Beiträge von vike
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Did you find a solution? I have the same issue.
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127 13:25:25 - - Error: Error: command "(L.L.key_mode)" (vehicles\Solaris BVG\\script12\collision.osc) variable name is invalid
This is the only error still visible in the logfile. Are you using Morphi's modpack or something like that? This mod only works with the vanilla Urbino 12.
That could be possible. I will reinstall bus and see if it works.
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Please send the logfile.
There are some errors for a bus that was selected when i was going to spawn the Solaris. But the errors for that end at line 412
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127 13:25:25 - - Error: Error: command "(L.L.key_mode)" (vehicles\Solaris BVG\\script12\collision.osc) variable name is invalid!
This is the only critical one. You can ignore the others.
go into one _varlist.txt the bus uses and add "key_mode".
The error is now gone, however the VDO screen does not light up as it did before.
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Hello, I have tried to install the ICU 602 to the Solaris BVG but I keep getting this error
Code123 13:25:25 - - Error: Error: command "(L.L.IBIS_TerminusIndex)" (vehicles\Solaris BVG\\script\Mobitec_ICU602\icu602.osc) variable name is invalid! 124 13:25:25 - - Error: Error: command "(L.L.IBIS_Linie_Complex)" (vehicles\Solaris BVG\\script\Mobitec_ICU602\icu602.osc) variable name is invalid! 125 13:25:25 - - Error: Error: command "(L.L.IBIS_TerminusIndex)" (vehicles\Solaris BVG\\script\Mobitec_ICU602\icu602.osc) variable name is invalid! 126 13:25:25 - - Error: Error: command "(L.L.IBIS_Linie_Complex)" (vehicles\Solaris BVG\\script\Mobitec_ICU602\icu602.osc) variable name is invalid! 127 13:25:25 - - Error: Error: command "(L.L.key_mode)" (vehicles\Solaris BVG\\script12\collision.osc) variable name is invalid! 128 13:25:25 - - Error: Error: command "(M.L.Matrix_frame)" (vehicles\Solaris BVG\\script12\main_AI.osc) macro name is invalid! 129 13:25:25 - - Error: Error: command "(M.L.IBIS_frame)" (vehicles\Solaris BVG\\script12\main_ICU.osc) macro name is invalid! 130 13:25:25 - - Error: Error: command "(M.L.IBIS_init)" (vehicles\Solaris BVG\\script12\main_ICU.osc) macro name is invalid!
I have tried installing the matrix from the _Fertige Busse map but the error still persists.
Does anyone know what is wrong?
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Problem solved, my reflection size was too large
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They are already, have tried full and none as well. Option None shows the base texture.
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So, since I'm at home now, I'll take a quick look at your concerns and answer them a bit.
Once again a really big compliment to you guys.
First of all I would like to say that I am a person
Only repaints are by Der6Sechser and some nice people helped me out with sounds Wagen300 and Perotinus.
I've noticed that shadows aren't visible through the panes, only on some, or only halfway, like under the wipers, for example.
I couldn't understand now, at least I don't know how it could be because of the bus.
are only the main mirrors electrically adjustable or also the wide-angle mirrors?
Only the main mirrors and the interior mirrors are adjustable, as in reality.
The printer has some wrong textures...
I'll take a look, could be due to the LowRes textures.
After I've finished a line on Bad Hügelsdorf, I get the message that it's not possible to continue. From then on, the switching of the stops no longer works for lines after that and the delay is no longer updated. Does anyone know what could be causing this?
I'll have to take a look at the printer script, but I haven't changed anything in that section.
I would like to report an error in the 18C4 door only with AST
Rear door 4 from 2 views when open:
here with the 3rd door open, but then the glasses moved:
The wrong animal seems to have slipped in there.
This is actually real as this is the heating module of the air conditioner, see picture (I ripped the screen from the following video:
Externer Inhalt www.youtube.comInhalte von externen Seiten werden ohne deine Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklärst du dich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.However, I noticed a few things and bugs:
Best regards!
-The thing with the passengers is a bit difficult, so I paid more attention to the fact that the little people didn't stand excessively in each other.
-The joint should actually fit there, at least that's how it was several years ago.
-The front has to be repainted on the trans file, then it should fit.
-I already explained that with the climate texture above.
Have discovered a small error at the rear NLC 18C 4d
If the MAN logo is involved, this must be stored on the trans,
Has the behavior of the ZF transmission been improved?
Did a little bit of translation.
Good Morning,
I noticed a couple of small things during my first test drive with the LC12 3-door:
- There seem to be problems with the "small" blind in front: the top part of the blind doesn't come in from the top, but rotates from the side down into place: [attach='173621','none', 'true '][/attach]
- The message window with the text "stop request" appeared on the display for every stop request and only went away as soon as the doors opened. Before the update, the window was gone after 1-2 seconds and that should be correct in my opinion. Is that still what you want?
- What about the printer: for one thing, it didn't make any noise, not even when printing tickets. In addition, when the passengers took the ticket from the printer, it did not disappear visually, but stuck to the printer.
- The Voith transmission has a nice long ratio.
It's very good for intercity driving, but it takes a little getting used to when you're driving in the city and it only shifts into 4th gear at 50km/h. The version with the 280 hp engine was selected. Is there still the possibility of doing something else with regard to the gear ratio?
-In the case of the roller blind, it would be interesting to know which bus it was.
-The stop request is visible for 30 seconds, it always went away for me as it should.
- I'll probably have to look over the printer again.
-The Voith gearbox is adapted to the long rear axle, see video, if another rear axle is desired, I would either need such a video of a vehicle with a short rear axle, or someone knows the translation and can tell me.
Externer Inhalt www.youtube.comInhalte von externen Seiten werden ohne deine Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklärst du dich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.Hello! I would like to thank you for your amazing job, I do have one concern, in the video you were attached the door sounds for the Aussenschiebetür is a bit off, it's more like the sound of the A23 of those door types, is this something intentional or just something you didn't know.
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Any development updates?
https://trello.com/c/gIDnpVqb/5-labels here you can see the updates
Yep, have seen that altough no updates since august 2022, this is a more active source
Any development updates?
They testing in closed beta so release soon! But there is no date.
👀
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Any development updates?
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vike: Please use the files from folder "Mapdateien_ohneAddon" (the folder is in "maps/Overath - Rösrath/"), copy all the files from these folder and paste and replace the files in "Overath - Rösrath" and also renamed the file "parklist_p_klassisch.txt" (in the folder "alternative_AI-Listen") to "parklist_p.txt", "ailists_original.cfg" to "ailists.cfg" and copy these two files into the mapfolder and replaced it.
Thank you!
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The map is not there when I load the map, there is only sky. Here is logfile and results from Blue Sky Tool
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I can definitely assure you that it's being worked on, even though the board wasn't updated. As written before, it probably won't take long anymore.
I really look forward to the update!
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It's done when it's done.
I understand that, I just asked because I see there has been no updates to the trello since August.
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Anyone knows when the V1.1 comes out?