K++ on AI busses

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  • I have problem with the K++ displays on the AI-busses. I know that the displays are function as they should on the busses, cause everything work as it should on the pplayerbuses.I also know that the settings i the hof-file and the editor is right cause everything works fine until the buses changes to buses with K++. I have K++ on the service trip and five expresslines the rest line ares using text matrix but. Thre AI only shows the line and no destination on the text matrix lines. And when it should be K++ texture only the line are showed not the K++ texture. But on the player bus no problem, and as I said everything works fine until K++ are implemented on the map. And there are no changes in lines an so on, just the buses.


    Not relevant anymore. The fault was all mine. By Misstake I had missed a part of the Hof name in the AI list.

    Einmal editiert, zuletzt von Matteekg () aus folgendem Grund: Merged a post created by Matteekg into this post.