Hallo. Weiß einer wie ich den Retader zum laufen bekomme?? Könnte mir jemand bitte helfen?

AddOn Citybus S31X
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hey in denn einstellungen gibt es einen retader weiß nur nicht ober er geht weil ich es noch nicht getestet habe
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Man kann ihn definitiv mit der Maus bedienen, dass Funktioniert.
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Würde gerne mal wissen ob das addon von euch Eine Kaufempfehlung bekommt. 🤔 Oder sagt ihr lieber "warte mal noch paar Wochen" 🤷🏻♂️
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Hallo,
seit dem ich das Addon besitze, bleibt Omsi ständig hängen. Ohne vorher eine Fehlermeldung anzuzeigen. Ich weiß nicht, wo das Problem ist? Vielleicht hat einer von euch eine Lösung?
Gruß,
Semir123
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Würde gerne mal wissen ob das addon von euch Eine Kaufempfehlung bekommt. 🤔 Oder sagt ihr lieber "warte mal noch paar Wochen" 🤷🏻♂️
Hey ich würde es empfehlen sehr guter bus
Hallo,
seit dem ich das Addon besitze, bleibt Omsi ständig hängen. Ohne vorher eine Fehlermeldung anzuzeigen. Ich weiß nicht, wo das Problem ist? Vielleicht hat einer von euch eine Lösung?
Gruß,
Semir123
Hey hast du mal den 4 GB Patch installiert wenn nicht mach das mal
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Hallo,
seit dem ich das Addon besitze, bleibt Omsi ständig hängen. Ohne vorher eine Fehlermeldung anzuzeigen. Ich weiß nicht, wo das Problem ist? Vielleicht hat einer von euch eine Lösung?
Gruß,
Semir123
Hi. Apparently you have had an accident, currently the accident script is bugged but this will be fixed by an update coming this week (update is done, it only has to be uploaded on steam) In the mean time I would recommend you play without collision
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So, after I threw out the mono engine and gearbox sounds, I finally did some meters with the Euro 2 variants of the bus, and I have to say, that I had a lot fun! Despite that because I'm on the topic with my own Setra project, I have some things and bugs to mention. There is no order in my list, just as it came to my mind and my eyes
1. All togehter together there are a lot differences between Euro 2 and facelifted version, that I miss in this addon. Let's start with the obvious one on the exterior. The air filter and the slots ot the air intake schould not be on the roof on Euro 2. It was moved up there with the introduce of the OM457 Euro 3 as this engine is bigger than OM447. So this sould be removed an as a result the scoops of the turbo fans mooved backwards. And btw. the openings of the turbo fans are completely missing in the interior.
2. there are some holes between intereior en exterior mesh:
3. I think on the upper handrail (on 315 Euro 2) should have some supports to the roof or the seat handles.
4. The emergency lever of the doors schold be different in Euro 2. And, btw. once open you can't close them anymore at the momen... (Sorry for using my own model but I just haven't a picture of an original at the moment)
5. You should check the templates. On 315 Euro 2 there is a position light not matching with it's shadow:
6. So let's move to the drivers place: As mentioned earlier by others, the gas pedal and the hand brake are different on Euro 2:
I also think the lever of the "bus stop brake" is too small.
7. There is a glass of an instrument left on the dashboard but the instrument itself is missing:
8. Small thing: As the auxiliary heating switch is without function it should be in "off" position, which is on all S31x always the on-postition of all other switches.
9. I miss a light on the dashboard indicating the active Retarder.
10. The door lights turn always on if you open the door. Perhaps it's a french specification but I only now it that you have turn on the lights that dhe door lights turn on when opening the doors.
11. People are stamping there Tickets without sound and stamper. You should remove the stamper entry in the passengercabin.
12. Speaking of the passengercabin: Some standing places seem to be a bit to low:
13. Speaking of to low: In my taste the bus is too low in the suspension. I corrected that for me changing the constant "bremse_level_setpoint" in the "bremse_constfile.txt" from -0.105 to -0.005.
On the other hand the ground shadow is way too high. it should only be about 2-3 mm above ground.
14. Last thing for now: Why didn't you use a envmap for reflections on exterior and windows as it is common in OMSI? So without the buses look a bit like "comic style". But this is a question of taste and easy to change by copy the envmap.bmp from anaother bus to the texture folder.
So that are my points, perhaps you can use some (or all?
of them to improve your product.
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hey wie kann ich die matrix anschalten
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Würd der Bus nach dem Update die Richtige Matrix bekommen ?
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Hä? Was ist denn in deinen Augen die "richtige" Matrix? Der Bus hat eine Vollmatrix, für die sich der Erbauer entschieden hat. Also ist die erstmal nicht falsch.
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Ich meine einen ganz normalen Matrix Kasten der alles Ausfüllt jetzt ist es nur ein Kleiner Streifen....
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Ich meine einen ganz normalen Matrix Kasten der alles Ausfüllt jetzt ist es nur ein Kleiner Streifen....
Das ist so gewollt... es gibt verschiedene Größen und wenn SADOP diese größe gewählt hat, dann soll es so ..
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5. You should check the templates. On 315 Euro 2 there is a position light not matching with it's shadow:
Judeged by several pictures, the templates are correct, but the position lights are not.
The €2 has a single position lights between the frontaxle and the rear door, whereas the €2 has two lights due to the fact, that there is an additional one on a hatch that the €2 lacks.
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Also ist die erstmal nicht falsch.
Die Umsetzung ist leider aber alles andere als realistisch. Bei der LED können wir darüber diskutieren, aber so eine Flipdotmatrix als Streifen auf einer schwarzen Textur... ich weiß ja nicht. Man hat da nicht den Eindruck, dass es da einen Matrixkasten gibt. Das sieht alles sehr platt aus.
Wie ich bisher gesehen habe, wird die Flipdot aber nachts von unten durch eine imaginäre Leuchtstoffröhre beleuchtet. Das würde eine andere Umsetzung an der Front bedeuten und die Matrixkästen an Front und Heck müssten deutlich größer sein.
So wie es hier mit den filigranen Matrixkästen umgesetzt ist, wäre es eine LED-Flipdot. Die müsste dann aber auch nachts entsprechend so beleuchtet sein.
Ganz nebenbei ist die Auflösung in der Breite verzerrt und die Fonts... naja. Existieren so in der Realität halt nicht. Vollmatrix schön und gut, aber die ChuraKrueger ist nunmal fiktiv und hat kein realistisches Vorbild. Es gibt keinen Hersteller, der solche Matrizen mit derartigen Fonts produziert. So etwas in Payware zu verbauen, finde ich dann irgendwie billig.
Zum Glück gibt es ja Brose-Fonts für die ChuraKrueger-Matrix, aber für die LED muss man sich dann anders behelfen...
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So, after I threw out the mono engine and gearbox sounds, I finally did some meters with the Euro 2 variants of the bus, and I have to say, that I had a lot fun! Despite that because I'm on the topic with my own Setra project, I have some things and bugs to mention. There is no order in my list, just as it came to my mind and my eyes
1. All togehter together there are a lot differences between Euro 2 and facelifted version, that I miss in this addon. Let's start with the obvious one on the exterior. The air filter and the slots ot the air intake schould not be on the roof on Euro 2. It was moved up there with the introduce of the OM457 Euro 3 as this engine is bigger than OM447. So this sould be removed an as a result the scoops of the turbo fans mooved backwards. And btw. the openings of the turbo fans are completely missing in the interior.
2. there are some holes between intereior en exterior mesh:
3. I think on the upper handrail (on 315 Euro 2) should have some supports to the roof or the seat handles.
4. The emergency lever of the doors schold be different in Euro 2. And, btw. once open you can't close them anymore at the momen... (Sorry for using my own model but I just haven't a picture of an original at the moment)
5. You should check the templates. On 315 Euro 2 there is a position light not matching with it's shadow:
6. So let's move to the drivers place: As mentioned earlier by others, the gas pedal and the hand brake are different on Euro 2:
I also think the lever of the "bus stop brake" is too small.
7. There is a glass of an instrument left on the dashboard but the instrument itself is missing:
8. Small thing: As the auxiliary heating switch is without function it should be in "off" position, which is on all S31x always the on-postition of all other switches.
9. I miss a light on the dashboard indicating the active Retarder.
10. The door lights turn always on if you open the door. Perhaps it's a french specification but I only now it that you have turn on the lights that dhe door lights turn on when opening the doors.
11. People are stamping there Tickets without sound and stamper. You should remove the stamper entry in the passengercabin.
12. Speaking of the passengercabin: Some standing places seem to be a bit to low:
13. Speaking of to low: In my taste the bus is too low in the suspension. I corrected that for me changing the constant "bremse_level_setpoint" in the "bremse_constfile.txt" from -0.105 to -0.005.
On the other hand the ground shadow is way too high. it should only be about 2-3 mm above ground.
14. Last thing for now: Why didn't you use a envmap for reflections on exterior and windows as it is common in OMSI? So without the buses look a bit like "comic style". But this is a question of taste and easy to change by copy the envmap.bmp from anaother bus to the texture folder.
So that are my points, perhaps you can use some (or all?
of them to improve your product.
Hi ! Thanks for your feedback, I will try to answer to that
1. It’s true I’ve not been around €2 variants for a long time, as you may see in the credits, the recording on the €2 were not by me so I haven’t had the opportunity to take pictures of a real €2 on details, I’ll fix as much as I can in a future update.
2. I’ll take a look
3. We’ll, I thought that too but all of the base version I did for all variants were either based on pictures I had or pictures taken out of sales, strangely à ought this one had a certain lack of handrail support I agree
4. I didn’t know that, I may look into it
5. I’ll check, but these repaint were made during beta phase, the template may be correct. I’ll have to check
6. Same as 1
7. I’ll have a look
8. I’m not sure I fully understand what you mean there ?
9. I don’t know which one it is
10. Not sure about that, I haven’t really check tbh.
11. I’ll take a look
12. Oooh that’s ugly, thanks
13. We’ll I’m not sure about that, all the one I knew were pretty low, I guess these are old buses
14. That will definitely be improved in a future update.
Now about the sounds. I have seen your comments about the sounds before. Some of them were rude, even inappropriate (Nokia 3310 quality, seriously). I took time to answer because I was mad at you for such poor quality feedback based on 10 seconds of videos, through the poor compression of YouTube…
Let me answer about that. Obviously you had decided before even testing the bus that you wouldn’t like the sounds but the reason behind that is simple.
As you might have seen, I use 1 record every 100 RPM for my sounds, this is a very heavy way of doing it, but I think it sounds better than having OMSI stretching only 5 recording (not blaming anyone here, just taste). as you know sounds play a lot on performance with OMSI, so 1 way to make it lighter is using mono recordings.
Moreover, it’s far easier to loop mono sounds than stereo, so you limit the chances to have pops in your records.
That’s why I’m using mono, Acrotere Design (from which I learned how to build buses) always uses mono sounds, and nobody ever complained about that.
Anyway thanks again for the feedback
Also ist die erstmal nicht falsch.
Die Umsetzung ist leider aber alles andere als realistisch. Bei der LED können wir darüber diskutieren, aber so eine Flipdotmatrix als Streifen auf einer schwarzen Textur... ich weiß ja nicht. Man hat da nicht den Eindruck, dass es da einen Matrixkasten gibt. Das sieht alles sehr platt aus.
Wie ich bisher gesehen habe, wird die Flipdot aber nachts von unten durch eine imaginäre Leuchtstoffröhre beleuchtet. Das würde eine andere Umsetzung an der Front bedeuten und die Matrixkästen an Front und Heck müssten deutlich größer sein.
So wie es hier mit den filigranen Matrixkästen umgesetzt ist, wäre es eine LED-Flipdot. Die müsste dann aber auch nachts entsprechend so beleuchtet sein.
Ganz nebenbei ist die Auflösung in der Breite verzerrt und die Fonts... naja. Existieren so in der Realität halt nicht. Vollmatrix schön und gut, aber die ChuraKrueger ist nunmal fiktiv und hat kein realistisches Vorbild. Es gibt keinen Hersteller, der solche Matrizen mit derartigen Fonts produziert. So etwas in Payware zu verbauen, finde ich dann irgendwie billig.
Zum Glück gibt es ja Brose-Fonts für die ChuraKrueger-Matrix, aber für die LED muss man sich dann anders behelfen...
I understand your concerns about the matrix but, this was done to ensure a greater compatibility with as much maps (and hof files) as possible.
Krueger MATRIX may be fictive on that bus, however we have to acknowledge it has become a standard in OMSI.
It may not be to the taste of purists, but trust me, there would have been a lot more of angry customers struggling to make the matrix work if I had chosen anything else than Krueger matrix
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8. I’m not sure I fully understand what you mean there ?
The switch right to the horn switch is the auxiliary heating ("Standheizung"). In the position you can see on this picture it's off, so the switching is opposite to all other switches.
9. I don’t know which one it is
This one in center.
Some of them were rude, even inappropriate (Nokia 3310 quality, seriously). I took time to answer because I was mad at you for such poor quality feedback based on 10 seconds of videos, through the poor compression of YouTube…
Yes indeed my comparisons weren't very nice, sorry for that. But I was really disapotinted, not only on Video, it didn't get better with trying them by myself.
Don't understand me wrong: The work of implementing the sounds in OMSI is really well done, but mono isn't state of the art in OMSI. Even MAN SD200 uses Stereo recordings.
As you might have seen, I use 1 record every 100 RPM for my sounds, this is a very heavy way of doing it, but I think it sounds better than having OMSI stretching only 5 recording (not blaming anyone here, just taste). as you know sounds play a lot on performance with OMSI, so 1 way to make it lighter is using mono recordings.
I never heard about Sounds being heavy on Performance, even Rüdiger wrote in his Vehicles-SDK that Sounds aren't the problem in OMSI. And to have an example: As I said I changed your Mono sounds with my own Stereo, also in 100 rpm steps, and I didn't get any problems with performance.
Do you play with headphones? I do, and if you hear a mono sound it feels like having the sound directly in your brain, but not sitting in a bus where sound is reflected by different things and so comes to your ear from differend directions.
Moreover, it’s far easier to loop mono sounds than stereo, so you limit the chances to have pops in your records.
Of course it is. Finding zero points in stereo files isn't much fun, but this shouldn't be a reason to use mono, especially on payware...
Acrotere Design (from which I learned how to build buses) always uses mono sounds, and nobody ever complained about that.
I have to admit that sound design in OMSI is my biggest passion, so I have high standards on it. And btw., I would have complained about if I had bought one of his Addons