_1_l [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 2 Leuchtmelder_1_r [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 3 Leuchtmelder_2 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 4 Leuchtmelder_3 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 5 Leuchtmelder_4 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 6 Leuchtmelder_5 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 7 Leuchtmelder_6 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 8 Leuchtmelder_7 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 9 Leuchtmelder_8 [matl_item] [matl_nightmap] Leuchtmelder_n.dds ********************** [matl_change] Leuchtmelder_alpha.dds 10 Leuchtmelder_10 [matl_item] [matl_nightmap] Leuchtmelder_n.dds Diagnosedisplay: ######################################## Background: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [illumination_interior] 0 4 6 -1 [visible] VDV_power_avail 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_basetexture Freigabe: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] Door2_freigabe 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_freigabe [matl_alpha] 2 Tuerfluegel vorn: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] door0_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door0a [matl_alpha] 2 Tuerfluegel hinten: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] door1_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door0b [matl_alpha] 2 Tuer 1: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] door23_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door1 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] door01_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_door2 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] ramp_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_ramp [matl_alpha] 2 Feststellbremse: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] bremse_feststell_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_misctexture0 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_VDV_Display_tausch.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] vdv_kneeling_visible 1 [matl] VDV_tauschtextur.tga 0 [matl_freetex] VDV_tauschtextur.tga vdv_display_kneeling [matl_alpha] 2 Temperatur Textfeld: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Temp_txt.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] VDV_state 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 6 [matl_alpha] 2 Temperatur Textfeld: ################## [mesh] VDV2\Display\UrbinoIV_VDV_Verbrauch_txt.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] VDV_state 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 36 [matl_alpha] 2 DIAG Textfeld: ################## [mesh] VDV\Display\UrbinoIV_DIAG_txt_01.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_1 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 7 [matl_alpha] 2 [mesh] VDV\Display\UrbinoIV_DIAG_txt_02.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_2 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 8 [matl_alpha] 2 [mesh] VDV\Display\UrbinoIV_DIAG_txt_03.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_3 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 9 [matl_alpha] 2 [mesh] VDV\Display\UrbinoIV_DIAG_txt_04.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_4 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 10 [matl_alpha] 2 [mesh] VDV\Display\UrbinoIV_DIAG_txt_05.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_5 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 11 [matl_alpha] 2 [mesh] VDV\Display\UrbinoIV_DIAG_txt_06.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_6 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 12 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_DIAG_Brems1.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_Brems1 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 30 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_DIAG_Brems2.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_Brems2 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 31 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_DIAG_Vor1.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_Vor1 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 32 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_DIAG_Vor2.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_Vor2 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 33 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_DIAG_Getriebetemp.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_Getriebetemp 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 34 [matl_alpha] 2 [mesh] VDV2\Display\UrbinoIV_DIAG_Getriebeoel.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [visible] DIAG_balken_Getriebeoel 1 [matl] BMN_VDV_Font_alpha.bmp 0 [useTextTexture] 35 [matl_alpha] 2 ######################################## Tacho ######################################## [mesh] VDV2\UrbinoIV_VDV_Tacho_Textfeld.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 0 [illumination_interior] 0 4 6 -1 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 13 [matl_noZwrite] [visible] elec_busbar_main 1 [mesh] VDV2\UrbinoIV_VDV_Tacho_Nadel.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [illumination_interior] 0 4 6 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot dashboard_tachoanim 1 delay 10 maxspeed 360 [matl_change] SUIV_Dash_Middle.png 0 lights_stand [matl_item] [matl_nightmap] SUIV_Dash_Middle_n.png Tankuhr [mesh] VDV2\UrbinoIV_VDV_Tank_Nadel.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [matl_change] SUIV_Dash_Middle.png 0 lights_stand [matl_item] [matl_nightmap] SUIV_Dash_Middle_n.png [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_tankuhr 0.38 Tankuhr_Adblue [mesh] VDV2\UrbinoIV_VDV_Tank_AdBlue_Nadel.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [viewpoint] 3 [visible] VDV_state 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_tank_adblue_uhr 0.38 [mesh] VDV2\UrbinoIV_VDV_Kuehlwasser_Nadel.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [viewpoint] 3 [matl_change] SUIV_Dash_Middle.png 0 lights_stand [matl_item] [matl_nightmap] SUIV_Dash_Middle_n.png [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_motortemperaturwinkel 0.98 [mesh] VDV2\UrbinoIV_VDV_RPM_Nadel.o3d [animparent] Dashboard_trans [mouseevent] VDV_position_mov [illumination_interior] 0 4 6 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot engine_n 0.09 delay 10 maxspeed 360 [matl_change] SUIV_Dash_Middle.png 0 lights_stand [matl_item] [matl_nightmap] SUIV_Dash_Middle_n.png [mesh] VDV\Schalter\UrbinoIV_Schalter_D.o3d [animparent] Dashboard_trans [illumination_interior] 0 4 6 -1 [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang4 0.002 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\UrbinoIV_Schalter_N.o3d [animparent] Dashboard_trans [illumination_interior] 0 4 6 -1 [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.002 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\UrbinoIV_Schalter_R.o3d [animparent] Dashboard_trans [illumination_interior] 0 4 6 -1 [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.002 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\UrbinoIV_VDV_Schalter_Door1.o3d [animparent] Dashboard_trans [illumination_interior] 0 4 6 -1 [viewpoint] 3 [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_y 90 anim_trans cockpit_tuertaster1 -0.001 [matl] buttons.dds 0 [matl_change] buttons.dds 0 door_light_1 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\UrbinoIV_VDV_Schalter_Door2.o3d [animparent] Dashboard_trans [illumination_interior] 0 4 6 -1 [viewpoint] 3 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans cockpit_tuertaster2 -0.001 [matl] buttons.dds 0 [matl_change] buttons.dds 0 door_light_2 [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\UrbinoIV_Lenkstockschalter_basis.o3d [animparent] Dashboard_trans [viewpoint] 3 [mesh_ident] kombihebel [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z -10 anim_rot cockpit_blinkerhebel -15 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 180 anim_rot lichthupe 5 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 45 anim_rot fernlicht 18 [mesh] VDV\UrbinoIV_Lenkstockschalter_dreh.o3d [animparent] Dashboard_trans [viewpoint] 3 [animparent] kombihebel [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh origin_rot_z -90 anim_rot cockpit_wischer_drehschalter -120 [mesh] VDV\UrbinoIV_Lenkstockschalter_Hupe.o3d [animparent] Dashboard_trans [viewpoint] 3 [animparent] kombihebel [mouseevent] horn [newanim] origin_from_mesh origin_rot_z -90 anim_trans cockpit_hupe -0.0015 ######################################## Schalter ######################################## [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_licht.o3d [animparent] Dashboard_trans [viewpoint] 3 [mouseevent] kw_scheinwerfer_dreh_toggle [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot VDV_lightswitch_anim 180 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans cp_light_pull -0.002 [matl_change] buttons.dds 0 light_lightswitch [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_Dummy.o3d [animparent] Dashboard_trans [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_01.o3d [animparent] Dashboard_trans [mouseevent] cp_heizluefter_toggle [newanim] origin_from_mesh anim_rot cp_heizluefter_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_02_up.o3d [animparent] Dashboard_trans [mouseevent] VDV_DIAG_Button_up [newanim] origin_from_mesh anim_rot VDV_DIAG_switch_anim 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_02_down.o3d [animparent] Dashboard_trans [mouseevent] VDV_DIAG_Button_down [newanim] origin_from_mesh anim_rot VDV_DIAG_switch_anim 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_Rollo_up.o3d [animparent] Dashboard_trans [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_Rollo_down.o3d [animparent] Dashboard_trans [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_03_up.o3d [animparent] Dashboard_trans [mouseevent] VDV_display_dimming_button_up [newanim] origin_from_mesh anim_rot Dimming -10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_03_down.o3d [animparent] Dashboard_trans [mouseevent] VDV_display_dimming_button_down [newanim] origin_from_mesh anim_rot Dimming -10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_04.o3d [animparent] Dashboard_trans [mouseevent] cp_dummy_sw05_toggle [newanim] origin_from_mesh anim_rot cp_dummy_sw05 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_TFS_L.o3d [animparent] Dashboard_trans [mouseevent] cp_locksingledoor_wippU [newanim] origin_from_mesh anim_rot cp_locksingledoor_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_TFS_R.o3d [animparent] Dashboard_trans [mouseevent] cp_locksingledoor_wippL [newanim] origin_from_mesh anim_rot cp_locksingledoor_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_07.o3d [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV\Schalter\UrbinoIV_VDV_Schalter_08_up.o3d [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot lights_sw_warnblinker -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV\Schalter\UrbinoIV_VDV_Schalter_08_down.o3d [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot lights_sw_warnblinker -10 [matl_change] buttons.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_13.o3d [animparent] Dashboard_trans [mouseevent] cp_autokneel_toggle [newanim] origin_from_mesh anim_rot cp_autokneel_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_10.o3d [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot door_20h_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_12_up.o3d [animparent] Dashboard_trans [mouseevent] cp_kneeling_up [newanim] origin_from_mesh anim_rot kneel_up_anim -10 [newanim] origin_from_mesh anim_rot kneel_down_anim 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_12_down.o3d [animparent] Dashboard_trans [mouseevent] cp_kneeling_down [newanim] origin_from_mesh anim_rot kneel_up_anim -10 [newanim] origin_from_mesh anim_rot kneel_down_anim 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_17.o3d [animparent] Dashboard_trans [mouseevent] cp_schulfahrschalter [newanim] origin_from_mesh origin_rot_x -90 anim_rot schulfahrschalter_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_06_up.o3d [animparent] Dashboard_trans [mouseevent] cp_licht_oberdeck_toggle [newanim] origin_from_mesh anim_rot lichtmode_toggle_anim 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_06_down.o3d [animparent] Dashboard_trans [mouseevent] cp_licht_untenrechts_toggle [newanim] origin_from_mesh anim_rot lichtmode_toggle_anim 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds [mesh] VDV2\Schalter\UrbinoIV_VDV_Schalter_05.o3d [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw 10 [matl_change] buttons_LE.dds 0 lights_stand [matl_item] [matl_nightmap] buttons_LE_lm.dds ############################## Kasse ############################## [mesh] LE\Wechsler\UrbinoIV_Wechsler_5.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_05 -30 maxspeed 400 [mesh] LE\Wechsler\UrbinoIV_Wechsler_10.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_10 -30 maxspeed 400 [mesh] LE\Wechsler\UrbinoIV_Wechsler_20.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_20 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_20 -30 maxspeed 400 [mesh] LE\Wechsler\UrbinoIV_Wechsler_50.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_50 -30 maxspeed 400 [mesh] LE\Wechsler\UrbinoIV_Wechsler_1.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_1_00 -30 maxspeed 400 Obere Reihe [mesh] LE\Wechsler\UrbinoIV_Wechsler_15.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_15 -30 maxspeed 700 [mesh] LE\Wechsler\UrbinoIV_Wechsler_30.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_30 -30 maxspeed 700 [mesh] LE\Wechsler\UrbinoIV_Wechsler_40.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_0_40 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_0_40 -30 maxspeed 700 [mesh] LE\Wechsler\UrbinoIV_Wechsler_150.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_1_50 -30 maxspeed 700 [mesh] LE\Wechsler\UrbinoIV_Wechsler_4.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_4_00 -30 maxspeed 700 [mesh] LE\Wechsler\UrbinoIV_Wechsler_2.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_2_00 -30 maxspeed 700 [mesh] LE\Wechsler\UrbinoIV_Wechsler_8.o3d [animparent] fahrertuer [viewpoint] 3 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cashdesk_changer_sw_8_00 -30 maxspeed 700 [mesh] Solo\UrbinoIV_Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ######################################## T�ren Vorn ######################################## [mesh] Solo\Tueren\UrbinoIV_tuer_vv_stange.o3d [viewpoint] 0 [mesh_ident] buegel_vv [illumination_interior] 0 1 4 6 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_0 80 [mesh] Solo\Tueren\UrbinoIV_tuer_vv.o3d [illumination_interior] 0 1 4 6 [mesh_ident] tuer_vv [animparent] buegel_vv [viewpoint] 0 -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_0 165 [mouseevent] door2 [mesh] Solo\Tueren\UrbinoIV_tuer_vv_klappe.o3d [illumination_interior] 0 1 4 6 [animparent] tuer_vv [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door_0_klappe 90 [mesh] Solo\Tueren\UrbinoIV_tuer_vh_stange.o3d [mesh_ident] buegel_vh [illumination_interior] 0 1 4 6 [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_1 -78 [mesh] Solo\Tueren\UrbinoIV_tuer_vh.o3d [viewpoint] 0 [illumination_interior] 0 1 4 6 [mesh_ident] tuer_vh [animparent] buegel_vh [viewpoint] 0 -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_1 -168 [mouseevent] door1 [mesh] Solo\Tueren\UrbinoIV_tuer_vh_klappe.o3d [illumination_interior] 0 1 4 6 [animparent] tuer_vh [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door_1_klappe 90 ######################################## T�ren Hinten ######################################## [mesh] Solo\Tueren\UrbinoIV_tuer_mv_stange.o3d [mesh_ident] buegel_mv [illumination_interior] 1 2 3 5 [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_2 80 [mesh] Solo\Tueren\UrbinoIV_tuer_mv.o3d [illumination_interior] 1 2 3 5 [mesh_ident] tuer_mv [animparent] buegel_mv [viewpoint] 0 -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_2 165 [mouseevent] door2 [mesh] Solo\Tueren\UrbinoIV_tuer_mv_klappe.o3d [illumination_interior] 1 2 3 5 [animparent] tuer_mv [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door_2_klappe 90 [mesh] Solo\Tueren\UrbinoIV_tuer_mh_stange.o3d [illumination_interior] 1 2 3 5 [mesh_ident] buegel_mh [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_3 -80 [mesh] Solo\Tueren\UrbinoIV_tuer_mh.o3d [illumination_interior] 1 2 3 5 [mesh_ident] tuer_mh [animparent] buegel_mh [viewpoint] 0 -------------------------- [newanim] origin_from_mesh origin_rot_y -90 anim_rot door_3 -165 [mouseevent] door3 [mesh] Solo\Tueren\UrbinoIV_tuer_mh_klappe.o3d [illumination_interior] 1 2 3 5 [animparent] tuer_mh [viewpoint] 0 [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z -90 anim_rot door_3_klappe 90 ######################################## Spiegel Au�en Links ######################################## [mesh] Generic\UrbinoIV_Spiegel.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 ######################################## Folie ######################################## [mesh] Solo\UrbinoIV_Main_Bubbles_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] SUIV_bubbles.dds 0 [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster ######################################## [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_VL.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_1 [viewpoint] 0 [mouseevent] cp_klappfenster_1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_1 23 maxspeed 250 [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_VR.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_2 [viewpoint] 0 [mouseevent] cp_klappfenster_2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_2 -23 maxspeed 250 [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_HL.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_3 [viewpoint] 0 [mouseevent] cp_klappfenster_3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_3 23 maxspeed 250 [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_HR.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh_ident] klappfenster_4 [viewpoint] 0 [mouseevent] cp_klappfenster_4 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klappfenster_4 -23 maxspeed 250 [mesh] Gelenk\UrbinoIV_picto_aussen.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 ######################################## Scheibenwischer ######################################## [mesh] Generic\UrbinoIV_wischer_r.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [mesh_ident] Wischer_R [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos_1 90 [newanim] origin_from_mesh origin_rot_x 90 anim_rot wiperpos_1 8 [mesh] Generic\UrbinoIV_wischer_r_blatt.o3d [viewpoint] 0 [animparent] Wischer_R [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_1 4 [mesh] Generic\UrbinoIV_wischer_l.o3d [viewpoint] 0 [mesh_ident] Wischer_L [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos_2 -90 [newanim] origin_from_mesh origin_rot_x 90 anim_rot wiperpos_2 8 [mesh] Generic\UrbinoIV_wischer_l_blatt.o3d [viewpoint] 0 [animparent] Wischer_L [newanim] origin_from_mesh origin_rot_y 90 anim_rot wiperpos_2 -4 ######################################## T�rverglasung innen ######################################## [mesh] Solo\UrbinoIV_tuertrenner_glas.o3d [viewpoint] 0 [viewpoint] 0 [illumination_interior] 0 1 2 5 [matl] doorglas.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Solo\tueren\UrbinoIV_tuer_vv_int.o3d [viewpoint] 3 [animparent] tuer_vv [matl] Fenster_clr.dds 0 � [matl_envmap] envmap.bmp 0.4 � [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Solo\tueren\UrbinoIV_tuer_vh_int.o3d [viewpoint] 3 [animparent] tuer_vh [matl] Fenster_clr.dds 0 � [matl_envmap] envmap.bmp 0.4 � [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Solo\tueren\UrbinoIV_tuer_mv_int_picto.o3d [visible] vis_picto_doors 0 [animparent] tuer_mv [mesh] Solo\tueren\UrbinoIV_tuer_mv_int.o3d [viewpoint] 3 [animparent] tuer_mv [matl] Fenster_clr.dds 0 � [matl_envmap] envmap.bmp 0.4 � [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Tueren Innen Fenster ######################################## [mesh] Solo\tueren\UrbinoIV_tuer_mh_int_picto.o3d [visible] vis_picto_doors 0 [animparent] tuer_mh [mesh] Solo\tueren\UrbinoIV_tuer_mh_int.o3d [viewpoint] 3 [animparent] tuer_mh [matl] Fenster_clr.dds 0 � [matl_envmap] envmap.bmp 0.4 � [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster intern ######################################## [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_VL_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_1 [mouseevent] cp_klappfenster_1 [matl] Fenster_clr.dds 0 � [matl_envmap] envmap.bmp 0.4 � [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_VR_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_2 [mouseevent] cp_klappfenster_2 [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.4 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_HL_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_3 [mouseevent] cp_klappfenster_3 [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.4 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_HR_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [animparent] klappfenster_4 [mouseevent] cp_klappfenster_4 [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.4 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fahrerfenster ######################################## [mesh] Gelenk\UrbinoIV_Fahrerfenster.o3d [viewpoint] 0 [mesh_ident] Fahrerfenster [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.38 ######################################## Fenster Intern Fahrer ######################################## [mesh] Solo\UrbinoIV_Fahrerfenster_int.o3d [viewpoint] 3 [mouseevent] cp_fahrerfenster_opn [animparent] Fahrerfenster [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.4 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Intern ######################################## [mesh] Solo\UrbinoIV_Fenster_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.4 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ##################### Rollo ##################### [mesh] Rollo\UrbinoIV_Rollo_Oben.o3d [viewpoint] 3 [visible] cp_rollo_visible 1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.6 [mouseevent] cp_rollo [mesh] Rollo\UrbinoIV_Rollo_Unten.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.6 [mouseevent] cp_rollo [mesh] Rollo\UrbinoIV_Rollo_Arm1.o3d [viewpoint] 3 [mesh_ident] Arm1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo_pos 45 [mesh] Rollo\UrbinoIV_Rollo_Arm11.o3d [viewpoint] 3 [animparent] Arm1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo_pos -90 [mesh] Rollo\UrbinoIV_Rollo_Arm2.o3d [viewpoint] 3 [mesh_ident] Arm2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_rollo_pos 45 [mesh] Rollo\UrbinoIV_Rollo_Arm21.o3d [viewpoint] 3 [animparent] Arm2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_rollo_pos -90 ##################### Rollo ##################### [mesh] Rollo\UrbinoIV_Rollo_Oben_L.o3d [viewpoint] 3 [visible] cp_rollo2_visible 1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo2_pos 0.6 [mouseevent] cp_rollo2 [mesh] Rollo\UrbinoIV_Rollo_Unten_L.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo2_pos 0.6 [mouseevent] cp_rollo2 [mesh] Rollo\UrbinoIV_Rollo_Arm1_L.o3d [viewpoint] 3 [mesh_ident] Arm12 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo2_pos 45 [mesh] Rollo\UrbinoIV_Rollo_Arm11_L.o3d [viewpoint] 3 [animparent] Arm12 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo2_pos -90 [mesh] Rollo\UrbinoIV_Rollo_Arm2_L.o3d [viewpoint] 3 [mesh_ident] Arm22 [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_rollo2_pos 45 [mesh] Rollo\UrbinoIV_Rollo_Arm21_L.o3d [viewpoint] 3 [animparent] Arm22 [newanim] origin_from_mesh origin_rot_z -90 anim_rot cp_rollo2_pos -90 ######################################## Matrix ######################################## [mesh] Solo\UrbinoIV_Matrix.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] vmatrix_full_mobitec.dds 0 [matl_transmap] \S:0 [matl_alpha] 1 [matl] vmatrix_full_mobitec.dds 0 [matl_lightmap] vmatrix_voll_led_lm.dds elec_busbar_main ######################################## Fenster Fahrer Extern ######################################## [mesh] Solo\UrbinoIV_Fahrerfenster_ext.o3d [mouseevent] cp_fahrerfenster_opn [animparent] Fahrerfenster [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Fenster Extern ######################################## [mesh] Solo\UrbinoIV_Matrix_Glas.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.6 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## T�rfenster Hinten au�en ######################################## [mesh] Solo\Tueren\UrbinoIV_tuer_vv_ext.o3d [viewpoint] 0 [animparent] tuer_vv [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\Tueren\UrbinoIV_tuer_vh_ext.o3d [viewpoint] 0 [animparent] tuer_vh [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## T�rfenster Hinten au�en ######################################## [mesh] Solo\Tueren\UrbinoIV_tuer_mv_ext.o3d [viewpoint] 0 [animparent] tuer_mv [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\tueren\UrbinoIV_tuer_mv_ext_picto.o3d [visible] vis_picto_doors 0 [animparent] tuer_mv [mesh] Solo\Tueren\UrbinoIV_tuer_mh_ext.o3d [viewpoint] 0 [animparent] tuer_mh [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\tueren\UrbinoIV_tuer_mh_ext_picto.o3d [visible] vis_picto_doors 0 [animparent] tuer_mh [mesh] Solo\UrbinoIV_Fenster_ext.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] [matl] Fenster_clr.dds 0 [matl_envmap] envmap.bmp 0.6 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] Haupttextur_solo_dreck.dds 1 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 2 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] regen.dds 1 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] ######################################## Klappfenster extern ######################################## [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_VL_ext.o3d [viewpoint] 0 [mouseevent] cp_klappfenster_1 [animparent] klappfenster_1 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_VR_ext.o3d [viewpoint] 0 [mouseevent] cp_klappfenster_2 [animparent] klappfenster_2 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_HL_ext.o3d [viewpoint] 0 [mouseevent] cp_klappfenster_3 [animparent] klappfenster_3 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\klappfenster\UrbinoIV_Klappfenster_HR_ext.o3d [viewpoint] 0 [mouseevent] cp_klappfenster_4 [animparent] klappfenster_4 [matl] Fenster_blk.dds 0 [matl_envmap] envmap.bmp 0.8 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Haupttextur_solo_dreck.dds 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] regen.dds 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] Haupttextur_solo.dds 0 [matl_transmap] Haupttextur_solo_trans.dds [matl_alpha] 2 [matl_noZwrite] [mesh] Solo\UrbinoIV_Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite]