How can I increase Bus Suspension/Wheels height

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  • (Hyundai Universe Space Luxury CNG)

    I want to increase the suspension of my bus. But I dont know which part should I FIX.


    This is the part that I Fixed. (model.cfg) There's a wheel part.

    ↓↓

    I tried to Fix the Those Y (the red one) 3D position but it doesn't work.

    Then I tried to Fix another part but it didn't work either.


    Here's my Fix (The last part of ~.bus File)

    ↓↓



    I fixed those RED PARTS but I don't know how to solve it. :(

    Is there any other way besides these?

  • I think the only option is, you must set ALL objects in the model-file (except the wheels) higher. Either you import the bus in Blender and export the objects, or you insert a "daueranimation"-entry for each [mesh]-entry.

  • Nein, nein, nein!

    You should change the "bremse_level_setpoint" parameter in the pneumatics script constants file.

    This parameter defines the deviation of the normal height from the 3D position.

    The constants file for a pneumatic script is usually named "bremse_constfile*.txt"

  • Nein, nein, nein!

    You should change the "bremse_level_setpoint" parameter in the pneumatics script constants file.

    This parameter defines the deviation of the normal height from the 3D position.

    The constants file for a pneumatic script is usually named "bremse_constfile*.txt"

    NEIN, NEIN, NEIN!!!!!

    afaik, the omsi suspension simply fakes a physics or line-trace based suspension with a travel of x centimeters from top to bottom, comparable with a standard spring/damper combination of a standard vehicle. the pressure in the air bags define the springrate of each "spring" at the wheel. so, setting the leveling point higher will increase the pressure in the airbags and therefore the springrate aswell. thats fine and dandy, however, due to increased spring forces, the bus will start to handle in a weird way . setting the leveling point to a point the suspension cant reach, you'll get full pressure in the bags and nearly no spring effect in return.
    the only clean way is to set the setpoint at 0, then force all Axle_Springfactor_x_x values to be 1 (so the springrate values in the *.bus file will be multiplied by 1)and then setting the upper most rideheight with the springrate values in the bus.cfg in a physically correct way. then you have to export the bus in the correct upper most position and use the leveling setpoint to decrease the springrate values to a normal rideheight.
    anything else is just a hack and will lead to a different driving behaviour.