Hello guys!
I recently tried to add the sound_volume.osc script to my latest project, since it was lacking. I declared it in the .bus file, defined the macro frame in the main.osc script and checked that the variables are correctly written. However, it has no effect in-game. When I am in the interior view and open the doors/windows I still can't hear the environmental sounds.
Do you know a possible reason for this?
Thanks in advance!