LOTUS Simulator

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  • LOTUS-Simulator

    LOTUS-Simulator

    About

    Developer
    • Oriolus Software GmbH
    Genres
    • Indie
    • Simulation
    • Early Access
    Platforms
    • Windows
    Release
    Sep 14th 2018

    Description

    LOTUS-Simulator is a driving simulator in a class of its own! At the beginning, the player chooses freely a vehicle and drives it around town, enjoys the ultra-realistic feeling of driving and the original sounds and may even forget that the vehicle is virtual. Once gripped by the excitement of simulation driving, the standards increase: stick to tight schedules, carry special passengers, master the difficult traffic. But that’s not all. The ambition grows with the experience: Now the multiplayer is played under real conditions – the colleagues in the control centre coordinate by radio, the game leader set challenges in the middle of the road, unpredictable weather, real duty rosters and long shifts. And after all, how about recreating the way of the school bus and to master the student’s traffic this time on your own? Didn’t the mate from the historic vehicle society have an ancient tram car with crank control standing around? You could breathe life again into it in the simulator – as a museum run or maybe even at the time it originates…

    With LOTUS, dreams and ideas come true – and the best of it: every good realization will find followers and supporters that are hoping for extensions or are looking for exhausting the adventure of simulation driving. They are waiting for you!

    LOTUS, that means: L like Leitstelle, (German, control centre), O like omnibus, T like tram, U like underground, S like suburban train.

    Features

    • Modular structure: Buy and play only what you are interested in – vehicles of the railway, like trams or trains, or vehicles of the road, like buses and trolleybuses, or even other modules that will be released later.
    • Realism: Driving physics, environmental physics, graphical effects, sounds, weather, seasons and the world coordinate system are uncompromisingly realistic – that is our first priority.
    • Multiplayer: Driving different tours with friends, greeting each other at the meeting point, ensure the connection by radio, coordinate everything in the control centre on your own or follow the instructions of your colleague – this and much more is provided by the multiplayer of LOTUS.
    • Map editor: With many tools, aids and quite a few ingenious gimmicks mountains are moved, embankments planned, tracks laid and streets tarmacked. Afterwards the landscape is shaped and decorated with buildings, trees, lights, stops, benches, fences and much more.
    • Content tool: Whether a single scenery object or a whole vehicle – with the content tool the objects are configured. From material settings to complex animation, from the design of the physics, the sound settings and the import and debugging of scripts, the content tool accompanies and supports the developer.
    • Plugin interface: A discarded crank, the board information system with display, a driver’s desk or a whole cockpit can be operated with the simulator and get information back from it by the use of the plugin interface.
    *Some features, like weather, will be enabled during Early Access and are not available from start!
    Read more



    Screenshots

    Website
    https://www.lotus-simulator.de
    This product uses the steam API. ThreadStarter by noexcept.de
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  • Bevor ich mich auf das Wiki stürze, kümmere ich ich kurz hierum...


    Description

    LOTUS-Simulator is a driving simulator that is really something! At the beginning, the player chooses any vehicle and drives it through the city, is captured by the ultra-realistic driving behavior and the original sounds and completely forgets that the vehicle is only virtual. Once the excitement of simulator driving has taken hold, the demands increase: keeping to tight schedules, carrying special passengers, mastering the difficult traffic. But that is not all. Ambition grows with experience: Now the multiplayer is used to drive under real conditions - coordinated by radio from colleagues in the control centre, the game master puts challenges in the route, unpredictable weather, real duty rosters and long shifts. And what would it be like to recreate your own school bus route in the simulator and master student traffic for once? Didn't the buddy from the Historical Vehicles Association still have this old tram car with a crank standing around? You could breathe real life into it again in a simulator - as a museum trip or maybe in the place where it was used during his service...*


    LOTUS makes dreams and ideas come true - and the best thing about it: Every good implementation finds fans and supporters who hope for an expansion or who want to push the driving simulation experience further and further. They are waiting for you!


    LOTUS, that means: L for control centre, O for bus, T for tram, U for underground, S for suburban train.


    Features

    • Modular design: Buy and play only what you are interested in - rail vehicles, such as trams and trains, or road vehicles, such as buses and trolleybuses, or later on completely different modules.
    • Realism: Vehicle physics, environmental physics, graphic effects, sounds, weather, seasons and the world coordinate system are uncompromisingly realistic - this is our top priority.
    • Multiplayer: Driving different rounds with friends, greeting each other at the meeting point, guaranteeing the waiting for the connection by radio, coordinating everything yourself in the control center or following instructions from your colleague - the multiplayer of LOTUS offers all this and much more.
    • Map editor: With many tools, assistance and many a clever trick, mountains can be moved, routes planned, tracks laid and roads asphalted. Then the landscape is designed and decorated with buildings, trees, lights, bus stops, benches, fences and much more.
    • Content tool: Whether a single scenery object or an entire vehicle - the content tool is used to configure the objects extensively. From material properties to complex animations, from the design of the physics, the sound and the import and debugging of the script, the content tool accompanies and supports the addon developer.
    • Plugin interface: A discarded crank, the on-board information system with display, a driver's desk or an entire cockpit should control the simulator and receive driving information back from it? With the plugin interface this is easily possible!

    *Timetables, passengers, traffic and weather are only activated during Early Access and are not immediately available!

    Bei Übersetzungen in die Englische Sprache bin ich gerne behilflich.

    Egal ob Beiträge, Dokus oder anderes was mit der Webdisk oder OMSI (Modifikationen) zusammenhängen.

  • Lotus ist aber mittlerweile seit fast 2 Jahren im EA, und noch länger angekündigt. Wenn wir das in einen Früheren Stand vom Omsi zurückdenken, wird es ds immernoch ein wenig schwächer aussehen.

  • Naja, acht KI-Autos in der Detailtreue (die sehen wirklich gut aus!) zu bauen, ist schon Arbeit. Wobei ich mich frage, ob das ein "Freeware"- oder Communityprojekt ist, weil ich kaum glaub, dass sie von acht verschiedenen Herstellern (einschließlich Mercedes!) Lizenzen eingeholt haben.

    Der Mann ohne Avatar.

  • Ich frage mich langsam ob LOTUS tatsächlich eine Neuentwicklung ist oder ob da nicht einiges von OMSI drin steckt. Oder man hat einfach mal wieder fahrlässig gearbeitet und deswegen blinken die Autos in die Falsche Fahrtrichtung. xD

    Ich bin nicht die Signatur, ich moppere hier nur.

  • Marcel und Co. haben schon ganz ordentliche Modelle für Lotus gebaut. Mir gefällt die Standard-Tram, der Beta Bus und auch die KI-Fahrzeuge richtig gut. Die machen schon was her und wenn man bedenkt wie lange man für ein Modell braucht (wenn man das gerade nicht hinrotzt), dann sind 8 KI-Fahrzeuge schon relativ viel.

    "But you won't fool the children of the revolution" :evil:

  • Dafür kriegt man bei der Vegetation Augenkrebs. Das erinnert mich irgendwie immer an Playmobil. Knallgrün, synthetisch und überhaupt nicht aufeinander abgestimmt.

    Der Mann ohne Avatar.