Hallo,
ich habe mir in den Bremer Man die Euro 6 Türen aus dem Neoman Overaul reingebaut, mit dessen Türscheiben. Diese nehmen jetzt logischerweise keine Trans Texturen mehr auf...
Hat wer ne Idee wie ich das hinbekomme, alte einträge von der alten Türscheibe übertragen funktiniert nicht...
########################################
Türfenster Türscheiben
########################################
[mesh]
tueren_e6\Tuer0_fenster.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer0
*
[matl]
regen.tga
0
[matl_alpha]
2
[alphascale]
Rain_Window_Norm_Wetness
[matl_noZwrite]
*
[matl]
fenster.dds
0
[matl_alpha]
2
[matl_envmap]
envmap_int_rozmyta.png
0.1
[matl_noZcheck]
[mesh]
tueren_e6\Tuer0_fensterkante.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer0
[matl]
bombelki.dds
0
[matl_alpha]
2
[matl_noZcheck]
***
[mesh]
tueren_e6\Tuer0_fenster_decal.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer0
[matl]
Bode_decal_MAN.dds
0
[matl_alpha]
2
[matl_noZcheck]
***
[mesh]
tueren_e6\Tuer0_decal_DE.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer0
***
[mesh]
tueren_e6\Tuer1_fenster.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer1
*
[matl]
regen.tga
0
[matl_alpha]
2
[alphascale]
Rain_Window_Norm_Wetness
[matl_noZwrite]
*
[matl]
fenster.dds
0
[matl_alpha]
2
[matl_envmap]
envmap_int_rozmyta.png
0.1
[matl_noZcheck]
***
[mesh]
tueren_e6\Tuer1_fensterkante.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer1
[matl]
bombelki.dds
0
[matl_alpha]
2
[matl_noZcheck]
***
[mesh]
tueren_e6\Tuer1_fenster_decal.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer1
[matl]
Bode_decal_MAN.dds
0
[matl_alpha]
2
[matl_noZcheck]
***
[mesh]
tueren_e6\Tuer1_decal_DE.o3d
[illumination_interior]
-1
-1
-1
-1
[animparent]
Tuer1
########################################
Türfenster vorn innenschwenk
########################################
[mesh]
NL263\Tueren\innenschwenk\Bremen_LC_door_NG_vv_innenschwenk_ext.o3d
[visible]
vis_doortype_v_int
0
[mouseevent]
door0
[animparent]
tuer_vv
[matl]
Fenster_blk.dds
0
[matl_envmap]
envmap.bmp
0.8
[matl_alpha]
2
[matl_noZwrite]
-----------------------------
[matl]
Haupttextur_solo_dreck.dds
0
[alphascale]
Dirt_Norm
[matl_alpha]
2
[matl_noZwrite]
[matl]
regen.dds
0
[matl_alpha]
2
[alphascale]
Rain_Window_Norm_Wetness
[matl_noZwrite]
[matl]
Haupttextur_solo.dds
0
[matl_transmap]
Haupttextur_trans.dds
[matl_alpha]
2
[matl_noZwrite]
[mesh]
NL263\Tueren\innenschwenk\Bremen_LC_door_NG_vh_innenschwenk_ext.o3d
[visible]
vis_doortype_v_int
0
[mouseevent]
door1
[animparent]
tuer_vh
[matl]
Fenster_blk.dds
0
[matl_envmap]
envmap.bmp
0.8
[matl_alpha]
2
[matl_noZwrite]
-----------------------------
[matl]
Haupttextur_solo_dreck.dds
0
[alphascale]
Dirt_Norm
[matl_alpha]
2
[matl_noZwrite]
[matl]
regen.dds
0
[matl_alpha]
2
[alphascale]
Rain_Window_Norm_Wetness
[matl_noZwrite]
[matl]
Haupttextur_solo.dds
0
[matl_transmap]
Haupttextur_trans.dds
[matl_alpha]
2
[matl_noZwrite]