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57.295779513082320876798154814105 ---------------------------------- [mesh] C_LF\wheel_s_e5_HR.o3d [visible] vis_Raeder1 0 [illumination_interior] -1 -1 -1 -1 [matl] brud.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [newanim] origin_trans 0.975 -2.57 0.477 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [newanim] origin_rot_z -90 anim_trans Daueranimation -0.046 -------------------- [mesh] C_LF\wheel_s_e5_HL.o3d [visible] vis_Raeder1 0 [illumination_interior] -1 -1 -1 -1 [matl] brud.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [newanim] origin_trans -0.975 -2.57 0.477 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [newanim] origin_rot_z -90 anim_trans Daueranimation -0.046 [mesh] 12m\wagenkasten.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 ********************** [mesh] Marcel\Klappe.o3d [mouseevent] aussenklappe [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [newanim] origin_trans 1.0163 5.96409 0.9659 anim_rot ATOE_pos 85 origin_rot_y -90 ********************** [mesh] Marcel\Oeffner.o3d [mouseevent] bus_doorfront0_external [mesh] 12m\wagenkasten_matrix_cover.o3d [viewpoint] 0 [visible] CoD_vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [mesh] 12m\wagenkasten_fr1.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] CoD_vis_front_ver 0 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [mesh] 12m\wagenkasten_embl_fr.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] CoD_vis_front_ver 0 [matl] 01white_FL.tga 0 [matl_alpha] 2 [mesh] 12m\wagenkasten_embl_eev.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] CoD_vis_embl_eev 1 [matl] 01white_FL.tga 0 [matl_alpha] 2 [mesh] 12m\wagenkasten_fr2.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] CoD_vis_front_ver 1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [mesh] 12m\wagenkasten_bump_fog.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] CoD_var_hasfoglights 1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [mesh] 12m\wagenkasten_bump_nofog.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] CoD_var_hasfoglights 0 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 *** [mesh] 12m\undercarriage.o3d [viewpoint] 1 [illumination_interior] -1 -1 -1 -1 [matl] 05.jpg 0 *** [mesh] 12m\details.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 02.jpg 0 [mesh] Generic\refl_int.o3d [illumination_interior] 0 1 3 4 [matl] reflexion2.bmp 0 [illumination_interior] -1 -1 -1 -1 [mesh] Generic\VIN.o3d [illumination_interior] 0 1 2 3 ************************************** ÂÛÕËÎÏÛ ************************************** Rauchsystem [smoke] -0.992 -5.478 0.43 -1 -0.7 0 auspuff_vel 0.2 auspuff_freq 1 0.95 -0.6 0.5 4 auspuff_alpha 1 0.2 0.2 0.2 ************************************** Regeneffekte an den Raedern: ************************************** [smoke] 1.05 3.275 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 3.275 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] 1.05 -2.615 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 -2.615 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [mesh] 12m\nothahn_01.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_door_01_nothahn [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_01_nothahn_sw -90 delay 10 maxspeed 300 [mesh] 12m\nothahn_23.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_door_23_nothahn [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_23_nothahn_sw -90 delay 10 maxspeed 300 ************************************** ÄÂÅÐÈ ************************************** [mesh] 18m_main\Tuerb_VV.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot door_0 -160 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ********** [mesh] 18m_main\Tuerb_VH.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot door_1 -160 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ********** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerbuegel_VV.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ********** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\18m Facelift VW\Tuerext_VV.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ***** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerint_VV.o3d [visible] vis_noteleskophalt 1 [illumination_interior] 0 1 2 3 [viewpoint] 0 [mouseevent] door0 [matl] 02.jpg 0 [matl_lightmap] 02_LM.jpg door_spotlight_1 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerbuegel_VH.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ******** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\18m Facelift VW\Tuerext_VH.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ***** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerint_VH.o3d [illumination_interior] 0 1 2 3 [mouseevent] door1 [viewpoint] 0 [matl] 02.jpg 0 [matl_lightmap] 02_LM.jpg door_spotlight_1 [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ************************************** [mesh] 18m_main\Tuerb_HV.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot door_2 -160 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ********** [mesh] 18m_main\Tuerb_HH.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot door_3 -160 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ********** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerbuegel_HV.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ********** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\18m Facelift VW\Tuerext_HV.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ***** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerint_HV.o3d [illumination_interior] 0 1 2 3 [mouseevent] door2 [matl] 02.jpg 0 [matl_lightmap] 02_LM.jpg door_spotlight_2 [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ********** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerbuegel_HH.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ******** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\18m Facelift VW\Tuerext_HH.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ***** [mesh] Marclas Mods\Metallkaesten Tueren Citaro\Webasto\Tuerint_HH.o3d [illumination_interior] 0 1 2 3 [mouseevent] door3 [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ************************************** Matrix Standard ************************************** [mesh] CoD_Matrix\12m\Matrix_K++.o3d [visible] CoD_vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 [mesh] CoD_Matrix\12m\CoD_Flip_112_Gorba.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 0 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_120_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 1 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_126_Gorba.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 2 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_126_Gorba1.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 2 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_128_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 3 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_180_Gorba.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 4 [matl] CoD_LCD_leer_Gorba.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD_Gorba.dds elec_busbar_main [matl] CoD_LCD_voll_Gorba.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM_Gorba.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_180_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 5 [matl] CoD_LCD_leer.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD.dds elec_busbar_main [matl] CoD_LCD_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_216_Gorba.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 6 [matl] CoD_LCD_leer_Gorba.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD_Gorba.dds elec_busbar_main [matl] CoD_LCD_voll_Gorba.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM_Gorba.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_216_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 7 [matl] CoD_LCD_leer.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD.dds elec_busbar_main [matl] CoD_LCD_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_120_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 8 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_120_LAWO_S.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 9 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_128_Gorba.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 10 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_128_Gorba.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 11 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_128_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 12 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_144x24_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 13 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_216_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 14 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_216x26_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 15 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Mobi_LED.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 16 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_192x24_LAWO.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 17 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Mobi_216x26.o3d [visible] CoD_vis_matrix_ver 0 [visible] vis_matrix_type 18 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main ************************************** Matrix New ************************************** [mesh] 12m\Matrix_K++_new.o3d [visible] CoD_vis_matrix_ver 1 [illumination_interior] -1 -1 -1 -1 [mesh] CoD_Matrix\12m\CoD_Flip_112_Gorba_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 20 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_120_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 21 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_126_Gorba_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 22 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_126_Gorba_bg1.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 22 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Flip_128_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 23 [matl] CoD_Flip_leer.dds 0 [matl] CoD_Flip_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_180_Gorba_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 24 [matl] CoD_LCD_leer_Gorba.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD_Gorba.dds elec_busbar_main [matl] CoD_LCD_voll_Gorba.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM_Gorba.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_180_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 25 [matl] CoD_LCD_leer.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD.dds elec_busbar_main [matl] CoD_LCD_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_216_Gorba_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 26 [matl] CoD_LCD_leer_Gorba.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD_Gorba.dds elec_busbar_main [matl] CoD_LCD_voll_Gorba.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM_Gorba.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LCD_216_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 27 [matl] CoD_LCD_leer.dds 0 [matl_lightmap] CoD_Matrix_LM_LCD.dds elec_busbar_main [matl] CoD_LCD_voll.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_120_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 28 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_120_LAWO_S_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 29 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_128_Gorba_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 30 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_128_Gorba_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 31 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_128_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 32 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_144x24_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 33 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_216_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 34 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_216x26_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 35 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Mobi_LED_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 36 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_LED_192x24_LAWO_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 37 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main [mesh] CoD_Matrix\12m\CoD_Mobi_216x26_bg.o3d [visible] CoD_vis_matrix_ver 1 [visible] vis_matrix_type 38 [matl] CoD_LED_leer.dds 0 [matl] CoD_LED_voll.tga 0 [matl_freetex] CoD_LED_voll.tga CoD_LED_texture [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] CoD_Matrix_LM.dds elec_busbar_main ************************************** ÊÎÍÄÈÖÈÎÍÅÐ ************************************** ************************************** ËÎÃÎÒÈÏ ÍÀ ÌÎÐÄÅ ************************************** Luk 1 [mesh] 12m\Luk_1.o3d [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [newanim] origin_from_mesh anim_rot cp_klappfenster_OL3 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_klappfenster_OL3_trans -0.09 Luk 2 [mesh] 12m\Luk_2.o3d [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [newanim] origin_from_mesh anim_rot cp_klappfenster_OL3 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_klappfenster_OL3_trans -0.09 ************************************** bus number and reg plate ************************************** [mesh] CoD_Matrix\12m\Kennzeichen.o3d [matl] D_kennzeichen.bmp 0 [useTextTexture] 1 [matl_alpha] 2 [matl_texadress_clamp] [matl_change] CoD_Buch.tga 0 lights_stand [matl_item] [matl_nightmap] CoD_Buch_LM.bmp [alphascale] Envir_Brightness ************************************** ÄÂÎÐÍÈÊÈ ************************************** [mesh] Generic\Wischerarm_R.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot wiperpos_left -90 [mesh] Generic\Wischerarm_L.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot wiperpos_right 90 ************************************** ÑÀËÎÍ ÑÏÅÐÅÄÈ/ÑÇÀÄÈ ************************************** [mesh] 12m\Decke1.o3d [viewpoint] 0 [illumination_interior] 0 1 2 3 [matl_change] 02.jpg 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] 02_n.jpg [mesh] 12m\Decke1a.o3d [viewpoint] 0 [illumination_interior] 1 2 3 4 [matl_change] 02.jpg 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] 02_n.jpg [mesh] 12m\Decke2.o3d [viewpoint] 0 [matl_change] 02.jpg 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] 02_n.jpg [illumination_interior] 0 1 2 3 [mesh] 12m\Decke2b.o3d [viewpoint] 0 [matl_change] 02.jpg 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] 02_n.jpg [illumination_interior] 1 2 3 4 *************************** [mesh] 12m\Interior1A.o3d [illumination_interior] 0 1 2 3 [matl] 25.jpg 0 [matl_freetex] 25.jpg cp_stamper_ver [mesh] Generic\panel_siatka.o3d [illumination_interior] 0 1 2 3 [matl] int_new.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] 12m\Interior1B.o3d [illumination_interior] 1 2 3 4 ***** [mesh] 12m\Interior2A.o3d [viewpoint] 3 [matl] 09white.jpg 0 [matl_envmap] Refl.jpg 0.04 [illumination_interior] 0 1 2 3 [mesh] 12m\Interior2B.o3d [viewpoint] 3 [matl] 09white.jpg 0 [matl_envmap] Refl.jpg 0.04 [illumination_interior] 1 2 3 4 ***** [mesh] 12m\Interior3A.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] 12m\Interior3B.o3d [viewpoint] 3 [illumination_interior] 1 2 3 4 ************************************** Marcel/SBK Stuff ************************************** [mesh] Marcel\Innenleben.o3d [mesh] Marcel\Rollstuhlhaltewunsch.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\Pikto.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\Notsitze.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\Nothammer.o3d [mesh] Marcel\Notrufnummern.o3d [mesh] Marcel\Lautsprecher.o3d [mesh] Marcel\Halteschlaufen.o3d [mesh] Marcel\Aufkleber.o3d [illumination_interior] 0 1 2 3 [matl] decals.png 0 [matl_alpha] 1 [mesh] Marcel\Klappfenster.o3d [mesh] Hamburger HOCHBAHN AG\Generic\FGPDL_L.o3d [illumination_interior] 1 2 3 4 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 00 origin_rot_z 0 anim_rot cp_FahrgastpendelL_Pos -65 [mouseevent] cp_FahrgastpendelL [mesh] Hamburger HOCHBAHN AG\Generic\FGPDL_R.o3d [illumination_interior] 1 2 3 4 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 00 origin_rot_z 0 anim_rot cp_FahrgastpendelR_Pos 90 [mouseevent] cp_FahrgastpendelR [mesh] Marcel\FIB.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\Fahrgastzahlung.o3d [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 [mesh] Marcel\VIN.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\A-Saeule.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\Werbung.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\DerGeraet.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\Entwerter.o3d [illumination_interior] 0 1 2 3 [mesh] Marcel\AufWiedersehen.o3d [mesh] Marcel\Tankaufkleber.o3d [mesh] Marcel\ICU400.o3d [mesh] Marcel\Handy.o3d [mesh] Marcel\redbull.o3d ************************************** iAz ************************************** [mesh] Innenanzeige_LLE\Innenanzeige.o3d [mesh] Innenanzeige_LLE\Innenanzeige_Zeile1.o3d [visible] IAnz_Scroll_vis 0 [matl] IAnz_an.dds 0 elec_busbar_main [matl_transmap] \S:2 [matl_alpha] 2 [texcoordtransX] IAnz_Scroll_Pos_L1 [matl_lightmap] 1px_lm.bmp elec_busbar_main [mesh] Innenanzeige_LLE\Innenanzeige_Zeile2.o3d [visible] IAnz_Scroll_vis 0 [matl] IAnz_an.dds 0 elec_busbar_main [matl_transmap] \S:2 [matl_alpha] 2 [texcoordtransX] IAnz_Scroll_Pos_L2 [matl_lightmap] 1px_lm.bmp elec_busbar_main [mesh] Innenanzeige_LLE\Innenanzeige_Zeile1.o3d [visible] IAnz_Scroll_vis 1 [matl] IAnz_an.dds 0 elec_busbar_main [useScriptTexture] 2 [matl_alpha] 2 [texcoordtransX] IAnz_Scroll_Pos_L1 [matl_lightmap] 1px_lm.bmp elec_busbar_main [mesh] Innenanzeige_LLE\Innenanzeige_Zeile2.o3d [visible] IAnz_Scroll_vis 1 [matl] IAnz_an.dds 0 elec_busbar_main [useScriptTexture] 2 [matl_alpha] 2 [texcoordtransX] IAnz_Scroll_Pos_L2 [matl_lightmap] 1px_lm.bmp elec_busbar_main **** [mesh] 12m\body_uszcz.o3d [illumination_interior] 0 1 2 3 ************************************** STICKERS / NAKLEJKI ************************************** ########### GER ************************************** ÑÀËÎÍ ÑÏÅÐÅÄÈ/ÑÇÀÄÈ LOD ************************************** [mesh] 12m\LOD_Interior2A.o3d [viewpoint] 4 [illumination_interior] 0 1 2 3 [mesh] 12m\LOD_Interior2B.o3d [viewpoint] 4 [illumination_interior] 1 2 3 4 ***** [mesh] 12m\LOD_Interior3A.o3d [viewpoint] 4 [illumination_interior] 0 1 2 3 [mesh] 12m\LOD_Interior3B.o3d [viewpoint] 4 [illumination_interior] 1 2 3 4 ************************************** ÏÀÍÄÓÑ ************************************** [mesh] 12m\Rampe.o3d [illumination_interior] 1 2 3 4 [mouseevent] Pandus [newanim] origin_from_mesh origin_rot_y 90 anim_rot pandus_pos 200 ************************************** ËÀÌÌÏÛ Ó ÄÂÅÐÅÉ ************************************** [mesh] 12m\LampeTuerv.o3d [illumination_interior] 0 1 2 3 [matl_change] 03_FL.jpg 0 lights_fahrerlicht [matl_item] [matl_nightmap] 03_FL_n.jpg [mesh] 12m\Lampe_v.o3d [illumination_interior] 0 1 2 3 [matl_change] 03_FL.jpg 0 door_spotlight_1 [matl_item] [matl_nightmap] 03_FL_n.jpg ********************* [mesh] 12m\Lampe_h.o3d [illumination_interior] 1 2 3 4 [matl_change] 03_FL.jpg 0 door_spotlight_2 [matl_item] [matl_nightmap] 03_FL_n.jpg ************************************** ÒÀÁËÎ ÇÀÏÐÎÑÀ ÎÑÒÀÍÎÂÊÈ ************************************** ************************************** ÊÍÎÏÊÈ ÍÀ ÏÎÐÓ×ÍßÕ ************************************** [mesh] 12m_UE\HaltewunschtasterB.o3d [viewpoint] 3 [illumination_interior] 1 2 3 4 [viewpoint] 3 [mouseevent] door_haltewunsch [mesh] 12m_UE\HaltewunschtasterA.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] door_haltewunsch ************************************** ÊÐÅÑËÎ ÂÎÄÈÒÅËß ************************************** [mesh] Pascal_Moddingstuff\driver_seat.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 ************************************** Viatoll ************************************** [mesh] Generic\viatoll.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [visible] CoD_vis_viatoll 1 ######################################## VDV Instrumententräger ######################################## [mesh] Dashboard\VDV\Facelift\Dash_base.o3d [viewpoint] 0 [mesh_ident] Dashboard_trans [newanim] origin_from_mesh origin_rot_x 90 anim_trans daueranim 0.03 [newanim] origin_from_mesh origin_rot_z 90 anim_trans daueranim 0.02 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.12 [newanim] origin_from_mesh origin_rot_y 90 anim_trans vdv_move_y 0.1 [newanim] origin_trans -0.718 5.568 1.061 origin_rot_x -90 anim_rot vdv_move_x 45 [mouseevent] VDV_position_mov [mesh] Dashboard\VDV\Panel.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 ######################################## VDV Display ######################################## [mesh] Dashboard\VDV\Facelift\Display_BG.o3d [viewpoint] 0 [animparent] Dashboard_trans ############## Base Texture ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_background [matl_noZwrite] ############## Bus Texture ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_buspiktogramm 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_buspiktogramm [matl_alpha] 2 [matl_noZwrite] ############## Display Bottom Part ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_bottom 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_bottom [matl_alpha] 2 [matl_noZwrite] ############## Scrolling ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_scroll 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_scroll [matl_alpha] 2 [matl_noZwrite] ############## Door Texture ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door0 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door0 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door1 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door1 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door23 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door23 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_doorlock 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_doorlock [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kneel 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kneel [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kneel2 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kneel2 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_HSB 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_HSB [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_neutral 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_neutral [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_p 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_p [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_diagnose 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_diagnose [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kraftstoff 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kraftstoff [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kinderwagen 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kinderwagen [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_ramp 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_ramp [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_haltewunsch 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_haltewunsch [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_klima 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_klima [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_heater 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_heater [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_autokneel 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_autokneel [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_mirror 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_mirror [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_ASR 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_ASR [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_retarder 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_retarder [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_frontheat 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_frontheat [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_azs 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_azs [matl_alpha] 2 [matl_noZwrite] ************************OBD********************* [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_left 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 20 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_left_n 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 21 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_right 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 22 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_right_n 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 23 [matl_alpha] 2 [matl_noZwrite] ****************************************************************************** [mesh] Dashboard\VDV\Facelift\display_balken1.o3d [viewpoint] 2 [visible] vdv_balken1 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 24 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken1.o3d [viewpoint] 2 [visible] vdv_balken1_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 25 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken2.o3d [viewpoint] 2 [visible] vdv_balken2 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 26 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken2.o3d [viewpoint] 2 [visible] vdv_balken2_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 27 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken3.o3d [viewpoint] 2 [visible] vdv_balken3 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 28 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken3.o3d [viewpoint] 2 [visible] vdv_balken3_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 29 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken4.o3d [viewpoint] 2 [visible] vdv_balken4 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 30 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken4.o3d [viewpoint] 2 [visible] vdv_balken4_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 31 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken5.o3d [viewpoint] 2 [visible] vdv_balken5 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 32 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken5.o3d [viewpoint] 2 [visible] vdv_balken5_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 33 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken6.o3d [viewpoint] 2 [visible] vdv_balken6 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 105 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken6.o3d [viewpoint] 2 [visible] vdv_balken6_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 106 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken7.o3d [viewpoint] 2 [visible] vdv_balken7 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 107 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken7.o3d [viewpoint] 2 [visible] vdv_balken7_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 108 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken8.o3d [viewpoint] 2 [visible] vdv_balken8 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 109 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken8.o3d [viewpoint] 2 [visible] vdv_balken8_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 110 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken9.o3d [viewpoint] 2 [visible] vdv_balken9 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 111 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken9.o3d [viewpoint] 2 [visible] vdv_balken9_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 112 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken10.o3d [viewpoint] 2 [visible] vdv_balken10 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 113 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken10.o3d [viewpoint] 2 [visible] vdv_balken10_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 114 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_temp.o3d [viewpoint] 2 [visible] vdv_temp 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 11 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_temp.o3d [viewpoint] 2 [visible] vdv_temp_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 12 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_consum.o3d [viewpoint] 2 [visible] vdv_consum 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 15 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_consum.o3d [viewpoint] 2 [visible] vdv_consum_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 16 [matl_alpha] 2 [matl_noZwrite] **********DIMMUNG************** [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_on 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_dim [matl_alpha] 2 [matl_noZwrite] *********************LICHT****************** [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_light.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] kw_scheinwerfer_toggle_mouse [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_lightswitch_anim 90 maxspeed 360 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_light_pull 0.005 delay 10 maxspeed 360 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_nebelschluss [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds *****************TACHO********************** [mesh] Dashboard\VDV\Tacho.o3d [viewpoint] 0 [mouseevent] bordcomputer [animparent] Dashboard_trans [matl_change] digital_tacho.png 0 lights_stand [matl_item] [matl_nightmap] digital_tacho_n.png [mesh] Dashboard\VDV\Odometer.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 13 [matl_alpha] 2 [mesh] Dashboard\VDV\Tachonadel.o3d [viewpoint] 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_tachowinkel 1.05 delay 10 maxspeed 360 [animparent] Dashboard_trans [matl_change] digital_tacho.png 0 lights_stand [matl_item] [matl_nightmap] digital_tacho_n.png [mesh] Dashboard\VDV\Tacho_glas.o3d [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] refl.jpg 1 [animparent] Dashboard_trans ################DREHZAHLMESSER################# [mesh] Dashboard\VDV\Facelift\RPM.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 0 [animparent] Dashboard_trans [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mesh] Dashboard\VDV\Facelift\RPM_nadel.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_drehzahlwinkel 1.05 delay 10 maxspeed 360 [animparent] Dashboard_trans [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mesh] Dashboard\VDV\Facelift\RPM_Glas.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans ######################################## VDV Leuchtmelder ######################################## [mesh] Dashboard\VDV\Facelift\dash_LM.o3d [visible] vis_vdvhasrpm 0 [viewpoint] 0 [animparent] Dashboard_trans [matl] SU_II_Dashboard_lm.dds 0 [matl_change] SU_II_Dashboard_lm.dds 0 indic_1 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 1 [matl_change] SU_II_Dashboard_lm.dds 1 indic_2 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 2 [matl_change] SU_II_Dashboard_lm.dds 2 indic_3 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 3 [matl_change] SU_II_Dashboard_lm.dds 3 indic_4 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 4 [matl_change] SU_II_Dashboard_lm.dds 4 indic_5 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 5 [matl_change] SU_II_Dashboard_lm.dds 5 indic_6 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 6 [matl_change] SU_II_Dashboard_lm.dds 6 indic_7 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 7 [matl_change] SU_II_Dashboard_lm.dds 7 indic_8 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 8 [matl_change] SU_II_Dashboard_lm.dds 8 indic_9 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 9 [matl_change] SU_II_Dashboard_lm.dds 9 indic_10 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [mesh] Dashboard\VDV\Facelift\dash_LM_RPM.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 0 [animparent] Dashboard_trans [matl] SU_II_Dashboard_lm.dds 0 [matl_change] SU_II_Dashboard_lm.dds 0 indic_1 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 1 [matl_change] SU_II_Dashboard_lm.dds 1 indic_2 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 2 [matl_change] SU_II_Dashboard_lm.dds 2 indic_3 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 3 [matl_change] SU_II_Dashboard_lm.dds 3 indic_4 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 4 [matl_change] SU_II_Dashboard_lm.dds 4 indic_5 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 5 [matl_change] SU_II_Dashboard_lm.dds 5 indic_6 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 6 [matl_change] SU_II_Dashboard_lm.dds 6 indic_7 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 7 [matl_change] SU_II_Dashboard_lm.dds 7 indic_8 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 8 [matl_change] SU_II_Dashboard_lm.dds 8 indic_9 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 9 [matl_change] SU_II_Dashboard_lm.dds 9 indic_10 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds ######################################## VDV Display und Leuchtmelderglas ######################################## [mesh] Dashboard\VDV\Facelift\Display_Glas.o3d [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans [mesh] Dashboard\VDV\Facelift\Dash_LM_Glas.o3d [visible] vis_vdvhasrpm 0 [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans [mesh] Dashboard\VDV\Facelift\Dash_LM_RPM_Glas.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans Schlüssel #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Schluessel.o3d [viewpoint] 2 [visible] cp_key_pull 1 [animparent] Dashboard_trans [mouseevent] cp_schluessel_mov [newanim] origin_from_mesh anim_rot cp_key_rot 90 maxspeed 360 Lenksäule #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Lenksauele.o3d [viewpoint] 0 [animparent] Dashboard_trans [mouseevent] cp_lenkrad_toggle Lenkstockschalter links #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_basis.o3d [viewpoint] 2 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_links [newanim] origin_from_mesh anim_rot cockpit_blinkerhebel -13 maxspeed 360 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_fernlichthebel -10 maxspeed 360 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_dreh.o3d [viewpoint] 2 [animparent] Lenkstockschalter_links [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_wischer_drehschalter 50 maxspeed 360 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_hupe.o3d [viewpoint] 2 [mouseevent] horn_swheel [animparent] Lenkstockschalter_links Lenkstockschalter rechts #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_basis_retarder.o3d [viewpoint] 2 [visible] vis_retarderlever 1 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_rechts [newanim] origin_from_mesh origin_rot_y -90 anim_rot cockpit_retarderhebel -7 maxspeed 360 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_dreh_retarder.o3d [viewpoint] 2 [animparent] Lenkstockschalter_rechts [visible] vis_retarderlever 1 Lenkrad #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Lenkrad.o3d [visible] cp_lenkrad_visible 1 [viewpoint] 0 [animparent] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1680 Gangwahltaster #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_D.o3d [visible] gearbox_identifier 0 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang3 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_D_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_N.o3d [visible] gearbox_identifier 0 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_N_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_R.o3d [visible] gearbox_identifier 0 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_R_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_D.o3d [visible] gearbox_identifier 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang3 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_D_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_N.o3d [visible] gearbox_identifier 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_N_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_R.o3d [visible] gearbox_identifier 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_R_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_D.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang3 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_D_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_N.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_N_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_R.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_R_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds ###################################################### 123 ###################################################### [mesh] Marcel\123.o3d [animparent] Dashboard_trans Schalter01 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_01.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_display_dim [newanim] origin_from_mesh anim_rot display_dim_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_01_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_display_dim_down [newanim] origin_from_mesh anim_rot display_dim_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter02 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_02.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] wagenkasten_anheben [newanim] origin_from_mesh anim_rot anheben_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_02_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] wagenkasten_anheben_down [newanim] origin_from_mesh anim_rot anheben_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter03 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_03.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_up [newanim] origin_from_mesh anim_rot comp_button_up_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_03_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_down [newanim] origin_from_mesh anim_rot comp_button_down_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter04 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_04.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_system [newanim] origin_from_mesh anim_rot comp_button_system_mode 10 maxspeed 180 [newanim] origin_from_mesh anim_rot comp_button_info_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_04_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_info [newanim] origin_from_mesh anim_rot comp_button_info_mode -10 maxspeed 180 [newanim] origin_from_mesh anim_rot comp_button_system_mode 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter05 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_05.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_qiut [newanim] origin_from_mesh anim_rot comp_button_qiut_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_05_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_qiut [newanim] origin_from_mesh anim_rot comp_button_qiut_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter06 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_06.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_06_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter07 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_07.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot cp_retarder_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_07_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot cp_retarder_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter08 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_08.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_08_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter09 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_09.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_mirror_heater_toggle [newanim] origin_from_mesh anim_rot cp_mirror_heater_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_09_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_mirror_heater_toggle [newanim] origin_from_mesh anim_rot cp_mirror_heater_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter10 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_10.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_10_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter11 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_11.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot cp_taster_warnblinker -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_warnblinkgeber [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_11_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot cp_taster_warnblinker -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_warnblinkgeber [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Haltebremse VDV #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_Haltebremse_basis.o3d [animparent] Dashboard_trans -- [mesh] Dashboard\VDV\Urbino_II_Dashboard_Haltebremse.o3d [mouseevent] bus_20h-switch [visible] CTI_dashboard 0 [animparent] Dashboard_trans [newanim] origin_from_mesh anim_rot door_20h_sw 30 maxspeed 50 -- Schalter12 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_12.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot bremse_halte_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_12_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot bremse_halte_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter13 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_13.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_kneel_up_toggle [newanim] origin_from_mesh anim_rot cp_kneel_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_13_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_kneel_down_toggle [newanim] origin_from_mesh anim_rot cp_kneel_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [light_enh] -0.4339 5.4973 1.5036 255 0 0 0.005 vdv_kneel2 1 0.02 3 0.05 [animparent] Dashboard_trans -- Schalter16 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_16.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_16_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter17 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_17.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_17_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter18 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_18.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_batterietrennschalter_toggle [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot elec_busbar_main_sw -10 maxspeed 180 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_18_dn.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_batterietrennschalter_toggle [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot elec_busbar_main_sw -10 maxspeed 180 Schalter19 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_19.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] kw_m_enginestart [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot cp_taster_anlasser -10 maxspeed 180 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_19_dn.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] kw_m_enginestart [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot cp_taster_anlasser -10 maxspeed 180 Schalter20 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_20.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schulfahrschalter_aus [newanim] origin_from_mesh anim_rot schulfahrschalter_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_20_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schulfahrschalter [newanim] origin_from_mesh anim_rot schulfahrschalter_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [light_enh] -0.4579 5.4572 1.4906 255 0 0 0.005 schulfahrschaltung 1 0.02 3 0.05 [animparent] Dashboard_trans Schalter21 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_21.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_tuersperre [newanim] origin_from_mesh anim_rot tuersperre -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_21_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_tuersperre_2 [newanim] origin_from_mesh anim_rot tuersperre -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter22 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_22.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_dooraft [newanim] origin_from_mesh anim_rot bremse_halte_switch -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_22_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_dooraft [newanim] origin_from_mesh anim_rot bremse_halte_switch -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter23 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_23.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_licht_unterdeck_toggle [newanim] origin_from_mesh anim_rot cp_licht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_23_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_licht_oberdeck_toggle [newanim] origin_from_mesh anim_rot cp_licht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter24 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_24.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_24_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Door1 #################### [mesh] Dashboard\VDV\door1_btn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_tuertaster1 0.005 maxspeed 0.1 [matl] VDV_Door1.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 0.4 [matl_change] VDV_Door1.dds 0 door_light_1 [matl_item] [matl_nightmap] VDV_Door_n.dds [matl_noZcheck] [matl_noWrite] [matl] VDV_door_inside.dds 0 [matl_change] VDV_door_inside.dds 0 door_light_1 [matl_item] [matl_nightmap] VDV_door_inside_n.dds Door2 #################### [mesh] Dashboard\VDV\door2_btn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_tuertaster2 0.005 maxspeed 0.1 [matl] VDV_Door2.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 0.4 [matl_change] VDV_Door2.dds 0 door_light_2 [matl_item] [matl_nightmap] VDV_Door_n.dds [matl_noZcheck] [matl_noWrite] [matl] VDV_door_inside.dds 0 [matl_change] VDV_door_inside.dds 0 door_light_2 [matl_item] [matl_nightmap] VDV_door_inside_n.dds ##################################### Seitenpanel ##################################### [mesh] Generic\Panel_video.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] 123 [viewpoint] 2 [newanim] origin_from_mesh anim_rot 123 6 [mesh] Generic\Panel_lautsprecher.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] 123 [viewpoint] 2 [newanim] origin_from_mesh anim_rot 123 6 [mesh] Generic\Panel_nothahn.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] 123 [viewpoint] 2 [newanim] origin_from_mesh anim_rot 123 6 [mesh] Generic\Panel_frontheat.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] frontheat [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_frontheat_sw -6 [light_enh] -1.0668 5.1562 1.0705 255 0 0 0.005 cp_frontheat_sw 1 0.02 3 0.05 [mesh] Generic\Panel_button19.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [viewpoint] 2 [mesh] Generic\Panel_button16.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] VDV_position [viewpoint] 2 [newanim] origin_from_mesh anim_rot VDV_position_enabled 6 [mesh] Generic\Panel_dachluke_up.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] cp_dachluke_up [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dachluke_sw 6 [mesh] Generic\Panel_dachluke_dn.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] cp_dachluke_dn [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dachluke_sw 6 [light_enh] -1.0675 5.2097 1.0701 255 0 0 0.005 cp_dachluke_sw_lt 1 0.02 3 0.05 [mesh] Generic\Panel_button14.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] cp_window_down [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dummy_sw08 10 [mesh] O530\fensterheber_klickspot.o3d [matl] leer.png 0 [matl_alpha] 2 [mouseevent] cp_window_up [mesh] Generic\Panel_button13.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mouseevent] cp_dummy_sw07_toggle [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dummy_sw07 8 [light_enh] -1.0852 5.2098 1.0890 255 0 0 0.005 cp_dummy_sw07 1 0.02 3 0.05 [mesh] Generic\Panel_button12.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mouseevent] cp_dummy_sw06_toggle [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dummy_sw06 8 [light_enh] -1.0851 5.1567 1.0890 255 0 0 0.005 cp_dummy_sw06 1 0.02 3 0.05 ************************************** WABCO HVAC ************************************** [mesh] HVAC\HVAC_unit.o3d [matl_change] HVAC.png 0 elec_busbar_main [matl_item] [matl_nightmap] HVAC_N.png [illumination_interior] 0 1 2 3 ********************************** [mesh] HVAC\HVAC_auto.o3d [matl_change] HVAC.png 0 HVAC_auto [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_auto [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_auto_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_cabinac.o3d [matl_change] HVAC.png 0 HVAC_cabinac [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_cabinac [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_cabinac_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_cabinheater.o3d [matl_change] HVAC.png 0 HVAC_cabinheater [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_cabinheater [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_cabinheater_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_driverac.o3d [matl_change] HVAC.png 0 HVAC_driverac [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_driverac [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_driverac_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_driverfan.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_driverfan [newanim] origin_from_mesh origin_rot_y 90 anim_rot HVAC_driverfan_rt 275 maxspeed 200 ********************************** [mesh] HVAC\HVAC_drivertemp.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_drivertemp [newanim] origin_from_mesh origin_rot_y 90 anim_rot HVAC_drivertemp_rt 275 maxspeed 200 ********************************** [mesh] HVAC\HVAC_drivervent.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_drivervent [newanim] origin_from_mesh origin_rot_y 90 anim_rot HVAC_drivervent_rt 275 maxspeed 200 ********************************** [mesh] HVAC\HVAC_preheat.o3d [matl_change] HVAC.png 0 HVAC_preheat [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_preheat [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_preheat_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_recirc.o3d [matl_change] HVAC.png 0 HVAC_recirc [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_recirc [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_recirc_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_reheat.o3d [matl_change] HVAC.png 0 HVAC_reheat [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_reheat [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_reheat_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_tempdown.o3d [matl_change] HVAC.png 0 HVAC_tempdown [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_tempdown [newanim] origin_from_mesh origin_rot_z -90 anim_rot HVAC_tempdown_sw 5 maxspeed 200 ********************************** [mesh] HVAC\HVAC_tempup.o3d [matl_change] HVAC.png 0 HVAC_tempup [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_tempup [newanim] origin_from_mesh origin_rot_z -90 anim_rot HVAC_tempup_sw 5 maxspeed 200 ********************************** [mesh] HVAC\HVAC_timer.o3d [matl_change] HVAC.png 0 HVAC_timer [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_timer [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_timer_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_display.o3d [viewpoint] 2 [matl] IBIS2-Textfeld.tga 0 [matl_lightmap] display_lightmap.png elec_busbar_main [useTextTexture] 2 [matl_alpha] 2 ############### DTCO ############### [mesh] O530\DTCO.o3d [viewpoint] 3 [matl_change] VDO-DTCO.png 0 elec_busbar_main [matl_item] [matl_nightmap] VDO-DTCO_N.png [illumination_interior] 0 1 2 3 [mesh] O530\DTCO_card.o3d [viewpoint] 2 [mouseevent] DTCO_card [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_y -90 anim_trans DTCO_insert_card 0.08 [mesh] O530\DTCO_text.o3d [viewpoint] 2 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 18 [matl_noZwrite] [mesh] O530\DTCO_1.o3d [mouseevent] DTCO_1 [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_eject.o3d [mouseevent] DTCO_eject [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_up.o3d [mouseevent] DTCO_up [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_ok.o3d [mouseevent] DTCO_ok [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_down.o3d [mouseevent] DTCO_down [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_cancel.o3d [mouseevent] DTCO_cancel [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] ************************************** ÏÅÄÀËÈ ************************************** [mesh] Generic\Bremspedal.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot Brake -17 [mesh] Generic\Fahrpedal.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot Throttle 22 ************************************** ÊÍÎÏÊÀ ÎÒÊÐÛÒÈß ÄÂÅÐÅÉ ************************************** ************************************** KINDERWAGENWUNSCH ************************************** [mesh] 12m\knopf_kinderwagen.o3d [illumination_interior] -1 -1 -1 -1 [mouseevent] door_kinderwagenwunsch ************************************** Wheelchair assistance button ************************************** ************************************** ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ ************************************** [mesh] Generic\Panel_Feststellbremse.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw 90 delay 10 maxspeed 360 ************************************** [mesh] 12m\frontrollo_hebel1.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo_pos 45 [newanim] origin_from_mesh anim_rot cp_rollo_pos -6 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.013 [newanim] origin_from_mesh origin_rot_y 90 origin_rot_z 90 origin_rot_x 0 anim_trans cp_rollo_pos -0.01 [mesh] 12m\frontrollo_hebel2.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo_pos -45 [newanim] origin_from_mesh anim_rot cp_rollo_pos -6 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.016 [newanim] origin_from_mesh origin_rot_y 90 origin_rot_z 90 origin_rot_x 0 anim_trans cp_rollo_pos 0.0 [mesh] 12m\frontrollo_hebel3.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo_pos -45 [newanim] origin_from_mesh anim_rot cp_rollo_pos -6 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo_pos -0.44 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.064 [mesh] 12m\frontrollo_hebel4.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_rollo_pos 45 [newanim] origin_from_mesh anim_rot cp_rollo_pos -6 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo_pos -0.44 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.064 [mesh] 12m\rollo_1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mesh] 12m\rollo_2.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.165 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.0245 [mesh] 12m\rollo_3.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.325 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.048 [mesh] 12m\rollo_4.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo [newanim] origin_from_mesh origin_rot_y -90 anim_trans cp_rollo_pos 0.42 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.062 ################ Seitenrollo ### [mesh] 12m\seitenrollo_hebel1.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_rollo1_pos 33 [mesh] 12m\seitenrollo_hebel2.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_rollo1_pos -33 [mesh] 12m\seitenrollo_hebel3.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_rollo1_pos -35 [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo1_pos -0.35 [mesh] 12m\seitenrollo_hebel4.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_rollo1_pos 35 [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo1_pos -0.35 [mesh] 12m\seitenrollo.o3d [viewpoint] 3 [mouseevent] cp_rollo1 [matl] 17_rollonetz.dds 0 [matl_alpha] 2 [matl_noZwrite] [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo1_pos -0.35 ************************************** IVU ************************************** [mesh] ASEAG by EliLGP\Druckerhaltung\Druckerhalter.o3d [newanim] origin_trans -0.09595 5.48076 1.69110 origin_rot_y 90 anim_rot daueranimation -30 [newanim] origin_rot_x -90 anim_trans Daueranimation 0.03 [newanim] origin_rot_z -90 anim_trans Daueranimation 0.04 [illumination_interior] 0 1 2 3 ################################### ################################### IVU.ticket.box ################################### ################################### [mesh] IVU.ticket.box\Geraet.o3d [newanim] origin_trans -0.09595 5.48076 1.69110 origin_rot_y 90 anim_rot daueranimation -30 [newanim] origin_rot_x -90 anim_trans Daueranimation 0.03 [newanim] origin_rot_z -90 anim_trans Daueranimation 0.04 [mesh_ident] IVU_ticketbox [mesh] IVU.ticket.box\eTicket_Icon.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [mesh] IVU.ticket.box\LCD_Display.o3d [animparent] IVU_ticketbox [matl] IVU_Ticketbox_1.png 0 [matl_change] IVU_Ticketbox_1.png 0 IVU_TB_Geraet_Zustand [matl_item] [matl_nightmap] IVU_Ticketbox_1_Nightmap.png [matl_freetex] IVU_Ticketbox_1_Nightmap.png IVU_eTicket_Lampe_Status [mesh] IVU.ticket.box\eTicket.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_toggle [visible] IVU_eTicket 1 [mesh] IVU.ticket.box\Display.o3d [animparent] IVU_ticketbox [matl] IVU_Display.png 0 [matl_freetex] IVU_Display.png IVU_Display [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Ladebalken.o3d [visible] IVU_ladebalken_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Ladebalken.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [texcoordtransX] IVU_ladebalken_position [mesh] IVU.ticket.box\Fehlermeldung_oben.o3d [visible] IVU_fehler_oben_aktiv 1 [mouseevent] IVU_fehlermeldung [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fehlermeldung_unten.o3d [visible] IVU_fehler_unten_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fehlermeldung_Balken_oben.png 0 [matl_freetex] IVU_Fehlermeldung_Balken_oben.png IVU_Fehlermeldung_Inhalt_2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Fahrplanlage_Hintergrund.o3d [visible] IVU_fahrplanlage_aktiv 1 [animparent] IVU_ticketbox [matl] IVU_Fahrplanzeit_Hintergrund.png 0 [matl_freetex] IVU_Fahrplanzeit_Hintergrund.png IVU_Fahrplanzeit_Hintergrund [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Kippschalter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_kippschalter_on_off_switch [newanim] origin_from_mesh origin_rot_x -90 anim_rot ivu_kippschalter_sw_pos 20 maxspeed 400 [mesh] IVU.ticket.box\Glasscheibe_Scanner.o3d [animparent] IVU_ticketbox [matl] glas_dunkel.tga 0 [matl_alpha] 2 [matl_envmap] envmap_unscharf.dds 0.5 [mesh] IVU.ticket.box\Fahrschein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ticket_nehmen [newanim] origin_from_mesh origin_rot_z -90 anim_rot ivu_fahrschein_pos 45 ################################### Schaltflaechen ################################### [mesh] IVU.ticket.box\Schaltflaechen\SF_ITCS.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_ITCS [visible] SF_ITCS_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing [visible] SF_Ticketing_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Service_Menue.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Service_Menue [visible] SF_Service_Menue_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Unfallruf.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Unfallruf [visible] SF_Unfallruf_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Durchsage.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Durchsage [visible] SF_Durchsage_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_up [visible] SF_Durchsage_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansagen_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ansage_down [visible] SF_Durchsage_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_1 [visible] SF_Durchsage_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_2 [visible] SF_Durchsage_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_3 [visible] SF_Durchsage_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_4 [visible] SF_Durchsage_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_5 [visible] SF_Durchsage_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ansage_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ans_6 [visible] SF_Durchsage_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_0.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== KLEINES ZAHLENPAD FUER ZIELE [mesh] IVU.ticket.box\Schaltflaechen\SF_0_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_0 [visible] SF_0_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_1_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_1 [visible] SF_1_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_2_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_2 [visible] SF_2_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_3_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_3 [visible] SF_3_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_4_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_4 [visible] SF_4_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_5_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_5 [visible] SF_5_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_6_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_6 [visible] SF_6_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_7_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_7 [visible] SF_7_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_8_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_8 [visible] SF_8_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_9_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_9 [visible] SF_9_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_clear_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_clear [visible] SF_clear_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_enter_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_enter [visible] SF_enter_klein_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 ============================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_up.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_up [visible] SF_up_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_down.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_down [visible] SF_down_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_umlauf_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Umlauf_waehlen [visible] SF_umlauf_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_ziel_waehlen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Ziel_waehlen [visible] SF_ziel_waehlen_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_1.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_1 [visible] SF_ticket_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 67 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_2.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_2 [visible] SF_ticket_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 68 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_3 [visible] SF_ticket_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 69 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_4.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_4 [visible] SF_ticket_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 70 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_5.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_5 [visible] SF_ticket_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 71 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_6.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_6 [visible] SF_ticket_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 75 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_7 [visible] SF_ticket_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 76 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_8.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_8 [visible] SF_ticket_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 77 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_9.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_9 [visible] SF_ticket_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 78 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_10.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_10 [visible] SF_ticket_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 79 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_weiter.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_weiter [visible] SF_ticket_weiter_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_back.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_back [visible] SF_ticket_back_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] IVU_Fahrplanzeit_Hintergrund.png IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_zuletzt.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_zuletzt [visible] SF_ticket_last_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticket_drucken.o3d [animparent] IVU_ticketbox [mouseevent] IVU_ticket_drucken [visible] SF_ticket_drucken_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_back_3.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_back [visible] SF_back_3_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Funktion.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Funktion [visible] SF_tick_funkt_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Ticketing_Zwischensummen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_Ticketing_Zwischensummen [visible] SF_tick_zwischens_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_schicht_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden [visible] SF_schicht_beenden_vis 1 [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_Schicht_beenden [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_abmelden_itcs.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_abmelden_itcs [visible] SF_abmelden_itcs_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_1.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_1 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_1 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_2.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_2 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_3.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_3 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_3 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_4.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_4 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_4 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_5.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_5 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_5 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_6.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_6 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_6 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_7.o3d [animparent] IVU_ticketbox [mouseevent] IVU_eTicket_Daten_show [visible] SF_Kopf_7 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_7 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_8.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_8 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_8 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_9.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_9 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_9 [mesh] IVU.ticket.box\Schaltflaechen\SF_Icon_Kopf_10.o3d [animparent] IVU_ticketbox [visible] SF_Kopf_10 1 [matl] IVU_Icon_Kopfleiste.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Icon_Kopfleiste.png IVU_Kopfleiste_Icon_10 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start [visible] SF_pause_start_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beginnen_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_start_klein [visible] SF_pause_start_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Dienst_beenden_klein.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_schicht_beenden_klein [visible] SF_dienst_beenden_klein_vis 1 [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Pause_beenden.o3d [animparent] IVU_ticketbox [mouseevent] IVU_Schaltflaeche_pause_ende [visible] SF_pause_ende_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_vis 1 [mouseevent] IVU_Schaltflaeche_wegfuehren [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_wegfuehren [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Wegfuehren_Infofeld.o3d [animparent] IVU_ticketbox [visible] SF_wegfuehren_infofeld_vis 1 [matl] IVU_Wegefuehrung_Infofeld.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Razzia.o3d [animparent] IVU_ticketbox [visible] SF_razzia_vis 1 [mouseevent] IVU_Schaltflaeche_razzia [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_razzia [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Leitstelle.o3d [animparent] IVU_ticketbox [visible] SF_leitstelle_vis 1 [mouseevent] IVU_Schaltflaeche_leitstelle [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Busruf.o3d [animparent] IVU_ticketbox [visible] SF_busruf_vis 1 [mouseevent] IVU_Schaltflaeche_busruf [matl] IVU_Mod_01.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_PasInfo.o3d [animparent] IVU_ticketbox [visible] SF_pasinfo_vis 1 [mouseevent] IVU_Schaltflaeche_pasinfo [matl] IVU_Mod_01.png 0 [matl_freetex] IVU_Mod_01.png IVU_SF_pasinfo [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Overhead_2_quitt.o3d [animparent] IVU_ticketbox [visible] SF_Overhead_2_quitt_vis 1 [mouseevent] IVU_Overhead_quitt [matl] transparent.dds 0 [matl_alpha] 2 ################################### Textfelder ################################### [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_1_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 [mesh] IVU.ticket.box\Textfelder\TF_1.o3d [animparent] IVU_ticketbox [visible] TF_50_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 91 [mesh] IVU.ticket.box\Textfelder\TF_2.o3d [animparent] IVU_ticketbox [visible] TF_2_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 39 [mesh] IVU.ticket.box\Textfelder\TF_3.o3d [animparent] IVU_ticketbox [visible] TF_3_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 40 [mesh] IVU.ticket.box\Textfelder\TF_4.o3d [animparent] IVU_ticketbox [visible] TF_4_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 41 [mesh] IVU.ticket.box\Textfelder\TF_5.o3d [animparent] IVU_ticketbox [visible] TF_5_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 42 [mesh] IVU.ticket.box\Textfelder\TF_6.o3d [animparent] IVU_ticketbox [visible] TF_6_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 43 [mesh] IVU.ticket.box\Textfelder\TF_7.o3d [animparent] IVU_ticketbox [visible] TF_7_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 44 [mesh] IVU.ticket.box\Textfelder\TF_8.o3d [animparent] IVU_ticketbox [visible] TF_8_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 45 [mesh] IVU.ticket.box\Textfelder\TF_9.o3d [animparent] IVU_ticketbox [visible] TF_9_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 46 [mesh] IVU.ticket.box\Textfelder\TF_10.o3d [animparent] IVU_ticketbox [visible] TF_10_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 47 [mesh] IVU.ticket.box\Textfelder\TF_11.o3d [animparent] IVU_ticketbox [visible] TF_11_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 48 [mesh] IVU.ticket.box\Textfelder\TF_12.o3d [animparent] IVU_ticketbox [visible] TF_12_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 49 [mesh] IVU.ticket.box\Textfelder\TF_13.o3d [animparent] IVU_ticketbox [visible] TF_13_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 50 [mesh] IVU.ticket.box\Textfelder\TF_14.o3d [animparent] IVU_ticketbox [visible] TF_14_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 51 [mesh] IVU.ticket.box\Textfelder\TF_15.o3d [animparent] IVU_ticketbox [visible] TF_15_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 52 [mesh] IVU.ticket.box\Textfelder\TF_16.o3d [animparent] IVU_ticketbox [visible] TF_16_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 53 [mesh] IVU.ticket.box\Textfelder\TF_17.o3d [animparent] IVU_ticketbox [visible] TF_17_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 54 [mesh] IVU.ticket.box\Textfelder\TF_18.o3d [animparent] IVU_ticketbox [visible] TF_18_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 55 [mesh] IVU.ticket.box\Textfelder\TF_19.o3d [animparent] IVU_ticketbox [visible] TF_19_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 56 [mesh] IVU.ticket.box\Textfelder\TF_20.o3d [animparent] IVU_ticketbox [visible] TF_20_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 57 [mesh] IVU.ticket.box\Textfelder\TF_21.o3d [animparent] IVU_ticketbox [visible] TF_21_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 58 [mesh] IVU.ticket.box\Textfelder\TF_22.o3d [animparent] IVU_ticketbox [visible] TF_22_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 59 [mesh] IVU.ticket.box\Textfelder\TF_23.o3d [animparent] IVU_ticketbox [visible] TF_23_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 60 [mesh] IVU.ticket.box\Textfelder\TF_24.o3d [animparent] IVU_ticketbox [visible] TF_24_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 61 [mesh] IVU.ticket.box\Textfelder\TF_25.o3d [animparent] IVU_ticketbox [visible] TF_25_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 62 [mesh] IVU.ticket.box\Textfelder\TF_26.o3d [animparent] IVU_ticketbox [visible] TF_26_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 63 [mesh] IVU.ticket.box\Textfelder\TF_27.o3d [animparent] IVU_ticketbox [visible] TF_27_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 64 [mesh] IVU.ticket.box\Textfelder\TF_28.o3d [animparent] IVU_ticketbox [visible] TF_28_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 65 [mesh] IVU.ticket.box\Textfelder\TF_29.o3d [animparent] IVU_ticketbox [visible] TF_29_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 66 ============================================================= || Die Textfelder 30 bis 34 sind die Ticketschaltflaechen! || ============================================================= [mesh] IVU.ticket.box\Textfelder\TF_35.o3d [animparent] IVU_ticketbox [visible] TF_35_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 72 [mesh] IVU.ticket.box\Textfelder\TF_36.o3d [mouseevent] IVU_ticket_drucken [animparent] IVU_ticketbox [visible] TF_36_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 73 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_37_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 74 [mesh] IVU.ticket.box\Textfelder\TF_37.o3d [animparent] IVU_ticketbox [visible] TF_52_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 92 [mesh] IVU.ticket.box\Textfelder\TF_38.o3d [animparent] IVU_ticketbox [mouseevent] IVU_fahrtnummer_umlaufnummer [visible] TF_38_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 80 [mesh] IVU.ticket.box\Textfelder\TF_39.o3d [animparent] IVU_ticketbox [visible] TF_39_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 81 [mesh] IVU.ticket.box\Textfelder\TF_40.o3d [animparent] IVU_ticketbox [visible] TF_40_vis 1 [matl] IVU_Haltestellen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Haltestellen_4.png IVU_Haltestellenanzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_41.o3d [animparent] IVU_ticketbox [visible] TF_41_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 82 [mesh] IVU.ticket.box\Textfelder\TF_42.o3d [animparent] IVU_ticketbox [visible] TF_42_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 83 [mesh] IVU.ticket.box\Textfelder\TF_43.o3d [animparent] IVU_ticketbox [visible] TF_43_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 84 [mesh] IVU.ticket.box\Textfelder\TF_44.o3d [animparent] IVU_ticketbox [visible] TF_44_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 85 [mesh] IVU.ticket.box\Textfelder\TF_45.o3d [animparent] IVU_ticketbox [visible] TF_45_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 86 [mesh] IVU.ticket.box\Textfelder\TF_46.o3d [animparent] IVU_ticketbox [visible] TF_46_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 87 [mesh] IVU.ticket.box\Textfelder\TF_47.o3d [animparent] IVU_ticketbox [visible] TF_47_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 88 [mesh] IVU.ticket.box\Textfelder\TF_48.o3d [animparent] IVU_ticketbox [visible] TF_48_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 89 [mesh] IVU.ticket.box\Textfelder\TF_49.o3d [animparent] IVU_ticketbox [visible] TF_49_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 90 [mesh] IVU.ticket.box\Textfelder\TF_50.o3d [animparent] IVU_ticketbox [visible] TF_51_vis 1 [matl] IVU_Informationen_4.png 0 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [matl_freetex] IVU_Informationen_4.png IVU_Information_Anzahl_Display [mesh] IVU.ticket.box\Textfelder\TF_51.o3d [animparent] IVU_ticketbox [visible] TF_53_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 93 [mesh] IVU.ticket.box\Textfelder\TF_52.o3d [animparent] IVU_ticketbox [visible] TF_54_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 94 [mesh] IVU.ticket.box\Textfelder\TF_53.o3d [animparent] IVU_ticketbox [visible] TF_55_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 95 [mesh] IVU.ticket.box\Textfelder\TF_54.o3d [animparent] IVU_ticketbox [visible] TF_56_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 96 [mesh] IVU.ticket.box\Textfelder\TF_55.o3d [animparent] IVU_ticketbox [visible] TF_57_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 97 [mesh] IVU.ticket.box\Textfelder\TF_56.o3d [animparent] IVU_ticketbox [visible] TF_58_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 98 [mesh] IVU.ticket.box\Textfelder\TF_57.o3d [animparent] IVU_ticketbox [visible] TF_59_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 99 [mesh] IVU.ticket.box\Textfelder\TF_58.o3d [animparent] IVU_ticketbox [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 100 [mesh] IVU.ticket.box\Textfelder\TF_59.o3d [animparent] IVU_ticketbox [visible] TF_60_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 38 [mesh] IVU.ticket.box\Textfelder\TF_60.o3d [animparent] IVU_ticketbox [visible] TF_21_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 101 [mesh] IVU.ticket.box\Textfelder\TF_61.o3d [animparent] IVU_ticketbox [visible] TF_22_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 102 [mesh] IVU.ticket.box\Textfelder\TF_62.o3d [animparent] IVU_ticketbox [visible] TF_23_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 103 [mesh] IVU.ticket.box\Textfelder\TF_63.o3d [animparent] IVU_ticketbox [visible] TF_24_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 104 [mesh] IVU.ticket.box\Textfelder\TF_64.o3d [animparent] IVU_ticketbox [visible] TF_20_vis 1 [matl] transparent.dds 0 [matl_alpha] 2 [matl_lightmap] DisplayText.tga IVU_TB_Geraet_Zustand [useTextTexture] 105 ======================================================================== || Die folgenden Schaltflaechen muessen unter den Textfeldern stehen, || || damit diese anklickbar sein können. || ======================================================================== [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_0.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_0 [visible] sf_hst_0 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_1 [visible] sf_hst_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_2 [visible] sf_hst_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_3 [visible] sf_hst_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_4 [visible] sf_hst_4 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Hst_5.o3d [animparent] IVU_ticketbox [mouseevent] sf_hst_5 [visible] sf_hst_5 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_1.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_1 [visible] sf_route_1 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_2.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_2 [visible] sf_route_2 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_3.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_3 [visible] sf_route_3 1 [matl] transparent.dds 0 [matl_alpha] 2 [mesh] IVU.ticket.box\Schaltflaechen\SF_Routenauswahl_4.o3d [animparent] IVU_ticketbox [mouseevent] sf_route_4 [visible] sf_route_4 1 [matl] transparent.dds 0 [matl_alpha] 2 ################################### ################################### ENDE ################################### ################################### # Rucksack # [mesh] Pascal_Moddingstuff\Rucksack.o3d [mouseevent] Fahrerzeug [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [illumination_interior] 0 1 2 3 [mesh_ident] drv_door ************************************** DRIVER'S DOOR AND MONEY BOX ************************************** [mesh] Pascal_Moddingstuff\Fahrertuer.o3d [mouseevent] cp_Fahrertuer [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [illumination_interior] 0 1 2 3 [mesh_ident] drv_door [mesh] Pascal_Moddingstuff\Wechsler.o3d [animparent] drv_door [visible] Fahrerzeug 1 [mesh] iStanley\Zahltisch.o3d [animparent] drv_door [visible] Fahrerzeug 1 [illumination_interior] 0 1 2 3 ########## MONEY [mesh] iStanley\Zahltisch_Wechsler_0_05.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 -20 maxspeed 100 [mesh] iStanley\Zahltisch_Wechsler_0_10.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 -20 maxspeed 400 [mesh] iStanley\Zahltisch_Wechsler_0_50.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 -20 maxspeed 400 [mesh] iStanley\Zahltisch_Wechsler_1_00.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_00 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 -20 maxspeed 400 [mesh] iStanley\Zahltisch_Wechsler_2_00.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 -20 maxspeed 400 [mesh] iStanley\Zahltisch_Wechsler_0_15.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 -35 maxspeed 700 [mesh] iStanley\Zahltisch_Wechsler_0_30.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 -35 maxspeed 700 [mesh] iStanley\Zahltisch_Wechsler_1_50.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 -35 maxspeed 700 [mesh] iStanley\Zahltisch_Wechsler_4_00.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 -35 maxspeed 700 [mesh] iStanley\Zahltisch_Wechsler_8_00.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 -35 maxspeed 700 [mesh] iStanley\Zahltisch_Wechsler_5_00.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_5_00 [mouseevent] cashdesk_changer_5_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_5_00 -35 maxspeed 700 [mesh] iStanley\Zahltisch_Wechsler_15_00.o3d [visible] Fahrerzeug 1 [animparent] drv_door [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_15_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_15_00 35 maxspeed 700 ************************************** Schutzscheibe ************************************** ##################################### Moddingstuff ##################################### [mesh] Pascal_Moddingstuff\17_Mikrofon.o3d ####################################### Portmonee ####################################### [mesh] BerlinTrainGroup\Portmonee_zu.o3d [visible] Portmonee 0 [viewpoint] 3 [mouseevent] Portmonee [animparent] drv_door [mesh] BerlinTrainGroup\Portmonee_auf.o3d [animparent] drv_door [visible] Portmonee 1 [viewpoint] 3 [mouseevent] Portmonee [mesh] BerlinTrainGroup\Portmonee_Geld_5.o3d [animparent] drv_door [visible] Portmonee 1 [viewpoint] 3 [mouseevent] cashdesk_change_0500 [mesh] BerlinTrainGroup\Portmonee_Geld_10.o3d [animparent] drv_door [visible] Portmonee 1 [viewpoint] 3 [mouseevent] cashdesk_change_1000 # Fahrerstuff # ' Handy ' Airpods ' Kaffeebecher # Fahrradhalter # # Überwachungskameras # # Auftragsschilder # [mesh] Kroneheit\Umweltplakette\Gruen_4\Plakette_MB_G.o3d [illumination_interior] 0 1 2 3 ' Fahrplanhalter [mesh] Pascal_Moddingstuff\Fahrplanhalter.o3d [mesh] SWH\Schedule.o3d [visible] Fahrerzeug 1 [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule ################################### SEV-Schild ################################### ************************************** ÒÀÁËÎ ************************************** ************************************** Wischwasser ************************************** [mesh] Generic\wischwasser_R.o3d [viewpoint] 0 [visible] wiper_wash 1 [matl] wischwasser.tga 0 [texcoordtransY] wiper_wash_texpos [matl_change] wischwasser.tga 0 wiper_wash [matl_item] [texcoordtransY] wiper_wash_texpos [matl_transmap] wischwasser.tga [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [newanim] origin_from_mesh anim_rot wiperpos_left -90 [mesh] Generic\wischwasser_L.o3d [viewpoint] 0 [visible] wiper_wash 1 [matl] wischwasser.tga 0 [texcoordtransY] wiper_wash_texpos [matl_change] wischwasser.tga 0 wiper_wash [matl_item] [texcoordtransY] wiper_wash_texpos [matl_transmap] wischwasser.tga [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [newanim] origin_from_mesh anim_rot wiperpos_right 90 ************************************** ÒÅÍÜ ************************************** [mesh] 12m\Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ************************************** ÎÑÂÅÙÅÍÈÅ ************************************** [interiorlight] lights_fahrerlicht 1.2 255 255 220 0.2 4.9 2 [interiorlight] lights_beleuchtung_unterdeck 1.2 255 255 220 0.6 3.25 2 [interiorlight] lights_beleuchtung_oberdeck 1.8 255 255 220 0 1.1 2 [interiorlight] lights_beleuchtung_unterdeck 1.8 255 255 220 0 -1.5 2 [interiorlight] lights_beleuchtung_oberdeck 1.8 255 255 220 0 -4.59 2 ************************************** ÔÀÐÛ ************************************** Fernlicht: [spotlight] 0 6.7 0.763 0 1 -0.3 233 233 255 450 30 80 [spotlight] 0 6.7 0.763 0 1 -0.3 255 255 233 200 30 80 [spotlight] 0 6.7 0.763 0 1 -0.3 255 255 233 450 30 80 ************************************** ÁËÈÆÍÈÉ ÑÂÅÒ ************************************** [mesh] 12m\lights\fog.o3d [illumination_interior] -1 -1 -1 -1 [visible] CoD_var_hasfoglights 1 [matl_change] 03_FL.jpg 0 lights_nebelschw [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] 0.924 5.947 0.505 0 1 0 0 0 1 0 0 250 250 215 0.2 180 210 lights_nebelschw 1.0 0.1 1 0 0.15 fog_fr_r.bmp [light_enh_2] -0.924 5.947 0.505 0 1 0 0 0 1 0 0 250 250 215 0.2 180 210 lights_nebelschw 1.0 0.1 1 0 0.15 fog_fr_l.bmp [mesh] 12m\lights\fog_r.o3d [illumination_interior] -1 -1 -1 -1 [visible] CoD_var_hasfoglights 1 [matl_change] 03_FL.jpg 0 lights_nebelschluss [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] -1.06 -5.98 0.76 0 -1 0 0 0 1 0 0 220 0 0 0.18 180 210 lights_nebelschluss 1.0 0.1 2 0 0.15 ************************************** ÁËÈÆÍÈÉ ÑÂÅÒ ************************************** [mesh] 12m\lights\lights_static.o3d [illumination_interior] -1 -1 -1 -1 [matl] Aussenlichter.dds 0 ************************************** ÁËÈÆÍÈÉ ÑÂÅÒ ************************************** [mesh] 12m\lights\Abbl.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_stand [matl_item] [matl_nightmap] 03_FL_n.jpg [mesh] 12m\lights\Abbl_r.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_stand [matl_item] [matl_nightmap] Aussenlichter_n.dds [mesh] 12m\lights\Abbl1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_abbl [matl_item] [matl_nightmap] 03_FL_n2.jpg ************************************** ÄÀËÜÍÈÉ ÑÂÅÒ ************************************** [mesh] 12m\lights\Fern.o3d [illumination_interior] -1 -1 -1 -1 [visible] lights_fern 1 [matl_change] 03_FL.jpg 0 lights_abbl [matl_item] [matl_nightmap] 03_FL_n2.jpg ***** [light_enh_2] 0.88 5.95 0.725 0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_fern 1.0 0.1 2 1 0.03 fern1.bmp [light_enh_2] -0.88 5.95 0.725 -0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_fern 1.0 0.1 2 1 0.03 fern2.bmp ************************************** ÏÎÂÎÐÎÒÍÈÊ ÏÐÀÂÎ ************************************** ### bulb 1 ### [mesh] 12m\lights\b_r_1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_r_bulb_1 [matl_item] [matl_nightmap] 03_FL_n.jpg ### bulb 2 ### [mesh] 12m\lights\b_r_2.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_r_bulb_2 [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] 1.3 4.04 0.785 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_r_bulb_2 1.0 0 0 0 0.03 tuman.bmp ### bulb 3 ### [mesh] 12m\lights\b_r_3.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_blinker_r_bulb_3 [matl_item] [matl_nightmap] Aussenlichter_n.dds ### bulb 4 ### [mesh] 12m\lights\b_r_4.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_blinker_r_bulb_4 [matl_item] [matl_nightmap] Aussenlichter_n.dds ### bulb 5 ### [mesh] 12m\lights\b_r_5.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_blinker_r_bulb_5 [matl_item] [matl_nightmap] Aussenlichter_n.dds [light_enh_2] 0.757 -5.935 2.743 0 -1 0 0 0 1 1 0 240 110 0 0.2 50 100 lights_blinker_r_bulb_5 1.0 0.1 0 0 0.03 back.bmp [light_enh_2] 0.757 -5.95 2.743 0 -1 0 0 0 1 0 0 240 110 0 0.5 10 10 lights_blinker_r_bulb_5 1.0 0.1 0 0 0.03 tuman.bmp ************************************** ÏÎÂÎÐÎÒÍÈÊ ËÅÂÎ ************************************** ### bulb 1 ### [mesh] 12m\lights\b_l_1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_l_bulb_1 [matl_item] [matl_nightmap] 03_FL_n.jpg ### bulb 2 ### [mesh] 12m\lights\b_l_2.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_l_bulb_2 [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] -1.3 4.04 0.785 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_l_bulb_2 1.0 0 0 0 0.03 tuman.bmp ### bulb 3 ### [mesh] 12m\lights\b_l_3.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_blinker_l_bulb_3 [matl_item] [matl_nightmap] Aussenlichter_n.dds ### bulb 4 ### [mesh] 12m\lights\b_l_4.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_blinker_l_bulb_4 [matl_item] [matl_nightmap] Aussenlichter_n.dds ### bulb 5 ### [mesh] 12m\lights\b_l_5.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_blinker_l_bulb_5 [matl_item] [matl_nightmap] Aussenlichter_n.dds [light_enh_2] -0.757 -5.935 2.743 0 -1 0 0 0 1 1 0 240 110 0 0.2 50 100 lights_blinker_l_bulb_5 1.0 0.1 0 0 0.03 back.bmp [light_enh_2] -0.757 -5.95 2.743 0 -1 0 0 0 1 0 0 240 110 0 0.5 10 10 lights_blinker_l_bulb_5 1.0 0.1 0 0 0.03 tuman.bmp ************************************** ÃÀÁÀÐÈÒÛ ************************************** [mesh] Marcel\Matrix_Posi_Leuchten.o3d [visible] CoD_vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 [matl_change] C2_Lamps.bmp 0 lights_stand [matl_item] [matl_nightmap] C2_Lamps_LM_neu.bmp [mesh] Marcel\Seitenmarkierungsleuchten.o3d [visible] CoD_vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 [matl_change] lamps.dds 0 lights_stand [matl_item] [matl_nightmap] lamps_lm.dds [mesh] 12m\lights\stan_matrix_new.o3d [visible] CoD_vis_matrix_ver 1 [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_stand [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] 0.837 -5.935 2.743 0 -1 0 0 0 1 1 0 245 5 0 0.2 50 100 lights_stand 1.0 0.1 0 0 0.03 back.bmp ***** [light_enh_2] -0.837 -5.935 2.743 0 -1 0 0 0 1 1 0 245 5 0 0.2 50 100 lights_stand 1.0 0.1 0 0 0.03 back.bmp ***** [light_enh_2] 0.92 5.95 0.725 0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0abbl1.bmp [light_enh_2] -0.92 5.95 0.725 -0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0abbl2.bmp ***** [light_enh_2] 0.88 5.95 0.725 0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0fern1.bmp [light_enh_2] -0.88 5.95 0.7254 -0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0fern2.bmp ************************************** ÑÒÎÏ-ÑÈÃÍÀËÛ ************************************** [mesh] 12m\lights\stop.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_brems [matl_item] [matl_nightmap] Aussenlichter_n.dds [light_enh_2] 0.837 -5.935 2.743 0 -1 0 0 0 1 1 0 245 5 0 0.2 50 100 lights_brems 1.0 0.1 0 0 0.03 back.bmp ***** [light_enh_2] -0.837 -5.935 2.743 0 -1 0 0 0 1 1 0 245 5 0 0.2 50 100 lights_brems 1.0 0.1 0 0 0.03 back.bmp [light_enh_2] -0.837 -5.95 2.743 0 -1 0 0 0 1 0 0 240 110 0 0.5 10 10 lights_brems 1.0 0.1 0 0 0.03 tuman.bmp [light_enh_2] 0.837 -5.95 2.743 0 -1 0 0 0 1 0 0 240 110 0 0.5 10 10 lights_brems 1.0 0.1 0 0 0.03 tuman.bmp ************************************** ÇÀÄÍÈÉ ÕÎÄ ************************************** [mesh] 12m\lights\rueck.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Aussenlichter.dds 0 lights_rueckfahr [matl_item] [matl_nightmap] Aussenlichter_n.dds ************************************** FAHRERFENSTER INT SEALS ************************************** [mesh] Generic\Fahrerfenster_uszcz.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 ************************************** FAHRERFENSTER INT ************************************** [mesh] Generic\Fahrerfenster_int.o3d [illumination_interior] 0 1 2 3 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] Fenster.tga 0 [matl_envmap] refl_3.jpg 0.3   [matl_alpha] 2 [matl_noZwrite] [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 ************************************** Fenster Innen ************************************** [mesh] CoD_Matrix\12m\fenster_int.o3d [matl] 01white_FL.tga 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [mesh] Marcel\fenster_int.o3d [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_envmap] refl_3.jpg 0.2 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ************************************** WINDSHIELD INT ************************************** [mesh] 12m\fenster_front_int.o3d [matl] fenster.tga 0 [matl_envmap] refl_3.jpg 0.3 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 1   [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 2   [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] ************************************** INTERIOR GLASS ************************************** [mesh] 12m\fenster_glass.o3d [matl] int_glass.tga 0 [matl_alpha] 2 [matl_envmap] refl_2.jpg 1.0   [matl_transmap] int_glass_mask.tga [matl_noZcheck] [matl_noZwrite] ************************************** ÎÑÒÅÊËÅÍÈÅ ************************************** [mesh] 12m\Tuerfenst_VV.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ***** [mesh] 12m\Tuerfenst_VH.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ************************** [mesh] 12m\Tuerfenst_HV_tint.o3d [illumination_interior] -1 -1 -1 -1 [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_nozWrite] [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 [mesh] 12m\Tuerfenst_HV.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ***** [mesh] 12m\Tuerfenst_HH_tint.o3d [illumination_interior] -1 -1 -1 -1 [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 [mesh] 12m\Tuerfenst_HH.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ************************************** FAHRERFENSTER EXT ************************************** [mesh] Generic\Fahrerfenster_uszcz.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 [mesh] Generic\Fahrerfenster_ext.o3d [illumination_interior] 0 1 2 3 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] Fenster.tga 0   [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.4 [matl_bumpmap] bump.bmp 0.03 [matl_noZwrite] [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 ************************************** CoD_Matrix Seitensanzeigen ************************************** [mesh] CoD_Matrix\12m\CoD_Anzeige_0.o3d [visible] Matrix_LineSide 0 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 ----------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] CoD_Matrix\12m\CoD_Anzeige_1.o3d [visible] Matrix_LineSide 1 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 ----------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] CoD_Matrix\12m\CoD_Anzeige_2.o3d [visible] Matrix_LineSide 2 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 ----------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] CoD_Matrix\12m\CoD_Anzeige_3.o3d [visible] Matrix_LineSide 3 [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 01white_FL.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask.tga [matl_bumpmap] bumpmap.jpg 1 ----------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZcheck] [matl_noZwrite] ************************************** Fenster ext ************************************** [mesh] CoD_Matrix\12m\Fenster_ext.o3d [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] [mesh] Marcel\fenster_ext.o3d [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] 01white_FL.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.2 [matl_noZwrite] ************************************** WINDSHIELD EXT ************************************** [mesh] 12m\fenster_front_ext.o3d [matl] fenster.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 1   [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 2   [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] -------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.35 [matl_bumpmap] bump.bmp 0.03 [matl_noZwrite] ************************************** MATRIX GLASS PANES ************************************** [mesh] CoD_Matrix\12m\fenster_front_ext_matrix_old.o3d [visible] CoD_vis_matrix_ver 0 [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] CoD_Matrix\12m\fenster_front_ext_matrix_new.o3d [visible] CoD_vis_matrix_ver 1 [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.2 [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZcheck] [matl_noZwrite] ************************************** ÃÐßÇÜ ÍÀ ÊÓÇÎÂÅ ************************************** [mesh] 12m\dreck.o3d [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_fr1.o3d [visible] CoD_vis_front_ver 0 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_fr2.o3d [visible] CoD_vis_front_ver 1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_fog.o3d [visible] CoD_var_hasfoglights 1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_nofog.o3d [visible] CoD_var_hasfoglights 0 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_wiped.o3d [matl] d_dreck.tga 0 [alphascale] Dirt_Wiped [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_matrix_old.o3d [visible] CoD_vis_matrix_ver 0 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 12m\dreck_matrix_new.o3d [visible] CoD_vis_matrix_ver 1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 ###################################################### Sterne ###################################################### [mesh] Sterne\Stern_v.o3d [matl] chrome.bmp 0 [matl_envmap] envmap_Sterne.bmp 1 [matl_alpha] 2 [mesh] Marcel\Fahnenhalter.o3d [mesh] Marcel\Fahne.o3d [mesh] Marcel\SP_Aufkleber.o3d [mesh] Marcel\Aufkleber_aussen.o3d [matl] decals.png 0 [matl_alpha] 1 [mesh] Marcel\VGK.o3d [illumination_interior] -1 -1 -1 -1 [matl] VGK Logo.dds 0 [matl_alpha] 2