DXVK is a Vulkan-based graphics API translation layer for Direct3D 9/10/11 developed for running 3D applications on Linux using Wine. It can, however, be applied to OMSI 2 (Windows/Linux) which results in stability improvements and can result in a potential performance boosts.
A few months ago, I stumbled across this work of art and discovered that it works brilliantly with OMSI 2! Since then I have been testing different things and collecting bits of knowledge for a full in-depth guide on how to set it up and use it with SweetFX & ENB graphics modifications. It is now ready - try it out!
https://steamcommunity.com/sha…iledetails/?id=2461019058
Apologies if I posted it to the wrong section, I figured that it might be wise to create a thread where multiple people can contribute their experiences, post images of issues and discuss workarounds for issues, etc, given the scale of this modification.