vanhool generationen reihe modifications?

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  • Hi, I have some thoughts about some modifications I would like to do for the "Vanhool generationen reihe" buses I am using on a map I am building.

    1. The PFE, ticketprinter, is it possible to change the textures so its look as I desire and are implemented with the bustextures.


    2. I would like to change a "vanhool generationen reihe" bus to run on CNG, of course its just to change the sound and kind of "voila" but is there other things that need to be changed so the experience is becoming exactly right.


    3. Also about the "vanhool generationen reihe"

    Its about the 2001 AGG500 this bus have bug, it is missing its rear display, do sny one know if there are any way to work around it?

  • Hello,


    firstly, writing „!!!!" is a bad idea when asking for help as it does not seem very kind, just a hint. Not everybody knows the solution to your questions immediately, so please be patient with us users.;)


    In regards of your questions:


    1. You can change the textures by editing the texture files, that you can find in the main texture folder of the bus (they all are called something with PFE). But then they are changed permanently as long as you don't change it manually again, so consider creating a backup of the files that are to be edited. But you can only change the design, which means, that the buttons will stay all at the same position. The only way to work around that I believe (when not having access to the busses 3d-model files) is with a so called „Daueranimation". There is a „How to Daueranimation erstellen"-Thread in the offical OMSI-forum. You can find it here: [How-to] Daueranimation erstellen . But it is only in german I believe.


    2. Some of those busses already have a CNG version. If the one you want does not have one, I guess you need to add the CNG parts of the outside and need to change the sounds, but in that case, I personally can't help you, as I don't know how.


    3. I can't help you here aswell. I drove this bus once, but did not experience a bug as you state. On the other hand, I have neither searched for it, but maybe someone else can help you with it.


    Hope, I could help you at least with the first one a little bit.

  • Daueranimation in English


    Paste this to your Main-File:

    1 (S.L.Daueranimation)


    and then you open any Varlist, used by the Bus and type this in the botton:

    Daueranimation


    then go to your Model-File and paste this UNDER the mesh department:

    [newanim]
    origin_rot_z
    -90
    anim_trans
    Daueranimation
    1.43


    Code
    origin_rot_z -> direction. Z = forward / backward // Y = up / down // X = left / right
    1.43 -> value. 1.43 on Z = 1.43m forward. The value must be tested. So try that a little bit.

    There you go!

  • First I am so sorry. Ofc its important to be polite. And ofc I understand that not I can expect help immediately, actually not sure why I became inpatient. Btw. For the help, I shall look into it.

    1. I had figured out how to change the textures of the PFE but my issue was more about to just have it changed along with the texture change, in a similar way you choose that the bus should use PFE instead of Prodata, (by setvat btw). But I should look into it if it may are possible to work out any solution with the option you suggested.


    2. Mostly I have figured out how to get the CNG feeling, one issue is the CNG tank on the roof, that I suspect only can be accesed by the 3D file, but not sure though. But I was thinking about if you know there are other variables that may need to be changed so the experience of a CNG bus becoming so perfect as possible.


    3. Yeah I understand its not always too obvious about all bugs. I was just discovering it cause I was checking out if everything worked properly as I converted the displays to K++.

  • 1. Hm...unfortunately I do not know, how to make something dependent on setvars, but in theory I would say that it is possible. But somebody else need to hellp you there.


    2. I do not know if there are interior changes like e. g. different buttons. But the CNG tank might be possible. In this folder Model\A300\1995 CNG there is a file called VHA300_CNG.o3d. If it contains only the tank, then you could copy and paste the entry you can find in the VHA300CNG.cfg file to the .cfg file of your preferred bus and adjust the position by using a Daueranimaion as explained above by Lolly