[Sammelthread] Add-On Citybus S31X

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  • ja, schrieb ich ja, trag die Setvar am Ende in deine .cti ein die du für den 315 E3 erstellt hast um normales Kennzeichen zu haben, da ist in der Model wohl was durcheinander geraten (denn Standard wär 0, aber das funktioniert nicht)

    Snobs sind schlechte Kopien eines missverstandenen Originals...


    Loriot

  • Mal eine frage: wie kann man im €3 Setra mit der Türkonfiguration 1-2 diese 7 roten griffe grau machen damit es einheitlich aussieht

    EN: How can change the 7 red seat handles from red to gray as in form the other seat handels

    It looks like there was an error in export and for some reason, the handles use 2 different textures hence it’s impossible to repaint half of it for now


    Excellent model, really impressed except for one annoying thing, the bus gets stuff wehn driven by AI, it cannot open the centre doors to let people get off the bus so just stays stuck at the stop, I hope this is fixed as not having it work on AI is a real pain, I just wanna enjoy it and have it like every other bus, thanks.

    I hadn’t noticed that even though I have some in AI, on which variants do you encounter the bug ?


    Good evening,


    is it possible that the buttons for the roof hatches were forgotten in the Euro2 variants with standard dash? Or am I missing something?


    Greetings Tom

    No you don’t miss anything it’s possible I forgot them 🥲


    Are these passenger who wanna get off or just regular standing passengers ? If they want to get off I can’t fix it, otherwise it’ll be an easy fix :3

    3 Mal editiert, zuletzt von SADOP () aus folgendem Grund: Merged a post created by SADOP into this post.

  • how do i change the dashboard to the actia one?

    Actia is Iveco, not Setra :/ I think you are in wrong thread.

    You mean this one: [Sammelthread] Add-On IVECO Bus - Low Entry Family - Kommerzielle DLCs (Sammelthreads) - OMSI - WebDisk & Community

    In the (german) manual on pages 14 and 15 the standard dashboard is named "ACTIA-DASHBOARD". So that may be the confusion.


    Im (deutschen) Handbuch auf den Seiten 14 und 15 wird das Standard-Dashboard "ACTIA-DASHBOARD" genannnt. Das scheint Verwirrung zu stiften.

  • danke hätte der Ersteller auch erwähnen können das wir das brauchen

    Hallo danke Für die Hife und den antworten.

  • Un theory you don’t need those other DLC, the correct fonts were included, but I changed the name of the files in order not to have conflicts with other DLC. For some reason it doesn’t work with those files with other names even though it should. As we said, a permanent automatic hot fix should be sent at the start of the week.


    Moin wie schalte ich denn die Klimaanlage ein? Der Knopf auf dem bedienteil der Heizung/ Lüftung fehlt.. ein Sound für AC gibt es im Sound Ordner.

    There are issues with the AC, it was working at some point but it looks like I changed something that makes it not working anymore late in the BETA test, that’s why we didn’t notice and it was realeased with a faulty AC. We are working on it ;)


    Hi !

    An update to address all the issues reported is in progress.

    I have started working on the door animation which I’m completely overhauling.

    Of course all buses are different especially when you consider how old they are, so I did a video with the OMSI animation and a real €3 S315NF side by side :).

    Enjoy

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  • Are these passenger who wanna get off or just regular standing passengers ? If they want to get off I can’t fix it, otherwise it’ll be an easy fix :3

    this problem should exist with the disembarking passengers. This is also the case with the Berlin BRT.

    Greeting,

    Semir123

  • I have started working on the door animation which I’m completely overhauling.

    Yes, it looks better than the currently one.

    But there is no dynamic too. It looks like an electric door. But this type of door will controled by (compressed) air. If a wing hits the border (when he opening), on your video there are no bouncing or something else... like a magnet.

    I remember you, look at the door scripts from LnD or Sobol.

  • I can't repaint the license plate... I have the setvar correctly and the Autokraft license plate is nevertheless there...


    My setvar:


    [setvar]

    ver_plaques

    1


    Bus is the 315NF 1+2 Euro 3 (but its also so with other busses).

  • The biggest Issue I have atm is that the Electric is dead every 10 Seconds. The Buses are unplayable atm. I tried it on the 319NF E3 and the 315NF E3 and the Problem is on both buses. Is there any chance to fix this?

  • I can't repaint the license plate... I have the setvar correctly and the Autokraft license plate is nevertheless there...

    [...]

    Bus is the 315NF 1+2 Euro 3 (but its also so with other busses).

    blöde Frage: aber hast du das neue Kennzeichen mit auf die Repainttextur drauf? Dann funktioniert das auch mit dem Kennzeichenwechsel

    Snobs sind schlechte Kopien eines missverstandenen Originals...


    Loriot

  • I have started working on the door animation which I’m completely overhauling.

    Yes, it looks better than the currently one.

    But there is no dynamic too. It looks like an electric door. But this type of door will controled by (compressed) air. If a wing hits the border (when he opening), on your video there are no bouncing or something else... like a magnet.

    I remember you, look at the door scripts from LnD or Sobol.

    Sadly this is as close I’m gonna get, for some reason the bouncy effect isn’t compatible with the upward movement of the door (I tried on a normal door, bouncy effect works with the same script appart the upward movement)


    As it is explained in the setvar manual, this setvar only works on one version. And about the repaint part, depending on the setvar you chose, the plate is not in the same position on the template ;)


    The biggest Issue I have atm is that the Electric is dead every 10 Seconds. The Buses are unplayable atm. I tried it on the 319NF E3 and the 315NF E3 and the Problem is on both buses. Is there any chance to fix this?

    I need more info to understand that bug, it looks like you are not many people to have it, and no matter what I do I can’t replicate it. Could you answer to the following questions ? It might help me.

    Do you play with Collision ?

    If yes does it happen at random or is it predictable (near pavements for example)

    Does it happen on all versions or just one ?

    Does it happen on every map ?

    How many times did you press on « E » to start the bus ?

    Is it happening with both dashboards ?

    Did you put some buses from the pack in AI ?

    If yes, do they have different dashboards ?

    Do you play with a mod on the bus ?

    Do you use BBS ?

    Thanks in advance, it’s a lot to answer but I’ m afraid I can’t help otherwise ^^

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