That button controls the lift system, and that's what written in the lanual, not sure why you talk about the wheelchair ramp ? I know there is a space for a side matrix, there just isn't one in that space ![]()
Beiträge von ADIC group
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I am pushing the button on the dash with my mouse, which makes the button move and a sound comes up which sounds just like a moving ramp

Also I drove the 10m version last night and I noticed the side matrix is inoperative. Another thing I noticed while driving the GX 117L was the interior sound of the engine. Whenever you had to stop, the idle sound's volume increased significantly. Of course I've never been in the original vehicle, so it could be like that, but it seems that the idle sound is too loud in the front by the driver's seat.
I dont understand, there are no buttons for the wheel chair ramp, could you adda picture of the button in question ?
As for the GX117L, this is modeled after a real vehicle, and this bus had neither back matrix nor side matrix, it's not that it doesn't work, it's just because there is no matrix

This bus is equiped with an Iveco tector 6 engine which is well known for its high level of vibrations at idle
when it was new, it was less noisy for sure, but god that buses are noisy IRL 
I can perfectly understand you find that strange though, these buses are very VERY strange. Especially that particular one.
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Okay, first and foremost, thank you for this add-on and it's current update.
At this point there are some little things not quite working. I was driving the E4 EEV 3 door version.
The main battery switch in the dash cannot be operated by mouse. There is a click spot, but no animation or function. The operation by keyboard works well with both, animation and sound and of course functionality.
The change coins have a bug, A fifty cent coin is given out when clicking on the 1 € slot, a 1€ coin is given out when clicking on the 2 € slot, no 2€ coin is given out at all. A twenty cent coin is given out when clicking on 50 cents, the 20 cent slot is without function.
And then I have a queation about the four green buttons with arrows above the windshield underneath the timetable. What do they do? I cannot find a description in the manual.
Regards Achim
I finally got to drive the "new" Heuliez buses, in fact I tried the GX 417 3 door version first and I can say I like it a lot. However the above mentioned issues from the previousely released buses still exist / have been taken over. I also noticed, that if you only open the right wing of the front door, the passengers do not recognize the door as open and won't enter the bus. If you open only the left wing of the front door, passengers enter through the closed right wing. When you try to operate the wheelchair ramp you can hear the sound of it moving, but no ramp will show.
Again, love this bus, will try the other models later today.
Regards Achim
Thank you very much for your message
yes indeed, there is problem with the front doors on the articulated 3 doors variants. Not sure why yet but this issue will be addressed for a future fix update.I'm not sure what you mean by the wheelchair ramp though, none of our bus have wheelchair ramps, and the buttons are missing on the first DLC and innoperative on the second one. Are you using a keyboard shortcut to trigger that ramp ?
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Here you are sharing technical data for the GX437 wich is the next generation. All turning radiuses are correct.
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So my reported Bug isn´t existing anymore

Hi,
You confirm it's corrected then ?
Some bugs come from nowhere

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it is complicated at this time to publish anything on steam...
Yes I totally understand this it isn´t your fault if steam is slow


At this point I think a snail would publish it quicker


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ADIC group no problem, thank you for your answer

I already fixed it + other bug fixes and imporovements, expect an update to come soon. I can't promise anything because as you might know, it is complicated at this time to publish anything on steam...
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ADIC group I have noticed another small bug on the 2Door Euro 3 Varaint:
Hi INVG, I saw that you reported this bug in the thread where new DLCs are presented, I never saw it here unfortunately. I am now aware of this and it will be fixed along with those micro lags I was talking about on my Facebook page. As you know, steam seems pretty tempremental with update right now, but i'll do my best to patch this ASAOP.
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I have noticed that at least for the Voith 3 door articulated bus the passenger eem to have problems exiting the bus through the rear door. There seems to be a missing path that connects the runway of the passengers to the exit making them walk up and down the rear of the bus. Furthermore ADIC group , could you please consider to at least add the ver_bb setvar for all the articulated busses?
Edit: apparently the passengers find the path as soon as the rear door has been closed at least once..
Thank you for your report, this is a known bug, but no solution has been found yet.
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DE: Hat der Bus ein Fahrerschutzscheibe?
EN: Does the bus have a driver's protection disc?
Ich habe das im Internet gefunden/I found this on the internet: https://www.busshop24.de/produkt/ds202012-ive-heuliez-06This very model is after market so I wont do this, however, some of these bus have driver windows IRL, so they might be added in the future
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Im Gelenk 3 Türer steigen die Fahrgäste manchmal durch eine 4. Tür aus oder laufen im Nachläufer umher ohne überhaupt auszusteigen
ADIC group at first thanks for the fast feedback :). Are you also aware of the bug above?
The Passengers in the trail of the articulated bus often don´t find the exit and walk up and down in the trailer or exit the trailer trough a "invisible" 4rd door.
Thanks a lot for the update it made the bus pack even more interesting also for the new GPM map

Yes, I'm aware, believe be I've waisted counless hour on that and no soultion yet
but i'll find a solution eventuallyADIC group will there be a complete list of setvars for the Articulated busses? Because all we have now is a list with just a part of all possible setvars. For example, how to change the stop buttons or how to change double or single busstop announcements. Also i found a little error. In the "Model_GX427_3p_main_hyb.cfg" it sais the repaints are in "Texture\repaint_427_3p\DIESEL". But it should be "Texture\repaint_427_3p\HYB", and the same for the trailer.
Hi, thank you for the feedback, thanks to a repaint published earlier today I am now aware of that. Unfprtunately there are no setvars on the GX427 nor the GX127, as for the GX327 (the first bus released) the setvar list is available in the "addons" folder of your game. Unfortunately due to the diversity of interior configuration on Heuliez Buses, I've had to cut some corners, so you cant change the stop buttons individually. they go with the grab poles, that are controlled by the seat setvar.
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ou are right here, however the previous texture in dds was really dirty and I prefer to increase the visual quality of the thing you see the most in the bus : the dash. Performance optimisation can be done by using the low res textures in the zip folder if necessary.
Yes, I agree totally. In my actual project I tried to use dds for the dash and it looked really ugly, so I returned to tga. But png is problematic in OMSI because it can't handle it like tga or dds, so png turns black more often than tga in my experience.
Indeed you are right, maybe tga is better because it doesnt turn black, however PNG is a far lighter file format and I suspect that it helps with performance ? I don't really know, omsi is strange. Al; I know for sure is that the dash in v 2.0 looks far better than in V 1.01.
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Wurden die Sachen schon gefixt ? Bei mir gab es keine Fehlerhaften Texturen.
Indeed this texture bug was fixed through steam directly
Der Euro 3 2T VOITH hat in der F1 Ansicht die F2 Ansicht. Ich komme nicht hinters Steuer
EDIT: Da sind wohl die Sichten durcheinander geraten, kann man sich selbst beheben, aber sollte evtl in einen Hotfix
Im Gelenk 3 Türer steigen die Fahrgäste manchmal durch eine 4. Tür aus oder laufen im Nachläufer umher ohne überhaupt auszusteigen
Thank you for that, indeed this must be a copy paste error when I changed the views to fit the new dash
Oder man speichert sich die Actia-PNG-Dateien als dds ab und ersetzt die vorhandenen. Eine dds durch eine png zu ersetzen tut der Performance keinen Gefallen, und nachher kommen dann die ersten Meldungen, dass das Dash schwarz wird...
You are right here, however the previous texture in dds was really dirty and I prefer to increase the visual quality of the thing you see the most in the bus : the dash. Performance optimisation can be done by using the low res textures in the zip folder if necessary.
an was liegt es das die Gelenkbusse keine Ansagen auf andere Maps abspielen und die Solo spielen die Ansagen ab. Zum Beispiel auf der Map Spandau M&Z spielen die Solo Busse die Ansagen ab und die Gelenkbusse nicht
That’s strange, which articulated version did you try to get this issue ?
Der Hybrid Gelenker rollt bei mir nach dem platzieren automatisch nach hinten.
Yes this is a known issue. This happens to the buses that spawn with low battery. There is unfortunately no solution for now. The best solution is to despawn your bus and spawn a new one with the brakes applied