Hello.
I've been trying to repaint Tram model but I've encountered a problem exactly when I change the repaint name in CTI file it makes the repaint no longer work (all the setvars and textures are set to default model), even though in preview stage everything is alright, after I spawn it it goes default. When I bring the name back everything is alright, I cannot leave it like this as I need to make more repaints and now it's impossible.
Thanks for help!
Changing repaint name from default makes the repaint default model
- kacperm
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Please show us your cti file.
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Code
Alles anzeigen*************************************** TW Warszawa #1009 *************************************** [item] TW Warszawa #1009 105Na_01 ..\Setvar\CzerwonoKremowe1_FB.dds [item] TW Warszawa #1009 105Na_01_D ..\Setvar\CzerwonoKremowe1_FB.dds [item] TW Warszawa #1009 Pulpit ..\Setvar\Pulpit_Typ_2.dds [item] TW Warszawa #1009 Pulpit_D ..\Setvar\Pulpit_Typ_2.dds [item] TW Warszawa #1009 Emblematy 100.dds [item] TW Warszawa #1009 Emblematy_D 101.dds [setvar] Vis_Kupplung_Vorne 2 [setvar] Vis_Kupplung_Heck 2 [setvar] vis_drzwi1 0 [setvar] vis_drzwi2-8 0 [setvar] vis_fartuch 1 [setvar] vis_atrapa 2 [setvar] vis_rynna 0 [setvar] vis_napedy 0 [setvar] vis_gniazda 1 [setvar] vis_zderzak 0 [setvar] vis_fahrerfenster_typ 1 [setvar] vis_kupplungverkleidung_typ 0 [setvar] vis_wagennummer 1 [setvar] vis_stirnwand_typ 1 [setvar] vis_numer_kroj 0 [setvar] vis_numer_kabina 1 [setvar] vis_numer_bok 1 [setvar] vis_numer_front 3 [setvar] vis_taborowy 330 [setvar] vis_tablica_front 1 [setvar] vis_tablica_bok 1 [setvar] vis_tablica_tyl 1 [setvar] Pulpit 0 [setvar] Wesem 0 [setvar] Mesit 0
Here it is (And this is the name that I cannot change else it will go as I said before)
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What do you do when you rename the repaint? Make sure that you change a new, identical name under each item entry.
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I always make sure I change every item. I do it with OMSI on, after that I make a new game or even reset, but It doesn't help. Will loading map without buses can help with it?
Before and after (setvars are gone) and new cti file:
Code
Alles anzeigen*************************************** 100+101 *************************************** [item] 100+101 105Na_01 ..\Setvar\CzerwonoKremowe1_FB.dds [item] 100+101 105Na_01_D ..\Setvar\CzerwonoKremowe1_FB.dds [item] 100+101 Pulpit ..\Setvar\Pulpit_Typ_2.dds [item] 100+101 Pulpit_D ..\Setvar\Pulpit_Typ_2.dds [item] 100+101 Emblematy 100.dds [item] 100+101 Emblematy_D 101.dds [setvar] Vis_Kupplung_Vorne 2 [setvar] Vis_Kupplung_Heck 2 [setvar] vis_drzwi1 0 [setvar] vis_drzwi2-8 0 [setvar] vis_fartuch 1 [setvar] vis_atrapa 2 [setvar] vis_rynna 0 [setvar] vis_napedy 0 [setvar] vis_gniazda 1 [setvar] vis_zderzak 0 [setvar] vis_fahrerfenster_typ 1 [setvar] vis_kupplungverkleidung_typ 0 [setvar] vis_wagennummer 1 [setvar] vis_stirnwand_typ 1 [setvar] vis_numer_kroj 0 [setvar] vis_numer_kabina 1 [setvar] vis_numer_bok 1 [setvar] vis_numer_front 3 [setvar] vis_taborowy 330 [setvar] vis_tablica_front 1 [setvar] vis_tablica_bok 1 [setvar] vis_tablica_tyl 1 [setvar] Pulpit 0 [setvar] Wesem 0 [setvar] Mesit 0
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Is there any suspicious entry in the logfile? I guess OMSI cannot handle the "+" in the name (but not verified).
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I thought about it also, but I have repaints in this model names containing "+" so pretty sure it can handle it. Logfile says nothing except some textures not loading for some o3ds (common problem, it shouldn't bring anything to it)
After hours of research I personally think that somehow all my matls when I change the name of the texture does not respond with OMSI, I have a model which uses matl_freetex and it stops working when I choose the painting with wrong name, everything goes back alright and it works perfectly with the painting, but I still don't know what can cause this, this model is abit modified by me and on basic model it works alright.