Beiträge von Kescrole

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    Hallo, ich wollte fragen, mit welcher Setvar kann ich die Sitzmodelle und die Arten der Türen ändern?

    That is not possible: the models are to keep the low end PC optimized point.

    Would mean multiples textures for only one in use (walls/interior shadows), and for the doors the exterior dimensions change for each of the front doors (800,900,1200,1300..) so clearly it would be possible but not optimized at all. I preferred make static configurations to be straight to the point and optimized friendly :P But you can see on the repaint guide the list of the available models and configurations.


    Ein wirklich sehr gelungenes AddOn! Respekt an die entwickler!

    Thanks you :thumbup::heart:


    - Can you send here the model name used please ?

    - You can move it with a button on the left :)

    - Will be fixed thanks!

    - It have it but its quite slight. Should it be more visible? We don't have much of them in France

    - Okay will be corrected too, we can appreciate a picture too ^^

    - The same as the previous point ^^ In what we got to take our resources, it handled like we done it in game :/

    - It is only an impression, its the same as what we measured ^^

    Thanks!


    No, not that. The second door opens and sometimes the camera turns on and sometimes it doesn't turn on, then you have to turn it on yourself and sometimes turn it off again yourself.

    We gonna check this, then :)

    Hello everyone. Thanks for all your feedbacks, appreciated.

    In the cash register, the coins that are displayed are not the same as those that are spent. 2€ is 1€, 1€ is 50 cents, etc.

    Will be fixed


    I found some false Texture:



    I think the engine compartment texture does not belong on the roof ^^

    I think, as I see on the sides too, you used a base from a CNG (gas) version repaint. Try to put the Diesel version texture on the repaint and all will be fine ;). Diesel and Gas have a different exterior texture especially for the roof :P


    Mirror views could be better (closer to the body), also ZF 6th gear should be at 1500rpm 85km/h.

    The "Irisbus" text should also be removed from the Ster seats.

    Pls use for now the original 2048px textures. As I see, only the big 4096px texture have this issue. Regarding mirrors, OMSI don't really allow multiples mirrors views so we will see. The ZF with that configuration also exist with 2000rpm 85kmh. If I got the axle ratio, would be surely available as option :).


    Hi

    First I want to say that your AddOn is very great, thank you:love:


    But is it possible to get 2-2-0 door-versions for the LINE busses? Would be great:)

    Thanks :) Doing all versions would be meaning 200~250 versions, which isn't possible at all for that price. I don't know to be honest. Plus, LINE versions are officially intended to be only with 1 single front door. I'll not start making "strange" buses configuration, we would reach over 400 versions... unbelievable :(


    For your gray parts, you painted in white the IVECO mustache ^^ If you mean the lights, its at the bottom of the stop button (that big gray square).



    Ein sehr schönes Pack mal wieder. :) Zwei Punkte habe ich aber dennnoch:


    -Die Kamera für die hintere Tür geht nur sporalisch mit an.

    -Die Endhaltestelle wird nicht angesagt.

    If I get it you would prefer to set the camera always on instead of only when the doors are opened ?

    We will check for the announcement :thumbup:



    The texture "051_li_15_120" in the Templates Folder is missing

    Thanks, will be added. Get in my PM if you need it now


    Code
    Hello, how can I deactivate the door beeping

    Sadly that isn't possible for now: we don't have enough materials for that. If someone can do doors recording without that alarm, we take :)

    I found a mistake in the cti-template: You forgot the setvar

    sv_cockpit_sellerie_req

    Well seen, will be added.


    Insgesamt finde ich die Busse sehr schön! Ein paar Punkte hätte ich aber trotzdem:
    - Es fehlen Rollsounds, Windgeräusche etc. dadurch ist das Geschwindigkeitsgefühl nicht vorhanden und man merkt nicht, dass man z.B. 60 km/h fährt. Nur wenn man aktiv auf den Tacho guckt.

    - 12 2-2-0 B FL Actia sind die Peep-Sounds der Türen trotzdem noch da, obwohl sie in der .cti ausgeschaltet wurden

    Thanks for the feedback, we will correct that.

    Sadly we don't have the non alarm doors sounds :( I hope soon




    Have a great day ! :)

    Hello,



    Folgende Bugs: Die Geschwindigkeitsaufkleber schweben bei geöffneter Motorraumklappe & die Linienanzeige am Heck wird nicht am Heck angezeigt obwohl per Setvar aktiviert ( [setvar] sv_display_back 1 ), egal ob mit oder ohne Schultafel.

    Thanks for the reporting, setvar issues and this animation are now fixed.



    And also in this bus its awful to change money, because the changed money does not accord with the money I can see in the cash register.


    Is it really that hard to fix this (for all your busses) instead of having this problem in every new bus again and again?

    Well, it works on Grundorf, what can I do if it doesn't fit on other maps? If you have an explanation, it would be easier. I don't play with the ticket selling mode.

    If you have a bus where the system works, then I can look at this.

    Die Haltestellenanzeige auf dem Drucker ist jeweils eine Haltestelle gegenüber der eigentlichen verzögert. Dadurch muss man durch die Q-Taste immer auf die nächste Haltestelle weiter schalten.

    Hello, thanks for the report, we will check that. Does it concerns the stop bus announcement too?



    Besitzen die 3-türigen Crossway LE in der Realität auch nur 2 Türknöpfe, und ein Knopf steuert die beiden hinteren Türen simultan?


    Do the real-world 3 door Crossway LEs also only have 2 door buttons on the dashboard as implemented in the addon, and one door button operates both back doors simultaneously?

    Hello, yes the 3 doors versions have 2 doors buttons. The first for the front door, and the second for the middle and rear door ;)

    You can try to replace the following file ("OMSI 2\Vehicles\CW_IVECOBUS_INTER_FAMILY\Script\cashdesk.osc") content by this new text https://pastebin.com/raw/tAAtwHGP

    It fix the issue in the 10 meters versions (0.05€ was 0.10€, and 0.10€ was 0.05€). But for 13 and 12 meters versions, there wasn't any issue, at least on Grundorf, testing with the basic MAN code and in-game tests.

    Let me know if it fix the issues, but if it doesn't solve the problem I'm afraid that I can't do anything about that...

    Good Morning,

    I really like driving the IVECOS out of the add-on. However, do I have a question about the cruise control mouse event?

    Has anyone already done the work by chance looking for the mouse event? that you can activate the cruise control by pressing a button? because that with the lever is all great, but I really get the crisis when driving to turn it on.

    kind regards

    Hello,


    You can assign it to your controller, or keyboard like any other action "trigger".


    cruise_toggle - Set / unset the cruise control


    limiter_toggle - Set / unset the limiter


    cp_cruise_plus - Increase the Saved Speed of the limiter / cruise control


    cp_cruise_minus - Decrease the Saved Speed of the limiter / cruise control


    Also...


    cp_retarder_plus (or) retarder_aufschalten - Increase the intensity of the retarder brake


    cp_retarder_minus (or) retarder_abschalten - Decrease the intensity of the retarder brake


    Hope it's help 😉

    I have an international community.

    I strictly can't satisfy everyone (french, german, czech, Italians...) and omsi doesn't allow multiple printers as setvar.

    So, I just have to create an IRL based model that is quite generic and fit for everyone 🙂

    Everyone is free to modify these systems (a blank dashboard texture exist too for that). I'm a BUS maker, not a systems reproducer. 😉

    Hello all, first, thanks all for your interest regarding this add-on. ;)


    I'll start answering some questions here:

    • I noticed that the gear selector buttons are always on the right-hand side despite the setvar entry.
    • If you've been inside for a while and then go out again, you can no longer hear the engine sound.
    • The door ventilation does not work (but mouse event is available)
    • Could the center of the outside camera be set a little higher? With the F3 view, it always looks like you are looking at it from above and aiming at the ground ...
    • Gear selectors are always on the left for the POP 13 and all 10 meters vehicles, due to the floor layout. I have no clue that exist on the right IRL
    • Will be fixed, thanks
    • Maybe the translate is not good, but I don't really see what you mean by "door ventilation"
    • We will check that

    I have another problem: if you are in reverse gear, cache the game, reload the map with the bus, then you can no longer get out the reverse gear. No matter if first, second, third or automatic gear, it only drives backwards!


    EDIT: A click on the repair symbol repairs this.


    Somehow the gear is not saved. If I leave the game in reverse and go back in again, it shows me a "1" in the display, the beeping has stopped, but you continue to drive backwards.

    So, if I get it with the translate ( ^^) you tell me about the onboard computer. According to my testers, when you press the clutch, below 1-2 km / h it always display "1" to remember the driver to use the first gear to start.


    [hr] [/ hr]



    • We are on it, thanks
    • According to the fact that you didnt have those systems in Germany, we just removed the setvars for this language. But we can restore the permission without any problem:)
    • Actually its the best and classic system so far for Automatic clutch, so we can't really do something better ... :(
    • The Speedlimiter can be enabled only above 25 km / h; CruiseControl 30 km / h
    • We will improve that, thanks ;)

    [hr] [/ hr]

    Hi.

    C. an somebody please tell me how to activate the 4K textures for the bus? Thanks.

    Hello,

    1. Get in that folder "OMSI 2 \ Vehicles \ CW_IVECOBUS_INTER_FAMILY \ Textures" ; delete the "i6.tga" texture
    2. Get in that folder "OMSI 2 \ Vehicles \ CW_IVECOBUS_INTER_FAMILY \ 4k_textures" ; select the new i6 tga format; copy-it
    3. Get back in the "Textures" folder, paste and rename this new texture to "i6.tga"

    However I don't really recommend it, can cause black textures on heavy maps / many buses loaded


    [hr] [/ hr]


    For the "beep" sound, actually I can't do anything about that. It's like everything, we need resources. If someone can record (video) a front door (IVECOBUS) without that "beep", then we can work on;)


    [hr] [/ hr]


    Again, thanks for your interest and feedbacks. Those small improvements will be in the 1.01 update : thumbup:

    Haben Sie den Task-Manager im Hintergrund geöffnet? Wenn ja, schließen Sie ihn und versuchen Sie es erneut.

    Wenn es dann immer noch nicht funktioniert, befürchte ich, dass es ein unlösbares Problem ist :/ entweder ist die Karte oder der Bus zu anspruchsvoll, oder beides...


    - EN


    Do you have the task manager open in the background? If so, close it and try again.

    If it still doesn't work, I'm afraid it's an unsolvable problem :/ either the map or the bus is too demanding, or both...