######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 3.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen wird beim Wechsel von lowres nach highres-Textur Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.: * 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert * 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt * 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Werbung_VHH98 0 [CTCTexture] farbschema_tex1 bodyfinalN2.tga [CTCTexture] farbschema_tex2 decals_vhh.dds [CTCTexture] farbschema_tex3 vdv_innen.bmp ################### Text-Texturen: ################### Wagennummer aussen: 0 [texttexture] number Kennz_DtAlt 200 111 0 190 190 190 Kennzeichen: 1 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 Matrix Krueger Flipdot 2 war 16 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 3 war 17 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 4 war 18 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 5 war 19 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 6 war 20 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 7 war 21 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 8 war 22 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 9 war 23 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 10 war 24 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 11 war 25 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 12 war 26 Innenanzeige [texttexture] stringoutput_innenanz LCD-Innenanzeige 2048 512 0 255 220 20 Thermometer innen 13 [texttexture] cockpit_temperatur LCD_7-Segment 400 52 0 38 33 40 Thermometer aussen 14 [texttexture] cockpit_temperatur_aussen LCD_7-Segment 400 52 0 38 33 40 Wagennummer innen: 15 [texttexture] number test 256 256 1 0 0 0 Atron 16 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 17 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 18 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 19 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 20 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 21 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 22 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 23 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 24 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 25 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 26 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 27 [texttexture] ident Kennz_DtAlt 235 250 1 0 0 0 28 [texttexture_enh] vdv_display_menu1_leiste1 vdv_font 526 512 1 35 35 41 0 0 29 [texttexture_enh] vdv_display_menu1_leiste2 vdv_font 526 512 1 35 35 41 0 0 30 [texttexture_enh] vdv_display_menu1_leiste3 vdv_font 526 512 1 35 35 41 0 0 31 [texttexture_enh] vdv_display_menu1_leiste4 vdv_font 526 512 1 35 35 41 0 0 32 [texttexture_enh] vdv_display_menu2_leiste1 vdv_font 526 512 1 35 35 41 0 0 Schichtkartendatum 33 [texttexture] HHA_schedule_date HHAschedule_font 256 256 0 15 15 15 Wagennummer schwarz: 34 [texttexture] number test 256 256 1 0 0 0 35 [texttexture_enh] Faremaster_Keypad_V US_MSFont_Faremaster 256 57 0 0 0 0 1 1 36 [texttexture_enh] Faremaster_Stop1 US_MSFont_Faremaster 512 114 255 255 255 0 1 1 37 [texttexture_enh] Faremaster_Stop2 US_MSFont_Faremaster 512 114 255 255 255 0 1 1 38 [texttexture_enh] Faremaster_Stop3 US_MSFont_Faremaster 512 114 255 255 255 0 1 1 39 [texttexture_enh] Faremaster_Stop4 US_MSFont_Faremaster 512 114 255 255 255 0 1 1 40 [texttexture_enh] Faremaster_Stop5 US_MSFont_Faremaster 512 114 255 255 255 0 1 1 41 [texttexture_enh] Faremaster_terminus_name US_MSFont_Faremaster 450 57 255 255 255 0 3 1 42 [texttexture_enh] Faremaster_Ticket US_MSFont_Faremaster 512 114 0 0 0 0 1 1 43 [texttexture_enh] Faremaster_Ticketstring US_MSFont_Faremaster 512 335 0 0 0 0 1 0 44 IBIS Zeile R1 [texttexture_enh] zeile_R1 KVB_atron_font 582 256 0 18 18 22 2 0 45 IBIS Zeile R2 [texttexture_enh] zeile_R2 KVB_atron_font 582 256 0 18 18 22 2 0 46 IBIS Zeile R3 [texttexture_enh] zeile_R3 KVB_atron_font 582 256 0 18 18 22 2 0 47 IBIS Zeile R4 [texttexture_enh] zeile_R4 KVB_atron_font 582 256 0 64 69 41 2 0 48 IBIS Zeile oben [texttexture_enh] zeile_oben KVB_atron_font 582 256 0 64 69 41 1 0 49 IBIS Versp tung [texttexture] zeile_delay KVB_atron_font 582 256 0 18 18 22 50 IBIS Zeile R4 schwarz [texttexture_enh] zeile_R4 KVB_atron_font 582 256 0 18 18 22 2 0 51 [texttexture] Nr_Matrix_Type_Front test 25 25 0 0 0 0 52 [texttexture] Nr_Matrix_Type_Seite test 25 25 0 0 0 0 53 [texttexture] Nr_Matrix_BS210_LED test 25 25 0 0 0 0 54 [texttexture] Nr_Matrix_BS310_LED test 25 25 0 0 0 0 55 war 34 [texttexture_enh] Faremaster_Header US_MSFont_Faremaster 650 57 255 255 255 0 1 1 ################### Script-Texturen: ################### 0: Krüger-Speicher [scripttexture] 256 64 1: Krüger-Flipdot-Alphakanal [scripttexture] 2048 512 ######################################## [LOD] 0.1 ######################################## ################ Innenraum-Grundmesh [mesh] N2\N2_innenraum_hart.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand ************************************************************************ INTERIORLIGHTS ************************************************************************ 0 [interiorlight] lights_fahrerlicht 1 219 201 145 -0.268 5.42 2.4 1 [interiorlight] lights_beleuchtung_vorn_1 2.5 54 50 38 0 2.3 2 2 [interiorlight] lights_beleuchtung_vorn_2 2.5 54 50 38 0 -2.5 2 3 [interiorlight] door_oberlicht2 1.3 219 201 145 1 -0.212 2 ************************************************************************ Folgende Beleuchtungen sind nur für die AI-Menschen! ************************************************************************ 4. Licht: [interiorlight] lights_beleuchtung_vorn 1 219 201 145 -0.01 3.511 3 5. Licht: [interiorlight] lights_beleuchtung_vorn 1 219 201 145 -0.01 3.511 3 6. Licht: [interiorlight] lights_beleuchtung_vorn 1 219 201 145 -0.01 3.511 3 7. Licht: [interiorlight] lights_beleuchtung_vorn 1 219 201 145 -0.010 -3.744 3 8. Licht: [interiorlight] lights_beleuchtung_vorn 1 219 201 145 -0.010 -3.744 3 [mesh] N2\N2_innenraum_weich.o3d [viewpoint] 3 [matl] vdv_innen.bmp 0 [matl_lightmap] vdv_innenN.bmp lights_beleuchtung_vorn [mesh] N2\AI_N2_int.o3d [viewpoint] 4 [illumination_interior] 0 1 2 3 [matl_change] bodyfinalN2.tga 0 lights_beleuchtung_vorn_1 [matl_item] [matl_nightmap] bodyfinalGN2N.tga ################ Zahltischbeleuchtung [mesh] GN2\GN_VW_zahltischleuchte.o3d [viewpoint] 3 [matl_change] vdv_innendecke.bmp 0 lights_fahrerlicht [matl_item] [matl_nightmap] vdv_innendeckeN.bmp [light_enh_2] -0.133 5.296 2.91 0 0 -1 0 0 1 1 0 219 201 195 0.07 20 50 lights_fahrerlicht 1.5 0 1 0 0.1 ################ Deckenleuchten [mesh] N2\N2_deckenleuchten_1.o3d [viewpoint] 3 [matl_change] vdv_innendecke.bmp 0 lights_beleuchtung_vorn_1 [matl_item] [matl_nightmap] vdv_innendeckeN.bmp [mesh] N2\N2_deckenleuchten_2.o3d [viewpoint] 3 [matl_change] vdv_innendecke.bmp 0 lights_beleuchtung_vorn_2 [matl_item] [matl_nightmap] vdv_innendeckeN.bmp ################ Haltewunsch ### [mesh] N2\N2_haltewunsch.o3d [viewpoint] 3 [mouseevent] door_haltewunsch [illumination_interior] 0 1 2 3 ################ Taster Rollstuhlwunsch ### [mesh] GN2\GN_VW_rampenwunsch_innen.o3d [viewpoint] 3 [mouseevent] door_rampenwunsch ################ Nothaemmer ### [mesh] N2\N2_nothaemmer.o3d [viewpoint] 3 [mouseevent] nothammer ################ Klappsitze ### [mesh] GN2\GN2_VW_klappsitzR.o3d [viewpoint] 3 [mouseevent] klappsitzR [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot klappsitzR -90 maxspeed 350 [mesh] GN2\GN2_VW_klappsitzL.o3d [viewpoint] 3 [mouseevent] klappsitzL [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot klappsitzL -90 maxspeed 350 ################ Klapprampe ### [mesh] GN2\GN2_VW_klapprampe.o3d [viewpoint] 3 [mouseevent] handrampe_drag [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z 0 anim_rot door_handrampe_height 1 maxspeed 250 ### Rampenblinker ### [mesh] N2\98_rampenblinker.o3d ################ Haltestellen-Innenanzeige ### [mesh] GN2\GN2_VW_innenanz.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [matl_change] vdv_innendecke.bmp 0 elec_busbar_main_sw [matl_item] [matl_nightmap] vdv_innendeckeN.bmp [mesh] GN2\GN2_VW_wagenhaelt.o3d [viewpoint] 3 [matl_change] vdv_innendecke.bmp 0 haltewunschlampe [matl_item] [matl_nightmap] vdv_innendeckeN.bmp [mesh] GN2\GN2_innenanz_text.o3d [viewpoint] 3 [visible] elec_busbar_main_sw 1 [matl] LCD-Innenanzeige_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 12 [matl_noZwrite] ########### Tuerlichter Oberbeleuchtung ############# [mesh] GN2\GN2_VW_tuerlicht_vorn.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl_change] vdv_innendecke.bmp 0 door_oberlicht1 [matl_item] [matl_nightmap] vdv_innendeckeN.bmp [light_enh_2] 1.199 4.987 2.567 0 0 -1 0 0 1 1 0 219 201 145 0.1 20 50 door_oberlicht1 1.5 0 1 0 0.1 [mesh] GN2\GN2_VW_tuerlicht_mitte.o3d [viewpoint] 3 [matl_change] vdv_innendecke.bmp 0 door_oberlicht2 [matl_item] [matl_nightmap] vdv_innendeckeN.bmp [light_enh_2] 0.958 0.163 2.749 0 0 -1 0 0 1 1 0 219 201 195 0.07 20 50 door_oberlicht2 1.5 0 1 0 0.1 [light_enh_2] 0.958 -0.577 2.749 0 0 -1 0 0 1 1 0 219 201 195 0.07 20 50 door_oberlicht2 1.5 0 1 0 0.1 ########### Halteschlaufen ############# [mesh] GN2\GN2_VW_halteschlaufen1.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot schlaufen_swing 50 maxspeed 10 delay 500 [mesh] GN2\GN2_VW_halteschlaufen2.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot schlaufen_swing 50 maxspeed 10 delay 500 [mesh] GN2\GN2_VW_halteschlaufen3.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot schlaufen_swing 50 maxspeed 10 delay 500 [mesh] N2\N2_VW_halteschlaufen4.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot schlaufen_swing 50 maxspeed 10 delay 500 ################ Durchgangssperre ### [mesh] GN2\GN2_VW_fahrgastpendelL.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_FahrgastpendelL_Pos 80 [mouseevent] cp_FahrgastpendelL [mesh] GN2\GN2_VW_fahrgastpendelR.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_FahrgastpendelR_Pos -80 [mouseevent] cp_FahrgastpendelR ########## Nothaehne ########## [mesh] GN2\GN2_VW_nothahn1.o3d [viewpoint] 2 [matl_change] vdv_innendecke.bmp 0 door_oberlicht1 [matl_item] [matl_nightmap] innendeckeN.bmp [mouseevent] cp_doorEntriegelung_01 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot doorEntriegelung_01 90 delay 10 maxspeed 320 [mesh] GN2\GN2_VW_nothahn2.o3d [viewpoint] 2 [mouseevent] cp_doorEntriegelung_23 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot doorEntriegelung_23 90 delay 10 maxspeed 320 ********************************************************************** VDV-Cockpit ********************************************************************** VDV-Armaturenbrett Basis [mesh] N2\vdv_basis_hart.o3d [viewpoint] 3 [matl_change] vdv_armaturen_N2.bmp 0 vdv_display_licht [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mouseevent] vdv_move [mesh_ident] vdv_basis [newanim] origin_from_mesh origin_rot_y 90 origin_rot_z 25 anim_trans vdv_move_y 0.125 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_move_x 0.08 ********************************************************************** [mesh] GN2\vdv_basis_weich.o3d [viewpoint] 3 [mouseevent] vdv_move [animparent] vdv_basis ********************************************************************** Zettelklemme [mesh] GN2\vdv_klemme.o3d [viewpoint] 3 [animparent] vdv_basis [mouseevent] timetable_hide ********************************************************************** Fahrauftrag PVG [mesh] GN2\fahrauftragPVG.o3d [viewpoint] 3 [animparent] vdv_basis [mouseevent] timetable_switch [matl] Fahrauftraege\P1902101s1.dds 0 [matl_freetex] Fahrauftraege\P1902101s1.dds current_tour_texname [visible] PVG_schedule_visible 1 [newanim] origin_from_mesh anim_trans timetable_hide -6000 ********************************************************************** Fahrauftrag HHA [mesh] GN2\fahrauftragHHA.o3d [viewpoint] 3 [animparent] vdv_basis [mouseevent] timetable_switch [matl] Fahrauftraege\P651012.dds 0 [matl_freetex] Fahrauftraege\P651012.dds current_tour_texname [visible] HHA_schedule_visible 1 [newanim] origin_from_mesh anim_trans timetable_hide -6000 ********************************************************************** Datum Schichtkarte [mesh] GN2\fahrauftrag_HHA_datum.o3d [viewpoint] 2 [animparent] vdv_basis [visible] HHA_schedule_visible 1 [matl] HHAschedule_font.tga 0 [matl_alpha] 2 [useTextTexture] 33 [matl_noZwrite] [newanim] origin_from_mesh anim_trans timetable_hide -6000 ********************************************************************** Fahrzeitkarte [mesh] GN2\fahrtzeitkarte.o3d [viewpoint] 3 [animparent] vdv_basis [mouseevent] timetable_switch [visible] timetable_visible 1 [matl] Fahrtzeitkarten\fahrtzeitkarte109SASOAW.jpg 0 [matl_freetex] Fahrtzeitkarten\fahrtzeitkarte109SASOAW.jpg current_route_texname [newanim] origin_from_mesh anim_trans timetable_hide -6000 ********************************************************************** Normaler Fahrplan fuer Fremdkarten [mesh] GN2\SD_schedule.o3d [viewpoint] 3 [animparent] vdv_basis [visible] nonHHA_schedule_active 1 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule ********************************************************************** Thermometer [mesh] GN2\thermo.o3d [viewpoint] 2 [matl] thermometer.bmp 0 [matl_lightmap] thermometerN.bmp lights_stand [mesh] GN2\thermo_d1.o3d [viewpoint] 2 [matl] LCD_7-Segment_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 13 [matl_noZwrite] [mesh] GN2\thermo_d2.o3d [viewpoint] 2 [matl] LCD_7-Segment_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 14 [matl_noZwrite] ********************************************************************** [mesh] GN2\vdv_schutzlappen.o3d [viewpoint] 3 [animparent] vdv_basis [newanim] origin_from_mesh anim_rot vdv_move_y -30 ## Zentrales Infodisplay ############################## ####################################################### [mesh] GN2\vdv_display.o3d [illumination_interior] -1 -1 -1 -1 [visible] vdv_display_an 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display.dds 0 [matl_freetex] vdv_display.dds vdv_display_texture [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_feststell.o3d [visible] vdv_display_feststell 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_feststell.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_retarder.o3d [visible] vdv_display_retarder 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_R.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_knickschutz.o3d [visible] vdv_display_knickschutz 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_knickschutz.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_asr.o3d [visible] vdv_display_asr 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_asr.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_zusatzheizung.o3d [visible] vdv_display_zusatzheizung 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_zusatzheizung.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_kinderwagen.o3d [visible] vdv_display_kinderwagen 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_kinderwagen.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_rollstuhl.o3d [visible] vdv_display_rollstuhl 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_rollstuhl.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_haltewunsch.o3d [visible] vdv_display_haltewunsch 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_haltewunsch.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_kneel1.o3d [visible] vdv_display_kneel1 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_kneel1.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_kneel2.o3d [visible] vdv_display_kneel2 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_kneel2.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_rot_multiple.o3d [visible] vdv_display_rot_multiple_vis 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_rot_multiple.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_tuer1.o3d [visible] vdv_display_tuer1 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_tuer1.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] N2\vdv_display_tuer2_N2.o3d [visible] vdv_display_tuer2 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_tuer2_N2.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_VA.o3d [visible] vdv_display_VA 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_VA.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] N2\vdv_display_HA_N2.o3d [visible] vdv_display_MA 1 [viewpoint] 3 [animparent] vdv_basis [matl] vdv_display_HA_N2.dds 0 [matl_alpha] 2 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_menu1_leiste1.o3d [visible] vdv_display_an 1 [viewpoint] 3 [animparent] vdv_basis [matl] atron_font_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 28 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_menu1_leiste2.o3d [visible] vdv_display_an 1 [viewpoint] 3 [animparent] vdv_basis [matl] atron_font_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 29 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_menu1_leiste3.o3d [visible] vdv_display_an 1 [viewpoint] 3 [animparent] vdv_basis [matl] atron_font_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 30 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_menu1_leiste4.o3d [visible] vdv_display_an 1 [viewpoint] 3 [animparent] vdv_basis [matl] atron_font_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 31 [matl_noZwrite] ####################################################### [mesh] GN2\vdv_display_menu2_leiste1.o3d [visible] vdv_display_an 1 [viewpoint] 3 [animparent] vdv_basis [matl] atron_font_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 32 [matl_noZwrite] ## Lenkrad ############################## [mesh] GN2\vdv_lenkrad.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [visible] cp_lenkrad_visible 1 [animparent] vdv_basis [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1450 ## Tacho ############################## Zeiger [mesh] GN2\vdv_tachozeiger.o3d [animparent] vdv_basis [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_tachowinkel 1 delay 10 maxspeed 125 [newanim] origin_trans -0.948 5.571 1.302 anim_rot cp_tacho2_pos -90 Uhr [mesh] GN2\vdv_tachouhr_std.o3d [animparent] vdv_basis [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_uhr_std 6 [newanim] origin_trans -0.948 5.571 1.302 anim_rot cp_tacho2_pos -90 [mesh] GN2\vdv_tachouhr_min.o3d [animparent] vdv_basis [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_uhr_min 6 [newanim] origin_trans -0.948 5.571 1.302 anim_rot cp_tacho2_pos -90 [mesh] GN2\vdv_tachouhr_sek.o3d [animparent] vdv_basis [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_uhr_sek 6 [newanim] origin_trans -0.948 5.571 1.302 anim_rot cp_tacho2_pos -90 Tacho-Grundmesh [mesh] GN2\vdv_tacho.o3d [animparent] vdv_basis [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [viewpoint] 3 [mouseevent] cp_tacho2 [newanim] origin_trans -0.948 5.571 1.302 anim_rot cp_tacho2_pos -90 ----------------------------- [matl] Fenster_int.tga 0 [matl_noZwrite]   [matl_envmap] envmap.bmp 0.35   [matl_alpha] 2 ----------------------------- Klappe offen [light_enh] -0.929 5.581 1.318 255 0 0 0.01 cockpit_light_speedopen 1 0.02 3 0.05 Geschwindigkeitswarnung [light_enh] -0.871 5.581 1.318 255 0 0 0.01 cockpit_light_speedwarning 1 0.02 3 0.05 [mesh] GN2\vdv_tachoschloss.o3d [animparent] vdv_basis [mouseevent] cp_tachoschloss_toggle [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot cp_tachoschloss_sw 90 delay 10 maxspeed 2000 [newanim] origin_trans -0.948 5.571 1.302 anim_rot cp_tacho2_pos -90 Kilometerzaehlwerk [mesh] GN2\odo100000.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_100000 36 [mesh] GN2\odo10000.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_10000 36 [mesh] GN2\odo1000.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_1000 36 [mesh] GN2\odo100.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_100 36 [mesh] GN2\odo10.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_10 36 [mesh] GN2\odo1.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_1 36 [mesh] GN2\odo01.o3d [viewpoint] 2 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp lights_stand [animparent] vdv_basis [newanim] origin_from_mesh anim_rot cp_odometer_01 36 ********************************************************************** [mesh] GN2\vdv_basis_glas.o3d [viewpoint] 3 [animparent] vdv_basis [matl] Fenster_int.tga 0 [matl_noZwrite]   [matl_envmap] envmap.bmp 0.35   [matl_alpha] 2 ## Klickspot fuer Lenkrad ############################## [mesh] GN2\vdv_basis_steeringbase.o3d [viewpoint] 3 [mouseevent] cp_lenkrad_toggle [animparent] vdv_basis ## Schluessel ############################## [mesh] GN2\vdv_schluessel.o3d [viewpoint] 3 [animparent] vdv_basis [mouseevent] cp_schluessel_mov [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_schluessel_rot 70 delay 100 maxspeed 10000 [newanim] origin_from_mesh anim_trans cp_schluessel_trans -0.031 delay 100 maxspeed 10000 [mesh] GN2\vdv_zuendschloss.o3d [viewpoint] 3 [animparent] vdv_basis [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_schluessel_rot 70 delay 100 maxspeed 10000 ## Kontrollleuchten ############################## [mesh] GN2\vdv_light_masterfailure.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_masterfailure [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mesh] GN2\vdv_light_yellowfailure.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_yellowfailure [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mesh] GN2\vdv_light_blinker.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_blinker [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mesh] GN2\vdv_light_absasr.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_ABSASR [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mesh] GN2\vdv_light_fernlicht.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_fernlicht [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mesh] GN2\vdv_light_feststellbremse.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_feststellbremse [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mesh] GN2\vdv_lights_viergruen.o3d [viewpoint] 3 [animparent] vdv_basis [matl_change] vdv_armaturen.bmp 0 cockpit_light_viergruen [matl_item] [matl_nightmap] vdv_armaturenN.bmp ## Lichtschalter ############################## [mesh] GN2\vdv_lichtschalter.o3d [viewpoint] 3 [matl_change] vdv_armaturen.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_armaturenN.bmp [animparent] vdv_basis [mouseevent] cp_lichtschalter_mov [newanim] origin_from_mesh origin_rot_z 90 anim_rot vdv_lichtschalter_rot_mode 50 delay 50 maxspeed 1000 [newanim] origin_from_mesh origin_rot_z 90 anim_trans vdv_lichtschalter_trans_mode 0.009 delay 50 maxspeed 1000 ## Taster Tuer 1 ############################## [mesh] GN2\vdv_sw_tuer1.o3d [animparent] vdv_basis [mouseevent] bus_doorfront0 [matl_change] vdv_cockpit1.bmp 0 cockpit_light_tuervorn [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_trans cockpit_tuertaster1 -0.005 ## Taster Tuer 2 ############################## [mesh] GN2\vdv_sw_tuer2.o3d [animparent] vdv_basis [mouseevent] bus_doorfront1_mouse [matl_change] vdv_cockpit1.bmp 0 cockpit_light_tuerhinten [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_trans cockpit_tuertaster2 -0.005 ## Handbremsventil (Federspeicher) ############################## [mesh] GN2\GN2_handbremsventil.o3d [viewpoint] 3 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw -85 delay 10 maxspeed 320 ## Schalter Hoehenverstellung ############################## [mesh] GN2\vdv_sw_verstellung.o3d [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [viewpoint] 3 [mouseevent] vdv_verstellbar_sw [newanim] origin_from_mesh anim_rot vdv_verstellbar_sw -9 ## Schalter Zusatzheizung ############################## [mesh] GN2\vdv_sw_auxheat.o3d [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [viewpoint] 3 [mouseevent] vdv_auxheat_sw [newanim] origin_from_mesh anim_rot cp_zusatzheizung_targeton -9 ## Tastschalter Seitenscheibenheizung ############################## [mesh] GN2\vdv_sw_sidewindow.o3d [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [viewpoint] 3 [mouseevent] vdv_sidewindow_sw [newanim] origin_from_mesh anim_rot cp_sidewindowheatsw_targeton -9 ## Schalter Niveauregelung ############################## [mesh] GN2\vdv_sw_niveau.o3d [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [viewpoint] 3 [mouseevent] vdv_niveau_toggle [newanim] origin_from_mesh anim_rot cp_airride_targeton -9 ## Schalter Deckenluefter (Turboluefter) ############################## [mesh] GN2\vdv_sw_deckenlueft.o3d [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_deckenlueft [newanim] origin_from_mesh anim_rot cp_roofvent_targeton -9 ## Schalter Unterstuhlgeblaese ############################## [mesh] GN2\vdv_sw_unterstuhl_L.o3d [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_unterstuhl_L [newanim] origin_from_mesh anim_rot cp_floorventsw_mode -9 [mesh] GN2\vdv_sw_unterstuhl_U.o3d [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_unterstuhl_U [newanim] origin_from_mesh anim_rot cp_floorventsw_mode -9 ## Lueftung: Drehschalter Thermostat ############################## [mesh] GN2\vdv_settemp.o3d [mouseevent] cp_heizregler_temp [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cockpit_heizregler_temp -250 ## Lueftung: Drehschalter Luftklappen ############################## [mesh] GN2\vdv_setflaps.o3d [mouseevent] vdv_setflaps [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot vdv_setflaps_rot_mode -250 ## Lueftung: Drehschalter Geblaese ############################## [mesh] GN2\vdv_setventmode.o3d [mouseevent] vdv_setventmode [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot vdv_setventmode_rot_mode -90 ## Schalter Umluft ############################## [mesh] GN2\vdv_sw_umluft.o3d [matl_change] vdv_armaturen.bmp 0 cp_vent_umluft_licht [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mouseevent] cp_vent_umluft [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_vent_umluft_target -30 ## Schalter Scheibenheizungen ############################## [mesh] GN2\vdv_sw_windowheat.o3d [matl_change] vdv_armaturen.bmp 0 cp_vent_scheibenheizung_licht [matl_item] [matl_nightmap] vdv_armaturenN.bmp [mouseevent] cp_vent_scheibenheizung [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_windshieldheat_targeton -30 ## Drehschalter Dachluken ############################## [mesh] GN2\vdv_hatch1_wheel.o3d [viewpoint] 3 [mouseevent] vdv_hatch1 [newanim] origin_from_mesh anim_rot vdv_hatch1_sw -77 maxspeed 1000 delay 8 [mesh] GN2\vdv_hatch1_indic.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot vdv_hatch1_sw -77 maxspeed 1000 delay 8 [mesh] GN2\vdv_hatch2_wheel.o3d [viewpoint] 3 [mouseevent] vdv_hatch2 [newanim] origin_from_mesh anim_rot vdv_hatch2_sw -77 maxspeed 1000 delay 8 [mesh] GN2\vdv_hatch2_indic.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot vdv_hatch2_sw -77 maxspeed 1000 delay 8 ## Wippschalter Zahltischbeleuchtung ############################## [mesh] GN2\vdv_sw_zahltischlicht.o3d [animparent] vdv_basis [viewpoint] 3 [mouseevent] cp_fahrerlicht_toggle [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [newanim] origin_from_mesh anim_rot cp_intlightsdriver_targeton -9 ## Wippschalter Innenbeleuchtung ############################## [mesh] GN2\vdv_sw_innenlicht.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] cp_licht_untenrechts_toggle [newanim] origin_from_mesh anim_rot cp_intlights_targeton -9 ## Wippschalter Funk Ausruf ############################## [mesh] GN2\vdv_sw_funkL.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_funkL [newanim] origin_from_mesh anim_rot vdv_sw_funkL -9 ## Wippschalter Funk ############################## [mesh] GN2\vdv_sw_funkR.o3d [animparent] vdv_basis [viewpoint] 3 [mouseevent] vdv_sw_funkR [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [newanim] origin_from_mesh anim_rot vdv_sw_funkR 9 ## Wippschalter Retarder direkt ############################## [mesh] GN2\vdv_sw_retarder_dir.o3d [animparent] vdv_basis [viewpoint] 3 [mouseevent] cp_retarder2_toggle [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [newanim] origin_from_mesh anim_rot cp_retarder2_targeton -9 ## Wippschalter Retarder aus ############################## [mesh] GN2\vdv_sw_retarder_aus.o3d [animparent] vdv_basis [viewpoint] 3 [mouseevent] cp_retarder1_toggle [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [newanim] origin_from_mesh anim_rot cp_retarder1_targeton -9 ## Wippschalter ASR aus ############################## [mesh] GN2\vdv_sw_ASR.o3d [animparent] vdv_basis [viewpoint] 3 [mouseevent] cp_asroffsw_toggle [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [newanim] origin_from_mesh anim_rot cp_asroffsw_targeton -9 ## Wippschalter Warnblinker ############################## [mesh] GN2\vdv_sw_warnblinker.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot vdv_sw_warnblinker -18 ## Wippschalter Kneeling ############################## [mesh] N2\vdv_sw_kneelingL.o3d [animparent] vdv_basis [mouseevent] cp_kneeling_toggleon [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [newanim] origin_from_mesh anim_rot cp_kneeling_targeton -9 [newanim] origin_from_mesh anim_rot cp_kneeling_targetoff 9 [mesh] N2\vdv_sw_kneelingU.o3d [animparent] vdv_basis [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] cp_kneeling_toggleoff [viewpoint] 3 [newanim] origin_from_mesh anim_rot cp_kneeling_targeton -9 [newanim] origin_from_mesh anim_rot cp_kneeling_targetoff 9 ## Wippschalter Haltestellenbremse ############################## [mesh] GN2\vdv_sw_hstbremse.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] cp_stopbrake_toggle [newanim] origin_from_mesh anim_rot cp_stopbrake_targeton -9 ## Wippschalter Schulbusbetrieb ############################## [mesh] N2\vdv_sw_schulbusL.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_schulbetriebL [newanim] origin_from_mesh anim_rot vdv_sw_schulbetrieb_R 9 [newanim] origin_from_mesh anim_rot vdv_sw_schulbetrieb_L -9 [mesh] N2\vdv_sw_schulbusU.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_schulbetriebR [newanim] origin_from_mesh anim_rot vdv_sw_schulbetrieb_R 9 [newanim] origin_from_mesh anim_rot vdv_sw_schulbetrieb_L -9 ## Wippschalter Displayfortschaltung ############################## [mesh] GN2\vdv_sw_display.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] vdv_sw_display [newanim] origin_from_mesh anim_rot vdv_sw_display -9 ## Wippschalter Tuersperre ############################## [mesh] GN2\vdv_sw_tuersperre.o3d [animparent] vdv_basis [viewpoint] 3 [matl_change] vdv_cockpit1.bmp 0 lights_stand [matl_item] [matl_nightmap] vdv_cockpit1N.bmp [mouseevent] cp_lockdoors_toggle [newanim] origin_from_mesh anim_rot cp_lockdoors_targeton -9 ********************************************************************** Fahrertuer [mesh] GN2\GN2_fahrertuer.o3d [viewpoint] 3 [mesh_ident] fahrertuer [mouseevent] cp_Fahrertuer [newanim] origin_trans 0.098 5.389 1.000 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_fahrertuer_pos -76 ********************************************************************** ************************************** DRIVER'S DOOR AND MONEY BOX ************************************** [mesh] iStanley\Fahrertuer.o3d [illumination_interior] 0 1 2 3 [mesh_ident] drv_door [mouseevent] cp_Fahrertuer [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch.o3d [illumination_interior] 0 1 2 3 [mesh_ident] zahltisch [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_05.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 -20 maxspeed 100 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_10.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_50.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_1_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_00 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_2_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_15.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_30.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_1_50.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_4_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_8_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_5_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_5_00 [mouseevent] cashdesk_changer_5_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_5_00 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_15_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_15_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_15_00 35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 ################################################ IBIS ################################################ [mesh] KVB_ibis_halter.o3d [viewpoint] 3 [animparent] vdv_basis [mesh_ident] ibis [newanim] origin_rot_z -90 anim_rot daueranim -0.75 [newanim] origin_rot_y -90 anim_rot daueranim 22 [newanim] origin_rot_x -90 anim_rot daueranim -20 [newanim] origin_rot_z -90 anim_trans daueranim 1.335 [newanim] origin_rot_x -90 anim_trans daueranim 1.78 [newanim] origin_rot_y -90 anim_trans daueranim 1.395 [mesh] KVB_ibis.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [matl_change] KVB_ibis.bmp 0 ibis_an [matl_item] [matl_nightmap] KVB_ibis_N.bmp ####################################### [mesh] KVB_ibis_display_0.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 0 [mesh] KVB_ibis_display_1.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 1 [mesh] KVB_ibis_display_2.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 2 [mesh] KVB_ibis_display_3.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 3 [mesh] KVB_ibis_display_4.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 4 [mesh] KVB_ibis_display_5.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 5 [mesh] KVB_ibis_display_6.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 6 [mesh] KVB_ibis_display_7.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 7 [mesh] KVB_ibis_display_8.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 8 [mesh] KVB_ibis_display_9.o3d [viewpoint] 3 [animparent] vdv_basis [animparent] ibis [visible] ibis_display 9 ####################################### [mesh] KVB_ibis_display_text_oben.o3d [visible] ibis_an 1 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 48 [mesh] KVB_ibis_display_text_R1.o3d [visible] ibis_an 1 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 44 [matl_noZwrite] [mesh] KVB_ibis_display_text_R2.o3d [visible] ibis_an 1 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 45 [matl_noZwrite] [mesh] KVB_ibis_display_text_R3.o3d [visible] ibis_an 1 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 46 [matl_noZwrite] [mesh] KVB_ibis_display_text_R4.o3d [visible] ibis_display 4 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 47 [matl_noZwrite] [mesh] KVB_ibis_display_text_R4.o3d [visible] ibis_display 5 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 50 [matl_noZwrite] [mesh] KVB_ibis_display_delay.o3d [visible] ibis_an 1 [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [matl] KVB_atron_font.bmp 0 [matl_alpha] 2 [useTextTexture] 49 [matl_noZwrite] ####################################### [mesh] KVB_ibis_klickNrechts.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickNrechts [mesh] KVB_ibis_klickNlinks.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickNlinks [mesh] KVB_ibis_klickNhoch.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickNhoch [mesh] KVB_ibis_klickNenter.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickNenter [mesh] KVB_ibis_klickNesc.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickNesc [mesh] KVB_ibis_klickN0.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN0 [mesh] KVB_ibis_klickN9.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN9 [mesh] KVB_ibis_klickN8.o3d [animparent] vdv_basis [animparent] ibis [viewpoint] 2 [mouseevent] ibis_klickN8 [mesh] KVB_ibis_klickN7.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN7 [mesh] KVB_ibis_klickN6.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN6 [mesh] KVB_ibis_klickN5.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN5 [mesh] KVB_ibis_klickN4.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN4 [mesh] KVB_ibis_klickN3.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN3 [mesh] KVB_ibis_klickN2.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN2 [mesh] KVB_ibis_klickN1.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickN1 [mesh] KVB_ibis_klickR4.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickR4 [mesh] KVB_ibis_klickR3.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickR3 [mesh] KVB_ibis_klickR2.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickR2 [mesh] KVB_ibis_klickR1.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickR1 [mesh] KVB_ibis_klickU5.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickU5 [mesh] KVB_ibis_klickU4.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickU4 [mesh] KVB_ibis_klickU3.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickU3 [mesh] KVB_ibis_klickU2.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickU2 [mesh] KVB_ibis_klickU1.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickU1 [mesh] KVB_ibis_klickL5.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickL5 [mesh] KVB_ibis_klickL4.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickL4 [mesh] KVB_ibis_klickL3.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickL3 [mesh] KVB_ibis_klickL2.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickL2 [mesh] KVB_ibis_klickL1.o3d [viewpoint] 2 [animparent] vdv_basis [animparent] ibis [mouseevent] ibis_klickL1 ************************************** Drucker ************************************** ######################################## Faremaster RBL ######################################## [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster.o3d [viewpoint] 0 [mesh_ident] faremaster [matl] Main.dds 0 [matl_freetex] Main.dds Faremaster_Maintexture [matl_envmap] refl.jpg 0.2 [matl] SU_II_dummy.dds 0 [matl_alpha] 2 [alphascale] Faremaster_Dim [matl_noZwrite] [matl] Displaytext.tga 0 [useTextTexture] 55 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 1 [useTextTexture] 35 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 2 [useTextTexture] 36 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 3 [useTextTexture] 37 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 4 [useTextTexture] 38 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 5 [useTextTexture] 39 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 6 [useTextTexture] 40 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 7 [useTextTexture] 41 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 8 [useTextTexture] 42 [matl_alpha] 2 [matl_texadress_clamp] [matl] Displaytext.tga 9 [useTextTexture] 43 [matl_alpha] 2 [matl_texadress_clamp] [matl] SU18_II_glas_misc.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 1 [newanim] origin_from_mesh origin_rot_x 90 anim_trans daueranim 0.04 [newanim] origin_from_mesh origin_rot_z -90 anim_trans daueranim -0.01 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.09 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Karte.o3d [viewpoint] 2 [animparent] faremaster [mouseevent] ticketprinter_getticket [newanim] origin_from_mesh origin_rot_y 90 anim_rot faremaster_ticket_pos 30 ###### KPad ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Klick_Main.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 1 [mouseevent] cp_Faremaster_Mainklick [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_0.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad0 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_1.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad1 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_2.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad2 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_3.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad3 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_4.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad4 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_5.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad5 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_6.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad6 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_7.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad7 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_8.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad8 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_9.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad9 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_OK.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad_OK [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_DEL.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Keypad_active 1 [mouseevent] cp_Faremaster_Keypad_DEL ###### MAIN ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_1.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_MainMenu_1 1 [mouseevent] cp_Faremaster_MainMenu_1 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_2.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_MainMenu_2 1 [mouseevent] cp_Faremaster_MainMenu_2 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_3.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_MainMenu_3 1 [mouseevent] cp_Faremaster_MainMenu_3 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_4.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_MainMenu_4 1 [mouseevent] cp_Faremaster_MainMenu_4 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_5.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_MainMenu_5 1 [mouseevent] cp_Faremaster_MainMenu_5 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_6.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_MainMenu_6 1 [mouseevent] cp_Faremaster_MainMenu_6 ###### SEITE ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_0.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_0 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_1.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_1 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_2.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_2 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_3.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_3 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_4.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_4 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_5.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_5 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_6.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_6 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_7.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_7 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_8.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_8 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_9.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_SMenu_active 1 [mouseevent] cp_Faremaster_SMenu_9 ###### UNTEN ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_1.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_UMenu_active 1 [mouseevent] cp_Faremaster_UMenu_1 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_2.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_UMenu_active 1 [mouseevent] cp_Faremaster_UMenu_2 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_3.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_UMenu_active 1 [mouseevent] cp_Faremaster_UMenu_3 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_4.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_UMenu_active 1 [mouseevent] cp_Faremaster_UMenu_4 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_5.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_UMenu_active 1 [mouseevent] cp_Faremaster_UMenu_5 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_6.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_UMenu_active 1 [mouseevent] cp_Faremaster_UMenu_6 ###### STOP ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Stop_Up.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 4 [mouseevent] cp_Faremaster_Stop_Up [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Stop_Down.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 4 [mouseevent] cp_Faremaster_Stop_Down ###### SETTINGS ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Settings_S1.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 90 [mouseevent] cp_Faremaster_Settings_light_1 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Settings_S2.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 90 [mouseevent] cp_Faremaster_Settings_light_2 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Settings_S3.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 90 [mouseevent] cp_Faremaster_Settings_light_3 ###### Verkauf ###### [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 99 [mouseevent] cp_Faremaster_Ticket_1 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 99 [mouseevent] cp_Faremaster_Ticket_2 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 99 [mouseevent] cp_Faremaster_Ticket_3 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 99 [mouseevent] cp_Faremaster_Ticket_4 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 99 [mouseevent] cp_Faremaster_Ticket_5 [mesh] ..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d [animparent] faremaster [viewpoint] 2 [visible] Faremaster_Mode 99 [mouseevent] cp_Faremaster_Ticket_6 ****************************************************** Pedale [mesh] GN2\GN2_VW_gaspedal.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot Throttle 30 [mesh] GN2\GN2_VW_bremspedal.o3d [viewpoint] 3 [newanim] origin_from_mesh anim_rot Brake 30 ********************************************************************** Klappblende [mesh] GN2\VDV_klappblende.o3d [viewpoint] 3 [mouseevent] cp_blende_opn [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_blende_pos -90 ********************************************************************** Frontrollo [mesh] GN2\GN2_VW_frontrollo.o3d [viewpoint] 3 [mouseevent] cp_rollo [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo_pos -0.469 [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_trans cp_rollo_pos 0.068 --------------------------- [mesh] GN2\GN2_VW_frontrollobomm.o3d [viewpoint] 2 [mouseevent] cp_rollo_retract [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo_bommel -0.012 ********************************************************************** Seitenrollo [mesh] GN2\GN2_VW_seitenrollo.o3d [viewpoint] 3 [mouseevent] cp_rollo2 [matl] rollonetz.dds 0 [matl_alpha] 2 [matl_noZwrite] [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo2_pos -0.4 --------------------------- [mesh] GN2\GN2_VW_seitenrollobommel.o3d [viewpoint] 2 [mouseevent] cp_rollo2_retract [newanim] origin_rot_x 90 origin_rot_y 90 origin_rot_z 90 anim_trans cp_rollo2_bommel -0.012 ********************************************************************** Kombischalter Blinker Wischer Hupe Lichthupe Fernlicht [mesh] GN2\vdv_kombischalter_griff.o3d [viewpoint] 3 [mouseevent] cp_wiper_turnswitch [animparent] vdv_basis [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cockpit_wischer_drehschalter 90 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 11 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_fernlichthebel -7 [newanim] origin_from_mesh anim_trans cp_wischer_wascher_sw 0.008 [mesh] GN2\vdv_kombischalter_base.o3d [viewpoint] 3 [animparent] vdv_basis [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 11 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_fernlichthebel -7 [newanim] origin_from_mesh anim_trans cp_wischer_wascher_sw 0.008 [mesh] GN2\vdv_kombischalter_hupe.o3d [viewpoint] 3 [mouseevent] horn [animparent] vdv_basis [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 11 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_fernlichthebel -7 [newanim] origin_from_mesh anim_trans cp_wischer_wascher_sw 0.008 [newanim] origin_from_mesh anim_trans cockpit_hupe 0.002 ## Gangwahltaster ###################################### [mesh] GN2\vdv_gtaster1.o3d [animparent] vdv_basis [mouseevent] automatic_1 [viewpoint] 3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp cockpit_gang1_licht [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z -90 anim_trans cockpit_gang1 -0.01 [mesh] GN2\vdv_gtaster2.o3d [animparent] vdv_basis [mouseevent] automatic_2 [viewpoint] 3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp cockpit_gang2_licht [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z -90 anim_trans cockpit_gang2 -0.01 [mesh] GN2\vdv_gtaster3.o3d [animparent] vdv_basis [viewpoint] 3 [mouseevent] automatic_3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp cockpit_gang3_licht [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z -90 anim_trans cockpit_gang3 -0.01 [mesh] GN2\vdv_gtasterD.o3d [animparent] vdv_basis [mouseevent] automatic_D [viewpoint] 3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp cockpit_gangD_licht [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z -90 anim_trans cockpit_gangD -0.01 [mesh] GN2\vdv_gtasterN.o3d [animparent] vdv_basis [mouseevent] automatic_N [viewpoint] 3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp cockpit_gangN_licht [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z -90 anim_trans cockpit_gangN -0.01 [mesh] GN2\vdv_gtasterR.o3d [animparent] vdv_basis [mouseevent] automatic_R [viewpoint] 3 [matl] vdv_armaturen.bmp 0 [matl_lightmap] vdv_armaturenN.bmp cockpit_gangR_licht [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y -90 origin_rot_z -90 anim_trans cockpit_gangR -0.01 ********************************************************************** Fahrersitz Faltenbalg und Basis [mesh] GN2\seatbase.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 Sitzauflage -------------------- [mesh] GN2\seatpad.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_trans seat_padshift -0.02 delay 5 maxspeed 100 [newanim] origin_from_mesh anim_rot seat_slant 8 delay 5 maxspeed 100 Rueckenlehne -------------------- [mesh] GN2\seatback.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_trans -0.757 4.576 1.075 anim_rot seat_back 1 delay 5 maxspeed 100 Knopf Nr. 1 Sitzpad verschieben -------------------- [mesh] GN2\seatbutton1.o3d [viewpoint] 3 [mouseevent] cp_seatbutton1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button1 -0.01 Knopf Nr. 2 Entlueften -------------------- [mesh] GN2\seatbutton2.o3d [viewpoint] 3 [mouseevent] cp_seatbutton2 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button2 -0.01 Knopf Nr. 3 Hoehenverstellung -------------------- [mesh] GN2\seatbutton3U.o3d [viewpoint] 3 [mouseevent] cp_seatbutton3U [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button3 0.005 [mesh] GN2\seatbutton3L.o3d [viewpoint] 3 [mouseevent] cp_seatbutton3L [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button3 0.005 Knopf Nr. 4 Hoehenverstellung -------------------- [mesh] GN2\seatbutton4U.o3d [viewpoint] 3 [mouseevent] cp_seatbutton4U [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button4 0.005 [mesh] GN2\seatbutton4L.o3d [viewpoint] 3 [mouseevent] cp_seatbutton4L [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button4 0.005 Knopf Nr. 5 Lehnenneigung -------------------- [mesh] GN2\seatbutton5U.o3d [viewpoint] 3 [mouseevent] cp_seatbutton5U [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button5 0.005 [mesh] GN2\seatbutton5L.o3d [viewpoint] 3 [mouseevent] cp_seatbutton5L [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button5 0.005 [mesh] GN2\seatbutton6.o3d [viewpoint] 3 [mouseevent] cp_seatbutton6 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_height 0.12 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans seat_button6 -0.005 ********************************************************************** Radioknopf [mesh] GN2\VDV_radioknopf.o3d [viewpoint] 2 [mouseevent] vdv_radio [illumination_interior] 0 1 2 3 ********************************************************************** Notloese Anfahrsperre [mesh] GN2\VDV_notloese.o3d [viewpoint] 2 [mouseevent] notloese_anfahrsperre [illumination_interior] 0 1 2 3 ############# SPIEGEL INNEN [mesh] GN1\GN_mirrorin1.o3d [viewpoint] 3 [mesh] GN1\GN_mirrorin2.o3d [viewpoint] 3 [mesh] GN2\GN2_VW_spiegelht.o3d [viewpoint] 3 ################################################ Dachluken (innen) ################################################ [mesh] GN2\GN2_dachluke1in.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans hatch1_trans 0.055 delay 5 maxspeed 1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot hatch1_slant 4.5 delay 50 maxspeed 10 [mesh] GN2\GN2_dachluke2in.o3d [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans hatch2_trans 0.055 delay 5 maxspeed 1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot hatch2_slant 4.5 delay 50 maxspeed 10 ################ AUSSENHAUT ### [mesh] N2\N2_VW_hart.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] matrix_lichteffekt.dds 0 [alphascale] lights_stand [matl_alpha] 2 [matl_noZwrite] [matl] matrixneu_hintergrund.dds 0 [matl_lightmap] matrixneu_hintergrundN.dds lights_stand [matl] bodyfinalN2.tga 0 [matl_envmap] envmap_unscharf.bmp 1 [matl_bumpmap] SD80_bump.bmp 0.04 [matl_transmap] [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [mesh] N2\N2_VW_weich.o3d [viewpoint] 0 [matl] bodyfinalN2.tga 0 [matl_envmap] envmap_unscharf.bmp 1 [matl_bumpmap] SD80_bump.bmp 0.04 [matl_transmap] [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 ################ Frontklappe [mesh] N2\N2_frontklappe_ORD.o3d [viewpoint] 0 [matl] bodyfinalN2.tga 0 [matl_envmap] envmap_unscharf.bmp 1 [matl_bumpmap] SD80_bump.bmp 0.04 [matl_transmap] [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [mouseevent] cp_Fahrertuer1 [newanim] origin_trans 0.684 5.943 0.961 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_fahrertuer1_pos -85 ########### Antennen [mesh] GN2\GN2_VW_antennen.o3d [viewpoint] 1 [matl] decals_vhh.dds 0 [matl_alpha] 2 ########## Dachluken aussen [mesh] GN2\GN2_dachluke1out.o3d [viewpoint] 0 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans hatch1_trans 0.055 delay 5 maxspeed 1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot hatch1_slant 4.5 delay 50 maxspeed 10 [mesh] GN2\GN2_dachluke2out.o3d [viewpoint] 0 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans hatch2_trans 0.055 delay 5 maxspeed 1 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot hatch2_slant 4.5 delay 50 maxspeed 10 ################################################ Spiegel ################################################ [mesh] GN2\GN2_spiegel_R.o3d [visible] collision_mirror_R 0 [viewpoint] 5 [matl] reflexion1.bmp 0 [matl_envmap] envmap.bmp 0.5 [mesh] GN2\GN2_spiegel_L.o3d [visible] collision_mirror_L 0 [viewpoint] 5 [matl] reflexion0.bmp 0 [matl_envmap] envmap.bmp 0.5 [mesh] GN2\GN2_mirrorint_R.o3d [viewpoint] 2 [visible] collision_mirror_R 0 [mesh] GN2\GN2_mirrorint_L.o3d [viewpoint] 2 [visible] collision_mirror_L 0 ################################## Matrix ################################## ######################################## BUSE-BROSE-Set ######################################## [mesh] 12m\Matrix_K++.o3d [illumination_interior] -1 -1 -1 -1 ################### Config ################### [mesh] Lenn\BUSE_BROSE\Config\config_aus.o3d [visible] vis_BUSE_BROSE_config 0 [mouseevent] vis_config_switch [mesh] Lenn\BUSE_BROSE\Config\config.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] vis_config_switch [mesh] Lenn\BUSE_BROSE\Config\Btn_Matrix_Type_Front_up.o3d [mouseevent] Front_up [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mesh] Lenn\BUSE_BROSE\Config\Btn_Matrix_Type_Front_down.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] Front_down [mesh] Lenn\BUSE_BROSE\Config\T_Nr_Matrix_Type_Front.o3d [visible] vis_BUSE_BROSE_config 1 [matl] BUSE_BROSE\T_Nr_Matrix_Type_Front.dds 0 [useTextTexture] 51 [matl_alpha] 2 ############## [mesh] Lenn\BUSE_BROSE\Config\Btn_Matrix_Type_Seite_up.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] Seite_up [mesh] Lenn\BUSE_BROSE\Config\Btn_Matrix_Type_Seite_down.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] Seite_down [mesh] Lenn\BUSE_BROSE\Config\T_Nr_Matrix_Type_Seite.o3d [visible] vis_BUSE_BROSE_config 1 [matl] BUSE_BROSE\T_Nr_Matrix_Type_Seite.dds 0 [useTextTexture] 52 [matl_alpha] 2 ####################### [mesh] Lenn\BUSE_BROSE\Config\CB_DescStyle.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\checkbox_off.dds 0 [matl_freetex] BUSE_BROSE\checkbox_off.dds Checkbox_DescStyle [mouseevent] DescStyle ######################## [mesh] Lenn\BUSE_BROSE\Config\CB_Pixelabstand.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\checkbox_off.dds 0 [matl_freetex] BUSE_BROSE\checkbox_off.dds Checkbox_Pixelabstand [mouseevent] Pixelabstand ########################## [mesh] Lenn\BUSE_BROSE\config\Btn_Matrix_BS210_LEDs_switch.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] BS210_LEDs [mesh] Lenn\BUSE_BROSE\Config\T_Nr_Matrix_BS210_LEDs.o3d [visible] vis_BUSE_BROSE_config 1 [matl] BUSE_BROSE\T_Nr_BS210_LEDs.dds 0 [useTextTexture] 53 [matl_alpha] 2 ######################## [mesh] Lenn\BUSE_BROSE\Config\Btn_Matrix_BS310_LEDs_up.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] BS310_LEDs_up [mesh] Lenn\BUSE_BROSE\Config\Btn_Matrix_BS310_LEDs_down.o3d [visible] vis_BUSE_BROSE_config 1 [illumination_interior] -1 -1 -1 -1 [mouseevent] BS310_LEDs_down [mesh] Lenn\BUSE_BROSE\Config\T_Nr_Matrix_BS310_LEDs.o3d [visible] vis_BUSE_BROSE_config 1 [matl] BUSE_BROSE\T_Nr_BS310_LEDs.dds 0 [useTextTexture] 54 [matl_alpha] 2 ******************** Front ******************** ++++++++++++++++++++ 19x126 ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Front\19x126\BUSE_BS210_19x126.o3d [visible] Matrix_Type_Front 0 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Front\19x126\BUSE_BS310_19x126.o3d [visible] Matrix_Type_Front 1 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Front\19x126\BROSE_rund_19x126.o3d [visible] Matrix_Type_Front 2 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ++++++++++++++++++++ 19x112 ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Front\19x112\BUSE_BS210_19x112.o3d [visible] Matrix_Type_Front 3 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Front\19x112\BUSE_BS310_19x112.o3d [visible] Matrix_Type_Front 4 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Front\19x112\BROSE_rund_19x112.o3d [visible] Matrix_Type_Front 5 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ++++++++++++++++++++ 16x112 ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Front\16x112\BUSE_BS210_16x112.o3d [visible] Matrix_Type_Front 6 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Front\16x112\BUSE_BS310_16x112.o3d [visible] Matrix_Type_Front 7 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Front\16x112\BROSE_rund_16x112.o3d [visible] Matrix_Type_Front 8 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ******************** Seite ******************** ++++++++++++++++++++ 19x112 + 19x28 ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Seite\19x112_19x28\BUSE_BS210_19x112_19x28.o3d [visible] Matrix_Type_Seite 0 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Seite\19x112_19x28\BUSE_BS310_19x112_19x28.o3d [visible] Matrix_Type_Seite 1 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Seite\19x112_19x28\BROSE_rund_19x112_19x28.o3d [visible] Matrix_Type_Seite 2 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ++++++++++++++++++++ 19x112 kombi ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Seite\19x112_kombi\BUSE_BS210_19x112_kombi.o3d [visible] Matrix_Type_Seite 3 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Seite\19x112_kombi\BUSE_BS310_19x112_kombi.o3d [visible] Matrix_Type_Seite 4 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Seite\19x112_kombi\BROSE_rund_19x112_kombi.o3d [visible] Matrix_Type_Seite 5 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ++++++++++++++++++++ 16x112 + 16x28 ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Seite\16x112_16x28\BUSE_BS210_16x112_16x28.o3d [visible] Matrix_Type_Seite 6 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Seite\16x112_16x28\BUSE_BS310_16x112_16x28.o3d [visible] Matrix_Type_Seite 7 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Seite\16x112_16x28\BROSE_rund_16x112_16x28.o3d [visible] Matrix_Type_Seite 8 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ++++++++++++++++++++ 16x112 kombi ++++++++++++++++++++ #################### BUSE BS210 #################### [mesh] Lenn\BUSE_BROSE\Seite\16x112_kombi\BUSE_BS210_16x112_kombi.o3d [visible] Matrix_Type_Seite 9 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### [mesh] Lenn\BUSE_BROSE\Seite\16x112_kombi\BUSE_BS310_16x112_kombi.o3d [visible] Matrix_Type_Seite 10 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### [mesh] Lenn\BUSE_BROSE\Seite\16x112_kombi\BROSE_rund_16x112_kombi.o3d [visible] Matrix_Type_Seite 11 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ************************* Heck + Linie Fahrerseite ************************* ++++++++++++++++++++ 19x28 ++++++++++++++++++++ #################### BUSE BS210 #################### ## Heck [mesh] Lenn\BUSE_BROSE\Heck\19x28\BUSE_BS210_19x28.o3d [visible] Matrix_Type_Heck 0 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 ## Linie F [mesh] Lenn\BUSE_BROSE\Linie_Fahrerseite\19x28\BUSE_BS210_19x28.o3d [visible] Matrix_Type_Heck 0 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### ## Heck [mesh] Lenn\BUSE_BROSE\Heck\19x28\BUSE_BS310_19x28.o3d [visible] Matrix_Type_Heck 1 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 ## Linie F [mesh] Lenn\BUSE_BROSE\Linie_Fahrerseite\19x28\BUSE_BS310_19x28.o3d [visible] Matrix_Type_Heck 1 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### ## Heck [mesh] Lenn\BUSE_BROSE\Heck\19x28\BROSE_rund_19x28.o3d [visible] Matrix_Type_Heck 2 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ## Linie F [mesh] Lenn\BUSE_BROSE\Linie_Fahrerseite\19x28\BROSE_rund_19x28.o3d [visible] Matrix_Type_Heck 2 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ++++++++++++++++++++ 16x28 ++++++++++++++++++++ #################### BUSE BS210 #################### ## Heck [mesh] Lenn\BUSE_BROSE\Heck\16x28\BUSE_BS210_16x28.o3d [visible] Matrix_Type_Heck 3 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 ## Linie F [mesh] Lenn\BUSE_BROSE\Linie_Fahrerseite\16x28\BUSE_BS210_16x28.o3d [visible] Matrix_Type_Heck 3 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_voll.dds 0 [matl_lightmap] BUSE_BROSE\BUSE_lm_amber.dds Matrix_LightMap_amber [matl_lightmap] BUSE_BROSE\BUSE_lm_green.dds Matrix_LightMap_green [matl_transmap] \S:1 [matl_alpha] 2 #################### BUSE BS310 #################### ## Heck [mesh] Lenn\BUSE_BROSE\Heck\16x28\BUSE_BS310_16x28.o3d [visible] Matrix_Type_Heck 4 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 ## Linie F [mesh] Lenn\BUSE_BROSE\Linie_Fahrerseite\16x28\BUSE_BS310_16x28.o3d [visible] Matrix_Type_Heck 4 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_LED_voll.dds 0 [matl_freetex] BUSE_BROSE\BUSE_LED_voll.dds BS310_Color [matl_lightmap] BUSE_BROSE\BUSE_LED_lm.dds elec_busbar_main [matl_transmap] \S:1 [matl_alpha] 2 #################### BROSE rund #################### ## Heck [mesh] Lenn\BUSE_BROSE\Heck\16x28\BROSE_rund_16x28.o3d [visible] Matrix_Type_Heck 5 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ## Linie F [mesh] Lenn\BUSE_BROSE\Linie_Fahrerseite\16x28\BROSE_rund_16x28.o3d [visible] Matrix_Type_Heck 5 [illumination_interior] -1 -1 -1 -1 [matl] BUSE_BROSE\BUSE_BROSE_misc.dds 0 [matl_alpha] 2 [matl] BUSE_BROSE\BROSE_rund_leer.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl] BUSE_BROSE\BROSE_rund_voll.dds 0 [matl_lightmap] BUSE_BROSE\BROSE_lm.dds lights_stand [matl_transmap] \S:1 [matl_alpha] 2 ################ Aufkleber innen ### [mesh] N2\N2_decals_int.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] decals_vhh.dds 0 [matl_alpha] 2 [matl_noZwrite] [mesh] GN2\GN2_VW_wagennr_int.o3d [viewpoint] 2 [matl] test1_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 15 +++ Zielcodeliste +++ [mesh] GN2\zielcodes.o3d [viewpoint] 3 [matl] Linienlisten\Spandau_ANX.jpg 0 [matl_freetex] Linienlisten\Spandau_ANX.jpg linelist ################################################ Klappfenster ################################################ [mesh] N2\N2_klappfenster1R_griff.o3d [viewpoint] 3 [mouseevent] cp_klappfensterR [newanim] origin_trans 1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfensterR 30 maxspeed 600 [mesh] N2\N2_klappfenster1R.o3d [mouseevent] cp_klappfensterR [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfensterR 30 maxspeed 600 [mesh] GN2\GN2_klappfenster1L_griff.o3d [viewpoint] 3 [mouseevent] cp_klappfensterL [newanim] origin_trans -1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfensterL -30 maxspeed 600 [mesh] GN2\GN2_klappfenster1L.o3d [mouseevent] cp_klappfensterL [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [newanim] origin_trans -1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfensterL -30 maxspeed 600 [mesh] GN2\GN2_klappfenster2R_griff.o3d [viewpoint] 3 [mouseevent] cp_klappfenster2R [newanim] origin_trans 1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster2R 30 maxspeed 600 [mesh] GN2\GN2_klappfenster2R.o3d [mouseevent] cp_klappfenster2R [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster2R 30 maxspeed 600 [mesh] GN2\GN2_klappfenster2L_griff.o3d [viewpoint] 3 [mouseevent] cp_klappfenster2L [newanim] origin_trans -1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster2L -30 maxspeed 600 [mesh] GN2\GN2_klappfenster2L.o3d [mouseevent] cp_klappfenster2L [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [newanim] origin_trans -1.237 0 2.359 origin_rot_x 90 origin_rot_y 90 origin_rot_z 0 anim_rot cp_klappfenster2L -30 maxspeed 600 ####################################################### Scheibenwischer ####################################################### [mesh] GN2\GN2_wiperL_1.o3d [newanim] origin_trans -0.610 5.945 1.240 origin_rot_z 90 anim_rot wiperpos -84 [newanim] origin_trans -0.610 5.945 1.240 origin_rot_y 90 anim_rot wiperpos -4 [mesh] GN2\GN2_wiperL_2.o3d [newanim] origin_trans -0.564 5.945 1.240 origin_rot_z 90 anim_rot wiperpos -84 [newanim] origin_trans -0.564 5.945 1.240 origin_rot_y 90 anim_rot wiperpos -4 [mesh] GN2\GN2_wiperL_blade.o3d [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos 84 [newanim] origin_trans -0.587 5.945 1.240 origin_rot_z 90 anim_rot wiperpos -84 [newanim] origin_trans -0.587 5.945 1.240 origin_rot_y 90 anim_rot wiperpos -4 [mesh] GN2\GN2_wiperR_1.o3d [newanim] origin_trans 0.610 5.945 1.240 origin_rot_z 90 anim_rot wiperpos 84 [newanim] origin_trans 0.610 5.945 1.240 origin_rot_y 90 anim_rot wiperpos 4 [mesh] GN2\GN2_wiperR_2.o3d [newanim] origin_trans 0.564 5.945 1.240 origin_rot_z 90 anim_rot wiperpos 84 [newanim] origin_trans 0.564 5.945 1.240 origin_rot_y 90 anim_rot wiperpos 4 [mesh] GN2\GN2_wiperR_blade.o3d [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos -84 [newanim] origin_trans 0.587 5.945 1.240 origin_rot_z 90 anim_rot wiperpos 84 [newanim] origin_trans 0.587 5.945 1.240 origin_rot_y 90 anim_rot wiperpos 4 ######################## Wagennummern ######################## ################ Wagen-Nr.: [mesh] N2\N2_wagennr.o3d [visible] wagennr_alt 0 [viewpoint] 5 [matl] Kennz_DtAlt_Alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 0 [matl_noZwrite] [mesh] GN1\GN_VW_wagennr_standard.o3d [visible] wagennr_alt 1 [viewpoint] 5 [matl] test1_alpha.bmp 0 [matl_alpha] 2 [useTextTexture] 55 [matl_noZwrite] ################ Kennzeichen [mesh] GN1\GN_VW_kennz.o3d [viewpoint] 5 [matl] HH109_Kennz.bmp 0 [matl_alpha] 2 [useTextTexture] 1 [mesh] N2\N2_kennz_ht.o3d [viewpoint] 5 [matl] HH109_Kennz.bmp 0 [matl_alpha] 2 [useTextTexture] 1 ################ Schmutzfanglappen [mesh] N2\N2_schmutzlappen.o3d [viewpoint] 5 [newanim] origin_trans 0 -5.841 0.560 anim_rot cp_DirtArrester 57.295 ################ Taster Rollstuhlwunsch ### [mesh] GN2\GN_VW_rampenwunsch_aussen.o3d [viewpoint] 5 [mouseevent] door_rampenwunsch ################################################ Scheiben innen ################################################ [mesh] GN2\GN2_VW_fenster_int_norain.o3d [viewpoint] 0 ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.3   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] Fenster_int_tint.tga 0 [matl_noZwrite]   [matl_envmap] envmap.bmp 0.05   [matl_alpha] 2 [mesh] N2\N2_fenster_in.o3d [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.1   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] Fenster_int.tga 1   [matl_envmap] envmap.bmp 0.1   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] Fenster_int.tga 2   [matl_envmap] envmap.bmp 0.1   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] N2_dirt.tga 1 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] Windschutzscheibe innen [mesh] GN2\GN2_frontsch_innen_wipe.o3d ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.1   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_wipe [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZwrite] ----------------------------- [mesh] GN2\GN2_frontsch_innen_nowipe.o3d ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.1   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- ################################################ Schiebefahrerfenster ################################################ [mesh] GN2\GN2_fahrerfenster_griff.o3d [viewpoint] 3 [mouseevent] cp_fahrerfenster_opn [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.4 ----------------------------- [mesh] GN2\GN2_fahrerfenster.o3d [newanim] origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.4 ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZwrite] ----------------------------- [matl] Fenster.tga 0 [matl_noZwrite]   [matl_envmap] envmap.bmp 0.3 [alphascale] Envir_Brightness   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0 [matl_noZwrite]   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_noZwrite] [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ########### Tueren ############# ################### Vordertür 1. Flügel ################### +++Vordertür 1. Flügel Halter [mesh] GN1\GN_VW_tuer0_hebel.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] origin_trans 1.154 5.666 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -76 Vordertür 1. Flügel: [mesh] N2\N2_VW_tuer0.o3d [viewpoint] 0 [mouseevent] door0_drag ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.198 5.398 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 166 [newanim] origin_trans 1.154 5.666 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -76 +++Lippen [mesh] GN1\GN_VW_tuer0_lippe2.o3d 2 = innere Lippe [viewpoint] 0 [newanim] origin_trans 1.198 5.398 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 166 [newanim] origin_trans 1.154 5.666 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -76 [mesh] GN1\GN_VW_tuer0_lippe1.o3d 1 = aeussere Lippe [viewpoint] 0 Ursprung = Aussenkante [newanim] origin_trans 1.241 5.641 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -77.5 Vordertür 1. Flügel Schloss [mesh] GN1\GN_VW_tuer0_schloss.o3d [viewpoint] 1 [mouseevent] bus_doorfront0_lock [newanim] origin_trans 1.198 5.398 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 166 [newanim] origin_trans 1.154 5.666 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -76 [newanim] origin_from_mesh origin_rot_x7 -90 origin_rot_y 0 origin_rot_z 0 anim_rot door_0_locked 90 maxspeed 200 delay 20 Aufkleber [mesh] N2\N2_VW_tuer0_aufkleber.o3d [viewpoint] 0 [mouseevent] door0_drag [matl] decals_vhh.dds 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.198 5.398 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 166 [newanim] origin_trans 1.154 5.666 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -76 ################### Vordertür 2. Flügel ################### +++Vordertür 2. Flügel Halter [mesh] GN1\GN_VW_tuer1_hebel.o3d [viewpoint] 3 [newanim] origin_trans 1.154 4.352 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 76 Vordertür 2. Flügel: [mesh] GN2\GN_VW_tuer1.o3d [viewpoint] 0 [mouseevent] door1_drag ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_wipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.4   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.198 4.595 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -166 [newanim] origin_trans 1.154 4.352 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 76 +++Lippen Tür 1 [mesh] GN1\GN_VW_tuer1_lippe2.o3d 2 = innere Lippe [viewpoint] 0 [newanim] origin_trans 1.198 4.595 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -166 [newanim] origin_trans 1.154 4.352 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 76 [mesh] GN1\GN_VW_tuer1_lippe1.o3d 1 = aeussere Lippe [viewpoint] 0 Ursprung = Aussenkante [newanim] origin_trans 1.241 4.386 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 77.5 Vordertür 2. Flügel Schloss [mesh] GN1\GN_VW_tuer1_schloss.o3d [viewpoint] 1 [mouseevent] bus_doorfront1_lock [newanim] origin_trans 1.198 4.595 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -166 [newanim] origin_trans 1.154 4.352 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 76 [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y 0 origin_rot_z 0 anim_rot door_1_locked -90 maxspeed 200 delay 20 ################### Hintertür 1. Flügel ################### +++Hintertür 1. Flügel Halter [mesh] GN1\GN_VW_tuer2_hebel.o3d [viewpoint] 3 [newanim] origin_trans 1.154 0.459 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -76 Hintertür 1. Flügel: [mesh] GN1\GN_VW_tuer2.o3d [viewpoint] 0 [mouseevent] door2_drag ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_wipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.198 0.189 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 166 [newanim] origin_trans 1.154 0.459 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -76 +++Lippen Hintertür 1 [mesh] GN1\GN_VW_tuer2_lippe2.o3d 2 = innere Lippe [viewpoint] 0 [newanim] origin_trans 1.198 0.189 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 166 [newanim] origin_trans 1.154 0.459 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -76 [mesh] GN1\GN_VW_tuer2_lippe1.o3d 1 = aeussere Lippe [viewpoint] 0 Ursprung = Aussenkante [newanim] origin_trans 1.241 0.430 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -77.5 Hintertür 1. Flügel Schloss [mesh] GN1\GN_VW_tuer2_schloss.o3d [viewpoint] 1 [mouseevent] bus_doorfront2_lock [newanim] origin_trans 1.198 0.189 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 166 [newanim] origin_trans 1.154 0.459 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -76 [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y 0 origin_rot_z 0 anim_rot door_2_locked 90 maxspeed 200 delay 20 ################### Hintertür 2. Flügel ################### +++Hintertür 2. Flügel Halter [mesh] GN1\GN_VW_tuer3_hebel.o3d [viewpoint] 3 [newanim] origin_trans 1.154 -0.856 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 76 Hintertür 2. Flügel: [mesh] GN1\GN_VW_tuer3.o3d [viewpoint] 0 [mouseevent] door3_drag ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_wipe [matl_noZwrite] ----------------------------- [matl] Fenster_int.tga 0   [matl_envmap] envmap.bmp 0.15   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.2   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [newanim] origin_trans 1.198 -0.614 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -166 [newanim] origin_trans 1.154 -0.856 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 76 +++Lippen Tür 1 [mesh] GN1\GN_VW_tuer3_lippe2.o3d 2 = innere Lippe [viewpoint] 0 [newanim] origin_trans 1.198 -0.614 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -166 [newanim] origin_trans 1.154 -0.856 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 76 [mesh] GN1\GN_VW_tuer3_lippe1.o3d 1 = aeussere Lippe [viewpoint] 0 Ursprung = Aussenkante [newanim] origin_trans 1.241 -0.825 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 77.5 Hintertür 2. Flügel Schloss [mesh] GN1\GN_VW_tuer3_schloss.o3d [viewpoint] 1 [mouseevent] bus_doorfront3_lock [newanim] origin_trans 1.198 -0.614 0.176 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -166 [newanim] origin_trans 1.154 -0.856 1.770 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 76 [newanim] origin_from_mesh origin_rot_x -90 origin_rot_y 0 origin_rot_z 0 anim_rot door_3_locked -90 maxspeed 200 delay 20 ################################################ Scheiben aussen ################################################ +++ Windschutzscheibe (aussen) [mesh] GN2\GN2_frontsch_aussen_wipe.o3d [matl] Fenster.tga 0   [matl_envmap] envmap.bmp 0.3   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_wipe [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Wiped [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ----------------------------- [mesh] GN2\GN2_frontsch_aussen_nowipe.o3d [matl] Fenster.tga 0   [matl_envmap] envmap.bmp 0.3   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] beschlag.tga 0   [matl_alpha] 2 [alphascale] beschlag_vis_nowipe [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ----------------------------- [mesh] N2\N2_fenster_aus.o3d [matl] Fenster.tga 0   [matl_envmap] envmap.bmp 0.45   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] Fenster_green.tga 0   [matl_envmap] envmap.bmp 0.45   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] [matl] Fenster_green.tga 1   [matl_envmap] envmap.bmp 0.45   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [matl] N2_dirt.tga 1 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] [mesh] N2\N2_fenster_aus_add.o3d [matl] Fenster.tga 0   [matl_envmap] envmap.bmp 0.45   [matl_alpha] 2 [alphascale] Envir_Brightness [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] N2_dirt.tga 0 [alphascale] Dirt_Norm [matl_alpha] 2 [matl_noZwrite] //////////////////////////////////////////////////////// Scheinwerfer und Lichtquellen //////////////////////////////////////////////////////// Fernlicht: [spotlight] 0 5.945 0.74 0 1 -0.3 233 233 255 500 40 80 Abblendlicht: [spotlight] 0 5.945 0.74 0 1 -0.3 255 255 233 200 30 70 Abblendlicht links: [light_enh_2] -0.979 5.91 0.737 0 1 0 0 0 1 0 0 255 255 200 0.4 50 190 lights_abbl 1.5 0.15 1 1 0.1 Scheinwerfer.bmp Abblendlicht rechts: [light_enh_2] 0.970 5.91 0.737 0 1 0 0 0 1 0 0 255 255 200 0.4 50 190 lights_abbl 1.5 0.15 1 1 0.1 Scheinwerfer.bmp Nebelscheinwerfer [light_enh_2] -0.788 5.938 0.737 0 1 0 0 0 1 0 0 255 255 200 0.4 50 190 lights_nebelscheinw 1.5 0.1 1 1 0.1 Scheinwerfer2.bmp [light_enh_2] 0.788 5.938 0.737 0 1 0 0 0 1 0 0 255 255 200 0.4 50 190 lights_nebelscheinw 1.5 0.1 1 1 0.1 Scheinwerfer2.bmp Standlicht: [light_enh_2] 0.970 5.91 0.737 0 1 0 0 0 1 0 0 255 230 140 0.4 150 190 lights_stand 0.4 0.1 1 0 0.03 Scheinwerfer.bmp [light_enh_2] -0.970 5.91 0.737 0 1 0 0 0 1 0 0 255 230 140 0.4 150 190 lights_stand 0.4 0.1 1 0 0.03 Scheinwerfer.bmp Begrenzungsleuchten [light_enh_2] 1.23 5.589 2.933 1 0.4 0 0 0 1 1 2 255 230 140 0.1 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] -1.23 5.589 2.933 1 0.4 0 0 0 1 1 2 255 230 140 0.1 220 240 lights_stand 1.0 0.1 1 1 0.03 Umrissleuchten [light_enh_2] 1.247 4.207 0.706 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] 1.247 1.112 0.706 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] 1.247 -1.688 0.706 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] 1.247 -3.112 0.706 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] 1.249 -5.804 0.952 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] -1.249 -5.820 0.941 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] -1.249 -3.222 0.717 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] -1.257 -0.643 0.717 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] -1.257 1.784 0.717 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] -1.257 4.248 0.717 1 0.4 0 0 0 1 1 2 230 130 0 0.07 220 240 lights_stand 1.0 0.1 1 1 0.03 Rampenblinker [light_enh_2] 1.263 0.627 0.733 1 0.4 0 0 0 1 0 2 230 130 0 0.2 220 300 rampe_blinker 1.0 0.1 1 1 0.03 [light_enh_2] 1.265 -1.030 0.733 1 0.4 0 0 0 1 0 2 230 130 0 0.2 220 300 rampe_blinker 1.0 0.1 1 1 0.03 [light_enh_2] 0.939 -0.22 2.77 -1 0.4 0 0 0 1 0 2 230 130 0 0.2 220 300 rampe_blinker 1.0 0.1 1 1 0.03 Blinker RV [light_enh_2] 1.231 5.867 1.124 1 0.4 0 0 0 1 0 2 230 130 0 0.2 220 300 lights_blinker_r 1.0 0.1 1 1 0.03 LV [light_enh_2] -1.231 5.867 1.124 -1 0.5 0 0 0 1 0 2 230 130 0 0.2 220 300 lights_blinker_l 1.0 0.1 1 1 0.03 RS [light_enh_2] 1.291 4.194 1.167 1 0.4 0 0 0 1 0 2 230 130 0 0.2 220 300 lights_blinker_r 1.0 0.1 1 1 0.03 LS [light_enh_2] -1.291 4.194 1.167 -1 0.5 0 0 0 1 0 2 230 130 0 0.2 220 300 lights_blinker_l 1.0 0.1 1 1 0.03 Rueckleuchten Blinker HLU [light_enh_2] -1.08 -5.935 1.555 0 -1 0 0 0 1 0 0 230 130 0 0.25 180 210 lights_blinker_l 1.0 0.1 1 1 0.03 blinker.bmp HRU [light_enh_2] 1.055 -5.935 1.555 0 -1 0 0 0 1 0 0 230 130 0 0.25 180 210 lights_blinker_r 1.0 0.1 1 1 0.03 blinker.bmp HRO [light_enh_2] 1.024 -5.9 2.764 0 -1 0 0 0 1 0 0 230 130 0 0.25 180 210 lights_blinker_r 1.0 0.1 1 1 0.03 lichtschmal.bmp HLO [light_enh_2] -1.033 -5.9 2.764 0 -1 0 0 0 1 0 0 230 130 0 0.25 180 210 lights_blinker_l 1.0 0.1 1 1 0.03 lichtschmal.bmp Bremslichter [light_enh_2] -0.844 -5.935 1.555 0 -1 0 0 0 1 0 0 255 15 0 0.25 180 210 lights_brems 1.0 0.1 1 1 0.03 blinker.bmp [light_enh_2] 0.842 -5.935 1.555 0 -1 0 0 0 1 0 0 255 15 0 0.25 180 210 lights_brems 1.0 0.1 1 1 0.03 blinker.bmp [light_enh_2] -1.033 -5.9 2.828 0 -1 0 0 0 1 0 0 255 15 0 0.25 180 210 lights_brems 1.0 0.1 1 1 0.03 lichtschmal.bmp [light_enh_2] 1.024 -5.9 2.828 0 -1 0 0 0 1 0 0 255 15 0 0.25 180 210 lights_brems 1.0 0.1 1 1 0.03 lichtschmal.bmp Rücklichter [light_enh_2] -1.033 -5.9 2.828 0 -1 0 0 0 1 0 0 150 5 0 0.25 180 210 lights_rueck 1.0 0.1 1 1 0.03 lichtschmal.bmp [light_enh_2] 1.024 -5.9 2.828 0 -1 0 0 0 1 0 0 150 5 0 0.25 180 210 lights_rueck 1.0 0.1 1 1 0.03 lichtschmal.bmp [light_enh_2] -0.96 -5.935 1.555 0 -1 0 0 0 1 0 0 150 5 0 0.25 180 210 lights_rueck 1.0 0.1 1 1 0.03 blinker.bmp [light_enh_2] 0.951 -5.935 1.555 0 -1 0 0 0 1 0 0 150 5 0 0.25 180 210 lights_rueck 1.0 0.1 1 1 0.03 blinker.bmp Nebelschlusslicht [light_enh_2] -0.789 -5.935 0.665 0 -1 0 0 0 1 0 0 255 10 5 0.25 180 210 lights_nebelschluss 2.0 0.1 1 1 0.03 blinker.bmp Rückfahrscheinwerfer [light_enh_2] -0.93 -5.935 0.665 0 -1 0 0 0 1 0 0 255 240 160 0.25 180 210 lights_rueckfahr 1.0 0.1 1 1 0.03 blinker.bmp Kennzeichenbeleuchtung [light_enh_2] -0.294 -5.923 0.658 1 0 0 0 0 1 0 0 100 80 70 0.1 160 180 lights_stand 1.0 0.1 1 1 0.03 [light_enh_2] 0.275 -5.923 0.658 -1 0 0 0 0 1 0 0 100 80 70 0.1 160 180 lights_stand 1.0 0.1 1 1 0.03 ===================================================== Regeneffekte an den Rädern: ===================================================== [smoke] 0.937 3.007 0.425 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] -0.937 3.007 0.425 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] 0.937 -2.756 0.425 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 [smoke] -0.937 -2.756 0.425 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 1 3 1 10 0.9 0.9 0.9 ################################################ Räder ################################################ [mesh] GN1\GN_rad_VR.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1.025 3.514 0.496 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.025 3.514 0.496 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] GN1\GN_rad_VL.o3d [newanim] origin_trans -1.035 3.514 0.496 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1.035 3.514 0.496 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] N2\N2_rad_HR.o3d [newanim] origin_trans 0.906 -2.389 0.496 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] N2\N2_rad_HL.o3d [newanim] origin_trans -0.917 -2.389 0.496 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ################ Aufkleber aussen [mesh] GN2\GN2_aufkl_front_rollstuhl.o3d [viewpoint] 5 [visible] decals_wheelchair 1 [mouseevent] cp_Fahrertuer1 [matl] decals_vhh.dds 0 [matl_alpha] 2 [newanim] origin_trans 0.684 5.943 0.961 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot cp_fahrertuer1_pos -85 [mesh] N2\N2_aufkleber_aussen.o3d [viewpoint] 5 [matl] decals_vhh.dds 0 [matl_alpha] 2 [mesh] N2\N2_adddecals.o3d [viewpoint] 5 [matl] decals_vhh.dds 0 [matl_alpha] 2 ############################################## Klickspot für Frontklappe [mesh] GN2\GN_VW_klickspot_tueroeffner.o3d [illumination_interior] 0 1 2 3 [mouseevent] bus_doorfront0_external ######################################## Schatten ######################################## [mesh] N2\N2_shadow.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ######################################## [LOD] 0.05 ######################################## [mesh] N2\N2_LOD.o3d [matl] Fenster_green.tga 0   [matl_envmap] envmap_unscharf.bmp 0.7