[Support] Add-on Add-on Valiant Citybus Family

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  • Hello ADIC group,

    I drove two tours with the 7000A 3D GH10C ZF after the update. There were no OMSI 2 system crashes.

    I didn't use any mods, not even the logo mod.

    That's my report for now.


    I'm absolutely satisfied with the buses in the DLC.

    Great work.

    Best regards,

    Uwe

  • Hello


    I haven't tested it yet, so I'll test it again today or tomorrow and let you know.


    But if it works, maybe it was the map or something. We'll see.

    Mit freundlichen Grüßen

    René


    The Regels sind The Regels

  • Of course we read the thread, but I think we already answered somewhere that we were working on it.

    We have a solution which has been implemented in the new DLC and we will be waiting to see the feedback on that before implementing on this DLC.

    You only need to be patient...

  • Hi,

    Is it intended that passengers in the 2-door versions get out at the wrong points? Could it be that the 2-door version uses the same passenger paths and door positions as the 3-door version?


    The same problem also exists in the non-facelift version of the vehicle.


    Will this be fixed?

  • Moderator

    Hat den Titel des Themas von „[Sammelthread] Add-on Add-on Valiant Citybus Family“ zu „[Support] Add-on Add-on Valiant Citybus Family“ geändert.
  • I haven't noticed this bug, Can you be more specific, maybe with a screenshot ?


    I wouldn't be too worried about this though because I have started overhauling the path files to implement auto door function in the first DLC anyway :)

  • I filled the 2-door vehicle completely, with 87 passengers.


    I also noticed that there are a few more errors in the passenger cabin.


    Several seats remain unoccupied.






    In addition, some passengers are standing through the floor, so that their legs are visible under the vehicle.



    The originally reported problem:

    After the request to stop, a crowd of people forms in the area of the actual third door.



    As soon as the second door is opened, the cluster immediately disintegrates, regardless of whether the door is opened or not.



    Once the cluster has dispersed and the second door is fully open, the remaining passengers disembark correctly.



    I hope this documentation of the problem is sufficient.

    As already mentioned, I also observed this problem with the non-facelift version of the add-on.

    It cannot be ruled out that the problem also occurs with the 3-door articulated bus.


    Thanks in advance.


  • I hope this documentation of the problem is sufficient.

    As already mentioned, I also observed this problem with the non-facelift version of the add-on.

    It cannot be ruled out that the problem also occurs with the 3-door articulated bus.


    Thanks in advance.

    For the Facelift-support, please use this thread: [Support] Add-On Valiant Citybus Family Facelift

    Meine Projekte:


    MAN Erdgasbusfamilie

    Kleinkram-Objekte

    Repaints

    Hilfsarbeiten an anderen Projekten

    Sonstige Mods für Busse


    Kein Support via PN!

  • Hi :)


    Thanks for that, I believe I have a solution for the exit situation, I'm working on it. I hadn't noticed yuou mentionned it on the old addon, however I recently witnessed it myself and fixed it already for an upcoming update. I need to do the same for the Facelift.


    About the seats that are left empty it's done on purpose. There are a lot of different seat options in SETVAR and saddly passenger position cannot be changed with a SETVAR. So in places where there are too much differences between seating configuration, there cannot be passenger otherwise on some bus it would like a buggy passenger cabin.


    Die nicht-Facelift Version hat allerdings die gleichen Probleme.


    The non-facelift version of this bus has the same problems.

    I have found a fix, that will make its way shortly alongside with the new matrix which are not ready yet for the non facelift.

    Einmal editiert, zuletzt von ADIC group () aus folgendem Grund: Merged a post created by ADIC group into this post.