######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.25 -6.06 0.4 1.25 6 4.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen wird beim Wechsel von lowres nach highres-Textur Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.: * 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert * 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt * 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\repaint\315_1+2_E2 0 [CTCTexture] Exterieur ext_315_1+2_E2.dds [CTCTexture] sol1 sol1_315_1+2_E2.png [CTCTexture] sol2 sol2_315_1+2_E3.png [CTCTexture] sol3 sol3_315_1+2_E2.png [CTCTexture] murs murs_315_1+2_E2.png [CTCTexture] sieges sieges_315122.png [CTCTexture] dossier dossier_315122.png [CTCTexture] volant volant.png [CTCTexture] montants montants_315_1+2_E2.png [CTCTexture] clim clim_verte.png [CTCTexture] colonnes colonnes_315122.png [CTCTexture] ADAD ADAD0.png [CTCTexture] enjoliveurs enjoliveurs.png [CTCTexture] retro retro.png [CTCTexture] xerox xerox_DE.png ################### Text-Texturen: ################### 0 [texttexture] Actia_DISPLAY_Gauge_fuel IBIS-2_5x7 240 38 0 0 0 0 1 [texttexture] Actia_DISPLAY_Gauge_fuel IBIS-2_5x7 240 38 0 0 0 0 2 [texttexture] Actia_DISPLAY_Gauge_fuel IBIS-2_5x7 240 38 0 0 0 0 3 [texttexture_enh] Actia_DISPLAY_Gauge_fuel TheFMrr_Actia_DISPLAY_Gauge 254 24 1 0 0 0 1 1 4 [texttexture_enh] Actia_DISPLAY_Gauge_AdBlue TheFMrr_Actia_DISPLAY_Gauge 254 24 1 0 0 0 1 1 5 [texttexture_enh] Actia_DISPLAY_Gauge_airpressure_tank01 TheFMrr_Actia_DISPLAY_Gauge 232 24 1 0 0 0 1 1 6 [texttexture_enh] Actia_DISPLAY_Gauge_airpressure_tank02 TheFMrr_Actia_DISPLAY_Gauge 232 24 1 0 0 0 1 1 7 [texttexture_enh] Actia_DISPLAY_Gauge_watertemp TheFMrr_Actia_DISPLAY_Gauge 254 24 1 0 0 0 1 1 8 [texttexture_enh] MessTimetableOff X10_Daisy 5000 85 0 167 215 55 3 1 Thermometer 9 [texttexture] cockpit_temperatur LCD_7-Segment 180 64 0 50 50 50 10 [texttexture_enh] LumIBIS2_Hour PDO_LumIBIS2_Hour 58 15 0 0 0 0 2 0 11 [texttexture_enh] LumIBIS2_MS_CodeString PDO_LumIBIS2_DstFont 126 12 0 210 223 232 1 0 12 [texttexture_enh] LumIBIS2_MS_MultiPageString IBIS_5x7 228 24 0 0 0 0 1 0 13 [texttexture_enh] LumIBIS2_input PDO_LumIBIS2_DstFont 126 12 0 210 223 232 1 0 14 [texttexture_enh] LumIBIS2_MS_TargetString IBIS_5x7 252 24 0 0 0 0 1 0 ACTIA: Kmcounter 15 [texttexture] Actia_DASH_kmcount LCD_7-Segment 210 120 0 0 0 0 2 0 DASH: Kmcounter 16 [texttexture] DASH_kmcount LCD_7-Segment 210 120 0 0 0 0 2 0 DASH: Kmcounter 17 [texttexture] DASH_kmcount LCD_7-Segment 210 120 0 0 0 0 2 0 18 [texttexture_enh] LumiTFT_TEXT_Date IBIS-2_5x7 113 30 0 0 0 0 1 0 19 [texttexture_enh] xerox_text IBIS-2_5x7 203 30 0 0 0 0 1 0 20 [texttexture_enh] LumiTFT_TEXT_Hour IBIS-2_5x7 74 30 0 0 0 0 2 0 ################### Script-Texturen: ################### 0: Krüger-Speicher [scripttexture] 128 32 1: Krüger-Flipdot-Alphakanal [scripttexture] 1024 256 2: AFR4 Uhrzeit Switch-1 [scripttexture] 128 64 3: AFR4 Uhrzeit Switch-2 [scripttexture] 128 64 4: AFR4 Main Screen [scripttexture] 1024 512 5: AFR4 Main Screen [scripttexture] 1024 512 6: LAWO Sicma-Control [scripttexture] 2048 1024 ######################################## [LOD] 0.1 ######################################## Logos ######################################## [mesh] LOGOS\logo_av_mk1.o3d [illumination_interior] -1 -1 -1 -1 [matl] LOGOS.png 0 [matl_envmap] envmap.bmp 0.05 ######################################## Exterieur_315122 ######################################## [mesh] Exterieur_315122\body.o3d [visible] ver_body 0 [illumination_interior] -1 -1 -1 -1 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.05 [mesh] Exterieur_315122\body1.o3d [visible] ver_body 1 [illumination_interior] -1 -1 -1 -1 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.05 [mesh] Exterieur_315122\body_mat.o3d [mesh] Exterieur_315122\clim.o3d [visible] ver_clim 0 [matl] clim.png 0 [matl_envmap] envmap.bmp 0.05 [mesh] Exterieur_315222\aerateurs.o3d [visible] ver_clim 1 [mesh] Exterieur\chassis.o3d [mesh] Exterieur_315122\plaques.o3d [visible] ver_plaques 1 [mesh] Exterieur_315122\plaques_eu.o3d [visible] ver_plaques 0 [mesh] Exterieur_315123\contour_portes.o3d [mesh] Exterieur\ombre.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] Retroviseurs ######################################## [mesh] Exterieur\retro.o3d [mesh] Exterieur\RG.o3d [matl] reflexion0.bmp 0 *** [mesh] Exterieur\RD.o3d [matl] reflexion1.bmp 0 [mesh] Exterieur\RDa.o3d [matl] reflexion3.bmp 0 [mesh] Interieur\retro.o3d [mesh] Interieur\RI.o3d [matl] reflexion2.bmp 0 ######################################## Decomp ######################################## [mesh] Exterieur_315123\decompp1.o3d [mouseevent] bus_doorfront0_lock [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot doorfront_emergency 90 delay 3000 maxspeed 180 [mesh] Exterieur\decompp2.o3d [mouseevent] bus_doorfront1_lock [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot doorback23_emergency 90 delay 3000 maxspeed 180 [mesh] Interieur_315123\decompp1.o3d [viewpoint] 2 [illumination_interior] 0 1 4 5 [mouseevent] bus_doorfront0_lock [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot doorfront_emergency 90 delay 3000 maxspeed 180 [mesh] Interieur\decompp2.o3d [viewpoint] 2 [illumination_interior] 0 1 4 5 [mouseevent] bus_doorfront1_lock [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot doorback23_emergency 90 delay 3000 maxspeed 180 ######################################## portes ######################################## [mesh] Portes_319\pivot1.o3d [illumination_interior] 1 2 3 5 [newanim] origin_trans 1.10372 5.630363 0 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door1_pos_z -0.01 [newanim] origin_trans 1.12325 4.7 2.69891 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot door_1 135 [mesh] Portes_319\bras1.o3d [illumination_interior] 1 2 3 5 [newanim] origin_trans 0.894374 4.98421 0.377681 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door1_pos_z -0.01 [newanim] origin_trans 0.894374 4.98421 0.377681 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot door_1 88.7 [mesh] Portes_319\porte1.o3d [illumination_interior] 1 2 3 5 [mouseevent] door1 [mesh_ident] p1 [newanim] origin_trans 1.10372 5.630363 0 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door1_pos_z -0.01 [newanim] origin_trans 1.18 5.19 1.75 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0_inc_dblFront_scd 135 [newanim] origin_trans 1.12325 4.7 2.69891 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -135 [mesh] LOGOS\porte1.o3d [animparent] p1 [mesh] Portes\pivot2.o3d [illumination_interior] 1 2 3 6 [newanim] origin_trans 1.10372 5.630363 0 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door2_pos_z -0.01 [newanim] origin_trans 1.12325 0.319568 2.69891 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot door_2 -135 [mesh] Portes\bras2.o3d [illumination_interior] 1 2 3 5 [newanim] origin_trans 0.982224 -0.849894 0.377681 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door2_pos_z -0.01 [newanim] origin_trans 0.982224 0.14134 0.377681 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot door_2 -88.7 [mesh] Portes\porte2.o3d [illumination_interior] 1 2 3 6 [mouseevent] door2 [mesh_ident] p2 [newanim] origin_trans 1.10372 5.630363 0 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door2_pos_z -0.01 [newanim] origin_trans 1.18 -0.020 1.75 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1_inc_dblRear -135 [newanim] origin_trans 1.12325 0.319568 2.69891 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 135 [mesh] Portes\pivot3.o3d [illumination_interior] 1 2 3 6 [newanim] origin_trans 1.10372 5.630363 0 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door3_pos_z -0.01 [newanim] origin_trans 1.12325 -1.023 2.69891 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot door_3 135 [mesh] Portes\bras3.o3d [illumination_interior] 1 2 3 5 [newanim] origin_trans 0.982224 -0.849894 0.377681 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door3_pos_z -0.01 [newanim] origin_trans 0.982224 -0.849894 0.377681 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot door_3 88.7 [mesh] Portes\porte3.o3d [illumination_interior] 1 2 3 6 [mouseevent] door3 [mesh_ident] p3 [newanim] origin_trans 1.10372 5.630363 0 origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_trans door3_pos_z -0.01 [newanim] origin_trans 1.18 -0.68 1.75 origin_rot_ x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1_inc_dblRear_scd 135 [newanim] origin_trans 1.12325 -1.023 2.69891 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -135 ######################################## Roues ######################################## [mesh] Roues\RAVG.o3d [illumination_interior] -1 -1 -1 -1 [mesh_ident] RAVG [newanim] origin_trans -1.04404 3.38181 0.516304 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1.04404 3.38181 0.516304 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Roues\ERAVG.o3d [animparent] RAVG [visible] vis_enjo 1 \\\\\\\\\\\\\ Roue Avant Droite [mesh] Roues\RAVD.o3d [illumination_interior] -1 -1 -1 -1 [mesh_ident] RAVD [newanim] origin_trans 1.04404 3.38181 0.516304 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.04404 3.38181 0.516304 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] Roues\ERAVD.o3d [animparent] RAVD [visible] vis_enjo 1 \\\\\\\\\\\\\ Roue Arrière Gauche [mesh] Roues\RARG.o3d [mesh_ident] RARG [newanim] origin_trans -1.05422 -2.65805 0.516506 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [mesh] Roues\ERARG.o3d [animparent] RARG [visible] vis_enjo 1 \\\\\\\\\\\\\ Roue Arrière Droite [mesh] Roues\RARD.o3d [mesh_ident] RARD [newanim] origin_trans 1.05422 -2.65805 0.516506 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] Roues\ERARD.o3d [animparent] RARD [visible] vis_enjo 1 ************************************** r ************************************** [mesh] Exterieur\wiper_d.o3d [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos_right 87 [newanim] origin_from_mesh origin_rot_x 90 anim_rot wiperpos 6 [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos 6 [mesh] Exterieur\wiper_g.o3d [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 90 origin_rot_z 0 anim_rot wiperpos_left -86 [newanim] origin_from_mesh origin_rot_x 90 anim_rot wiperpos 6 [newanim] origin_from_mesh origin_rot_z 90 anim_rot wiperpos -6 ######################################## Feux ######################################## Fernlicht: [spotlight] 0 6.35 0.763 0 1 -0.3 255 255 200 450 30 80 Abblendlicht [spotlight] 0 6.35 0.763 0 1 -0.3 255 255 233 200 30 80 Nebelscheinwerfer [spotlight] 0 6.35 0.763 0 1 -0.3 255 255 255 450 30 80 ************************************** Feux Position ************************************** [mesh] Feux\feux_pos.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_abbl [matl_item] [matl_nightmap] feux_n.dds ' Abblendlicht [light_enh_2] 1.12 5.79 0.75 0 1 0 0 0 1 0 0 255 255 200 0.13 150 200 lights_abbl 1.1 0.15 1 1 0.1 L_croisement.bmp [light_enh_2] -1.12 5.79 0.75 0 1 0 0 0 1 0 0 255 255 200 0.13 150 200 lights_abbl 1.1 0.15 1 1 0.1 L_croisement.bmp ' Standlicht [light_enh_2] 0.95 5.87 0.75 0 1 0 0 0 1 0 0 255 230 140 0.4 150 190 lights_stand 0.4 0.15 1 0 0.1 L_tuman.bmp [light_enh_2] -0.95 5.87 0.75 0 1 0 0 0 1 0 0 255 230 140 0.4 150 190 lights_stand 0.4 0.15 1 0 0.1 L_tuman.bmp ** [mesh] Feux\feux_pos_ar.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_abbl [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 1.17 -5.96 1.31 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_rueck 1.1 0.15 1 1 0.03 L_feux_ar.bmp [light_enh_2] -1.17 -5.96 1.31 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_rueck 1.1 0.15 1 1 0.03 L_feux_ar.bmp [mesh] Feux\feux_pos_ar_up.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_abbl [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 0.79 -5.97 2.83 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_rueck 1.1 0.15 1 1 0.03 L_pos_ar.bmp [light_enh_2] -0.79 -5.97 2.83 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_rueck 1.1 0.15 1 1 0.03 L_pos_ar.bmp ************************************** Feux Position coté ************************************** [mesh] Feux\front_pos_lights.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_stand [matl_item] [matl_nightmap] feux_n.dds ' Abblendlicht [light_enh_2] 1.011 5.73 2.88 0 1 0 0 0 1 0 0 255 255 240 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.011 5.73 2.88 0 1 0 0 0 1 0 0 255 255 240 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [mesh] Feux\side_lights_12.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_stand [matl_item] [matl_nightmap] feux_n.dds ' Abblendlicht [light_enh_2] 1.253 4.36 0.57 1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] 1.253 2.2 0.57 1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] 1.253 1.02 0.57 1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] 1.253 -1.25 0.57 1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] 1.253 -3.96 0.57 1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] 1.252 -5.19 0.61 1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.253 -5.69 0.63 -1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.253 -3.42 0.57 -1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.253 -0.64 0.57 -1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.253 2.35 0.57 -1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.253 -3.42 0.57 -1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp [light_enh_2] -1.253 4.85 0.57 -1 0 0 0 0 1 0 0 240 110 0 0.13 150 200 lights_stand 1.1 0.15 1 1 0.1 L_tuman.bmp ************************************** Feux route ************************************** [mesh] Feux\feux_route.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_fern [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 0.95 5.87 0.75 0 1 0 0 0 1 0 0 255 255 200 0.14 150 200 lights_fern 1.1 0.15 1 1 0.1 L_plein_feux.bmp [light_enh_2] -0.95 5.87 0.75 0 1 0 0 0 1 0 0 255 255 200 0.14 150 200 lights_fern 1.1 0.15 1 1 0.1 L_plein_feux.bmp ************************************** Cligno droit ************************************** [mesh] Feux\cligno_d.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_blinker_r [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 1.037 5.84 0.87 0 1 0 0 0 1 0 0 240 110 0 0.2 50 190 lights_blinker_r 3.0 0.15 2 0 0.1 L_cligno_av.bmp [light_enh_2] 1.17 -5.96 1.43 0 -1 0 0 0 1 1 0 240 110 0 0.13 50 100 lights_blinker_r 1.0 0.1 0 0 0.03 L_feux_ar.bmp [light_enh_2] 1 -5.96 2.83 0 -1 0 0 0 1 1 0 240 110 0 0.13 50 100 lights_blinker_r 1.0 0.1 0 0 0.03 L_cligno_ar.bmp [mesh] Feux\cligno_d_side_12.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_blinker_r [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 1.28 4.37 0.83 1 0 0 0 0 1 1 0 240 110 0 0.3 50 100 lights_blinker_r 1.0 0.1 0 0 0.03 L_croisement.bmp ************************************** Clignotant gauche ************************************** [mesh] Feux\cligno_g.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_blinker_l [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] -1.037 5.84 0.87 0 1 0 0 0 1 0 0 240 110 0 0.2 50 190 lights_blinker_l 3.0 0.15 2 0 0.1 L_cligno_av.bmp [light_enh_2] -1.17 -5.96 1.43 0 -1 0 0 0 1 1 0 240 110 0 0.13 50 100 lights_blinker_l 1.0 0.1 0 0 0.03 L_feux_ar.bmp [light_enh_2] -1 -5.96 2.83 0 -1 0 0 0 1 1 0 240 110 0 0.13 50 100 lights_blinker_l 1.0 0.1 0 0 0.03 L_cligno_ar.bmp [light_enh_2] -1.27 4.83 0.93 -1 0 0 0 0 1 1 0 240 110 0 0.3 50 100 lights_blinker_l 1.0 0.1 0 0 0.03 L_croisement.bmp ************************************** Feux stop ************************************** [mesh] Feux\feux_stop.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Feux.png 0 lights_brems [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 1.17 -5.96 1.19 0 -1 0 0 0 1 0 0 255 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 L_feux_ar.bmp [light_enh_2] -1.17 -5.96 1.19 0 -1 0 0 0 1 0 0 255 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 L_feux_ar.bmp [mesh] Feux\feux_pos_ar_up.o3d [illumination_interior] -1 -1 -1 -1 [visible] lights_brems 1 [matl_change] feux.png 0 lights_brems [matl_item] [matl_nightmap] feux_n2.dds [light_enh_2] 0.79 -5.97 2.83 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 L_cligno_ar.bmp [light_enh_2] -0.79 -5.97 2.83 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_brems 1.1 0.15 1 1 0.03 L_cligno_ar.bmp ************************************** Feux R ************************************** [mesh] Feux\feux_r.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Feux.png 0 lights_rueckfahr [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 1.17 -5.96 1.08 0 -1 0 0 0 1 1 0 250 250 250 0.13 50 100 lights_rueckfahr 1.0 0.1 0 0 0.03 L_feux_ar.bmp [light_enh_2] -1.17 -5.96 1.08 0 -1 0 0 0 1 1 0 250 250 250 0.13 50 100 lights_rueckfahr 1.0 0.1 0 0 0.03 L_feux_ar.bmp ************************************** Feux Brouillard ************************************** [mesh] Feux\brouillard_av.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] feux.png 0 lights_nebelschw [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] 0.99 5.89 0.55 0 1 0 0 0 1 0 0 255 255 200 0.14 150 200 lights_nebelschw 1.1 0.15 1 1 0.1 L_cligno_ar.bmp [light_enh_2] -0.99 5.89 0.55 0 1 0 0 0 1 0 0 255 255 200 0.14 150 200 lights_nebelschw 1.1 0.15 1 1 0.1 L_cligno_ar.bmp [mesh] Feux\brouillard_ar.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] Feux.png 0 lights_nebelschluss [matl_item] [matl_nightmap] feux_n.dds [light_enh_2] -0.94 -6 0.85 0 -1 0 0 0 1 0 0 150 0 0 0.13 150 200 lights_nebelschluss 1.1 0.15 1 1 0.03 L_feux_ar.bmp ######################################## Frein de parc ######################################## [mesh] Interieur\P_manche.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [viewpoint] 2 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 20 anim_rot bremse_feststell_sw 63 delay 10 maxspeed 360 ####################################### Console ####################################### [mesh] Dash\console.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mesh] Dash\clim_pannel.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mesh] Dash\tempp.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_heizregler_temp 276 delay 5 maxspeed 300 [mesh] Dash\dir_flow.o3d [viewpoint] 2 [visible] ver_dash 0 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_taster_heat_or_frost -276 [mouseevent] taster_heat_or_frost [illumination_interior] 0 1 4 5 [mesh] Dash\fanspeed.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] cp_klimator_sw [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klimator_sw 276 delay 5 maxspeed 300 [mesh] Dash\recycl.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] taster_internal_air [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_taster_internal_air -0.2 [mesh] Dash\open.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] taster_internal_air [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_taster_internal_air 0.2 [mesh] Dash\chauffage.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] taster_standheizung [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_taster_standheizung_target -0.2 ####################################### Dash ####################################### ************************************** Inerte ************************************** [mesh] Dash_E2\cache_1av.o3d [visible] ver_dash 0 [mesh] Dash_E2\cache_2p.o3d [visible] ver_dash 0 [mesh] Dash_E2\dash.o3d [visible] ver_dash 0 [matl_change] dash_E2.png 0 lights_stand [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [mesh] Dash_E2\volant.o3d [visible] ver_dash_volant 0 [illumination_interior] 0 1 4 5 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot Axle_Steering_0_L 994 [mesh] Dash_E2\cache_colonne.o3d [mouseevent] cp_lenkrad_toggle [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mesh] Dash_E2\fake.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash_E2.png 0 lights_stand [matl_item] [matl_nightmap] dash_E2_n2.dds [illumination_interior] 0 1 4 5 Clef ************************************** [mesh] Dash_E2\trou_clef.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mesh] Dash_E2\Clef.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] cp_key_rot [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot cp_key_rot 180 maxspeed 300 ************************************** Commodo ************************************** [mesh] Dash_E2\commodo1.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [newanim] origin_trans -0.763366 5.5107 1.33958 origin_rot_x -20 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.763366 5.5107 1.33958 origin_rot_x -20 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mesh] Dash_E2\commodo2.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh origin_rot_x 5 origin_rot_y 0 origin_rot_z 15.2 anim_rot cockpit_wischer_drehschalter -100 [newanim] origin_trans -0.763366 5.5107 1.33958 origin_rot_x -20 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.763366 5.5107 1.33958 origin_rot_x -20 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 *********** [mesh] Dash_E2\commodo3.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [newanim] origin_trans -0.745325 5.5651 1.3108 origin_rot_x -20 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.763366 5.5107 1.33958 origin_rot_x -20 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mouseevent] horn [newanim] origin_from_mesh origin_rot_x 5 origin_rot_y 0 origin_rot_z 15.2 anim_trans cockpit_hupe 0.005 [mesh] Dash_E2\commodo4.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] cp_retarder_lever [newanim] origin_trans -0.566962 5.50936 1.33905 anim_rot cp_retarder_sw 10 origin_rot_x -30 origin_rot_y 90 origin_rot_z 0 ************************************** Compteurs ************************************** [mesh] Dash_E2\vitesse.o3d [visible] ver_dash 0 [viewpoint] 2 [illumination_interior] 0 1 4 5 [matl_change] dash_E2.png 0 lights_stand [matl_item] [matl_nightmap] dash_E2_n.dds [newanim] origin_from_mesh origin_rot_x -49 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_tachowinkel -1 delay 10 maxspeed 360 ************************************** [mesh] Dash\compte_tours.o3d [visible] ver_dash 0 [viewpoint] 2 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh origin_rot_x -49 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_drehzahlwinkel -1 delay 3000 maxspeed 120 ************************************** [mesh] Dash\pression.o3d [visible] ver_dash 0 [viewpoint] 2 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh origin_rot_x -49 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_oeldruck -1 delay 3000 maxspeed 120 ************************************** [mesh] Dash\pression1.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 113 anim_rot bremse_p_tank01 0.000214 [mesh] Dash\pression1_setpoint.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 113 anim_rot brake 270 delay 3000 maxspeed 110 ************************************** [mesh] Dash\pression2.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 113 anim_rot bremse_p_tank02 0.000214 [mesh] Dash\pression2_setpoint.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 113 anim_rot brake 270 delay 3000 maxspeed 110 ************************************** [mesh] Dash\carburant.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z 47 anim_rot cockpit_tankuhr 0.38 ************************************** [mesh] Dash\temp.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n.dds [newanim] origin_from_mesh [newanim] origin_from_mesh origin_rot_y -90 origin_rot_z 45 anim_rot cockpit_motortemperaturwinkel 1 ------------------------------- [mesh] Dash_E2\M.o3d [viewpoint] 2 [visible] ver_dash 0 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x -49 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_uhr_min -6 --------------------------------- [mesh] Dash_E2\H.o3d [viewpoint] 2 [visible] ver_dash 0 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x -49 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_uhr_std -6 Aerateurs ************************************** [mesh] Dash_E2\aeravav.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aeravav [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aeravav_toggle [newanim] origin_from_mesh anim_rot cp_aeravav 20 [mesh] Dash_E2\aeravar.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aeravar [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aeravar_toggle [newanim] origin_from_mesh anim_rot cp_aeravar 20 [mesh] Dash_E2\aerarav.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aerarav [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aerarav [newanim] origin_from_mesh anim_rot cp_aerarav 20 [mesh] Dash_E2\aerarar.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aerarar [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aerarar_toggle [newanim] origin_from_mesh anim_rot cp_aerarar 20 Portes ************************************** [mesh] Dash\porte_ext.o3d [visible] ver_dash 0 [mouseevent] bus_doorfront0_external ************************************** [mesh] Dash_E2\porte1.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [viewpoint] 3 [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -22 origin_rot_z -2 anim_rot cockpit_tuertaster1 -20 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 door_light_1 [matl_item] [matl_nightmap] dash_E2_n.dds ************************************** [mesh] Dash_E2\porte2.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [viewpoint] 3 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -22 origin_rot_z -2 anim_rot cockpit_tuertaster2 -20 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 door_light_2 [matl_item] [matl_nightmap] dash_E2_n.dds ************************************** ASR ************************************** [mesh] Dash_E2\ASR.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] cp_schalter_ASR_off_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_ASR_off_light [matl_item] [matl_nightmap] dash_E2_n.dds [newanim] origin_from_mesh origin_rot_x 34 origin_rot_y -15 origin_rot_z 18 anim_rot cp_ASR_off 20 ************************************** Boite de Vitesse ZF ************************************** [mesh] Dash\N.o3d [viewpoint] 2 [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gangN 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_N_light [matl_item] [matl_nightmap] dash_n.dds ***** [mesh] Dash\R.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] automatic_R [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gangR 0.09 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_R_light [matl_item] [matl_nightmap] dash_n.dds ***** [mesh] Dash\D.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] automatic_D [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gangD 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_D_light [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\1.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] automatic_1 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gang1 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_1_light [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\2.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] automatic_2 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gang2 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_2_light [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\3.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mouseevent] automatic_3 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gang3 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_3_light [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash_E2\POWER.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] power_mode [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh anim_rot cp_power 20 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_power_light [matl_item] [matl_nightmap] dash_E2_n.dds Break valve ************************************** [mesh] Dash\break_valve.o3d [visible] ver_dash 0 [mouseevent] bus_dooraft [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 34 origin_rot_y 30 origin_rot_z -21 anim_rot bremse_halte_sw 40 Bouton warnings ************************************** [mesh] Dash\warning.o3d [visible] ver_dash 0 [mouseevent] blinker_warn_toggle [matl_change] dash.png 0 lights_stand [matl_item] [matl_nightmap] dash_n2.dds [matl_change] dash.png 0 Actia_DASH_Light_warninglight_active [matl_item] [matl_nightmap] dash_n.dds [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_z 65 anim_trans cp_taster_warnblinker 0.05 [mesh] Dash_E2\feux.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] kw_scheinwerfer_toggle [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh anim_rot light_mode_js 10 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [mesh] Dash_E2\feux_brouillard_av.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] fogs_lights_av [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh anim_rot cp_fogligts_av_sw 20 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n.dds lights_nebelschw [mesh] Dash_E2\feux_brouillard.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] fogs_lights [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh anim_rot cp_fogligts_sw 20 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n.dds cp_fogligts_sw_light [mesh] Dash_E2\retarder.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] cp_retarder_disable_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 DASH_Light_retarder_active [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 0 anim_rot cp_retarder_sw_disable 20 [mesh] Dash_E2\annonces.o3d [viewpoint] 2 [visible] ver_dash 0 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_annonces_disable_light [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_annonces_disable_toggle [illumination_interior] 0 1 4 5 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cp_annonces_disable 20 Lumières intérieur ************************************** [mesh] Dash_E2\lum1.o3d [viewpoint] 2 [visible] ver_dash 0 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_licht_oberdeck_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_licht_oberdeck_toggle [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cp_licht_oberdeck_sw 20 [mesh] Dash_E2\lum2.o3d [visible] ver_dash 0 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_licht_unterdeck_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_licht_unterdeck_toggle [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cp_licht_unterdeck_sw 20 [mesh] Dash_E2\lumc.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] cp_fahrerlicht_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_fahrerlicht_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cp_fahrerlicht_sw 20 [mesh] Dash_E2\klaxon.o3d [viewpoint] 2 [visible] ver_dash 0 [mouseevent] cp_horn_mode_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_horn_mode_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_x 34 origin_rot_y -15 origin_rot_z 18 anim_rot cp_horn_mode_sw 20 Clim ************************************** [mesh] Dash_E2\clim_conducteur.o3d [visible] ver_dash 0 [mouseevent] cp_heizluefter_toggle [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cp_heizluefter_sw 20 maxspeed 180 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_heizluefter_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [mesh] Dash_E2\extratcteur.o3d [visible] ver_dash 0 [mouseevent] cp_extracteur_toggle [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y 0 origin_rot_z 0 anim_rot cp_extracteur_sw 20 maxspeed 180 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_extracteur_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds Voyants ************************************** [mesh] Dash\Display\batterie.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_batterie [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\ASR.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 cp_ASR_off_light [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\retarder.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 antrieb_retarder [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\ABS.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_ABS [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\P.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_parkingbrake [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\check.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_motor [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\freins.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_brakefailure [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\!.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_motor2 [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\plein_feux.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_HighBeam [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\ADAD.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_haltewunsch [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\DIAG.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_motor2 [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\STOP.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_STOP [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\clignd.o3d [visible] ver_dash 0 [viewpoint] 2 [matl_change] dash.png 0 Dash_Indic_BlinkerR [matl_item] [matl_nightmap] dash_n.dds [mesh] Dash\Display\cligng.o3d [visible] ver_dash 0 [viewpoint] 2 [matl_change] pixel_trans.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [matl_change] pixel_trans.dds 0 Dash_Indic_BlinkerL [matl_item] [matl_nightmap] dash_n4.dds [mesh] Dash\Display\voyants_fake.o3d [viewpoint] 2 [visible] ver_dash 0 [matl_change] dash.png 0 Dash_Indic_motor2 [matl_item] [matl_nightmap] dash_n.dds ######################################## Frein de parc ######################################## [mesh] VDO\P_manche.o3d [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [viewpoint] 2 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 20 anim_rot bremse_feststell_sw 63 delay 10 maxspeed 360 ####################################### Console ####################################### [mesh] VDO\console.o3d [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mesh] VDO\clim_pannel.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mesh] VDO\tempp.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] cp_heizregler_temp [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_heizregler_temp 276 delay 5 maxspeed 300 [mesh] VDO\dir_flow.o3d [viewpoint] 2 [visible] ver_dash 1 [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_taster_heat_or_frost -276 [mouseevent] taster_heat_or_frost [illumination_interior] 0 1 4 5 [mesh] VDO\fanspeed.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] cp_klimator_sw [newanim] origin_from_mesh origin_rot_z 90 anim_rot cp_klimator_sw 276 delay 5 maxspeed 300 [mesh] VDO\recycl.o3d [viewpoint] 2 [visible] ver_dash 1 [mouseevent] taster_internal_air [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_taster_internal_air -0.2 [mesh] VDO\open.o3d [viewpoint] 2 [visible] ver_dash 1 [mouseevent] taster_internal_air [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_taster_internal_air 0.2 [mesh] VDO\chauffage.o3d [viewpoint] 2 [visible] ver_dash 1 [mouseevent] taster_standheizung [illumination_interior] 0 1 4 5 [viewpoint] 1 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_taster_standheizung_target -0.2 ####################################### Dash VDO ####################################### ************************************** Inerte ************************************** [mesh] VDO\dash.o3d [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mesh_ident] actia_basis [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl] VDO.png 1 [matl_lightmap] VDO_n.dds lights_stand [matl] VDO.png 2 [matl_lightmap] VDO_n2.dds lights_stand [matl] VDO.png 3 [matl_lightmap] VDO_n2.dds lights_stand [mouseevent] actia_move [newanim] origin_from_mesh origin_rot_y 90 origin_rot_z -50 anim_trans actia_pos 1.5 [newanim] origin_trans -0.669 5.464 1.316 origin_rot_x 90 anim_rot actia_posrot -7.5 [mesh] VDO\blank.o3d [visible] ver_dash 1 [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [illumination_interior] 0 1 4 5 [animparent] actia_basis [mesh] VDO\cadre.o3d [visible] ver_dash 1 [matl] VDO.png 0 [matl_envmap] envmap.bmp 0.05 [illumination_interior] 0 1 4 5 [animparent] actia_basis [mesh] VDO\volant.o3d [visible] ver_dash_volant 1 [animparent] actia_basis [mesh_ident] volant [illumination_interior] 0 1 4 5 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_x 27 origin_rot_y 0 origin_rot_z -90 anim_rot Axle_Steering_0_L -994 [mesh] LOGOS\volant.o3d [viewpoint] 2 [visible] ver_dash_volant 1 [animparent] actia_basis [animparent] volant [illumination_interior] 0 1 4 5 [viewpoint] 3 [mesh] VDO\cache_colonne.o3d [mouseevent] cp_lenkrad_toggle [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [animparent] actia_basis Clef ************************************** [mesh] VDO\Clef.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] cp_key_rot [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot cp_key_rot 180 maxspeed 300 [mesh] VDO\trou_clef.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [animparent] actia_basis [mesh] VDO\cache_colonne_bis.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mesh] VDO\Display\actia_display_main.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis ************************************** Commodo ************************************** [mesh] VDO\commodo1.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [illumination_interior] 0 1 4 5 [newanim] origin_trans -0.731411 5.47451 1.31301 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.731411 5.47451 1.31301 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mesh] VDO\commodo2.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [illumination_interior] 0 1 4 5 [mouseevent] cp_wiper_turnswitch [newanim] origin_trans -0.83927 5.47198 1.3484 origin_rot_x -119 origin_rot_y 9.13 origin_rot_z 14.13 anim_rot cockpit_wischer_drehschalter 100 [newanim] origin_trans -0.731411 5.47451 1.31301 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.731411 5.47451 1.31301 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 *********** [mesh] VDO\commodo3.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [illumination_interior] 0 1 4 5 [newanim] origin_trans -0.731411 5.47451 1.31301 origin_rot_x -10 origin_rot_y 90 origin_rot_z 0 anim_rot cockpit_blinkerhebel 15 [newanim] origin_trans -0.731411 5.47451 1.31301 origin_rot_x -10 origin_rot_y 0 origin_rot_z 90 anim_rot cockpit_fernlichthebel 10 [mouseevent] horn_swheel [newanim] origin_from_mesh anim_trans cockpit_hupe_swheel 0.002 [mesh] VDO\commodo4.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] cp_retarder_lever [newanim] origin_trans -0.598869 5.47451 1.31301 anim_rot cp_retarder_sw 10 origin_rot_x -30 origin_rot_y 90 origin_rot_z 0 ************************************** Compteurs ************************************** [mesh] VDO\vitesse.o3d [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [animparent] actia_basis [viewpoint] 2 [matl_change] VDO.png 0 lights_stand [matl_item] [matl_nightmap] VDO_n2.dds [newanim] origin_from_mesh origin_rot_x -51 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_tachowinkel -1 delay 10 maxspeed 360 ************************************** [mesh] VDO\compte_tours.o3d [visible] ver_dash 1 [animparent] actia_basis [viewpoint] 2 [illumination_interior] 0 1 4 5 [matl_change] VDO.png 0 lights_stand [matl_item] [matl_nightmap] VDO_n2.dds [newanim] origin_from_mesh origin_rot_x -51 origin_rot_y 0 origin_rot_z -90 anim_rot cockpit_drehzahlwinkel -1 delay 3000 maxspeed 120 [mesh] VDO\kilometer.o3d [visible] ver_dash 1 [animparent] actia_basis [illumination_interior] -1 -1 -1 -1 [matl] textfeld_km-a.tga 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds elec_busbar_main [matl_alpha] 2 [matl_noZwrite] [matl_noZcheck] [useTextTexture] 15 Aerateurs ************************************** [mesh] VDO_E2\aeravav.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aeravav [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aeravav_toggle [newanim] origin_from_mesh anim_rot cp_aeravav 20 [mesh] VDO_E2\aeravar.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aeravar [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aeravar_toggle [newanim] origin_from_mesh anim_rot cp_aeravar 20 [mesh] VDO_E2\aerarav.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aerarav [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aerarav [newanim] origin_from_mesh anim_rot cp_aerarav 20 [mesh] VDO_E2\aerarar.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_aerarar [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_aerarar_toggle [newanim] origin_from_mesh anim_rot cp_aerarar 20 Portes ************************************** [mesh] VDO_E2\rearm.o3d [viewpoint] 2 [visible] ver_dash 1 [mouseevent] bus_doorfront_all_close [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 Actia_DASH_Light_doorRearm_active [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [viewpoint] 3 [newanim] origin_from_mesh anim_rot Actia_BTN_rearm 20 ************************************** [mesh] VDO\porte1.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [viewpoint] 3 [mouseevent] bus_doorfront0 [newanim] origin_from_mesh anim_trans cockpit_tuertaster1 -0.004 origin_rot_x 15.955 origin_rot_y 106.551 origin_rot_z 0 [matl] VDO.png 0 [matl_envmap] envmap.bmp 0.05 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 door_light_1 [matl_item] [matl_nightmap] VDO_n.dds ************************************** [mesh] VDO\porte2.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [viewpoint] 3 [mouseevent] bus_doorfront1 [newanim] origin_from_mesh anim_trans cockpit_tuertaster2 -0.004 origin_rot_x 15.955 origin_rot_y 106.551 origin_rot_z 0 [matl] VDO.png 0 [matl_envmap] envmap.bmp 0.05 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 door_light_2 [matl_item] [matl_nightmap] VDO_n.dds [mesh] VDO\gong.o3d [animparent] actia_basis [illumination_interior] 0 1 4 5 [visible] ver_dash 1 [mouseevent] cp_gong_toggle [matl_change] VDO.png 0 lights_stand [matl_item] [matl_nightmap] VDO_n2.dds [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot Actia_BTN_gong 10 maxspeed 280 écran ************************************** [mesh] VDO\button_screenu.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 12 13 [animparent] actia_basis [mouseevent] Actia_Dash_changemode_up [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 Actia_DASH_Light_chmodu_active [matl_item] [matl_nightmap] VDO_n.dds [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot Actia_BTN_chmod_up -7 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot Actia_BTN_chmod_down 7 *** [mesh] VDO\button_screend.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 12 13 [animparent] actia_basis [mouseevent] Actia_Dash_changemode_down [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 Actia_DASH_Light_chmodd_active [matl_item] [matl_nightmap] VDO_n.dds [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot Actia_BTN_chmod_up -7 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot Actia_BTN_chmod_down 7 ************************************** ASR ************************************** [mesh] VDO_E2\ASR.o3d [viewpoint] 2 [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] cp_schalter_ASR_off_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_ASR_off_light [matl_item] [matl_nightmap] dash_E2_n.dds [newanim] origin_from_mesh anim_rot cp_ASR_off 20 ************************************** Boite de Vitesse ZF ************************************** [mesh] VDO\N.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gangN 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_N_light [matl_item] [matl_nightmap] dash_n.dds ***** [mesh] VDO\R.o3d [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] automatic_R [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gangR 0.09 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_R_light [matl_item] [matl_nightmap] dash_n.dds ***** [mesh] VDO\D.o3d [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] automatic_D [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gangD 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_D_light [matl_item] [matl_nightmap] dash_n.dds [mesh] VDO\1.o3d [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] automatic_1 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gang1 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_1_light [matl_item] [matl_nightmap] dash_n.dds [mesh] VDO\2.o3d [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] automatic_2 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gang2 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_2_light [matl_item] [matl_nightmap] dash_n.dds [mesh] VDO\3.o3d [animparent] actia_basis [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mouseevent] automatic_3 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_x 67 origin_rot_z 75 anim_trans cockpit_gang3 0.1 [matl] dash.png 0 [matl_lightmap] dash_n2.dds lights_stand [matl_change] dash.png 0 automatic_3_light [matl_item] [matl_nightmap] dash_n.dds [mesh] VDO_E2\POWER.o3d [viewpoint] 2 [visible] ver_dash 1 [mouseevent] power_mode [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh anim_rot cp_power 20 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_power_light [matl_item] [matl_nightmap] dash_E2_n.dds Break valve ************************************** [mesh] VDO\break_valve.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [mouseevent] bus_dooraft [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 bremse_halte_sw [matl_item] [matl_nightmap] VDO_n.dds [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot bremse_halte_sw 10 Bouton warnings ************************************** [mesh] VDO\warning.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [mouseevent] blinker_warn_toggle [matl_change] VDO.png 0 lights_stand [matl_item] [matl_nightmap] VDO_n2.dds [matl_change] VDO.png 0 Actia_DASH_Light_warninglight_active [matl_item] [matl_nightmap] VDO_n.dds [illumination_interior] 0 1 4 5 [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_taster_warnblinker 10 [mesh] VDO\boutons_feux.o3d [visible] ver_dash 1 [animparent] actia_basis [mouseevent] cp_schluessel_mov [viewpoint] 2 [illumination_interior] 0 1 12 13 [matl_change] VDO.png 0 lights_nebelschluss [matl_item] [matl_nightmap] VDO_n.dds [newanim] origin_trans -1.05511 5.43917 1.3177 origin_rot_x 2 origin_rot_y 0 origin_rot_z 73 anim_rot cp_schluessel_rot 25 [newanim] origin_trans -1.05511 5.43917 1.3177 origin_rot_y 90 anim_trans lights_nebelschluss 0.0008 Agenouillement ************************************** [mesh] VDO\kneeld.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 cp_kneel_down_mode [matl_item] [matl_nightmap] VDO_n.dds [illumination_interior] 0 1 4 5 [mouseevent] cp_kneel_down_toggle [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot cp_kneel_up_mode -10 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot cp_kneel_down_mode 10 [mesh] VDO\kneelu.o3d [viewpoint] 2 [animparent] actia_basis [visible] ver_dash 1 [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 cp_kneel_up_mode [matl_item] [matl_nightmap] VDO_n.dds [illumination_interior] 0 1 4 5 [mouseevent] cp_kneel_up_toggle [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot cp_kneel_up_mode -10 [newanim] origin_from_mesh origin_rot_x 90 origin_rot_y -2 origin_rot_z 0 anim_rot cp_kneel_down_mode 10 [mesh] VDO_E2\retarder.o3d [visible] ver_dash 1 [mouseevent] cp_retarder_disable_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 Actia_DASH_Light_retarder_active [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_retarder_sw_disable 20 [mesh] VDO_E2\annonces.o3d [visible] ver_dash 1 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_annonces_disable_light [matl_item] [matl_nightmap] dash_E2_n.dds [mouseevent] cp_annonces_disable_toggle [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_annonces_disable 20 Lumières intérieur ************************************** [mesh] VDO\lum1.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 cp_licht_oberdeck_sw_light [matl_item] [matl_nightmap] VDO_n.dds [mouseevent] cp_licht_oberdeck_toggle [illumination_interior] 0 1 12 13 [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_licht_oberdeck_sw 5 [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_licht_unterdeck_sw -15 ***** [mesh] VDO\lum2.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 cp_licht_unterdeck_sw_light [matl_item] [matl_nightmap] VDO_n.dds [mouseevent] cp_licht_unterdeck_toggle [illumination_interior] 0 1 12 13 [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_licht_unterdeck_sw -15 [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_licht_oberdeck_sw 5 [mesh] VDO\lumc.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [mouseevent] cp_fahrerlicht_toggle [matl] VDO.png 0 [matl_lightmap] VDO_n2.dds lights_stand [matl_change] VDO.png 0 cp_fahrerlicht_sw_light [matl_item] [matl_nightmap] VDO_n.dds [illumination_interior] 0 1 12 13 [newanim] origin_from_mesh origin_rot_x 90 anim_rot cp_fahrerlicht_sw 10 [mesh] VDO_E2\klaxon.o3d [visible] ver_dash 1 [mouseevent] cp_horn_mode_toggle [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_horn_mode_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_horn_mode_sw 20 Clim ************************************** [mesh] VDO_E2\clim_conducteur.o3d [visible] ver_dash 1 [mouseevent] cp_heizluefter_toggle [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_heizluefter_sw 20 maxspeed 180 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_heizluefter_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [mesh] VDO_E2\extratcteur.o3d [visible] ver_dash 1 [mouseevent] cp_extracteur_toggle [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_extracteur_sw 20 maxspeed 180 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand [matl_change] dash_E2.png 0 cp_extracteur_sw_light [matl_item] [matl_nightmap] dash_E2_n.dds [mesh] VDO_E2\blank_side.o3d [visible] ver_dash 1 [matl] dash_E2.png 0 [matl_lightmap] dash_E2_n2.dds lights_stand Voyants ************************************** [mesh] VDO\Display\fake.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_motor2 [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\Check.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_motor [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\!.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_motor2 [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\plein_feux.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_HighBeam [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\brouillard_av.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_FogLights [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\ADAD.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_haltewunsch [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\DIAG.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_motor2 [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\STOP.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 [matl_change] voyants_vdo.png 0 Actia_DASH_Indic_STOP [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\cligno.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl_change] voyants_vdo.png 0 Dash_Indic_BlinkerR [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\clignog.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl_change] pixel_trans.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [matl_change] pixel_trans.dds 0 Actia_DASH_Indic_BlinkerL [matl_item] [matl_nightmap] voyants_vdo_n.dds [mesh] VDO\Display\cadre.o3d [viewpoint] 2 [visible] ver_dash 1 [animparent] actia_basis [matl] voyants_vdo.png 0 [matl_envmap] envmap.bmp 0.05 ********************************************************************** Actia Dashboard ********************************************************************** [mesh] VDO\Display\actia_display_main.o3d [visible] ver_dash 1 [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer ******************************************** Display: Icons [mesh] VDO\Display\Actia_DISPLAY_ICO_M1_DEV.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_DEV 1 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer_ICOs [mesh] VDO\Display\Actia_DISPLAY_ICO_M1_DISABLED.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_DISABLED 1 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer_ICOs [mesh] VDO\Display\Actia_DISPLAY_ICO_M2_DISABLED.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_DISABLED 2 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer_ICOs [mesh] VDO\Display\Actia_DISPLAY_ICO_M1_haltewunsch.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_haltewunsch 1 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer_ICOs [mesh] VDO\Display\Actia_DISPLAY_ICO_M2_RetarderOff.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_Retarder 1 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer_ICOs [mesh] VDO\Display\Actia_DISPLAY_ICO_M2_Retarder.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_Retarder 2 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_BoardComputer_ICOs ******************************************** Display: Gauges [mesh] VDO\Display\Actia_DISPLAY_Gauge_Fuel.o3d [animparent] actia_basis [viewpoint] 2 [visible] Actia_DISPLAY_Gauge_fuel 1 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [useTextTexture] 3 [matl_alpha] 2 [matl_noZwrite] --- [mesh] VDO\Display\Actia_DISPLAY_Gauge_AdBlue.o3d [animparent] actia_basis [viewpoint] 2 [visible] Actia_DISPLAY_Gauge_AdBlue 1 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [useTextTexture] 4 [matl_alpha] 2 [matl_noZwrite] --- [mesh] VDO\Display\Actia_DISPLAY_Gauge_airpressure_tank01.o3d [animparent] actia_basis [viewpoint] 2 [visible] Actia_DISPLAY_Gauge_airpressure 1 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [useTextTexture] 5 [matl_alpha] 2 [matl_noZwrite] --- [mesh] VDO\Display\Actia_DISPLAY_Gauge_airpressure_tank02.o3d [animparent] actia_basis [viewpoint] 2 [visible] Actia_DISPLAY_Gauge_airpressure 1 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [useTextTexture] 6 [matl_alpha] 2 [matl_noZwrite] --- [mesh] VDO\Display\Actia_DISPLAY_Gauge_watertemp.o3d [animparent] actia_basis [viewpoint] 2 [visible] Actia_DISPLAY_Gauge_watertemp 1 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [useTextTexture] 7 [matl_alpha] 2 [matl_noZwrite] ******************************************** Display: Icons ******************** > DISPLAY - ICO ******************** [mesh] VDO\Display\actia_DISPLAY_ICO_door0_locked.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door0 3 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door0_locked [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door0_opened.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door0 2 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door0_opened [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door0_closed.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door0 1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door0_closed [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door1_opened.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door1 2 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door1_opened [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door1_closed.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door1 1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door1_closed [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door23_opened.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door23 2 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door23_opened [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door23_closed.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door23 1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door23_closed [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door45_opened.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door45 2 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door45_opened [matl_alpha] 2 [mesh] VDO\Display\actia_DISPLAY_ICO_door45_closed.o3d [animparent] actia_basis [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [visible] Actia_DISPLAY_ICO_door45 1 [matl] ACTIA_1.png 0 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_door45_closed [matl_alpha] 2 [mesh] VDO\Display\Actia_DISPLAY_ICO_BremseHalte.o3d [animparent] actia_basis [visible] Actia_DISPLAY_ICO_bremsehalte 1 [viewpoint] 2 [illumination_interior] -1 -1 -1 -1 [matl] ACTIA_1.png 0 [matl_alpha] 2 [matl_lightmap] Actia_Display\Actia_display_INT_Lightmap.dds Actia_DISPLAY_backlight [matl_freetex] ACTIA_1.png Actia_DISPLAY_ICO_bremsehalte ######################################## Interieur ######################################## [mesh] Interieur_315222\caches_plafond.o3d [illumination_interior] 0 3 4 5 [mesh] Interieur\siege_conducteur.o3d [illumination_interior] 0 1 4 5 [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 [mesh] Interieur_315122\sol1.o3d [illumination_interior] 1 2 5 6 [mesh] Interieur\box_sol2.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur_315123\sol2.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur_315122\sol3.o3d [illumination_interior] 1 2 3 6 [mesh] Interieur_315122\montants.o3d [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\decomp.o3d [viewpoint] 2 [illumination_interior] 0 1 2 3 [mesh] Interieur\cloison_conducteur.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur\attache_cloison.o3d [viewpoint] 2 [illumination_interior] 0 1 4 5 [mesh] Interieur_315123\marteaux.o3d [viewpoint] 2 [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\poignees.o3d [illumination_interior] 1 2 4 5 [mesh] Interieur_315122\murs.o3d [illumination_interior] 0 1 2 3 [mesh] Interieur_315222\radiateurs.o3d [viewpoint] 2 [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\bloc_portes.o3d [viewpoint] 2 [illumination_interior] 0 1 2 3 [mesh] Interieur\planche_de_bord.o3d [visible] ver_dash 0 [illumination_interior] 0 1 4 5 [mesh] Interieur\planche_de_bord_vdo.o3d [visible] ver_dash 1 [illumination_interior] 0 1 4 5 [mesh] Interieur_315222\toit.o3d [illumination_interior] 0 1 2 3 Colonnes ######################################## [mesh] Interieur_315122\colonnes1.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes2.o3d [viewpoint] 2 [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes3.o3d [viewpoint] 2 [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes4.o3d [viewpoint] 2 [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes5.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes6.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes7.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\colonnes8.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\colonnes9.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 ####################################### Pare Soleil ####################################### [mesh] Interieur\PS1.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur\PS3.o3d [illumination_interior] 0 1 4 5 [mouseevent] cp_rollo [newanim] origin_from_mesh origin_rot_y 90 anim_trans cp_rollo_pos -0.47 --------------------------- [mesh] Interieur\PS2.o3d [illumination_interior] 0 1 4 5 [mouseevent] cp_rollo_retract [newanim] origin_from_mesh anim_trans origin_rot_y 90 cp_rollo_bommel 0.007 ######################################## Pédales ######################################## [mesh] Interieur\frein.o3d [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot Brake -25 [mesh] Interieur_315122\accelerateur_box.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur_315122\accelerateur.o3d [illumination_interior] 0 1 4 5 [viewpoint] 2 [newanim] origin_from_mesh anim_rot throttle -25 ####################################### Portillon conducteur ####################################### [mesh] Interieur\portillon.o3d [illumination_interior] 0 1 4 5 [mouseevent] cp_Fahrertuer [mesh_ident] portillon_basis [newanim] origin_from_mesh origin_rot_x 0 origin_rot_y 0 origin_rot_z 90 anim_rot cp_fahrertuer_pos 115 ####################################### Sièges sieges ####################################### [mesh] Interieur_315123\siegesp.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\siegesp1.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\siegesp2.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\siegesp3.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315123\siegesp4.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges1.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges2.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges3.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges4.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges5.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges6.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges7.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges8.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges9.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges10.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges11.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges12.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges13.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges14.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges15.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges16.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges17.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges18.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges19.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges20.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges21.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\sieges22.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\dossier.o3d [visible] ver_sieges 0 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\strap1.o3d [visible] ver_sieges 0 [mouseevent] dossier_opn [newanim] origin_from_mesh origin_rot_x 90 anim_rot dossier_pos 90 [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\strap2.o3d [visible] ver_sieges 0 [mouseevent] dossier1_opn [newanim] origin_from_mesh origin_rot_x 90 anim_rot dossier1_pos 90 [illumination_interior] 0 1 2 3 ####################################### ADAD ####################################### [mesh] Interieur\ADAD.o3d [matl_change] ADAD.png 0 haltewunschlampe [matl_item] [matl_nightmap] ADAD_n.dds [mesh] Interieur_315122\ADAD10.o3d [visible] ver_sieges 0 [mouseevent] int_haltewunsch [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\ADAD20.o3d [visible] ver_sieges 0 [mouseevent] int_haltewunsch [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\ADAD30.o3d [visible] ver_sieges 0 [mouseevent] int_haltewunsch [illumination_interior] 0 1 2 3 [mesh] Interieur_315122\ADAD40.o3d [visible] ver_sieges 0 [mouseevent] int_haltewunsch [illumination_interior] 0 1 2 3 ####################################### Toit ####################################### [mesh] Interieur\aerateur.o3d [illumination_interior] 0 1 2 3 [mesh] Interieur\aerav.o3d [newanim] origin_trans 0 3.24 2.95 origin_rot_x -6 origin_rot_y 0 origin_rot_z 0 anim_rot cp_aeravav -3 [newanim] origin_trans 0 4.13 2.95 origin_rot_x 6 origin_rot_y 0 origin_rot_z 0 anim_rot cp_aeravar 3 [mesh] Interieur\aerar.o3d [newanim] origin_trans 0 -2.86 2.95 origin_rot_x -6 origin_rot_y 0 origin_rot_z 0 anim_rot cp_aerarav -3 [newanim] origin_trans 0 -1.97 2.95 origin_rot_x 6 origin_rot_y 0 origin_rot_z 0 anim_rot cp_aerarar 3 ####################################### Néons ####################################### [mesh] Interieur_315123\lump1.o3d [illumination_interior] 0 1 4 5 ********** [matl_change] interior_light.png 0 door_light_1 [matl_item] [matl_nightmap] interior_light_n.dds ********** [mesh] Interieur\lump2.o3d [illumination_interior] 1 2 3 6 ********** [matl_change] interior_light.png 0 door_light_2 [matl_item] [matl_nightmap] interior_light_n.dds ********** [mesh] Interieur\lum2.o3d [illumination_interior] 0 1 2 3 ********** [matl_change] interior_light.png 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] interior_light_n.dds ********** [mesh] Interieur\lum1.o3d [illumination_interior] 0 1 2 3 ********** [matl_change] interior_light.png 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] interior_light_n.dds ********** [mesh] Interieur\lumc.o3d [illumination_interior] 0 1 4 5 ********** [matl_change] interior_light.png 0 lights_fahrerlicht [matl_item] [matl_nightmap] interior_light_n.dds ####################################### lumière ####################################### [interiorlight] lights_beleuchtung_unterdeck 1 253 245 175 0 4.94 2.9 [interiorlight] lights_beleuchtung_unterdeck 1.5 253 245 175 0 -0.7 2.9 [interiorlight] lights_beleuchtung_oberdeck 1.5 253 245 175 0 3.3 2.9 [interiorlight] lights_beleuchtung_oberdeck 1.5 253 245 175 0 -3.99 2.9 [interiorlight] lights_fahrerlicht 1.5 239 178 97 0 5.5 2.4 [interiorlight] door_light_1 1 239 178 97 0.95 4.9 2.93 [interiorlight] door_light_2 1.2 239 178 97 0.95 -0.35 2.93 Horaires ######################################## [mesh] Interieur\plaque.o3d [illumination_interior] 0 1 4 5 [viewpoint] 2 [mesh] Interieur\Schedule.o3d [illumination_interior] 0 1 4 5 [viewpoint] 2 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule ####################################### Valideur ####################################### [mesh] Interieur_315122\valideur.o3d [matl_change] xerox_DE.png 0 elec_busbar_main [matl_item] [matl_nightmap] xerox_n.dds [illumination_interior] 0 1 2 4 [mesh] Interieur_315122\valideur_date.o3d [visible] elec_busbar_main 1 [matl] IBIS2-Textfeld.tga 0 [matl_lightmap] Navocap\nvcp_LM.dds elec_busbar_main [matl_alpha] 2 [useTextTexture] 18 [mesh] Interieur_315122\valideur_text.o3d [visible] elec_busbar_main 1 [matl] IBIS2-Textfeld.tga 0 [matl_lightmap] Navocap\nvcp_LM.dds elec_busbar_main [matl_alpha] 2 [useTextTexture] 19 [mesh] Interieur_315122\valideur_heure.o3d [visible] elec_busbar_main 1 [matl] IBIS2-Textfeld.tga 0 [matl_lightmap] Navocap\nvcp_LM.dds elec_busbar_main [matl_alpha] 2 [useTextTexture] 20 ####################################### Caisse ####################################### [mesh] Caisse\caisse.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mesh] Caisse\1.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mouseevent] cashdesk_changer_2_00 [mesh] Caisse\2.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mouseevent] cashdesk_changer_5_00 [mesh] Caisse\005.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mouseevent] cashdesk_changer_0_05 [mesh] Caisse\010.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mouseevent] cashdesk_changer_0_10 [mesh] Caisse\020.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mouseevent] cashdesk_changer_0_50 [mesh] Caisse\050.o3d [illumination_interior] 0 1 4 5 [animparent] portillon_basis [mouseevent] cashdesk_changer_1_00 ################### 3D ################### [mesh] Duhamel\LumIBIS2_base.o3d [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__0.o3d [mouseevent] IBIS_0 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__1.o3d [mouseevent] IBIS_1 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__2.o3d [mouseevent] IBIS_2 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__3.o3d [mouseevent] IBIS_3 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__4.o3d [mouseevent] IBIS_4 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__5.o3d [mouseevent] IBIS_5 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__6.o3d [mouseevent] IBIS_6 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__7.o3d [mouseevent] IBIS_7 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__8.o3d [mouseevent] IBIS_8 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2__9.o3d [mouseevent] IBIS_9 [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2_Up.o3d [mouseevent] LumIBIS2_dummy [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2_Down.o3d [mouseevent] LumIBIS2_dummy [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2_Left.o3d [mouseevent] LumIBIS2_Left [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2_Right.o3d [mouseevent] LumIBIS2_dummy [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2_V.o3d [mouseevent] IBIS_eingabe [matl_change] DUHAMEL.png 0 LumIBIS2_IsAwake [matl_item] [matl_nightmap] DUHAMEL_n.dds [mesh] Duhamel\LumIBIS2_screen.o3d [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [matl_freetex] IBIS2-Textfeld.tga LumIBIS2 [matl_lightmap] LumIBIS2\LumIBIS2_LM.dds LumIBIS2_IsAwake [matl_texadress_clamp] [mesh] Duhamel\LumIBIS2_MS_Strings.o3d [visible] LumIBIS2_MS_Strings_visible 1 -- Hour -- [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 10 [matl_lightmap] LumIBIS2\LumIBIS2_LM.dds LumIBIS2_IsAwake [matl_texadress_clamp] -- Linie/Ziel -- [matl] IBIS2-Textfeld.tga 1 [matl_alpha] 2 [useTextTexture] 11 [matl_lightmap] LumIBIS2\LumIBIS2_LM.dds LumIBIS2_IsAwake [matl_texadress_clamp] -- Date -- [matl] IBIS2-Textfeld.tga 2 [matl_alpha] 2 [useTextTexture] 12 [matl_lightmap] LumIBIS2\LumIBIS2_LM.dds LumIBIS2_IsAwake [matl_texadress_clamp] -- Intitulé dest -- [matl] IBIS2-Textfeld.tga 3 [matl_alpha] 2 [useTextTexture] 14 [matl_lightmap] LumIBIS2\LumIBIS2_LM.dds LumIBIS2_IsAwake [matl_texadress_clamp] -- Linie/Ziel select -- [mesh] Duhamel\LumIBIS2_ZS_Strings.o3d [visible] LumIBIS2_mode 2 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 13 [matl_lightmap] LumIBIS2\LumIBIS2_LM.dds LumIBIS2_IsAwake ######################################## Afficheur Lumiplan ######################################## [mesh] Interieur\S_Lumiplan.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur\Lumiplan.o3d [illumination_interior] 0 1 4 5 [mesh] Interieur\H_Lumiplan.o3d [matl] Lumiplan_vert.png 0 [matl_alpha] 2 [mesh] Interieur\T_Lumiplan.o3d [viewpoint] 3 [matl] buse_in_disp.bmp 0 [texcoordtransX] deslocamento [useTextTexture] 8 [matl_alpha] 2 [matl_change] buse_in_disp.bmp 0 elec_busbar_avail [matl_item] [matl_nightmap] buse_in_disp_lm.bmp [mesh] Interieur\R_Lumiplan.o3d [matl] Lumiplan_vert.png 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.10 ########################################################### AFR4 ########################################################### [mesh] AFR4\AFR4_pied.o3d [mesh] AFR4\AFR4_Zettel_0.o3d [mouseevent] AFR4_Zettel_0 [visible] AFR4_Zettel_0 0 [mesh] AFR4\AFR4_Zettel_1.o3d [mouseevent] AFR4_Zettel_1 [visible] AFR4_Zettel_1 1 [mesh] AFR4\AFR4_Kartenscanner_klickbox.o3d [mouseevent] AFR4_Karte_2 [matl] Buttons.tga 0 [matl_alpha] 1 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_AFR4_Karte_1.o3d [visible] AFR4_Karte_1 1 [viewpoint] 3 [mesh] AFR4\AFR4_Kartenablage_klickbox.o3d [mouseevent] AFR4_Karte_1 [matl] Buttons.tga 0 [matl_alpha] 1 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Karte_klickbox.o3d [animparent] portillon_basis [mouseevent] AFR4_Karte_0 [matl] Buttons.tga 0 [matl_alpha] 1 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_AFR4_Karte_0.o3d [animparent] portillon_basis [visible] AFR4_Karte_0 1 [viewpoint] 3 [mesh] AFR4\AFR4_AFR4_Karte_2.o3d [visible] AFR4_Karte_2 1 [viewpoint] 3 [mesh] AFR4\AFR4_AFR4.o3d [mesh] AFR4\AFR4_AFR4_Aufsatz.o3d [mouseevent] AFR4_Aufsatz [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_Aufsatz_pos 80 [mesh] AFR4\AFR4_AFR4_Ticketrolle.o3d Display-Hintergrund [mesh] AFR4\AFR4_Display_1.o3d [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Innenraum_schwarz.bmp AFR4_Display_texture [viewpoint] 3 [mesh] AFR4\AFR4_Display_2.o3d [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Innenraum_schwarz.bmp AFR4_Display_2_texture [viewpoint] 3 [mesh] AFR4\AFR4_Display_3.o3d [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Innenraum_schwarz.bmp AFR4_Display_3_texture [viewpoint] 3 [mesh] AFR4\AFR4_Display_Uhrzeit_ST_1.o3d [visible] AFR4_Display_Uhrzeit_ST_1 1 [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Innenraum_schwarz.bmp AFR4_Uhrzeit_ST_texture [matl_transmap] \S:2 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Display_Uhrzeit_ST_2.o3d [visible] AFR4_Display_Uhrzeit_ST_2 1 [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 0.5 [matl_freetex] Innenraum_schwarz.bmp AFR4_Uhrzeit_ST_texture [matl_transmap] \S:3 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Display_ST_0.o3d [visible] AFR4_Display_ST_0 1 [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 0.5 [matl_freetex] Innenraum_schwarz.bmp AFR4_ST_texture [matl_transmap] \S:4 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Display_ST_1.o3d [visible] AFR4_Display_ST_1 1 [matl] Innenraum_schwarz.bmp 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 0.5 [matl_freetex] Innenraum_schwarz.bmp AFR4_ST_texture [matl_transmap] \S:5 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Display_P.o3d [visible] AFR4_VS_Display_P 1 [matl] Innenraum_schwarz.bmp 0 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Innenraum_schwarz.bmp AFR4_Pop_Up_texture [viewpoint] 3 [mesh] AFR4\AFR4_Aktive_Haltestelle.o3d [visible] AFR4_VS_Aktive_Haltestelle 1 [mouseevent] AFR4_BT_Aktive_Haltestelle [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Aktive_Haltestelle 180 [mesh] AFR4\AFR4_Selected_Haltestelle_0.o3d [visible] AFR4_VS_Selected_Haltestelle_0 1 [mouseevent] AFR4_BT_Selected_Haltestelle_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_0 180 [mesh] AFR4\AFR4_Selected_Haltestelle_1.o3d [visible] AFR4_VS_Selected_Haltestelle_1 1 [mouseevent] AFR4_BT_Selected_Haltestelle_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_1 180 [mesh] AFR4\AFR4_Selected_Haltestelle_2.o3d [visible] AFR4_VS_Selected_Haltestelle_2 1 [mouseevent] AFR4_BT_Selected_Haltestelle_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_2 180 [mesh] AFR4\AFR4_Selected_Haltestelle_3.o3d [visible] AFR4_VS_Selected_Haltestelle_3 1 [mouseevent] AFR4_BT_Selected_Haltestelle_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Selected_Haltestelle_3 180 [mesh] AFR4\AFR4_Betrieb_ohne_Verkauf.o3d [visible] AFR4_VS_Betrieb_ohne_Verkauf 1 [mouseevent] AFR4_BT_Betrieb_ohne_Verkauf [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Betrieb_ohne_Verkauf 180 [mesh] AFR4\AFR4_Ziel_zuruecksetzen.o3d [visible] AFR4_VS_Ziel_zuruecksetzen 1 [mouseevent] AFR4_BT_Ziel_zuruecksetzen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ziel_zuruecksetzen 180 [mesh] AFR4\AFR4_eticket_green.o3d [visible] AFR4_eTicket 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_WLAN_green.o3d [visible] AFR4_WLAN 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_WLAN_klein_green.o3d [visible] AFR4_WLAN_klein 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_gprs_green.o3d [visible] AFR4_GPRS 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_GPS_green.o3d [visible] AFR4_GPS 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_eticket_red.o3d [visible] AFR4_eTicket_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_WLAN_red.o3d [visible] AFR4_WLAN_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_WLAN_klein_red.o3d [visible] AFR4_WLAN_klein_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_AFT_red.o3d [visible] AFR4_AFT_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_gprs_red.o3d [visible] AFR4_GPRS_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_GPS_red.o3d [visible] AFR4_GPS_off 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Start.o3d [visible] AFR4_VS_Start 1 [mouseevent] AFR4_BT_Start [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Start 180 [mesh] AFR4\AFR4_Weiter.o3d [visible] AFR4_VS_Weiter 1 [mouseevent] AFR4_BT_Weiter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Weiter 180 [mesh] AFR4\AFR4_Select_1.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_1 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_1_T.o3d [mouseevent] AFR4_BT_Select_1 [matl] Buttons.tga 0 [matl_alpha] 2 [visible] AFR4_VS_Select_1 1 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Select_1_TEXT.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_1_TEXT 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_1_Text_Fehler.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_1_TEXT_Fehler 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_2.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_2 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_2_T.o3d [mouseevent] AFR4_BT_Select_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Select_2 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_2_TEXT.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_2_TEXT 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_2_Text_Fehler.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_2_TEXT_Fehler 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_3.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_3 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_3_T.o3d [mouseevent] AFR4_BT_Select_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Select_3 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_3_TEXT.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_3_TEXT 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_3_TEXT_Fehler.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_3_TEXT_Fehler 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_4.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_4 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_4_T.o3d [mouseevent] AFR4_BT_Select_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Select_4 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_4_TEXT.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_4_TEXT 1 [viewpoint] 3 [mesh] AFR4\AFR4_Select_4_Text_Fehler.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_BT_Select_4_TEXT_Fehler 1 [viewpoint] 3 [mesh] AFR4\AFR4__0_BT.o3d [visible] AFR4_VS_0 1 [mouseevent] AFR4_BT_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_0 180 [mesh] AFR4\AFR4__1_BT.o3d [visible] AFR4_VS_1 1 [mouseevent] AFR4_BT_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_1 180 [mesh] AFR4\AFR4__2_BT.o3d [visible] AFR4_VS_2 1 [mouseevent] AFR4_BT_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_2 180 [mesh] AFR4\AFR4__3_BT.o3d [visible] AFR4_VS_3 1 [mouseevent] AFR4_BT_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_3 180 [mesh] AFR4\AFR4__4_BT.o3d [visible] AFR4_VS_4 1 [mouseevent] AFR4_BT_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_4 180 [mesh] AFR4\AFR4__5_BT.o3d [visible] AFR4_VS_5 1 [mouseevent] AFR4_BT_5 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_5 180 [mesh] AFR4\AFR4__6_BT.o3d [visible] AFR4_VS_6 1 [mouseevent] AFR4_BT_6 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_6 180 [mesh] AFR4\AFR4__7_BT.o3d [visible] AFR4_VS_7 1 [mouseevent] AFR4_BT_7 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_7 180 [mesh] AFR4\AFR4__8_BT.o3d [visible] AFR4_VS_8 1 [mouseevent] AFR4_BT_8 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_8 180 [mesh] AFR4\AFR4__9_BT.o3d [visible] AFR4_VS_9 1 [mouseevent] AFR4_BT_9 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_9 180 [mesh] AFR4\AFR4_Loeschen.o3d [visible] AFR4_VS_Loeschen 1 [mouseevent] AFR4_BT_Loeschen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Loeschen 180 [mesh] AFR4\AFR4_Reiter_zurueck.o3d [visible] AFR4_VS_Reiter_zurueck 1 [mouseevent] AFR4_BT_Reiter_zurueck [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Reiter_zurueck 180 [mesh] AFR4\AFR4_Bestaetigen.o3d [visible] AFR4_VS_Bestaetigen 1 [mouseevent] AFR4_BT_Bestaetigen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Bestaetigen 180 [mesh] AFR4\AFR4_Bild_hoch.o3d [mouseevent] AFR4_BT_Bild_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Bild_hoch 1 [viewpoint] 3 [mesh] AFR4\AFR4_Bild_runter.o3d [mouseevent] AFR4_BT_Bild_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Bild_runter 1 [viewpoint] 3 [mesh] AFR4\AFR4_hoch.o3d [mouseevent] AFR4_BT_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_hoch 1 [viewpoint] 3 [mesh] AFR4\AFR4_Haltestelle_hoch.o3d [mouseevent] AFR4_BT_Haltestelle_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Haltestelle_hoch 1 [viewpoint] 3 [mesh] AFR4\AFR4_Haltestelle_runter.o3d [mouseevent] AFR4_BT_Haltestelle_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Haltestelle_runter 1 [viewpoint] 3 [mesh] AFR4\AFR4_Ansage_hoch.o3d [mouseevent] AFR4_BT_Ansage_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Ansage_hoch 1 [viewpoint] 3 [mesh] AFR4\AFR4_Ansage_runter.o3d [mouseevent] AFR4_BT_Ansage_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_Ansage_runter 1 [viewpoint] 3 [mesh] AFR4\AFR4_runter.o3d [mouseevent] AFR4_BT_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [visible] AFR4_VS_runter 1 [viewpoint] 3 [mesh] AFR4\AFR4_Umlauf_Bild_hoch.o3d [visible] AFR4_VS_Umlauf_Bild_hoch 1 [mouseevent] AFR4_BT_Umlauf_Bild_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_Bild_hoch 180 [mesh] AFR4\AFR4_Umlauf_hoch.o3d [visible] AFR4_VS_Umlauf_hoch 1 [mouseevent] AFR4_BT_Umlauf_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_hoch 180 [mesh] AFR4\AFR4_Umlauf_Bild_runter.o3d [visible] AFR4_VS_Umlauf_Bild_runter 1 [mouseevent] AFR4_BT_Umlauf_Bild_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_Bild_runter 180 [mesh] AFR4\AFR4_Umlauf_runter.o3d [visible] AFR4_VS_Umlauf_runter 1 [mouseevent] AFR4_BT_Umlauf_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Umlauf_runter 180 [mesh] AFR4\AFR4_Umlauf_0.o3d [visible] AFR4_VS_Umlauf_0 1 [mouseevent] AFR4_BT_Umlauf_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Umlauf_1.o3d [visible] AFR4_VS_Umlauf_1 1 [mouseevent] AFR4_BT_Umlauf_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Umlauf_2.o3d [visible] AFR4_VS_Umlauf_2 1 [mouseevent] AFR4_BT_Umlauf_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Umlauf_3.o3d [visible] AFR4_VS_Umlauf_3 1 [mouseevent] AFR4_BT_Umlauf_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_OK.o3d [visible] AFR4_VS_Uebernehmen 1 [mouseevent] AFR4_BT_Uebernehmen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Uebernehmen 180 [mesh] AFR4\AFR4_Erreicht.o3d [visible] AFR4_VS_Erreicht 1 [mouseevent] AFR4_BT_Erreicht [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Erreicht 180 [mesh] AFR4\AFR4_Pop_Up.o3d [visible] AFR4_VS_Pop_Up 1 [mouseevent] AFR4_BT_Pop_Up [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Haltestelle_Liste.o3d [visible] AFR4_VS_Haltestelle_hoch 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Haltestelle_Liste_2.o3d [visible] AFR4_VS_Haltestelle_Liste 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Ticket_0.o3d [visible] AFR4_VS_Ticket_0 1 [mouseevent] AFR4_BT_Ticket_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_0 180 [mesh] AFR4\AFR4_Ticket_1.o3d [visible] AFR4_VS_Ticket_1 1 [mouseevent] AFR4_BT_Ticket_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_1 180 [mesh] AFR4\AFR4_Ticket_2.o3d [visible] AFR4_VS_Ticket_2 1 [mouseevent] AFR4_BT_Ticket_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_2 180 [mesh] AFR4\AFR4_Ticket_3.o3d [visible] AFR4_VS_Ticket_3 1 [mouseevent] AFR4_BT_Ticket_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_3 180 [mesh] AFR4\AFR4_Ticket_4.o3d [visible] AFR4_VS_Ticket_4 1 [mouseevent] AFR4_BT_Ticket_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_4 180 [mesh] AFR4\AFR4_Regeltarif_plus.o3d [visible] AFR4_VS_Regeltarif_plus 1 [mouseevent] AFR4_BT_Regeltarif_plus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Regeltarif_plus 180 [mesh] AFR4\AFR4_Regeltarif_minus.o3d [visible] AFR4_VS_Regeltarif_minus 1 [mouseevent] AFR4_BT_Regeltarif_minus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Regeltarif_minus 180 [mesh] AFR4\AFR4_Ermaessigt_plus.o3d [visible] AFR4_VS_Ermaessigt_plus 1 [mouseevent] AFR4_BT_Ermaessigt_plus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ermaessigt_plus 180 [mesh] AFR4\AFR4_Ermaessigt_minus.o3d [visible] AFR4_VS_Ermaessigt_minus 1 [mouseevent] AFR4_BT_Ermaessigt_minus [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ermaessigt_minus 180 [mesh] AFR4\AFR4_OK_klein.o3d [visible] AFR4_VS_OK_klein 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_OK_klein_klick.o3d [visible] AFR4_VS_OK_klein 1 [mouseevent] AFR4_BT_OK_klein [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_OK_klein 180 [mesh] AFR4\AFR4_Service.o3d [visible] AFR4_VS_Service 1 [mouseevent] AFR4_BT_Service [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Service 180 [mesh] AFR4\AFR4_STOP.o3d [visible] AFR4_VS_STOP 1 [mouseevent] AFR4_BT_STOP [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Zurueck.o3d [visible] AFR4_VS_Zurueck 1 [mouseevent] AFR4_BT_Zurueck [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Verkauf.o3d [visible] AFR4_VS_Verkauf 1 [mouseevent] AFR4_BT_Verkauf [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Verkauf 180 [mesh] AFR4\AFR4_Schicht.o3d [visible] AFR4_VS_Schicht 1 [mouseevent] AFR4_BT_Schicht [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Schicht 180 [mesh] AFR4\AFR4_Bedienung.o3d [visible] AFR4_VS_Bedienung 1 [mouseevent] AFR4_BT_Bedienung [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Bedienung 180 [mesh] AFR4\AFR4_Einstellungen.o3d [visible] AFR4_VS_Einstellungen 1 [mouseevent] AFR4_BT_Einstellungen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellungen 180 [mesh] AFR4\AFR4_Einstellung_0.o3d [visible] AFR4_VS_Einstellung_0 1 [mouseevent] AFR4_BT_Einstellung_0 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_0 180 [mesh] AFR4\AFR4_Einstellung_1.o3d [visible] AFR4_VS_Einstellung_1 1 [mouseevent] AFR4_BT_Einstellung_1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_1 180 [mesh] AFR4\AFR4_Einstellung_2.o3d [visible] AFR4_VS_Einstellung_2 1 [mouseevent] AFR4_BT_Einstellung_2 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_2 180 [mesh] AFR4\AFR4_Einstellung_3.o3d [visible] AFR4_VS_Einstellung_3 1 [mouseevent] AFR4_BT_Einstellung_3 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_3 180 [mesh] AFR4\AFR4_Einstellung_4.o3d [visible] AFR4_VS_Einstellung_4 1 [mouseevent] AFR4_BT_Einstellung_4 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_4 180 [mesh] AFR4\AFR4_Einstellung_5.o3d [visible] AFR4_VS_Einstellung_5 1 [mouseevent] AFR4_BT_Einstellung_5 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_5 180 [mesh] AFR4\AFR4_Einstellung_6.o3d [visible] AFR4_VS_Einstellung_6 1 [mouseevent] AFR4_BT_Einstellung_6 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_6 180 [mesh] AFR4\AFR4_Einstellung_7.o3d [visible] AFR4_VS_Einstellung_7 1 [mouseevent] AFR4_BT_Einstellung_7 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_7 180 [mesh] AFR4\AFR4_Tastenpiep.o3d [visible] AFR4_VS_Tastenpiep 1 [mouseevent] AFR4_BT_Tastenpiep [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Tastenpiep_klick.o3d [visible] AFR4_VS_Tastenpiep_klick 1 [mouseevent] AFR4_BT_Tastenpiep_klick [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Einstellung_Razzia.o3d [visible] AFR4_VS_Einstellung_Razzia 1 [mouseevent] AFR4_BT_Einstellung_Razzia [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Einstellung_Razzia_klick.o3d [visible] AFR4_VS_Einstellung_Razzia_klick 1 [mouseevent] AFR4_BT_Einstellung_Razzia_klick [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Einstellung_8.o3d [visible] AFR4_VS_Einstellung_8 1 [mouseevent] AFR4_BT_Einstellung_8 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_8 180 [mesh] AFR4\AFR4_Einstellung_9.o3d [visible] AFR4_VS_Einstellung_9 1 [mouseevent] AFR4_BT_Einstellung_9 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_9 180 [mesh] AFR4\AFR4_Einstellung_10.o3d [visible] AFR4_VS_Einstellung_10 1 [mouseevent] AFR4_BT_Einstellung_10 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_10 180 [mesh] AFR4\AFR4_Einstellung_11.o3d [visible] AFR4_VS_Einstellung_11 1 [mouseevent] AFR4_BT_Einstellung_11 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Einstellung_11 180 [mesh] AFR4\AFR4_Fahrplanversion_1.o3d [visible] AFR4_VS_Fahrplanversion_1 1 [mouseevent] AFR4_BT_Fahrplanversion_1 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_2.o3d [visible] AFR4_VS_Fahrplanversion_2 1 [mouseevent] AFR4_BT_Fahrplanversion_2 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_3.o3d [visible] AFR4_VS_Fahrplanversion_3 1 [mouseevent] AFR4_BT_Fahrplanversion_3 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_4.o3d [visible] AFR4_VS_Fahrplanversion_4 1 [mouseevent] AFR4_BT_Fahrplanversion_4 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_5.o3d [visible] AFR4_VS_Fahrplanversion_5 1 [mouseevent] AFR4_BT_Fahrplanversion_5 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_6.o3d [visible] AFR4_VS_Fahrplanversion_6 1 [mouseevent] AFR4_BT_Fahrplanversion_6 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_7.o3d [visible] AFR4_VS_Fahrplanversion_7 1 [mouseevent] AFR4_BT_Fahrplanversion_7 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion_8.o3d [visible] AFR4_VS_Fahrplanversion_8 1 [mouseevent] AFR4_BT_Fahrplanversion_8 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Ziel.o3d [visible] AFR4_VS_Ziel 1 [mouseevent] AFR4_BT_Ziel [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Ziel_changed.o3d [visible] AFR4_Ziel_changed 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Helligkeit_Display_hoch.o3d [visible] AFR4_VS_Helligkeit_Display_hoch 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Helligkeit_Display_hoch_klick.o3d [visible] AFR4_VS_Helligkeit_Display_hoch 1 [mouseevent] AFR4_BT_Helligkeit_Display_hoch [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Helligkeit_Display_hoch 180 [viewpoint] 3 [mesh] AFR4\AFR4_Helligkeit_Display_runter.o3d [visible] AFR4_VS_Helligkeit_Display_runter 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Helligkeit_Display_runter_klick.o3d [visible] AFR4_VS_Helligkeit_Display_runter 1 [mouseevent] AFR4_BT_Helligkeit_Display_runter [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Helligkeit_Display_runter 180 [viewpoint] 3 [mesh] AFR4\AFR4_AFR4_Ticket_Hider.o3d [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_AFR4_Ticket.o3d [mouseevent] AFR4_BT_Ticket [viewpoint] 3 [newanim] origin_rot_y -90 anim_trans AFR4_Ticket_pos -0.05 [mesh] AFR4\AFR4_Ticket_zusaetzlich.o3d [mouseevent] AFR4_BT_Ticket_zusaetzlich [visible] AFR4_VS_Ticket_zusaetzlich 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Ticket_loeschen.o3d [visible] AFR4_VS_Ticket_loeschen 1 [mouseevent] AFR4_BT_Ticket_loeschen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ticket_loeschen 180 [mesh] AFR4\AFR4_Warenkorb_Ticket_0.o3d [mouseevent] AFR4_BT_Ticket_Warenkorb_0 [visible] AFR4_VS_Ticket_Warenkorb_0 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_0_select.o3d [visible] AFR4_VS_Ticket_Warenkorb_0_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_1.o3d [mouseevent] AFR4_BT_Ticket_Warenkorb_1 [visible] AFR4_VS_Ticket_Warenkorb_1 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_1_select.o3d [visible] AFR4_VS_Ticket_Warenkorb_1_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_2.o3d [mouseevent] AFR4_BT_Ticket_Warenkorb_2 [visible] AFR4_VS_Ticket_Warenkorb_2 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_2_select.o3d [visible] AFR4_VS_Ticket_Warenkorb_2_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_3.o3d [mouseevent] AFR4_BT_Ticket_Warenkorb_3 [visible] AFR4_VS_Ticket_Warenkorb_3 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Warenkorb_Ticket_3_select.o3d [visible] AFR4_VS_Ticket_Warenkorb_3_select 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Nacht_Modus.o3d [visible] AFR4_VS_Nacht_Modus 1 [mouseevent] AFR4_BT_LM [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Schichtende.o3d [visible] AFR4_VS_Schichtende 1 [mouseevent] AFR4_BT_Schichtende [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Schichtende 180 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrerwechsel.o3d [visible] AFR4_VS_Fahrerwechsel 1 [mouseevent] AFR4_BT_Fahrerwechsel [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Fahrerwechsel 180 [viewpoint] 3 [mesh] AFR4\AFR4_Nachricht_senden.o3d [visible] AFR4_VS_Nachricht_senden 1 [mouseevent] AFR4_BT_Nachricht_senden [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Nachricht_senden 180 [viewpoint] 3 [mesh] AFR4\AFR4_Nachrichten_lesen.o3d [visible] AFR4_VS_Nachrichten_lesen 1 [mouseevent] AFR4_BT_Nachrichten_lesen [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Nachrichten_lesen 180 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrtauswahl.o3d [visible] AFR4_VS_Fahrtauswahl 1 [mouseevent] AFR4_BT_Fahrtauswahl [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Fahrtauswahl 180 [viewpoint] 3 [mesh] AFR4\AFR4_Routenauswahl.o3d [visible] AFR4_VS_Routenauswahl 1 [mouseevent] AFR4_BT_Routenauswahl [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Routenauswahl 180 [viewpoint] 3 [mesh] AFR4\AFR4_Direktruf.o3d [visible] AFR4_VS_Direktruf 1 [mouseevent] AFR4_BT_Direktruf [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Direktruf 180 [viewpoint] 3 [mesh] AFR4\AFR4_Drucker.o3d [visible] AFR4_VS_Drucker 1 [mouseevent] AFR4_BT_Drucker [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Drucker 180 [viewpoint] 3 [mesh] AFR4\AFR4_L_K.o3d [visible] AFR4_VS_L_K 1 [mouseevent] AFR4_BT_L_K [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_L_K 180 [viewpoint] 3 [mesh] AFR4\AFR4_Nachlauf_beenden.o3d [visible] AFR4_VS_Nachlauf_beenden 1 [mouseevent] AFR4_BT_Nachlauf_beenden [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Nachlauf_beenden 180 [viewpoint] 3 [mesh] AFR4\AFR4_Ziel_Nr.o3d [visible] AFR4_VS_Ziel_Nr 1 [mouseevent] AFR4_BT_Ziel_Nr [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Ziel_Nr 180 [viewpoint] 3 [mesh] AFR4\AFR4_Fahrplanversion.o3d [visible] AFR4_VS_Fahrplanversion 1 [mouseevent] AFR4_BT_Fahrplanversion [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Fahrplanversion 180 [viewpoint] 3 [mesh] AFR4\AFR4_Pause.o3d [visible] AFR4_VS_Pause 1 [mouseevent] AFR4_BT_Pause [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [newanim] origin_from_mesh origin_rot_y 90 anim_rot AFR4_BT_Pause 180 [viewpoint] 3 [mesh] AFR4\AFR4_Razzia.o3d [mouseevent] AFR4_BT_Razzia [visible] AFR4_VS_Razzia 1 [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [matl_freetex] Buttons.tga AFR4_BT_texture [viewpoint] 3 [mesh] AFR4\AFR4_Razzia_klick.o3d [mouseevent] AFR4_BT_Razzia_klick [visible] AFR4_VS_Razzia_klick 1 [matl] Buttons.tga 0 [matl_alpha] 2 [viewpoint] 3 [mesh] AFR4\AFR4_Nacht_Modus_Task.o3d [visible] AFR4_VS_Nacht_Modus_Task 1 [mouseevent] AFR4_BT_LM [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 [mesh] AFR4\AFR4_Tag_Nacht_Modus.o3d [visible] AFR4_VS_Tag_Nacht_Modus 1 [mouseevent] AFR4_BT_LM [matl] Buttons.tga 0 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp 1 [viewpoint] 3 ######################################## LAWO Sicma-Control by Lorgo und der_Nik (+ Smartmaster) ######################################## [mesh] LAWO SICMA-Control\Smartmaster.o3d [visible] vis_smartmaster 1 [matl] lawo_smartmaster.tga 0 [matl_nightmap] lawo_smartmaster_LM.tga elec_busbar_main [mesh] LAWO SICMA-Control\Sicma_Base.o3d [visible] vis_sicma 1 [matl] lawo_sicmacontrol_display.tga 0 [matl_lightmap] lawo_sicmacontrol_LM.tga sicma_mode [matl] lawo_sicmacontrol_display_on.tga 0 [matl_transmap] \S:2 [matl_alpha] 2 [matl_lightmap] lawo_sicmacontrol_on_LM.tga sicma_mode -- -- ------------------------ [mesh] LAWO SICMA-Control\Eingabe.o3d [visible] vis_sicma 1 [mouseevent] sicma_enter [mesh] LAWO SICMA-Control\ok.o3d [visible] vis_sicma 1 [mouseevent] sicma_ok ------------------------ [mesh] LAWO SICMA-Control\+_1.o3d [visible] vis_sicma 1 [mouseevent] sicma_o1 [mesh] LAWO SICMA-Control\+_2.o3d [visible] vis_sicma 1 [mouseevent] sicma_o2 [mesh] LAWO SICMA-Control\+_3.o3d [visible] vis_sicma 1 [mouseevent] sicma_o3 [mesh] LAWO SICMA-Control\+_4.o3d [visible] vis_sicma 1 [mouseevent] sicma_o4 ------------------------ [mesh] LAWO SICMA-Control\-_1.o3d [visible] vis_sicma 1 [mouseevent] sicma_u1 [mesh] LAWO SICMA-Control\-_2.o3d [visible] vis_sicma 1 [mouseevent] sicma_u2 [mesh] LAWO SICMA-Control\-_3.o3d [visible] vis_sicma 1 [mouseevent] sicma_u3 [mesh] LAWO SICMA-Control\-_4.o3d [visible] vis_sicma 1 [mouseevent] sicma_u4 ######################################## Girouette ######################################## [mesh] Girouette\coffre_girouette_past.o3d [illumination_interior] 0 1 2 3 ************************************** Matrix ************************************** [mesh] Girouette\text.o3d [illumination_interior] -1 -1 -1 -1 [matl] vmatrix_leer_nue.dds 0 [matl_lightmap] vmatrix_leer_LM_nue.dds lights_stand [matl] vmatrix_voll_nue.bmp 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_LM_nue.dds lights_stand ######################################## Vitres_315122_anim ######################################## [mesh] Vitres_315122\charnieres.o3d [illumination_interior] 0 1 2 3 [mesh] Vitres\vitre_cdtr1.o3d [illumination_interior] 0 1 4 5 [mesh_ident] vcr [mouseevent] cp_fahrerfenster_opn [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_fahrerfenster_pos 0.64 [mesh] Vitres_315222\f11c.o3d [mesh_ident] f11 [mouseevent] cp_klappfenster_FL3 [newanim] origin_trans 1.217 0 2.58 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_FL3 -30 [mesh] Vitres_315222\f1c.o3d [illumination_interior] 0 1 2 3 [mesh_ident] f1 [mouseevent] cp_klappfenster_UL1 [newanim] origin_trans -1.217 0 2.58 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_UL1 30 [mesh] Vitres_315222\f1-1c.o3d [illumination_interior] 0 1 2 3 [mesh_ident] f1-1 [mouseevent] cp_klappfenster_UR1 [newanim] origin_trans -1.217 0 2.58 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_UR1 30 [mesh] Vitres_315222\f11-1c.o3d [mesh_ident] f11-1 [mouseevent] cp_klappfenster_FL4 [newanim] origin_trans 1.217 0 2.58 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_FL4 -30 Vitres_315122 pluie ######################################## [mesh] Vitres\pb_wiped.o3d [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Wiped_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres_315122\Vitres_pluie.o3d [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\vitre_cdtr_pluie.o3d [animparent] vcr [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres_3191213\pv1_pluie.o3d [animparent] p1 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\pv2_pluie.o3d [animparent] p2 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\pv3_pluie.o3d [animparent] p3 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\f1_pluie.o3d [animparent] f1 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\f1-1_pluie.o3d [animparent] f1-1 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\f11_pluie.o3d [animparent] f11 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] [mesh] Vitres\f11-1_pluie.o3d [animparent] f11-1 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ********** [matl] regen.tga 1 [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZcheck] [matl_noZwrite] ######################################## Vitres_315122 ######################################## [mesh] Vitres_315122\contour_Vitres.o3d [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.1 [mesh] Vitres_315122\contour_Vitres_int.o3d [mesh] Vitres_315122\pv1c.o3d [animparent] p1 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.1 [mesh] Vitres_315122\pv2c.o3d [animparent] p2 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.1 [mesh] Vitres_315122\pv3c.o3d [animparent] p3 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.1 [mesh] Interieur_3191213\cloison.o3d [matl] cloison.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Dash_E2\vitre.o3d [visible] ver_dash 0 [matl] cloison.dds 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] [mesh] VDO\vitre.o3d [animparent] actia_basis [visible] ver_dash 1 [matl] cloison.dds 0 [matl_envmap] envmap.bmp 0.15 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\Vitres_int.o3d [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\f1.o3d [animparent] f1 [matl] ext_315_2+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\f1-1.o3d [animparent] f1-1 [matl] ext_315_2+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\f11.o3d [animparent] f11 [matl] ext_315_2+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\f11-1.o3d [animparent] f11-1 [matl] ext_315_2+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\pv1.o3d [animparent] p1 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\pv2.o3d [animparent] p2 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\pv3.o3d [animparent] p3 [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres\vitre_cdtr.o3d [animparent] vcr [matl] ext_2+2_E3.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite] [mesh] Vitres_315122\Vitres.o3d [matl] ext_315_1+2_E2.dds 0 [matl_envmap] envmap.bmp 0.2 [matl_alpha] 2 [matl_noZwrite]