Mount Rainer ~ Salish Express

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  • What do you think about the progress on the map so far? 44

    1. Looking Beautiful! (27) 61%
    2. It's getting there! (13) 30%
    3. Needs a bit of work! (4) 9%

    Welcome to Washington!

    Located on the west coast of the United States and regarded as the Evergreen State, Washington is likely most well known for the large coast city of Seattle. However, Washington is also home to some of the Pacific Northwest's biggest and most beautiful national parks. Established in 1899, Mount Rainier National Park is a key icon of Washington State. The park is highly visited, with over 1.5 million parkgoers in 2018.


    This OMSI 2 map will be a semi-fictional map based on Mount Rainier National Park. You'll be able to drive along the famous Interstate 5 from Chehalis and Centralia, then travel across the state on US-12 towards the national park. The map will be geographically realistic, but the routes and scenery will be fictional. The first version of the map will feature three routes:

    Salish Express

    This route serves as a connector between Centralia and Mount Rainier National Park, stopping at 2 small towns along the way. Serviced by coach buses and operated as a subsidiary of Sound Transit, the Salish Express operates half hourly to hourly services to the park. The journey time is about 65 minutes and covers over 35 miles (55 kilometres), including stretches on the I-5, US-12, WA-7, and WA-706.

    Shuttle Routes

    The green line services the visitors centre at Mount Rainier and travels along, steep and narrow roads towards trailheads, campgrounds, and other nearby attractions. These are services by 30-35 feet buses such as the Gillig Advantage, although Sound Transit has also ordered several MB O520 Cito buses for use on this route.


    The white line transports passengers from the visitors centre to Mount Rainier Ski Resort. During the summer, the ski resort turns into a mountain biking and hiking park.


    A future version of the map will also include the red line, which will transport passengers to the nearby Glacier Adventure Centre.

    Network Plan

    The following map shows the route network that is planned for the map.


    Our Mission

    Our development team's goal is to produce a completely new American OMSI 2 map which heavily focuses on detailed scenery and an authentic experience. We would love to get the community involved and make this map as much European as it is American, especially when we release our livery pack soon. We hope to cater to both the American OMSI community, with styles and AI that reflect American transit agencies, but also include support for European fleets and vehicles.


    Help us gauge the interest from the community by rating the thread! It will be greatly appreciated!

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    Regular updates and screenshots will be posted much quicker than on the forum! Click Here!

    Screenshots

    March 2021









    A NorthWest Studios Project ~ reappearings  tealts

    (c) 2020 - 2021

  • Looks beautiful so far! I love the American parked trucks that give it an American atmosphere, 8/10 so far!


    Yes, we hope to bring more quality American OMSI 2 maps to the game that will be known for its quality and atmosphere! Thanks for your interest!

  • So far the map definitly looks interesting. My main point of criticism would be the unsharp/blurry grass texture and the absence of detail on the edge of the roads, in isles, along curbs, etc.

    There some grass objects would definitly be necessary. I woud recommend using the 20m shrubbery from the base game, lowered into the ground, or the Krummenaab grass objects from the Oberpfalz 3D object pool. That object pool includes some really interesting and high quality objects, which can also be included in the download of your map


    "The head is for thinking and not just for carrying your brain" - Bohdan Leskiv

  • A couple more pictures -- since the creation of this thread, we have finished the interstate section of the map; now it is time for the longest stretch of the map, the US Route 12. Although the road is quite long, there will be many small details and junctions to spice up the scenery to make sure it's not too monotonous!


    HIghway Sign near US-12/I-5 Junction



    Windmills along the US Route 12


    Small Turnoff the US-12



    So far the map definitly looks interesting. My main point of criticism would be the unsharp/blurry grass texture and the absence of detail on the edge of the roads, in isles, along curbs, etc.

    There some grass objects would definitly be necessary. I woud recommend using the 20m shrubbery from the base game, lowered into the ground, or the Krummenaab grass objects from the Oberpfalz 3D object pool. That object pool includes some really interesting and high quality objects, which can also be included in the download of your map

    We bumped up the resolution of the grass texture and tried to find a balance between higher resolution and minimal tiling effect. Please do share your thoughts on the updated grass texture above! We are 100% open to feedback! We will also continue adding in some of the vegetation closer to the road.


    I have seen some splines in omsi which seem to blend the asphalt textures into the dirt/grass near the edges. Are you familiar with any textures that do this which could be implemented with the map? I think it will definitely be helpful in some areas where there is asphalt right up against the terrain grass.

  • Thanks for the answer. The grass texture definitly looks way better now. For the edge of the roads I only use some dirt texture, but there might also be better ways


    "The head is for thinking and not just for carrying your brain" - Bohdan Leskiv