Beiträge von TheFMrr

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    Hello


    With the fact the ticket printer does not work, is there a plan to fix this in a future update or can this be fixed now somehow?


    Thank you for your time

    Hi eflit1,


    These two systems will be replaced by a brand new unit in the next update, at the same time as huge corrections on all buses.


    More infos will be provided on the discord server in a few weeks


    Hi and thanks for your report! We'll fix all that as soon as possible :saint:

    The stop brake could be solved in the script, the door release is not necessarily connected to the stop brake, otherwise there wouldn't be two different buttons for it in OMSI, so it could be implemented without using a new command.


    With BRT I mean that this was used as Base model. At least that's what it said in the display when I replaced the texture.

    Once again, the system is wanted and was already present in the bus included on the V1, as well as for other buses, french and non-french.


    However, if it bothers you, you can go in the folder Script/TheFMrr/ and open the file "C2G_Cockpit.osc". Here you can edit the triggers "bus_doorall" and "bus_doorall_off" by "bus_20h-switch and bus_20h-switch_off"


    For the BRT Logo, an omission made that the texture is not present in the release, although we have it.

    For the Automatic doors, you have to map the event "bus_doorall" to your keyboard

    Taking a command that every other bus uses so that the end user doesn't have to change his settings for every bus would be too easy. Same for the 4th door.

    Sorry that one has at BRT the if one after the display as a template took already noted that this is uncool you could have corrected it or made it better have it but not. There I ask myself again, why?

    Translated with DeepL.

    In France, the automatic door trigger is not synced with the "Haltestellebremse", and is not present on every bus either. This trigger is present on 2 other bus mods that I released, one DLC that I worked on, plus the Citelis from the Saint-Servan addon that is available since December 2020.


    I do not understand what you are trying to say with "BRT", as your translation is not understandable.

    In any case, updates will be done to add missing elements and correct some others.

    Thanks for the feedback!


    For the Automatic doors, you have to map the event "bus_doorall" to your keyboard ;)

    (you can also enable it by pushing the button on the left of the warning button on the dash)


    Hi, thanks for the feedback! We'll write this down :)

    Oh okay! In this case, the process is a little bit different:



    Your announcement file has to be in the Announcements\*mapname* folder (like every announcement) and the name has to be like *linename*_*terminusname*_#ext.wav


    For example in grundorf, the file name for the terminus announcement of Bauernhof is "76_Bauernhof_#ext.wav"

    Hi,

    Do you want to play a sound when you arrive at the terminus "sindicat", or when the terminus name of the ziel is called "sindicat"?


    I put you 3 examples, I hope that one of them corresponds to your needs


    (the variable "TerminusAnn_Played" will be set to 1 once the announcement is played. This prevents the announcement from being repeated over and over again. It resets to 0 when the terminus name does not match)