[Sammelthread] Add-On Heuliez Bus-Pack

Willkommen in der OMSI-WebDisk!
Als Gast kannst du nur Inhalte in deiner ausgewählten Sprache sehen. Registrierte Nutzer können die Sichtbarkeit anderer Sprachen in ihrem Kontrollzentrum aktivieren, weitere Infos hier.
Alle Themen sind in den Foren mit einer Sprachflagge gekennzeichnet: = Englisch [EN], = Deutsch [DE], = Französisch [FR]. Wenn du die angegebene Sprache nicht beherrschst, schreibe auf Englisch!
  • Im Gelenk 3 Türer steigen die Fahrgäste manchmal durch eine 4. Tür aus oder laufen im Nachläufer umher ohne überhaupt auszusteigen

    ADIC group at first thanks for the fast feedback :). Are you also aware of the bug above?

    The Passengers in the trail of the articulated bus often don´t find the exit and walk up and down in the trailer or exit the trailer trough a "invisible" 4rd door.

    Thanks a lot for the update it made the bus pack even more interesting also for the new GPM map:)

    Yes, I'm aware, believe be I've waisted counless hour on that and no soultion yet ^^ but i'll find a solution eventually


    ADIC group will there be a complete list of setvars for the Articulated busses? Because all we have now is a list with just a part of all possible setvars. For example, how to change the stop buttons or how to change double or single busstop announcements. Also i found a little error. In the "Model_GX427_3p_main_hyb.cfg" it sais the repaints are in "Texture\repaint_427_3p\DIESEL". But it should be "Texture\repaint_427_3p\HYB", and the same for the trailer.

    Hi, thank you for the feedback, thanks to a repaint published earlier today I am now aware of that. Unfprtunately there are no setvars on the GX427 nor the GX127, as for the GX327 (the first bus released) the setvar list is available in the "addons" folder of your game. Unfortunately due to the diversity of interior configuration on Heuliez Buses, I've had to cut some corners, so you cant change the stop buttons individually. they go with the grab poles, that are controlled by the seat setvar.

    Einmal editiert, zuletzt von ADIC group () aus folgendem Grund: Merged a post created by Acrotere Design into this post.

  • Mal eine etwas dumme Frage: Wie kann ich mir die 3/4 Tür eigentlich bei diesem Bus auf der Tatstatur belegen?

    Die Befehle heißen bei mir: KY_Doorfront_2 und KY_Doorfront_2 oder so ähnlich.

    Go to Sleep >:)

    Ich liebe dich ~Michelle <33

  • I have noticed that at least for the Voith 3 door articulated bus the passenger eem to have problems exiting the bus through the rear door. There seems to be a missing path that connects the runway of the passengers to the exit making them walk up and down the rear of the bus. Furthermore ADIC group , could you please consider to at least add the ver_bb setvar for all the articulated busses?


    Edit: apparently the passengers find the path as soon as the rear door has been closed at least once..

    Einmal editiert, zuletzt von Bananafood ()

  • I have noticed that at least for the Voith 3 door articulated bus the passenger eem to have problems exiting the bus through the rear door. There seems to be a missing path that connects the runway of the passengers to the exit making them walk up and down the rear of the bus. Furthermore ADIC group , could you please consider to at least add the ver_bb setvar for all the articulated busses?


    Edit: apparently the passengers find the path as soon as the rear door has been closed at least once..

    Thank you for your report, this is a known bug, but no solution has been found yet.

  • ADIC group I have noticed another small bug on the 2Door Euro 3 Varaint:

    Hi INVG, I saw that you reported this bug in the thread where new DLCs are presented, I never saw it here unfortunately. I am now aware of this and it will be fixed along with those micro lags I was talking about on my Facebook page. As you know, steam seems pretty tempremental with update right now, but i'll do my best to patch this ASAOP.

  • Version 2.01 ist online!


    Changelog:

    Es lebe die Community!