######################################## Sichtbarkeits-Boundingbox ######################################## [VFDmaxmin] -1.5 -6 -0.5 1.5 6 4.5 Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren. [tex_detail_factor] 0.5 ######################################## Textur-Changes ######################################## [CTC] Colorscheme Texture\Repaints\O530GDH 0 [CTCTexture] repaint_body_g_3d main_01white_GDH.tga [CTCTexture] repaint_body_g_t_3d trailer_01white_GDH.tga [CTCTexture] repaint_poruch 09white.jpg [CTCTexture] repaint_seat int_seat.dds [CTCTexture] repaint_stickers_ext stickers_pl.tga [CTCTexture] repaint_gdh_main_batterie GDH_Main_Batterie.tga [CTCTexture] repaint_gdh_main_bandage GDH_Main_Bandage.tga ################### Text-Texturen: ################### Nummer: 0 [texttexture] number Kennz_DtAlt 64 64 0 235 235 235 1 [texttexture] ident Kennz_DtNeu 150 75 1 3 1 2 HVAC 2 [texttexture_enh] HVAC_Display DTCO 256 64 0 10 40 0 1 1 CabinDisplay 3 [texttexture_enh] CD_LineTerminus US_IA_TFT_bold 768 64 0 255 255 255 1 1 4 [texttexture_enh] CD_Stop1 US_IA_TFT_bold 896 82 0 255 255 255 1 1 5 [texttexture_enh] CD_Stop2 US_IA_TFT_bold 896 82 0 255 255 255 1 1 6 [texttexture_enh] CD_Stop3 US_IA_TFT_bold 896 82 0 255 255 255 1 1 7 [texttexture_enh] CD_Stop4 US_IA_TFT_bold 896 82 0 255 255 255 1 1 8 [texttexture_enh] CD_StopCurrent US_IA_TFT_bold 768 64 0 255 255 255 1 1 9 [texttexture_enh] CD_TimeDate US_IA_TFT_bold 768 64 0 255 255 255 0 1 IBIS-Fahrplanlage Zehntelminuten 10 [texttexture] number IBIS-2_5x7 16 16 0 25 25 25 AussenTemperatur 11 [texttexture_enh] temperature VDV_Display 148 30 0 11 38 0 2 1 AussenTemperatur 12 [texttexture_enh] temperature VDV_Display 148 30 0 38 127 0 2 1 OdometrFull 13 [texttexture] odometr_full LCD_7-Segment 256 112 0 25 25 25 OdometrDay 14 [texttexture] odometr_day LCD_7-Segment 256 64 0 25 25 25 Consumption 15 [texttexture_enh] consumption VDV_Display 256 64 0 11 38 0 1 1 Consumption 16 [texttexture_enh] consumption VDV_Display 256 64 0 38 127 0 1 1 17 [texttexture] number Display-helvetica 229 54 0 25 25 25 18 [texttexture_enh] DTCO_text DTCO 208 40 0 255 255 255 1 1 19 [texttexture] number Display-helvetica 229 54 0 25 25 25 20 [texttexture_enh] VDV_info_left VDV_Display 379 276 0 11 38 0 1 1 21 [texttexture_enh] VDV_info_left VDV_Display 379 276 0 38 127 0 1 1 22 [texttexture_enh] VDV_info_right VDV_Display 379 276 0 11 38 0 2 1 23 [texttexture_enh] VDV_info_right VDV_Display 379 276 0 38 127 0 2 1 24 [texttexture_enh] vdv_balken1 vdv_balken 256 8 0 11 38 0 1 1 25 [texttexture_enh] vdv_balken1 vdv_balken 256 8 0 38 127 0 1 1 26 [texttexture_enh] vdv_balken2 vdv_balken 256 8 0 11 38 0 1 1 27 [texttexture_enh] vdv_balken2 vdv_balken 256 8 0 38 127 0 1 1 28 [texttexture_enh] vdv_balken3 vdv_balken 256 8 0 11 38 0 1 1 29 [texttexture_enh] vdv_balken3 vdv_balken 256 8 0 38 127 0 1 1 30 [texttexture_enh] vdv_balken4 vdv_balken 256 8 0 11 38 0 1 1 31 [texttexture_enh] vdv_balken4 vdv_balken 256 8 0 38 127 0 1 1 32 [texttexture_enh] vdv_balken5 vdv_balken 256 8 0 11 38 0 1 1 33 [texttexture_enh] vdv_balken5 vdv_balken 256 8 0 38 127 0 1 1 34 [texttexture_enh] Faremaster_Header 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1 47 [texttexture_enh] vdv_balken7 vdv_balken 256 8 0 38 127 0 1 1 48 [texttexture_enh] vdv_balken8 vdv_balken 256 8 0 11 38 0 1 1 49 [texttexture_enh] vdv_balken8 vdv_balken 256 8 0 38 127 0 1 1 50 [texttexture_enh] vdv_balken9 vdv_balken 256 8 0 11 38 0 1 1 51 [texttexture_enh] vdv_balken9 vdv_balken 256 8 0 38 127 0 1 1 52 [texttexture_enh] vdv_balken10 vdv_balken 256 8 0 11 38 0 1 1 53 [texttexture_enh] vdv_balken10 vdv_balken 256 8 0 38 127 0 1 1 54 [texttexture_enh] vdv_balken_battery vdv_balken 256 8 0 11 38 0 1 1 55 [texttexture_enh] vdv_balken_battery vdv_balken 256 8 0 38 127 0 1 1 56 [texttexture_enh] vdv_balken_brake vdv_balken 256 8 0 11 38 0 1 1 57 [texttexture_enh] vdv_balken_brake vdv_balken 256 8 0 38 127 0 1 1 58 [texttexture_enh] vdv_balken_recup vdv_balken 256 8 0 11 38 0 2 1 59 [texttexture_enh] vdv_balken_recup vdv_balken 256 8 0 38 127 0 2 1 60 [texttexture_enh] vdv_balken_power vdv_balken 256 8 0 11 38 0 1 1 61 [texttexture_enh] vdv_balken_power vdv_balken 256 8 0 38 127 0 1 1 ################### Script-Texturen: ################### 0: Krüger++ Canvas [scripttexture] 256 64 1: Krüger++ LED Alpha White [scripttexture] 1024 256 2: Krüger++ LED Alpha Orange [scripttexture] 1024 256 3: Krüger++ LED Alpha Green [scripttexture] 1024 256 4: Krüger++ LED Alpha Azure [scripttexture] 1024 256 5: Krüger++ LED Alpha Magenta [scripttexture] 1024 256 6: Krüger++ LED Colour Palette [scripttexture] 256 256 7: EvendPC Display [scripttexture] 1024 1024 8: EvendPC weiss [scripttexture] 1024 1024 ######################################## [LOD] 0.1 ######################################## [mesh] 18m_main\GN_Dum_Gelenk_A.o3d [newanim] origin_trans 0.000 -3.796 0.503 anim_rot articulation_0_beta 0.25 [newanim] origin_trans 0.000 -3.796 0.503 origin_rot_y -90 anim_rot articulation_0_alpha 0.25 [mesh] 18m_main\GN_Dum_Gelenk_B.o3d [newanim] origin_trans 0.000 -4.016 0.503 anim_rot articulation_0_beta 0.50 [newanim] origin_trans 0.000 -4.016 0.503 origin_rot_y -90 anim_rot articulation_0_alpha 0.50 [mesh] 18m_main\GN_Dum_Gelenk_C.o3d [newanim] origin_trans 0.000 -4.236 0.503 anim_rot articulation_0_beta 0.75 [newanim] origin_trans 0.000 -4.236 0.503 origin_rot_y -90 anim_rot articulation_0_alpha 0.75 [mesh] 18m_main\GN_Dum_Gelenk_D.o3d [newanim] origin_trans 0.000 -4.456 0.503 anim_rot articulation_0_beta 1.00 [newanim] origin_trans 0.000 -4.456 0.503 origin_rot_y -90 anim_rot articulation_0_alpha 1.00 ************************************** ÑÎ×ËÅÍÅÍÈÅ ************************************** [mesh] GDH\GDH_Bellows_out.o3d [illumination_interior] -1 -1 -1 -1 [smoothskin] [setbone] Armature_Gelenk_A 0 [setbone] Armature_Gelenk_B 1 [setbone] Armature_Gelenk_C 2 [setbone] Armature_Gelenk_D 3 [mesh] 18m_main\bellows_in.o3d [illumination_interior] 1 2 3 4 [smoothskin] [setbone] Armature_Gelenk_A 0 [setbone] Armature_Gelenk_B 1 [setbone] Armature_Gelenk_C 2 [setbone] Armature_Gelenk_D 3 ************************************** ÏÎÐÓ×ÍÈ Â ÏÅÐÅÕÎÄÅ ************************************** [mesh] 18m_main\Gelenk2a.o3d [newanim] origin_trans 0.000 -4.031 0.617 anim_rot articulation_0_beta 0.5 [newanim] origin_trans 0.000 -4.031 0.617 origin_rot_y 90 anim_rot articulation_0_alpha -0.5 [illumination_interior] 1 2 3 4 ************************************** ÏÎË Â ÏÅÐÅÕÎÄÅ ************************************** [mesh] 18m_main\Gelenk2b.o3d [newanim] origin_trans 0.000 -4.456 0.503 anim_rot articulation_0_beta 1 [illumination_interior] 1 2 3 4 [mesh] 18m_main\Gelenk2c.o3d [illumination_interior] 1 2 3 4 ************************************** ÊÎËÅÑÀ ************************************** [mesh] GDH\GDH_Rad_VR.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1 3.275 0.51 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1 3.275 0.51 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] GDH\GDH_Rad_VL.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1 3.275 0.51 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1 3.275 0.51 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] GDH\GDH_Rad_MR.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1 -2.615 0.51 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] GDH\GDH_Radnabe_MR.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1 -2.615 0.51 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] GDH\GDH_Rad_ML.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1 -2.615 0.51 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [mesh] GDH\GDH_Radnabe_ML.o3d [viewpoint] 3 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1 -2.615 0.51 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ************************************** WHEELCAPS ************************************** [mesh] 18m_main\Rad_VR_wheelcap.o3d [viewpoint] 0 [visible] vis_wheelcaps 1 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1.099 3.275 0.485 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.099 3.275 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] 18m_main\Rad_VL_wheelcap.o3d [viewpoint] 0 [visible] vis_wheelcaps 1 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1.099 3.275 0.485 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1.099 3.275 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] 18m_main\Rad_HR_wheelcap.o3d [viewpoint] 0 [visible] vis_wheelcaps 1 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 0.916 -2.615 0.485 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] 18m_main\Rad_HL_wheelcap.o3d [viewpoint] 0 [visible] vis_wheelcaps 1 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -0.916 -2.615 0.485 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 ************************************** ÊÎËÅÑÀ LOD ************************************** [mesh] 18m_main\LOD_Rad_VR.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 1.099 3.275 0.485 anim_rot Wheel_Rotation_0_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_R 1 [newanim] origin_trans 1.099 3.275 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_R 57.295779513082320876798154814105 [mesh] 18m_main\LOD_Rad_VL.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -1.099 3.275 0.485 anim_rot Wheel_Rotation_0_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_0_L 1 [newanim] origin_trans -1.099 3.275 0.485 origin_rot_y 90 anim_rot Axle_Steering_0_L 57.295779513082320876798154814105 [mesh] 18m_main\LOD_Rad_HR.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans 0.916 -2.615 0.485 anim_rot Wheel_Rotation_1_R 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_R 1 [mesh] 18m_main\LOD_Rad_HL.o3d [viewpoint] 4 [illumination_interior] -1 -1 -1 -1 [newanim] origin_trans -0.916 -2.615 0.485 anim_rot Wheel_Rotation_1_L 57.295779513082320876798154814105 [newanim] origin_rot_y -90 anim_trans Axle_Suspension_1_L 1 [mesh] GDH\GDH_Main.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl] GDH_Main_Bandage.tga 0 [matl_envmap] envmap_2.bmp 1.0 [matl_envmap_mask] GDH_Main_Bandage_envmask.tga [matl] GDH_Main_Batterie.tga 0 [matl_envmap] envmap_2.bmp 1.0 [matl_envmap_mask] GDH_Main_Batterie_envmask.tga [mesh] GDH\GDH_Wagenkasten_Main.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl_bumpmap] bumpmap_G_main_GDH.jpg 1 [mesh] GDH\GDH_Wagenkasten_matrix_cover.o3d [viewpoint] 0 [visible] vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl_bumpmap] bumpmap_G_main.jpg 1 [mesh] GDH\GDH_Wagenkasten_fr1.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] vis_front_ver 0 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl_bumpmap] bumpmap_G_main.jpg 1 [mesh] GDH\GDH_Wagenkasten_embl_fr.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] vis_front_ver 0 [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [mesh] GDH\GDH_Wagenkasten_fr2.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] vis_front_ver 1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl_bumpmap] bumpmap_G_main.jpg 1 [mesh] GDH\GDH_Wagenkasten_bump_fog.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] var_hasfoglights 1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl_bumpmap] bumpmap_G_main.jpg 1 [mesh] GDH\GDH_Wagenkasten_bump_nofog.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [visible] var_hasfoglights 0 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap_2.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl_bumpmap] bumpmap_G_main.jpg 1 *** [mesh] 18m_main\undercarriage.o3d [viewpoint] 1 [illumination_interior] -1 -1 -1 -1 [matl] 05.jpg 0 *** [mesh] 18m_main\details.o3d [viewpoint] 0 [illumination_interior] -1 -1 -1 -1 [matl] 02.jpg 0 *** [mesh] Generic\refl_l.o3d [illumination_interior] 0 1 3 4 [matl] reflexion0.bmp 0 *** [mesh] Generic\refl_r.o3d [illumination_interior] 0 1 3 4 [matl] reflexion1.bmp 0 [illumination_interior] -1 -1 -1 -1 *** [mesh] Generic\refl_int.o3d [illumination_interior] 0 1 3 4 [matl] reflexion2.bmp 0 [illumination_interior] -1 -1 -1 -1 [mesh] Generic\VIN.o3d [illumination_interior] 0 1 2 3 ************************************** Regeneffekte an den Raedern: ************************************** [smoke] 1.05 3.275 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 3.275 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] 1.05 -2.615 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [smoke] -1.05 -2.615 0.15 0 -1 0.2 0 0.1 tire_wet_freq tire_wet_live 0.95 1 0.2 3 1 10 0.9 0.9 0.9 [mesh] 18m_main\nothahn_01.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_door_01_nothahn [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_01_nothahn_sw -90 delay 10 maxspeed 300 [mesh] 18m_main\nothahn_23.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_door_23_nothahn [newanim] origin_from_mesh origin_rot_y 90 anim_rot door_23_nothahn_sw -90 delay 10 maxspeed 300 ************************************** ÄÂÅÐÈ ************************************** [mesh] 18m_main\Tuerb_VV.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot door_0 -160 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ********** [mesh] 18m_main\Tuerb_VH.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot door_1 -160 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ********** [mesh] 18m_main\Tuerbuegel_VV.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ********** [mesh] GDH\GDH_Tuerext_VV_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ***** [mesh] 18m_main\Tuerint_VV.o3d [illumination_interior] 0 1 2 3 [mouseevent] door0 [viewpoint] 0 [matl] 02.jpg 0 [matl_lightmap] 02_LM.jpg door_spotlight_1 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ********** [mesh] 18m_main\Tuerbuegel_VH.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ******** [mesh] GDH\GDH_Tuerext_VH_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ***** [mesh] 18m_main\Tuerint_VH.o3d [illumination_interior] 0 1 2 3 [mouseevent] door1 [viewpoint] 0 [matl] 02.jpg 0 [matl_lightmap] 02_LM.jpg door_spotlight_1 [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ************************************** [mesh] 18m_main\Tuerb_HV.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z -90 anim_rot door_2 -160 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ********** [mesh] 18m_main\Tuerb_HH.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 0 [matl] main_01white.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main.tga [matl_bumpmap] bump.bmp 0.03 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [newanim] origin_from_mesh origin_rot_z 90 anim_rot door_3 -160 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ********** [mesh] 18m_main\Tuerbuegel_HV.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ********** [mesh] GDH\GDH_Tuerext_HV_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ***** [mesh] 18m_main\Tuerint_HV.o3d [illumination_interior] 0 1 2 3 [mouseevent] door2 [matl] 02.jpg 0 [matl_lightmap] 02_LM.jpg door_spotlight_2 [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ********** [mesh] 18m_main\Tuerbuegel_HH.o3d [illumination_interior] 0 1 2 3 [viewpoint] 0 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ******** [mesh] GDH\GDH_Tuerext_HH_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] main_01white_GDH.tga 0 [matl_envmap] envmap.bmp 1.0   [matl_envmap_mask] body_envmask_G_main_GDH.tga [matl] 21.tga 0 [matl_envmap] Refl.jpg 0.1 [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ***** [mesh] 18m_main\Tuerint_HH.o3d [illumination_interior] 0 1 2 3 [mouseevent] door3 [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ************************************** Matrix Standard ************************************** [mesh] 18m_main\Matrix_K++.o3d [visible] vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 ***** [mesh] 18m_main\Matrix_bg.o3d [visible] vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 ***** [mesh] 18m_main\vollmatrix_text_K++.o3d [visible] vis_matrix_ver 0 [illumination_interior] -1 -1 -1 -1 --------------- [matl] vmatrix_leer_led.png 0 -------------- [matl] vmatrix_voll_led_h030s1.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h120s1.dds 0 [matl_transmap] \S:2 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h210s1.dds 0 [matl_transmap] \S:3 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h300s1.dds 0 [matl_transmap] \S:4 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main -------------- [matl] vmatrix_voll_led_h000s0.dds 0 [matl_transmap] \S:5 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main ************************************** Matrix New ************************************** [mesh] 18m_main\Matrix_K++_new.o3d [visible] vis_matrix_ver 1 [illumination_interior] -1 -1 -1 -1 ***** [mesh] 18m_main\Matrix_new_bg.o3d [visible] vis_matrix_ver 1 [illumination_interior] -1 -1 -1 -1 ***** [mesh] 18m_main\vollmatrix_text_K++_new.o3d [visible] vis_matrix_ver 1 [illumination_interior] -1 -1 -1 -1 [matl] vmatrix_voll_led_h030s1.dds 0 [matl_transmap] \S:1 [matl_alpha] 2 [matl_lightmap] vmatrix_leer_led_LM.png elec_busbar_main ************************************** ÍÎÌÅÐ ÑÇÀÄÈ ************************************** [mesh] GDH\GDH_Kennz_vorn.o3d [illumination_interior] -1 -1 -1 -1 ************************************** bus number and reg plate ************************************** [mesh] 18m_main\wagenkasten_kennz.o3d [visible] vis_reg_plate 1 [matl] D_kennzeichen.bmp 0 [useTextTexture] 1 [matl_alpha] 2 [matl_texadress_clamp] *************** [mesh] 18m_main\wagenkasten_nummer.o3d [visible] vis_bus_number 1 [matl] D_wagennummer.bmp 0 [useTextTexture] 0 [matl_alpha] 2 [matl_texadress_clamp] ************************************** WIPERS ************************************** [mesh] Generic\Wischerarm_R.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot wiperpos_left -90 [mesh] Generic\Wischerarm_L.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh anim_rot wiperpos_right 90 ************************************** ÑÀËÎÍ ÑÏÅÐÅÄÈ/ÑÇÀÄÈ ************************************** [mesh] 18m_main\Decke1.o3d [illumination_interior] 0 1 2 3 [matl_change] 02.jpg 0 lights_beleuchtung_oberdeck [matl_item] [matl_nightmap] 02_n.jpg [mesh] 18m_main\Decke2.o3d [matl_change] 02.jpg 0 lights_beleuchtung_unterdeck [matl_item] [matl_nightmap] 02_n.jpg [illumination_interior] 0 1 2 3 *************************** [mesh] GDH\GDH_Interior1_Main.o3d [illumination_interior] 0 1 2 3 [matl] 25.jpg 0 [matl_freetex] 25.jpg cp_stamper_ver [mesh] Generic\panel_siatka.o3d [illumination_interior] 0 1 2 3 [matl] int_new.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] 18m_main\Interior1_cameras.o3d [illumination_interior] 0 1 2 3 [matl] int_new.tga 0 [matl_envmap] envmap_2.bmp 0.1 ***** [mesh] 18m_main\Interior2a.o3d [viewpoint] 3 [matl] 09white.jpg 0 [matl_envmap] Refl.jpg 0.04 [illumination_interior] 0 1 2 3 ***** [mesh] 18m_main\Interior2b.o3d [viewpoint] 3 [matl] 09white.jpg 0 [matl_envmap] Refl.jpg 0.04 [illumination_interior] 0 1 2 3 ***** [mesh] GDH\GDH_Interior3_Main.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [mesh] GDH\GDH_Interior3_Handles_Main.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 **** [mesh] GDH\GDH_Body_K_Main.o3d [illumination_interior] 0 1 2 3 ************************************** STICKERS / NAKLEJKI ************************************** ########### POL [mesh] 18m_main\Interior1_sticker_pol_ext.o3d [illumination_interior] -1 -1 -1 -1 [viewpoint] 1 [visible] vis_stickers 0 [matl] stickers_pl.tga 0 [matl_alpha] 2 [mesh] 18m_main\Interior1_sticker_pol.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [visible] vis_stickers 0 ########### GER [mesh] 18m_main\Interior1_sticker_ger.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [visible] vis_stickers 1 ************************************** ÑÀËÎÍ ÑÏÅÐÅÄÈ/ÑÇÀÄÈ LOD ************************************** [mesh] 18m_main\LOD_Interior2A.o3d [viewpoint] 4 [illumination_interior] 0 1 2 3 [mesh] 18m_main\LOD_Interior2B.o3d [viewpoint] 4 [illumination_interior] 0 1 2 3 ***** [mesh] 18m_main\LOD_Interior3.o3d [viewpoint] 4 [illumination_interior] 0 1 2 3 ************************************** ÏÀÍÄÓÑ ************************************** [mesh] 18m_main\Rampe.o3d [illumination_interior] 1 2 3 4 [mouseevent] Pandus [newanim] origin_from_mesh anim_rot pandus_pos 200 ************************************** ËÀÌÌÏÛ Ó ÄÂÅÐÅÉ ************************************** [mesh] 18m_main\LampeTuerv.o3d [illumination_interior] 0 1 2 3 [matl_change] 03_FL.jpg 0 lights_fahrerlicht [matl_item] [matl_nightmap] 03_FL_n.jpg [mesh] 18m_main\Lampe_v.o3d [illumination_interior] 0 1 2 3 [matl_change] 03_FL.jpg 0 door_spotlight_1 [matl_item] [matl_nightmap] 03_FL_n.jpg ********************* [mesh] 18m_main\Lampe_h.o3d [illumination_interior] 1 2 3 4 [matl_change] 03_FL.jpg 0 door_spotlight_2 [matl_item] [matl_nightmap] 03_FL_n.jpg ÒÀÁËÎ ÇÀÏÐÎÑÀ ÎÑÒÀÍÎÂÊÈ ************************************** [mesh] 18m_main\Wagen_haelt.o3d [illumination_interior] -1 -1 -1 -1 [visible] haltewunschlampe 1 [matl] 30.tga 0 [matl_alpha] 2 [matl_lightmap] weiss.bmp lights_stand [matl_noZwrite] ************************************** ÊÍÎÏÊÈ ÍÀ ÏÎÐÓ×ÍßÕ ************************************** [mesh] 18m_main\Haltewunschtaster.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] door_haltewunsch ************************************** Entwerter ************************************** [mesh] Generic\entwerter_g.o3d [illumination_interior] 0 1 2 3 ************************************** ÊÐÅÑËÎ ÂÎÄÈÒÅËß ************************************** [mesh] Generic\Fahrersitz.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [newanim] anim_trans Driver_Seat_VertTransl 1 origin_rot_y 90 ######################################## VDV Instrumententräger ######################################## [mesh] Dashboard\VDV\Facelift\Dash_base.o3d [viewpoint] 0 [mesh_ident] Dashboard_trans [newanim] origin_from_mesh origin_rot_x 90 anim_trans daueranim 0.03 [newanim] origin_from_mesh origin_rot_z 90 anim_trans daueranim 0.02 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.12 [newanim] origin_from_mesh origin_rot_y 90 anim_trans vdv_move_y 0.1 [newanim] origin_trans -0.718 5.568 1.061 origin_rot_x -90 anim_rot vdv_move_x 45 [mouseevent] VDV_position_mov [mesh] Dashboard\VDV\Panel.o3d [viewpoint] 3 [illumination_interior] 0 1 2 3 [matl] 06.png 0 [matl_lightmap] 06_n.png lights_stand ######################################## VDV Display ######################################## [mesh] Dashboard\VDV\Facelift\Display_BG.o3d [viewpoint] 0 [animparent] Dashboard_trans ############## Base Texture ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_background [matl_noZwrite] ############## Bus Texture ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_buspiktogramm 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_buspiktogramm [matl_alpha] 2 [matl_noZwrite] ############## Display Bottom Part ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_bottom 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_bottom [matl_alpha] 2 [matl_noZwrite] ############## Scrolling ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_scroll 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_scroll [matl_alpha] 2 [matl_noZwrite] ############## Door Texture ############## [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door0 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door0 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door1 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door1 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door23 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door23 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door45 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door45 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_door45clearance 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_door45clearance [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_doorlock 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_doorlock [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kneel 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kneel [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kneel2 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kneel2 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_HSB 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_HSB [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_neutral 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_neutral [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_p 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_p [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_diagnose 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_diagnose [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kraftstoff 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kraftstoff [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_kinderwagen 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_kinderwagen [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_ramp 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_ramp [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_haltewunsch 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_haltewunsch [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_klima 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_klima [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_heater 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_heater [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_autokneel 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_autokneel [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_mirror 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_mirror [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_ASR 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_ASR [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_retarder 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_retarder [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_frontheat 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_frontheat [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_azs 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_azs [matl_alpha] 2 [matl_noZwrite] ************************OBD********************* [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_left 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 20 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_left_n 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 21 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_right 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 22 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_info_right_n 1 [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 23 [matl_alpha] 2 [matl_noZwrite] ****************************************************************************** [mesh] Dashboard\VDV\Facelift\display_balken1.o3d [viewpoint] 2 [visible] vdv_balken1 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 24 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken1.o3d [viewpoint] 2 [visible] vdv_balken1_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 25 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken2.o3d [viewpoint] 2 [visible] vdv_balken2 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 26 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken2.o3d [viewpoint] 2 [visible] vdv_balken2_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 27 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken3.o3d [viewpoint] 2 [visible] vdv_balken3 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 28 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken3.o3d [viewpoint] 2 [visible] vdv_balken3_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 29 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken4.o3d [viewpoint] 2 [visible] vdv_balken4 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 30 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken4.o3d [viewpoint] 2 [visible] vdv_balken4_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 31 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken5.o3d [viewpoint] 2 [visible] vdv_balken5 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 32 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken5.o3d [viewpoint] 2 [visible] vdv_balken5_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 33 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken6.o3d [viewpoint] 2 [visible] vdv_balken6 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 44 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken6.o3d [viewpoint] 2 [visible] vdv_balken6_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 45 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken7.o3d [viewpoint] 2 [visible] vdv_balken7 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 46 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken7.o3d [viewpoint] 2 [visible] vdv_balken7_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 47 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken8.o3d [viewpoint] 2 [visible] vdv_balken8 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 48 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken8.o3d [viewpoint] 2 [visible] vdv_balken8_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 49 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken9.o3d [viewpoint] 2 [visible] vdv_balken9 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 50 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken9.o3d [viewpoint] 2 [visible] vdv_balken9_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 51 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken10.o3d [viewpoint] 2 [visible] vdv_balken10 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 52 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken10.o3d [viewpoint] 2 [visible] vdv_balken10_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 53 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_battery.o3d [viewpoint] 2 [visible] vdv_balken_battery 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 54 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_battery.o3d [viewpoint] 2 [visible] vdv_balken_battery_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 55 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_brake.o3d [viewpoint] 2 [visible] vdv_balken_brake 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 56 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_brake.o3d [viewpoint] 2 [visible] vdv_balken_brake_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 57 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_recup.o3d [viewpoint] 2 [visible] vdv_balken_recup 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 58 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_recup.o3d [viewpoint] 2 [visible] vdv_balken_recup_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 59 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_power.o3d [viewpoint] 2 [visible] vdv_balken_power 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 60 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_balken_power.o3d [viewpoint] 2 [visible] vdv_balken_power_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 61 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_temp.o3d [viewpoint] 2 [visible] vdv_temp 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 11 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_temp.o3d [viewpoint] 2 [visible] vdv_temp_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 12 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_consum.o3d [viewpoint] 2 [visible] vdv_consum 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 15 [matl_alpha] 2 [matl_noZwrite] [mesh] Dashboard\VDV\Facelift\display_consum.o3d [viewpoint] 2 [visible] vdv_consum_n 1 [animparent] Dashboard_trans [matl] SU_II_VDV_Display.dds 0 [useTextTexture] 16 [matl_alpha] 2 [matl_noZwrite] **********DIMMUNG************** [mesh] Dashboard\VDV\Facelift\Display_Tausch.o3d [viewpoint] 2 [animparent] Dashboard_trans [visible] vdv_on 1 [matl] SU_II_VDV_Display.dds 0 [matl_freetex] SU_II_VDV_Display.dds vdv_display_dim [matl_alpha] 2 [matl_noZwrite] *********************LICHT****************** [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_light.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] kw_scheinwerfer_toggle_mouse [newanim] origin_from_mesh origin_rot_z 90 anim_rot VDV_lightswitch_anim 90 maxspeed 360 [newanim] origin_from_mesh origin_rot_z 90 anim_trans cp_light_pull 0.005 delay 10 maxspeed 360 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_nebelschluss [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds *****************TACHO********************** [mesh] Dashboard\VDV\Tacho.o3d [viewpoint] 0 [mouseevent] bordcomputer [animparent] Dashboard_trans [matl_change] digital_tacho.png 0 lights_stand [matl_item] [matl_nightmap] digital_tacho_n.png [mesh] Dashboard\VDV\Odometer.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl] IBIS2-Textfeld.tga 0 [useTextTexture] 13 [matl_alpha] 2 [mesh] Dashboard\VDV\Tachonadel.o3d [viewpoint] 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_tachowinkel 1.05 delay 10 maxspeed 360 [animparent] Dashboard_trans [matl_change] digital_tacho.png 0 lights_stand [matl_item] [matl_nightmap] digital_tacho_n.png [mesh] Dashboard\VDV\Tacho_glas.o3d [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] refl.jpg 1 [animparent] Dashboard_trans ################DREHZAHLMESSER################# [mesh] Dashboard\VDV\Facelift\RPM.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 0 [animparent] Dashboard_trans [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mesh] Dashboard\VDV\Facelift\RPM_nadel.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 2 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_drehzahlwinkel 1.05 delay 10 maxspeed 360 [animparent] Dashboard_trans [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mesh] Dashboard\VDV\Facelift\RPM_Glas.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans ######################################## VDV Leuchtmelder ######################################## [mesh] Dashboard\VDV\Facelift\dash_LM.o3d [visible] vis_vdvhasrpm 0 [viewpoint] 0 [animparent] Dashboard_trans [matl] SU_II_Dashboard_lm.dds 0 [matl_change] SU_II_Dashboard_lm.dds 0 indic_1 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 1 [matl_change] SU_II_Dashboard_lm.dds 1 indic_2 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 2 [matl_change] SU_II_Dashboard_lm.dds 2 indic_3 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 3 [matl_change] SU_II_Dashboard_lm.dds 3 indic_4 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 4 [matl_change] SU_II_Dashboard_lm.dds 4 indic_5 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 5 [matl_change] SU_II_Dashboard_lm.dds 5 indic_6 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 6 [matl_change] SU_II_Dashboard_lm.dds 6 indic_7 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 7 [matl_change] SU_II_Dashboard_lm.dds 7 indic_8 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 8 [matl_change] SU_II_Dashboard_lm.dds 8 indic_9 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 9 [matl_change] SU_II_Dashboard_lm.dds 9 indic_10 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [mesh] Dashboard\VDV\Facelift\dash_LM_RPM.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 0 [animparent] Dashboard_trans [matl] SU_II_Dashboard_lm.dds 0 [matl_change] SU_II_Dashboard_lm.dds 0 indic_1 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 1 [matl_change] SU_II_Dashboard_lm.dds 1 indic_2 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 2 [matl_change] SU_II_Dashboard_lm.dds 2 indic_3 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 3 [matl_change] SU_II_Dashboard_lm.dds 3 indic_4 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 4 [matl_change] SU_II_Dashboard_lm.dds 4 indic_5 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 5 [matl_change] SU_II_Dashboard_lm.dds 5 indic_6 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 6 [matl_change] SU_II_Dashboard_lm.dds 6 indic_7 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 7 [matl_change] SU_II_Dashboard_lm.dds 7 indic_8 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 8 [matl_change] SU_II_Dashboard_lm.dds 8 indic_9 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds [matl] SU_II_Dashboard_lm.dds 9 [matl_change] SU_II_Dashboard_lm.dds 9 indic_10 [matl_item] [matl_nightmap] SU_II_Dashboard_lm_lm.dds ######################################## VDV Display und Leuchtmelderglas ######################################## [mesh] Dashboard\VDV\Facelift\Display_Glas.o3d [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans [mesh] Dashboard\VDV\Facelift\Dash_LM_Glas.o3d [visible] vis_vdvhasrpm 0 [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans [mesh] Dashboard\VDV\Facelift\Dash_LM_RPM_Glas.o3d [visible] vis_vdvhasrpm 1 [viewpoint] 2 [matl] vdv_dust.png 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 1 [animparent] Dashboard_trans Schlüssel #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Schluessel.o3d [viewpoint] 2 [visible] cp_key_pull 1 [animparent] Dashboard_trans [mouseevent] cp_schluessel_mov [newanim] origin_from_mesh anim_rot cp_key_rot 90 maxspeed 360 Lenksäule #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Lenksauele.o3d [viewpoint] 0 [animparent] Dashboard_trans [mouseevent] cp_lenkrad_toggle Lenkstockschalter links #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_basis.o3d [viewpoint] 2 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_links [newanim] origin_from_mesh anim_rot cockpit_blinkerhebel -13 maxspeed 360 [newanim] origin_from_mesh origin_rot_y 90 anim_rot cockpit_fernlichthebel -10 maxspeed 360 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_dreh.o3d [viewpoint] 2 [animparent] Lenkstockschalter_links [mouseevent] cp_wiper_turnswitch [newanim] origin_from_mesh origin_rot_z 90 anim_rot cockpit_wischer_drehschalter 50 maxspeed 360 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_hupe.o3d [viewpoint] 2 [mouseevent] horn_swheel [animparent] Lenkstockschalter_links Lenkstockschalter rechts #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_basis_retarder.o3d [visible] vis_retarderlever 1 [viewpoint] 2 [animparent] Dashboard_trans [mesh_ident] Lenkstockschalter_rechts [newanim] origin_from_mesh origin_rot_y -90 anim_rot cockpit_retarderhebel -7 maxspeed 360 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Lenkstockschalter_dreh_retarder.o3d [visible] vis_retarderlever 1 [viewpoint] 2 [animparent] Lenkstockschalter_rechts Lenkrad #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Lenkrad.o3d [visible] cp_lenkrad_visible 1 [viewpoint] 0 [animparent] Dashboard_trans [newanim] origin_from_mesh origin_rot_y 90 anim_rot Axle_Steering_0_L 1680 Gangwahltaster #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_D.o3d [visible] gearbox_identifier 0 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang3 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_D_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_N.o3d [visible] gearbox_identifier 0 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_N_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_Gear_R.o3d [visible] gearbox_identifier 0 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.006 maxspeed 0.1 [matl_change] SU_II_Dashboard_buttons.dds 0 automatic_R_light [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] Dashboard\VDV\Voith_D.o3d [visible] gearbox_identifier 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang3 0.006 maxspeed 0.1 [matl_change] voith_gangwahl.bmp 0 automatic_D_light [matl_item] [matl_nightmap] voith_gangwahl_n.bmp [mesh] Dashboard\VDV\Voith_N.o3d [visible] gearbox_identifier 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.006 maxspeed 0.1 [matl_change] voith_gangwahl.bmp 0 automatic_N_light [matl_item] [matl_nightmap] voith_gangwahl_n.bmp [mesh] Dashboard\VDV\Voith_R.o3d [visible] gearbox_identifier 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.006 maxspeed 0.1 [matl_change] voith_gangwahl.bmp 0 automatic_R_light [matl_item] [matl_nightmap] voith_gangwahl_n.bmp [mesh] Dashboard\VDV\ZF_D.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_D [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gang3 0.004 maxspeed 0.1 [matl_change] ecolife_gangwahl.png 0 automatic_D_light [matl_item] [matl_nightmap] ecolife_gangwahl_n.png [mesh] Dashboard\VDV\ZF_N.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_N [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangN 0.004 maxspeed 0.1 [matl_change] ecolife_gangwahl.png 0 automatic_N_light [matl_item] [matl_nightmap] ecolife_gangwahl_n.png [mesh] Dashboard\VDV\ZF_R.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] automatic_R [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_gangR 0.004 maxspeed 0.1 [matl_change] ecolife_gangwahl.png 0 automatic_R_light [matl_item] [matl_nightmap] ecolife_gangwahl_n.png [mesh] Dashboard\VDV\ZF_Panel.o3d [visible] gearbox_identifier 2 [viewpoint] 2 [animparent] Dashboard_trans Schalter01 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_01.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_display_dim [newanim] origin_from_mesh anim_rot display_dim_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_01_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_display_dim_down [newanim] origin_from_mesh anim_rot display_dim_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter02 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_02.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] wagenkasten_anheben [newanim] origin_from_mesh anim_rot anheben_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_02_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] wagenkasten_anheben_down [newanim] origin_from_mesh anim_rot anheben_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter03 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_03.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_up [newanim] origin_from_mesh anim_rot comp_button_up_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_03_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_down [newanim] origin_from_mesh anim_rot comp_button_down_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter04 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_04.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_system [newanim] origin_from_mesh anim_rot comp_button_system_mode 10 maxspeed 180 [newanim] origin_from_mesh anim_rot comp_button_info_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_04_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_info [newanim] origin_from_mesh anim_rot comp_button_info_mode -10 maxspeed 180 [newanim] origin_from_mesh anim_rot comp_button_system_mode 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter05 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_05.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_qiut [newanim] origin_from_mesh anim_rot comp_button_qiut_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_05_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] comp_button_qiut [newanim] origin_from_mesh anim_rot comp_button_qiut_mode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter06 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_06.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_06_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter07 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_07.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot cp_retarder_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_07_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_retarder_toggle [newanim] origin_from_mesh anim_rot cp_retarder_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter08 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_08.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_08_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schalter_ASR_off_toggle [newanim] origin_from_mesh anim_rot cp_ASR_off -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter09 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_09.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] batterymode_switch_up [newanim] origin_from_mesh anim_rot batterymode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_09_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] batterymode_switch_dn [newanim] origin_from_mesh anim_rot batterymode -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [light_enh] -1.0854 5.4810 1.5023 255 0 0 0.005 batterymode 1 0.02 3 0.05 [animparent] Dashboard_trans -- Schalter10 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_10.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_10_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter11 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_11.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot cp_taster_warnblinker -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_warnblinkgeber [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_11_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] blinker_warn_toggle [newanim] origin_from_mesh anim_rot cp_taster_warnblinker -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_warnblinkgeber [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Haltebremse VDV #################### [mesh] Dashboard\VDV\Urbino_II_Dashboard_Haltebremse_basis.o3d [animparent] Dashboard_trans -- [mesh] Dashboard\VDV\Urbino_II_Dashboard_Haltebremse.o3d [mouseevent] bus_20h-switch [visible] CTI_dashboard 0 [animparent] Dashboard_trans [newanim] origin_from_mesh anim_rot door_20h_sw 30 maxspeed 50 -- Schalter12 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_12.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot bremse_halte_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_12_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_20h-switch [newanim] origin_from_mesh anim_rot bremse_halte_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter13 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_13.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_kneel_up_toggle [newanim] origin_from_mesh anim_rot cp_kneel_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_13_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_kneel_down_toggle [newanim] origin_from_mesh anim_rot cp_kneel_sw 10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [light_enh] -0.4339 5.4973 1.5036 255 0 0 0.005 vdv_kneel2 1 0.02 3 0.05 [animparent] Dashboard_trans Schalter14 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_14.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_notheben [newanim] origin_from_mesh anim_rot cp_notheben_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_14_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_notheben [newanim] origin_from_mesh anim_rot cp_notheben_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter15 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_15.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_kneel_auto [newanim] origin_from_mesh anim_rot kneel_auto_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_15_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_kneel_auto [newanim] origin_from_mesh anim_rot kneel_auto_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [light_enh] -0.3745 5.4832 1.5040 255 0 0 0.005 kneel_auto_set 1 0.02 3 0.05 [animparent] Dashboard_trans Schalter16 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_16.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schalter_kinderwagen_up [newanim] origin_from_mesh anim_rot cp_autoschalter -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_16_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schalter_kinderwagen_dn [newanim] origin_from_mesh anim_rot cp_autoschalter -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter17 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_17.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_17_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] 123 [newanim] origin_from_mesh anim_rot 123 -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds -- Schalter18 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_18.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_batterietrennschalter_toggle [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot elec_busbar_main_sw -10 maxspeed 180 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_18_dn.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_batterietrennschalter_toggle [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot elec_busbar_main_sw -10 maxspeed 180 Schalter19 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_19.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] kw_m_enginestart [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot cp_taster_anlasser -10 maxspeed 180 [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_19_dn.o3d [visible] vdv_elec_ign_withbutton 1 [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] kw_m_enginestart [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [newanim] origin_from_mesh anim_rot cp_taster_anlasser -10 maxspeed 180 Schalter20 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_20.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schulfahrschalter_aus [newanim] origin_from_mesh anim_rot schulfahrschalter_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_20_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_schulfahrschalter [newanim] origin_from_mesh anim_rot schulfahrschalter_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [light_enh] -0.4579 5.4572 1.4906 255 0 0 0.005 schulfahrschaltung 1 0.02 3 0.05 [animparent] Dashboard_trans Schalter21 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_21.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_tuersperre [newanim] origin_from_mesh anim_rot tuersperre -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_21_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_tuersperre_2 [newanim] origin_from_mesh anim_rot tuersperre -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter22 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_22.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_dooraft [newanim] origin_from_mesh anim_rot bus_dooraft_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_22_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_dooraft [newanim] origin_from_mesh anim_rot bus_dooraft_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter23 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_23.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_licht_unterdeck_toggle [newanim] origin_from_mesh anim_rot cp_licht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_23_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_licht_oberdeck_toggle [newanim] origin_from_mesh anim_rot cp_licht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Schalter24 #################### [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_24.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds [mesh] ..\..\Urbino_II\Model\Dashboard\VDV\Urbino_II_Dashboard_button_24_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] cp_fahrerlicht_toggle [newanim] origin_from_mesh anim_rot cp_fahrerlicht_sw -10 maxspeed 180 [matl_change] SU_II_Dashboard_buttons.dds 0 lights_stand [matl_item] [matl_nightmap] SU_II_Dashboard_buttons_lm.dds Door1 #################### [mesh] Dashboard\VDV\door1_btn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_doorfront0 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_tuertaster1 0.005 maxspeed 0.1 [matl] VDV_Door1.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 0.4 [matl_change] VDV_Door1.dds 0 door_light_1 [matl_item] [matl_nightmap] VDV_Door_n.dds [matl_noZcheck] [matl_noWrite] [matl] VDV_door_inside.dds 0 [matl_change] VDV_door_inside.dds 0 door_light_1 [matl_item] [matl_nightmap] VDV_door_inside_n.dds Door2 #################### [mesh] Dashboard\VDV\door2_btn.o3d [viewpoint] 2 [animparent] Dashboard_trans [mouseevent] bus_doorfront1 [newanim] origin_from_mesh origin_rot_y -90 anim_trans cockpit_tuertaster2 0.005 maxspeed 0.1 [matl] VDV_Door2.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 0.4 [matl_change] VDV_Door2.dds 0 door_light_2 [matl_item] [matl_nightmap] VDV_Door_n.dds [matl_noZcheck] [matl_noWrite] [matl] VDV_door_inside.dds 0 [matl_change] VDV_door_inside.dds 0 door_light_2 [matl_item] [matl_nightmap] VDV_door_inside_n.dds Door3 Down #################### [mesh] Dashboard\VDV\door3_btn_dn.o3d [viewpoint] 2 [animparent] Dashboard_trans [matl] VDV_Door3.dds 0 [matl_alpha] 2 [matl_envmap] envmap.dds 0.4 [matl_change] VDV_Door3.dds 0 door_light_3 [matl_item] [matl_nightmap] VDV_Door_n.dds [matl_noZcheck] [matl_noWrite] [matl] VDV_door_inside.dds 0 [matl_change] VDV_door_inside.dds 0 door_light_3 [matl_item] [matl_nightmap] VDV_door_inside_n.dds ##################################### Seitenpanel ##################################### [mesh] Generic\Panel_video.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] 123 [viewpoint] 2 [newanim] origin_from_mesh anim_rot 123 6 [mesh] Generic\Panel_lautsprecher.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] 123 [viewpoint] 2 [newanim] origin_from_mesh anim_rot 123 6 [mesh] Generic\Panel_nothahn.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] 123 [viewpoint] 2 [newanim] origin_from_mesh anim_rot 123 6 [mesh] Generic\Panel_frontheat.o3d [matl_change] 06.png 0 lights_stand [matl_item] [matl_nightmap] 06_n.png [illumination_interior] 0 1 2 3 [mouseevent] frontheat [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_frontheat_sw -6 [light_enh] -1.0668 5.1562 1.0705 255 0 0 0.005 cp_frontheat_sw 1 0.02 3 0.05 [mesh] Generic\Panel_not_hsb.o3d [illumination_interior] 0 1 2 3 [mouseevent] notloese_hsb [viewpoint] 2 [mesh] Generic\Panel_not_p.o3d [illumination_interior] 0 1 2 3 [mouseevent] notloese_p [viewpoint] 2 [mesh] Generic\Panel_button19.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [viewpoint] 2 [mesh] Generic\Panel_button16.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] VDV_position [viewpoint] 2 [newanim] origin_from_mesh anim_rot VDV_position_enabled 6 [mesh] Generic\Panel_dachluke_up.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] cp_dachluke_up [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dachluke_sw 6 [mesh] Generic\Panel_dachluke_dn.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] cp_dachluke_dn [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dachluke_sw 6 [light_enh] -1.0675 5.2097 1.0701 255 0 0 0.005 cp_dachluke_sw_lt 1 0.02 3 0.05 [mesh] Generic\Panel_button14.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [illumination_interior] 0 1 2 3 [mouseevent] cp_window_down [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dummy_sw08 10 [mesh] O530\fensterheber_klickspot.o3d [matl] leer.png 0 [matl_alpha] 2 [mouseevent] cp_window_up [mesh] Generic\Panel_button13.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mouseevent] cp_dummy_sw07_toggle [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dummy_sw07 8 [light_enh] -1.0852 5.2098 1.0890 255 0 0 0.005 cp_dummy_sw07 1 0.02 3 0.05 [mesh] Generic\Panel_button12.o3d [matl_change] 13.jpg 0 lights_stand [matl_item] [matl_nightmap] 13_n.jpg [mouseevent] cp_dummy_sw06_toggle [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot cp_dummy_sw06 8 [light_enh] -1.0851 5.1567 1.0890 255 0 0 0.005 cp_dummy_sw06 1 0.02 3 0.05 ************************************** WABCO HVAC ************************************** [mesh] HVAC\HVAC_unit.o3d [matl_change] HVAC.png 0 elec_busbar_main [matl_item] [matl_nightmap] HVAC_N.png [illumination_interior] 0 1 2 3 ********************************** [mesh] HVAC\HVAC_auto.o3d [matl_change] HVAC.png 0 HVAC_auto [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_auto [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_auto_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_cabinac.o3d [matl_change] HVAC.png 0 HVAC_cabinac [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_cabinac [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_cabinac_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_cabinheater.o3d [matl_change] HVAC.png 0 HVAC_cabinheater [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_cabinheater [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_cabinheater_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_driverac.o3d [matl_change] HVAC.png 0 HVAC_driverac [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_driverac [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_driverac_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_driverfan.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_driverfan [newanim] origin_from_mesh origin_rot_y 90 anim_rot HVAC_driverfan_rt 275 maxspeed 200 ********************************** [mesh] HVAC\HVAC_drivertemp.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_drivertemp [newanim] origin_from_mesh origin_rot_y 90 anim_rot HVAC_drivertemp_rt 275 maxspeed 200 ********************************** [mesh] HVAC\HVAC_drivervent.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_drivervent [newanim] origin_from_mesh origin_rot_y 90 anim_rot HVAC_drivervent_rt 275 maxspeed 200 ********************************** [mesh] HVAC\HVAC_preheat.o3d [matl_change] HVAC.png 0 HVAC_preheat [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_preheat [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_preheat_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_recirc.o3d [matl_change] HVAC.png 0 HVAC_recirc [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_recirc [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_recirc_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_reheat.o3d [matl_change] HVAC.png 0 HVAC_reheat [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_reheat [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_reheat_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_tempdown.o3d [matl_change] HVAC.png 0 HVAC_tempdown [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_tempdown [newanim] origin_from_mesh origin_rot_z -90 anim_rot HVAC_tempdown_sw 5 maxspeed 200 ********************************** [mesh] HVAC\HVAC_tempup.o3d [matl_change] HVAC.png 0 HVAC_tempup [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_tempup [newanim] origin_from_mesh origin_rot_z -90 anim_rot HVAC_tempup_sw 5 maxspeed 200 ********************************** [mesh] HVAC\HVAC_timer.o3d [matl_change] HVAC.png 0 HVAC_timer [matl_item] [matl_nightmap] HVAC_BTN.png [illumination_interior] 0 1 2 3 [mouseevent] cp_HVAC_timer [newanim] origin_from_mesh origin_rot_y -90 anim_trans HVAC_timer_sw 0.001 maxspeed 0.02 ********************************** [mesh] HVAC\HVAC_display.o3d [viewpoint] 2 [matl] IBIS2-Textfeld.tga 0 [matl_lightmap] display_lightmap.png elec_busbar_main [useTextTexture] 2 [matl_alpha] 2 ************************************** Drucker ************************************** ######################################## EVENDPC1 ######################################## [mesh] EVENDPC1_Obus\EVENDPC1_Body.o3d [illumination_interior] 0 1 2 3 [matl_change] EVENDPCi_Gehause.dds 1 EvendPC_TagNacht [matl_item] [matl_nightmap] EVENDPCi_Gehause_LM.dds [mesh_ident] EVENDPC1 [newanim] origin_from_mesh origin_rot_x -90 anim_trans Daueranimation -3.15899826782863 [newanim] origin_from_mesh origin_rot_z -90 anim_trans Daueranimation 4.32999430048711 [newanim] origin_from_mesh origin_rot_y -90 anim_trans Daueranimation -1.31499984364241 [newanim] origin_from_mesh origin_rot_y -90 anim_rot Daueranimation -35.6960160809222 [mesh] EvendPC1_Obus\EVENDPC1_Body_ohne_Kartenleser.o3d [animparent] EVENDPC1 [visible] EvendPC_vis_NFCReader 0 [mesh] EvendPC1_Obus\EVENDPC1_Body_mit_Kartenleser.o3d [animparent] EVENDPC1 [visible] EvendPC_vis_NFCReader 1 [mesh] EvendPC1_Obus\EVENDPC1_Body_ohne_QR.o3d [visible] EvendPC_vis_QRReader 0 [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_Body_mit_QR.o3d [matl_change] EVENDPCi_Gehause.dds 1 EvendPC_QRReader_aktiv [matl_item] [matl_nightmap] EVENDPCi_Gehause_LM.dds [visible] EvendPC_vis_QRReader 1 [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_Fahrschein.o3d [illumination_interior] 0 1 2 3 [mouseevent] EvendPC_cp_Ticket [animparent] EVENDPC1 [newanim] origin_from_mesh origin_rot_x -90 anim_rot EvendPC_Ticket_Anim 120 [mesh] EvendPC1_Obus\EVENDPC1_Display_2.o3d [visible] EvendPC_display_option 0 [matl] Bildschirm_off.dds 0 [matl_freetex] Bildschirm_off.dds EvendPC_Displaytextur [matl_lightmap] 1px_lm.bmp EvendPC_an [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_Display_1.o3d [visible] EvendPC_display_option 1 [matl] Bildschirm_off.dds 0 [matl_freetex] Bildschirm_off.dds EvendPC_Displaytextur [matl_lightmap] 1px_lm.bmp EvendPC_an [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_Display_Verkaufbutton.o3d [matl] Verkaufbutton_1.dds 0 [matl_freetex] Verkaufbutton_1.dds EvendPC_Verkaufbutton_Textur [matl_lightmap] 1px_lm.bmp EvendPC_an [animparent] EVENDPC1 [visible] EvendPC_display_option 1 [mesh] EvendPC1_Obus\Balken_XP_Bootscreen.o3d [animparent] EVENDPC1 [visible] EvendPC_Ladebalken_vis 1 [matl] Wanderbalken1_Windows_trans.dds 0 [texcoordtransX] EvendPC_Ladebalken_anim [matl_lightmap] 1px_lm.bmp EvendPC_an [mesh] EvendPC1_Obus\Balken_XP_Ladescreen.o3d [animparent] EVENDPC1 [visible] EvendPC_Ladebalken_vis 2 [matl] Wanderbalken2_Windows_trans.dds 0 [texcoordtransX] EvendPC_Ladebalken_anim [matl_lightmap] 1px_lm.bmp EvendPC_an [mesh] EvendPC1_Obus\Textfeld_weiss.o3d [animparent] EVENDPC1 [matl] EvendPC_Bildschirm_weiss.dds 0 [matl_transmap] \S:8 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp EvendPC_an [mesh] EvendPC1_Obus\Textfeld.o3d [matl] Textfeld.dds 0 [useScriptTexture] 7 [matl_alpha] 2 [matl_lightmap] 1px_lm.bmp EvendPC_an [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_KD_Textfeld.o3d [matl] Textfeld.dds 0 [matl_transmap] \S:8 [matl_alpha] 2 [matl_lightmap] Textfeld_LM.dds EvendPC_TagNacht [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_Display_Glass.o3d [animparent] EVENDPC1 [matl] Glass.png 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.15 [matl_noZcheck] [matl_noZwrite] [mesh] EVENDPC1_Obus\EVENDPC1_KD_Glass.o3d [illumination_interior] 0 1 2 3 [matl] KD_Glass.dds 0 [matl_envmap] envmap.bmp 0.4 [matl_alpha] 2 [matl_noZwrite] [animparent] EVENDPC1 [mesh] EvendPC1_Obus\EVENDPC1_Body_Aufsatz_Citaro.o3d [animparent] EVENDPC1 ###################### KLICKSPOTS Zuerst die "Sonder-Klickspots", die mehrfach verwendet werden. Danach kommen die einzelnen. ###################### [mesh] EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_abbruch.o3d [mouseevent] EvendPC_Besetzgrad_abbruch [animparent] EVENDPC1 [visible] EvendPC_cp_Besetztgrad_abbruch 1 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Fahrzeugstatus.o3d [mouseevent] EvendPC_Fahrzeugstatus [animparent] EVENDPC1 [visible] EvendPC_cp_Fahrzeugstatus 1 'Der Name stammt noch von der ersten UI-Version. Ist nicht mehr das, was dran steht. Die sind unten. [mesh] EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Verkauf_Beenden.o3d [mouseevent] EvendPC_Verkauf_beenden [animparent] EVENDPC1 [visible] EvendPC_cp_Fahrer_verkauf_beenden 1 [mesh] EvendPC1_Obus\Klickspots\Fahrer\Fahrer_login.o3d [mouseevent] EvendPC_Fahrerlogin [animparent] EVENDPC1 [visible] EvendPC_cp_Fahrerlogin 1 [mesh] EvendPC1_Obus\Klickspots\Fehlermeldung_Abbruch.o3d [mouseevent] EvendPC_Fehlermeldung_Abbruch [animparent] EVENDPC1 [visible] EvendPC_cp_Abbruch 1 [mesh] EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Pause.o3d [mouseevent] EvendPC_Pause [animparent] EVENDPC1 [visible] EvendPC_cp_Fahrer_pause 1 [mesh] EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Pause_2.o3d [mouseevent] EvendPC_Pause [animparent] EVENDPC1 [visible] EvendPC_mode 101 ###################### "normale" KLICKSPOTS ###################### [mesh] EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Dienst_Beenden.o3d [mouseevent] EvendPC_Verkauf_beenden [animparent] EVENDPC1 [visible] EvendPC_mode 101 [mesh] EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Anmelden.o3d [mouseevent] EvendPC_Fahrerlogin [animparent] EVENDPC1 [visible] EvendPC_mode 101 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_Fahrerlogin.o3d [mouseevent] EvendPC_Hauptmenue_Fahrerlogin [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_LI-KU_Login.o3d [mouseevent] EvendPC_Hauptmenue_LIKU-Login [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_Ortung.o3d [mouseevent] EvendPC_Hauptmenue_Ortung [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_Funk.o3d [mouseevent] EvendPC_Hauptmenue_Funk [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_Verkauf.o3d [mouseevent] EvendPC_Hauptmenue_Verkauf [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_IBIS.o3d [mouseevent] EvendPC_Hauptmenue_IBIS [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Menue\Menu_Extras.o3d [mouseevent] EvendPC_Hauptmenue_Extras [animparent] EVENDPC1 [visible] EvendPC_booted 1 [mesh] EvendPC1_Obus\Klickspots\Funk\Funk_Ab.o3d [mouseevent] EvendPC_FLS_ab [animparent] EVENDPC1 [visible] EvendPC_mode 400 [mesh] EvendPC1_Obus\Klickspots\Funk\Funk_Auf.o3d [mouseevent] EvendPC_FLS_auf [animparent] EVENDPC1 [visible] EvendPC_mode 400 [mesh] EvendPC1_Obus\Klickspots\Funk\Funk_Besetztgrad Senden.o3d [mouseevent] EvendPC_Besetzgrad [animparent] EVENDPC1 [visible] EvendPC_mode 400 [mesh] EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_1.o3d [mouseevent] EvendPC_Besetzgrad_1 [animparent] EVENDPC1 [visible] EvendPC_mode 401 [mesh] EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_2.o3d [mouseevent] EvendPC_Besetzgrad_2 [animparent] EVENDPC1 [visible] EvendPC_mode 401 [mesh] EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_3.o3d [mouseevent] EvendPC_Besetzgrad_3 [animparent] EVENDPC1 [visible] EvendPC_mode 401 [mesh] EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_Senden.o3d [mouseevent] EvendPC_Besetzgrad_raus [animparent] EVENDPC1 [visible] EvendPC_mode 401 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Aus.o3d [mouseevent] EvendPC_Bildschirmhelligkeit_aus [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Manuell_Halb.o3d [mouseevent] EvendPC_Bildschirmhelligkeit_mh [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Manuell_Voll.o3d [mouseevent] EvendPC_Bildschirmhelligkeit_mv [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Auto_Halb.o3d [mouseevent] EvendPC_Bildschirmhelligkeit_ah [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_auto_Voll.o3d [mouseevent] EvendPC_Bildschirmhelligkeit_av [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Tag.o3d [mouseevent] EvendPC_Tag [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Nacht.o3d [mouseevent] EvendPC_Nacht [animparent] EVENDPC1 [visible] EvendPC_mode 700 [mesh] EvendPC1_Obus\Klickspots\Ibis\IBIS_Fahrtliste.o3d [mouseevent] EvendPC_Fahrtliste [animparent] EVENDPC1 [visible] EvendPC_mode 600 [mesh] EvendPC1_Obus\Klickspots\Ibis\IBIS_Hst_Fortschaltung.o3d [mouseevent] EvendPC_Hst_Fortschaltung [animparent] EVENDPC1 [visible] EvendPC_mode 600 [mesh] EvendPC1_Obus\Klickspots\Ibis\IBIS_Ansagen_an.o3d [mouseevent] EvendPC_Ansagen_an [animparent] EVENDPC1 [visible] EvendPC_mode 600 [mesh] EvendPC1_Obus\Klickspots\Ibis\IBIS_Ansagen_aus.o3d [mouseevent] EvendPC_Ansagen_aus [animparent] EVENDPC1 [visible] EvendPC_mode 600 [mesh] EvendPC1_Obus\Klickspots\Ibis\IBIS_Anzeiger_an.o3d [mouseevent] EvendPC_IBIS_an [animparent] EVENDPC1 [visible] EvendPC_mode 600 [mesh] EvendPC1_Obus\Klickspots\Ibis\IBIS_Anzeiger_aus.o3d [mouseevent] EvendPC_IBIS_aus [animparent] EVENDPC1 [visible] EvendPC_mode 600 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z1.o3d [mouseevent] EvendPC_Liste_1 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z2.o3d [mouseevent] EvendPC_Liste_2 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z3.o3d [mouseevent] EvendPC_Liste_3 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z4.o3d [mouseevent] EvendPC_Liste_4 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z5.o3d [mouseevent] EvendPC_Liste_5 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z6.o3d [mouseevent] EvendPC_Liste_6 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z7.o3d [mouseevent] EvendPC_Liste_7 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 2 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_0.o3d [mouseevent] EvendPC_Zahlenfeld_0 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_1.o3d [mouseevent] EvendPC_Zahlenfeld_1 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_2.o3d [mouseevent] EvendPC_Zahlenfeld_2 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_3.o3d [mouseevent] EvendPC_Zahlenfeld_3 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_4.o3d [mouseevent] EvendPC_Zahlenfeld_4 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_5.o3d [mouseevent] EvendPC_Zahlenfeld_5 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_6.o3d [mouseevent] EvendPC_Zahlenfeld_6 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_7.o3d [mouseevent] EvendPC_Zahlenfeld_7 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_8.o3d [mouseevent] EvendPC_Zahlenfeld_8 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_9.o3d [mouseevent] EvendPC_Zahlenfeld_9 [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_Entf_all.o3d [mouseevent] EvendPC_Zahlenfeld_loesch [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Numblock\Nummernblock_Entf_single.o3d [mouseevent] EvendPC_Zahlenfeld_rueck [animparent] EVENDPC1 [visible] EvendPC_Zahlenfeld_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Ab.o3d [mouseevent] EvendPC_Pfeil_dn [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Ab_ganz.o3d [mouseevent] EvendPC_Pfeil_dnDn [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Auf.o3d [mouseevent] EvendPC_Pfeil_up [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Auf_ganz.o3d [mouseevent] EvendPC_Pfeil_upUp [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind1.o3d [mouseevent] EvendPC_Ticket_4 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind2.o3d [mouseevent] EvendPC_Ticket_5 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind3.o3d [mouseevent] EvendPC_Ticket_9 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind4.o3d [mouseevent] EvendPC_Ticket_10 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen1.o3d [mouseevent] EvendPC_Ticket_1 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen2.o3d [mouseevent] EvendPC_Ticket_2 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen3.o3d [mouseevent] EvendPC_Ticket_7 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen4.o3d [mouseevent] EvendPC_Ticket_8 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Tag1.o3d [mouseevent] EvendPC_Ticket_3 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Tag2.o3d [mouseevent] EvendPC_Ticket_6 [animparent] EVENDPC1 [visible] EvendPC_mode 500 [mesh] EvendPC1_Obus\Klickspots\Verkauf\VerkaufPlus.o3d [mouseevent] EvendPC_Ticket_AnzUp [animparent] EVENDPC1 [visible] EvendPC_mode 501 [mesh] EvendPC1_Obus\Klickspots\Verkauf\VerkaufMinus.o3d [mouseevent] EvendPC_Ticket_AnzDn [animparent] EVENDPC1 [visible] EvendPC_mode 501 [mesh] EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Anzahl_Tickets.o3d [mouseevent] EvendPC_Ticket_AnzTickets [animparent] EVENDPC1 [visible] EvendPC_mode 501 [mesh] EvendPC1_Obus\Klickspots\Linie_Kurs_Route\Feld_Linie.o3d [mouseevent] EvendPC_LiKu_Linie [animparent] EVENDPC1 [visible] EvendPC_Textfelder_LKRFP_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Linie_Kurs_Route\Feld_Kurs_Route.o3d [mouseevent] EvendPC_LiKu_Kurs [animparent] EVENDPC1 [visible] EvendPC_Textfelder_LKRFP_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_1.o3d [mouseevent] EvendPC_Liste_1 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_2.o3d [mouseevent] EvendPC_Liste_2 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_3.o3d [mouseevent] EvendPC_Liste_3 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_4.o3d [mouseevent] EvendPC_Liste_4 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_5.o3d [mouseevent] EvendPC_Liste_5 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_6.o3d [mouseevent] EvendPC_Liste_6 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_7.o3d [mouseevent] EvendPC_Liste_7 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_8.o3d [mouseevent] EvendPC_Liste_8 [animparent] EVENDPC1 [visible] EvendPC_Liste_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\hoch_eine_Zeile.o3d [mouseevent] EvendPC_Pfeil_up [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 3 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\runter_eine_Zeile.o3d [mouseevent] EvendPC_Pfeil_dn [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 3 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\hoch_ganz.o3d [mouseevent] EvendPC_Pfeil_upUp [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 3 [mesh] EvendPC1_Obus\Klickspots\Fahrtliste\runter_ganz.o3d [mouseevent] EvendPC_Pfeil_dnDn [animparent] EVENDPC1 [visible] EvendPC_Pfeiltasten_aktiv 3 [mesh] EvendPC1_Obus\Klickspots\Ortung\Ortung_HST_An_Aus.o3d [mouseevent] EvendPC_Hst_Fortschaltung [animparent] EVENDPC1 [visible] EvendPC_mode 300 [mesh] EvendPC1_Obus\Klickspots\Ortung\Ortung_HST_Vor.o3d [mouseevent] EvendPC_Hst_Fortschaltung_auf [animparent] EVENDPC1 [visible] EvendPC_HandFortschaltung_Tasten_aktiv 1 [mesh] EvendPC1_Obus\Klickspots\Ortung\Ortung_HST_Zurueck.o3d [mouseevent] EvendPC_Hst_Fortschaltung_ab [animparent] EVENDPC1 [visible] EvendPC_HandFortschaltung_Tasten_aktiv 1 ************************************** DRIVER'S DOOR AND MONEY BOX ************************************** [mesh] iStanley\Fahrertuer.o3d [illumination_interior] 0 1 2 3 [mesh_ident] drv_door [mouseevent] cp_Fahrertuer [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch.o3d [illumination_interior] 0 1 2 3 [mesh_ident] zahltisch [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_05.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_05 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_05 -20 maxspeed 100 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_10.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_10 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_10 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_50.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_50 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_1_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_00 [mouseevent] cashdesk_changer_1_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_00 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_2_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_2_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_2_00 -20 maxspeed 400 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_15.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_15 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_15 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_0_30.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_0_30 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_0_30 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_1_50.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_1_50 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_1_50 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_4_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_4_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_4_00 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_8_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_8_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_8_00 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_5_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_5_00 [mouseevent] cashdesk_changer_5_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_5_00 -35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] iStanley\Zahltisch_Wechsler_15_00.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] cashdesk_changer_15_00 [newanim] origin_from_mesh anim_rot cashdesk_changer_sw_15_00 35 maxspeed 700 [newanim] origin_trans 0.12 5.22 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot cp_fahrertuer_pos 85 [mesh] EVENDPC1_Obus\EVENDPC1_Fahrschein_Zahltisch.o3d [illumination_interior] 0 1 2 3 [mouseevent] EvendPC_cp_Ticket [visible] EvendPC_Ticket_vis 1 [newanim] origin_from_mesh origin_rot_x -90 anim_trans Daueranimation -1.885 [newanim] origin_from_mesh origin_rot_y -90 anim_trans Daueranimation 5.25 [newanim] origin_from_mesh origin_rot_z -90 anim_trans Daueranimation -1.42 [animparent] drv_door ************************************** ÒÀÁËÎ ************************************** [mesh] Cabindisplay\DisplayHousing.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z 90 anim_trans daueranim -0.1 [mesh] Cabindisplay\DisplayLeft.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] cabindisplay_left_main.png 0 [matl_freetex] cabindisplay_left_main.png CD_Display_Left [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\DisplayRight.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] cabindisplay_right_main.png 0 [matl_freetex] cabindisplay_right_main.png CD_Display_Right [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\LineTerminus.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 3 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\Stop1.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 4 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\Stop2.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 5 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\Stop3.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 6 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\Stop4.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 7 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\StopCurrent.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 8 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\TimeDate.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_y 90 anim_trans daueranim -0.1 [matl] leer.tga 0 [useTextTexture] 9 [matl_alpha] 2 [matl_lightmap] weiss.bmp elec_busbar_main [mesh] Cabindisplay\DisplayGlas.o3d [illumination_interior] -1 -1 -1 -1 [newanim] origin_from_mesh origin_rot_z 90 anim_trans daueranim -0.1 [matl] fenster.tga 0 [matl_alpha] 2 [matl_envmap] Refl.jpg 0.4 [matl_noZcheck] [matl_noZwrite] ############### DTCO ############### [mesh] O530\DTCO.o3d [viewpoint] 3 [matl_change] VDO-DTCO.png 0 elec_busbar_main [matl_item] [matl_nightmap] VDO-DTCO_N.png [illumination_interior] 0 1 2 3 [mesh] O530\DTCO_card.o3d [viewpoint] 2 [mouseevent] DTCO_card [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_y -90 anim_trans DTCO_insert_card 0.08 [mesh] O530\DTCO_text.o3d [viewpoint] 2 [matl] IBIS2-Textfeld.tga 0 [matl_alpha] 2 [useTextTexture] 18 [matl_noZwrite] [mesh] O530\DTCO_1.o3d [mouseevent] DTCO_1 [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_eject.o3d [mouseevent] DTCO_eject [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_up.o3d [mouseevent] DTCO_up [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_ok.o3d [mouseevent] DTCO_ok [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_down.o3d [mouseevent] DTCO_down [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] [mesh] O530\DTCO_cancel.o3d [mouseevent] DTCO_cancel [viewpoint] 2 [matl] leer.tga 0 [matl_alpha] 2 [matl_noZwrite] ************************************** ÏÅÄÀËÈ ************************************** [mesh] Generic\Bremspedal.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot Brake -17 [mesh] Generic\Fahrpedal.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [newanim] origin_from_mesh anim_rot Throttle 22 ************************************** Wheelchair assistance button ************************************** [mesh] 18m_main\knopf_wheelchair.o3d [illumination_interior] 1 2 3 4 [mouseevent] door_wheelchair [matl_change] 02.jpg 0 cockpit_light_wheelchair_pax [matl_item] [matl_nightmap] 02_n.jpg ************************************** KINDERWAGEN BUTTON ************************************** [mesh] 18m_main\knopf_kinderwagen.o3d [illumination_interior] -1 -1 -1 -1 [mouseevent] door_kinderwagenwunsch [matl_change] 02.jpg 0 cockpit_light_bremse_knopf [matl_item] [matl_nightmap] 02_n.jpg ************************************** CG BUTTONS ************************************** [mesh] 18m_main\knopf_cg_cover.o3d [illumination_interior] -1 -1 -1 -1 [visible] vis_btn_door 1 [mesh] 18m_main\knopf_cg23.o3d [illumination_interior] -1 -1 -1 -1 [visible] vis_btn_door 1 [mouseevent] bus_cg23 [matl_change] 02.jpg 0 cockpit_light_bremse_knopf [matl_item] [matl_nightmap] 02_n.jpg ************************************** ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ ************************************** [mesh] Generic\Panel_Feststellbremse.o3d [illumination_interior] 0 1 2 3 [viewpoint] 2 [mouseevent] parking_brake_mouse [newanim] origin_from_mesh anim_rot bremse_feststell_sw 90 delay 10 maxspeed 360 ************************************** ÐÀÑÏÈÑÀÍÈÅ ************************************** [mesh] Generic\Schedule.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [matl] Schedule.bmp 0 [matl_freetex] Schedule.bmp file_schedule [mesh] Generic\Linienliste.o3d [illumination_interior] 0 1 2 3 [matl] Linienliste_ANX.bmp 0 [matl_freetex] Linienliste_ANX.bmp Matrix_Linelist ************************************** ØÒÎÐÊÈ ************************************** [mesh] Generic\rollo_1_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo_pos -0.4 [mesh] Generic\rollo_2_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo_pos -0.3 [mesh] Generic\rollo_3_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo_pos -0.15 [mesh] Generic\rollo_4_new.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 --------------------------- [mesh] Generic\Rollo_Bommel.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo_retract [newanim] origin_from_mesh anim_trans cp_rollo_bommel 0.007 ################################ [mesh] Generic\rollo_side_1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo1 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo1_pos -0.56 [mesh] Generic\rollo_side_2.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_rollo1_pos -0.28 --------------------------- [mesh] Generic\Rollo_Bommel1.o3d [illumination_interior] 0 1 2 3 [viewpoint] 3 [mouseevent] cp_rollo1_retract [newanim] origin_from_mesh anim_trans cp_rollo1_bommel 0.007 ----------------------------- [mesh] 18m_main\Fenster_wiped.o3d [illumination_interior] 4 5 6 7 [viewpoint] 0 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZwrite] [alphascale] Rain_Window_Wiped_Wetness [matl_noZcheck] [matl_noZwrite] [matl] D_dreck.tga 0 [matl_alpha] 2 [alphascale] Dirt_Wiped [matl_noZcheck] [matl_noZwrite] ************************************** Wischwasser ************************************** [mesh] Generic\wischwasser_R.o3d [viewpoint] 0 [visible] wiper_wash 1 [matl] wischwasser.tga 0 [texcoordtransY] wiper_wash_texpos [matl_change] wischwasser.tga 0 wiper_wash [matl_item] [texcoordtransY] wiper_wash_texpos [matl_transmap] wischwasser.tga [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [newanim] origin_from_mesh anim_rot wiperpos_left -90 [mesh] Generic\wischwasser_L.o3d [viewpoint] 0 [visible] wiper_wash 1 [matl] wischwasser.tga 0 [texcoordtransY] wiper_wash_texpos [matl_change] wischwasser.tga 0 wiper_wash [matl_item] [texcoordtransY] wiper_wash_texpos [matl_transmap] wischwasser.tga [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [newanim] origin_from_mesh anim_rot wiperpos_right 90 ************************************** ÒÅÍÜ ************************************** [mesh] 18m_main\Schatten.o3d [isshadow] [matl] Shadow.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ************************************** ÎÑÂÅÙÅÍÈÅ ************************************** [interiorlight] lights_fahrerlicht 1.8 255 255 220 0.56 4.91 1.9 [interiorlight] lights_beleuchtung_unterdeck 1.2 255 255 220 0 3.25 1.9 [interiorlight] lights_beleuchtung_oberdeck 1.8 255 255 220 0 0.5 1.9 [interiorlight] lights_beleuchtung_unterdeck 1.8 255 255 220 0 -2.615 1.9 [interiorlight] lights_beleuchtung_unterdeck 1.8 255 255 220 0 -6 1.9 ************************************** ÔÀÐÛ ************************************** Fernlicht: [spotlight] 0 6.5 0.763 0 1 -0.3 233 233 255 450 30 80 [spotlight] 0 6.5 0.763 0 1 -0.3 255 255 233 200 30 80 [spotlight] 0 6.7 0.763 0 1 -0.3 255 255 233 450 30 80 ************************************** ÁËÈÆÍÈÉ ÑÂÅÒ ************************************** [mesh] 18m_main\lights\fog.o3d [illumination_interior] -1 -1 -1 -1 [visible] var_hasfoglights 1 [matl_change] 03_FL.jpg 0 lights_nebelschw [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] 0.924 5.947 0.505 0 1 0 0 0 1 0 0 250 250 215 0.2 180 210 lights_nebelschw 1.0 0.1 1 0 0.15 fog_fr_r.bmp [light_enh_2] -0.924 5.947 0.505 0 1 0 0 0 1 0 0 250 250 215 0.2 180 210 lights_nebelschw 1.0 0.1 1 0 0.15 fog_fr_l.bmp [mesh] 18m_main\lights\Abbl.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_stand [matl_item] [matl_nightmap] 03_FL_n.jpg [mesh] 18m_main\lights\Abbl1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_abbl [matl_item] [matl_nightmap] 03_FL_n2.jpg ***** ************************************** ÄÀËÜÍÈÉ ÑÂÅÒ ************************************** [mesh] 18m_main\lights\Fern.o3d [illumination_interior] -1 -1 -1 -1 [visible] lights_fern 1 [matl_change] 03_FL.jpg 0 lights_abbl [matl_item] [matl_nightmap] 03_FL_n2.jpg ***** [light_enh_2] 0.88 5.95 0.725 0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_fern 1.0 0.1 2 1 0.03 fern1.bmp [light_enh_2] -0.88 5.95 0.725 -0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_fern 1.0 0.1 2 1 0.03 fern2.bmp ************************************** ÏÎÂÎÐÎÒÍÈÊ ÏÐÀÂÎ ************************************** ### bulb 1 ### [mesh] 18m_main\lights\b_r_1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_r_bulb_1 [matl_item] [matl_nightmap] 03_FL_n.jpg ### bulb 2 ### [mesh] 18m_main\lights\b_r_2.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_r_bulb_2 [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] 1.3 4.04 0.785 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_r_bulb_2 1.0 0 0 0 0.03 tuman.bmp ************************************** ÏÎÂÎÐÎÒÍÈÊ ËÅÂÎ ************************************** ### bulb 1 ### [mesh] 18m_main\lights\b_l_1.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_l_bulb_1 [matl_item] [matl_nightmap] 03_FL_n.jpg ### bulb 2 ### [mesh] 18m_main\lights\b_l_2.o3d [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_blinker_l_bulb_2 [matl_item] [matl_nightmap] 03_FL_n.jpg [light_enh_2] -1.3 4.04 0.785 1 0 0 0 0 1 0 2 240 110 0 0.2 10 10 lights_blinker_l_bulb_2 1.0 0 0 0 0.03 tuman.bmp ************************************** ÃÀÁÀÐÈÒÛ ************************************** [mesh] 18m_main\lights\stan.o3d [illumination_interior] -1 -1 -1 -1 [visible] vis_matrix_ver 0 [matl_change] 03_FL.jpg 0 lights_stand [matl_item] [matl_nightmap] 03_FL_n.jpg [mesh] 18m_main\lights\stan_matrix_new.o3d [visible] vis_matrix_ver 1 [illumination_interior] -1 -1 -1 -1 [matl_change] 03_FL.jpg 0 lights_stand [matl_item] [matl_nightmap] 03_FL_n.jpg ***** [light_enh_2] 0.92 5.95 0.725 0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0abbl1.bmp [light_enh_2] -0.92 5.95 0.725 -0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0abbl2.bmp ***** [light_enh_2] 0.92 5.95 0.725 0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0fern1.bmp [light_enh_2] -0.92 5.95 0.725 -0.07 1 0 0 0 1 0 0 255 255 230 0.36 10 10 lights_stand 1.0 0.1 2 1 0.03 0fern2.bmp ************************************** FAHRERFENSTER INT SEALS ************************************** [mesh] Generic\Fahrerfenster_uszcz.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 ************************************** FAHRERFENSTER INT ************************************** [mesh] Generic\Fahrerfenster_int.o3d [illumination_interior] 0 1 2 3 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] Fenster.tga 0 [matl_envmap] refl_3.jpg 0.3   [matl_alpha] 2 [matl_noZwrite] [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 ************************************** ÑÒÅÊËÎ Â ÑÀËÎÍÅ ************************************** [mesh] GDH\GDH_Fenster_int_Main.o3d [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_envmap] refl_3.jpg 0.4 [matl_noZcheck] [matl_noZwrite] [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ************************************** WINDSHIELD INT ************************************** [mesh] 18m_main\fenster_front_int.o3d [matl] fenster.tga 0 [matl_envmap] refl_3.jpg 0.3 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 1   [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 2   [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] ************************************** ÑÒÅÊËÎ Â ÑÀËÎÍÅ ************************************** [mesh] 18m_main\fenster_glass.o3d [matl] int_glass.tga 0 [matl_alpha] 2 [matl_envmap] refl_2.jpg 1.0   [matl_transmap] int_glass_mask.tga [matl_noZcheck] [matl_noZwrite] ************************************** DOOR GLASS ************************************** [mesh] 18m_main\Tuerfenst_VV_tint.o3d [illumination_interior] -1 -1 -1 -1 [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 [mesh] GDH\GDH_Tuerfenst_VV_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 5.33 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 180 [newanim] origin_trans 1.14 5.624 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_0 -90 ***** [mesh] 18m_main\Tuerfenst_VH_tint.o3d [illumination_interior] -1 -1 -1 -1 [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 [mesh] GDH\GDH_Tuerfenst_VH_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 4.49 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 -180 [newanim] origin_trans 1.14 4.196 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_1 90 ************************** [mesh] 18m_main\Tuerfenst_HV_tint.o3d [illumination_interior] -1 -1 -1 -1 [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 [mesh] GDH\GDH_Tuerfenst_HV_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -0.54 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 180 [newanim] origin_trans 1.14 -0.246 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_2 -90 ***** [mesh] 18m_main\Tuerfenst_HH_tint.o3d [illumination_interior] -1 -1 -1 -1 [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 [mesh] GDH\GDH_Tuerfenst_HH_Main.o3d [illumination_interior] -1 -1 -1 -1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] [viewpoint] 0 [newanim] origin_trans 1.224 -1.38 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 -180 [newanim] origin_trans 1.14 -1.674 0 origin_rot_x 0 origin_rot_y -90 origin_rot_z 0 anim_rot door_3 90 ************************************** ÔÎÐÒÎ×ÊÈ Â ÑÀËÎÍÅ ************************************** [mesh] GDH\GDH_Klappfenster_1.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_klappfenster_UL2 [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] main_01white_GDH.tga 1 [matl_envmap] refl_3.jpg 0.4   [matl_alpha] 2 [matl_noZwrite] [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [newanim] origin_trans -1.238 0 2.156 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_UL2 30 ********** [mesh] GDH\GDH_Klappfenster_3.o3d [illumination_interior] 0 1 2 3 [mouseevent] cp_klappfenster_UR1 [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] [matl] main_01white_GDH.tga 1 [matl_envmap] refl_3.jpg 0.4   [matl_alpha] 2 [matl_noZwrite] [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [newanim] origin_trans 1.238 0 2.156 origin_rot_x 0 origin_rot_y 90 origin_rot_z 90 anim_rot cp_klappfenster_UR1 -30 ************************************** FAHRERFENSTER EXT ************************************** [mesh] Generic\Fahrerfenster_uszcz.o3d [illumination_interior] 0 1 2 3 [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 [mesh] Generic\Fahrerfenster_ext.o3d [illumination_interior] 0 1 2 3 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] [alphascale] Rain_Window_Norm_Wetness ----------------------------- [matl] Fenster.tga 0   [matl_alpha] 2 [matl_noZwrite] -------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] bump.bmp 0.03 [matl_noZwrite] [newanim] origin_from_mesh origin_rot_z -90 anim_trans cp_fahrerfenster_pos -0.65 ************************************** Fenster ext ************************************** [mesh] GDH\GDH_Fenster_ext_tint_Main.o3d [matl] fenster_dark.tga 0 [matl_alpha] 2 [matl_envmap] envmap_2.bmp 0.25 [matl_noZwrite] [mesh] GDH\GDH_Fenster_ext_Main.o3d [matl] main_01white_GDH.tga 0 [matl_alpha] 2 [matl_noZwrite] ----------------------------- [matl] regen.tga 0 [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] ----------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.8 [matl_noZwrite] ************************************** WINDSHIELD EXT ************************************** [mesh] 18m_main\fenster_front_ext.o3d [matl] fenster.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 1   [matl_alpha] 2 [alphascale] Rain_Window_Front_Wetness [matl_noZwrite] -------------------------- [matl] regen.tga 2   [matl_alpha] 2 [alphascale] Rain_Window_Wiped_Wetness [matl_noZwrite] -------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] bump.bmp 0.03 [matl_noZwrite] ************************************** MATRIX GLASS PANES ************************************** [mesh] 18m_main\fenster_front_ext_matrix_old.o3d [visible] vis_matrix_ver 0 [matl] fenster.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] bump.bmp 0.03 [matl_noZwrite] [mesh] 18m_main\fenster_front_ext_matrix_new.o3d [visible] vis_matrix_ver 1 [matl] fenster.tga 0 [matl_alpha] 2 [matl_noZcheck] [matl_noZwrite] -------------------------- [matl] regen.tga 0   [matl_alpha] 2 [alphascale] Rain_Window_Norm_Wetness [matl_noZwrite] -------------------------- [matl] fenster_tint.tga 0 [matl_alpha] 2 [matl_envmap] envmap.bmp 0.8 [matl_bumpmap] bump.bmp 0.03 [matl_noZwrite] ************************************** ÃÐßÇÜ ÍÀ ÊÓÇÎÂÅ ************************************** [mesh] GDH\GDH_Dreck_Main.o3d [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 18m_main\dreck_fr1.o3d [visible] vis_front_ver 0 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 18m_main\dreck_fr2.o3d [visible] vis_front_ver 1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 18m_main\dreck_fog.o3d [visible] var_hasfoglights 1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 18m_main\dreck_nofog.o3d [visible] var_hasfoglights 0 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 18m_main\dreck_wiped.o3d [matl] d_dreck.tga 0 [alphascale] Dirt_Wiped [matl_noZwrite] [matl_alpha] 2 [mesh] 18m_main\dreck_matrix_old.o3d [visible] vis_matrix_ver 0 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2 *** [mesh] 18m_main\dreck_matrix_new.o3d [visible] vis_matrix_ver 1 [matl] d_dreck.tga 0 [alphascale] Dirt_Norm [matl_noZwrite] [matl_alpha] 2